• Title/Summary/Keyword: memory load

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Validation of Launch Vibration Isolation Performance of the Passive Vibration Isolator for the Scientific Payload BioCabinet for CAS500-3 (차세대중형위성 3호 과학탑재체 바이오캐비넷용 수동형 진동절연기의 발사진동 저감성능 검증)

  • Dong-Jae Seo;Yeon-Hyeok Park;Young-Jin Lee;Ji-Seung Lee;Kyung-Hee Kim;Soon-Hee Kim;Chan-Hum Park;Hyun-Ung Oh
    • Journal of Aerospace System Engineering
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    • v.18 no.4
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    • pp.81-88
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    • 2024
  • The payload BioCabinet of CAS500-3 is designed for 3D stem cell differentiation, culture, and analysis utilizing bio 3D printing techniques in space. The 3D printing technique was initially developed for orbital use; however, it lacks separate validation for extreme launch vibration environments, necessitating a design that mitigates the launch load on the payload. This paper proposes a passive vibration isolator with a low-stiffness elastic support structure and high damping characteristics to reduce the launch loads affecting the BioCabinet. We explore the high-damping characteristics through the superelastic effects of SMA (Shape Memory Alloys) and a multi-layered structure incorporating viscoelastic tape. The effectiveness of the proposed vibration isolation system was confirmed via launch vibration tests on a qualification model.

Design of Low-Noise and High-Reliability Differential Paired eFuse OTP Memory (저잡음 · 고신뢰성 Differential Paired eFuse OTP 메모리 설계)

  • Kim, Min-Sung;Jin, Liyan;Hao, Wenchao;Ha, Pan-Bong;Kim, Young-Hee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.10
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    • pp.2359-2368
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    • 2013
  • In this paper, an IRD (internal read data) circuit preventing the reentry into the read mode while keeping the read-out DOUT datum at power-up even if noise such as glitches occurs at signal ports such as an input signal port RD (read) when a power IC is on, is proposed. Also, a pulsed WL (word line) driving method is used to prevent a DC current of several tens of micro amperes from flowing into the read transistor of a differential paired eFuse OTP cell. Thus, reliability is secured by preventing non-blown eFuse links from being blown by the EM (electro-migration). Furthermore, a compared output between a programmed datum and a read-out datum is outputted to the PFb (pass fail bar) pin while performing a sensing margin test with a variable pull-up load in consideration of resistance variation of a programmed eFuse in the program-verify-read mode. The layout size of the 8-bit eFuse OTP IP with a $0.18{\mu}m$ process is $189.625{\mu}m{\times}138.850{\mu}m(=0.0263mm^2)$.

A Distributed VOD Server Based on Virtual Interface Architecture and Interval Cache (버추얼 인터페이스 아키텍처 및 인터벌 캐쉬에 기반한 분산 VOD 서버)

  • Oh, Soo-Cheol;Chung, Sang-Hwa
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.10
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    • pp.734-745
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    • 2006
  • This paper presents a PC cluster-based distributed VOD server that minimizes the load of an interconnection network by adopting the VIA communication protocol and the interval cache algorithm. Video data is distributed to the disks of the distributed VOD server and each server node receives the data through the interconnection network and sends it to clients. The load of the interconnection network increases because of the large amount of video data transferred. This paper developed a distributed VOD file system, which is based on VIA, to minimize cost using interconnection network when accessing remote disks. VIA is a user-level communication protocol removing the overhead of TCP/IP. This papers also improved the performance of the interconnection network by expanding the maximum transfer size of VIA. In addition, the interval cache reduces traffic on the interconnection network by caching, in main memory, the video data transferred from disks of remote server nodes. Experiments using the distributed VOD server of this paper showed a maximum performance improvement of 21.3% compared with a distributed VOD server without VIA and the interval cache, when used with a four-node PC cluster.

Design and Development of Multiple Input Device and Multiscale Interaction for GOCI Observation Satellite Imagery on the Tiled Display (타일드 디스플레이에서의 천리안 해양관측 위성영상을 위한 다중 입력 장치 및 멀티 스케일 인터랙션 설계 및 구현)

  • Park, Chan-Sol;Lee, Kwan-Ju;Kim, Nak-Hoon;Lee, Sang-Ho;Seo, Ki-Young;Park, Kyoung Shin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.3
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    • pp.541-550
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    • 2014
  • This paper describes a multi-scale user interaction based tiled display visualization system using multiple input devices for monitoring and analyzing Geostationary Ocean Color Imager (GOCI) observation satellite imagery. This system provides multi-touch screen, Kinect motion sensing, and moblie interface for multiple users to control the satellite imagery either in front of the tiled display screen or far away from a distance to view marine environmental or climate changes around Korean peninsular more effectively. Due to a large amount of memory required for loading high-resolution GOCI satellite images, we employed the multi-level image load technique where the image was divided into small tiled images in order to reduce the load on the system and to be operated smoothly by user manipulation. This system performs the abstraction of common input information from multi-user Kinect motion and gestures, multi-touch points and mobile interaction information to enable a variety of user interactions for any tiled display application. In addition, the unit of time corresponding to the selected date of the satellite images are sequentially displayed on the screen and multiple users can zoom-in/out, move the imagery and select buttons to trigger functions.

Implementation of Multicore-Aware Load Balancing on Clusters through Data Distribution in Chapel (클러스터 상에서 다중 코어 인지 부하 균등화를 위한 Chapel 데이터 분산 구현)

  • Gu, Bon-Gen;Carpenter, Patrick;Yu, Weikuan
    • The KIPS Transactions:PartA
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    • v.19A no.3
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    • pp.129-138
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    • 2012
  • In distributed memory architectures like clusters, each node stores a portion of data. How data is distributed across nodes influences the performance of such systems. The data distribution scheme is the strategy to distribute data across nodes and realize parallel data processing. Due to various reasons such as maintenance, scale up, upgrade, etc., the performance of nodes in a cluster can often become non-identical. In such clusters, data distribution without considering performance cannot efficiently distribute data on nodes. In this paper, we propose a new data distribution scheme based on the number of cores in nodes. We use the number of cores as the performance factor. In our data distribution scheme, each node is allocated an amount of data proportional to the number of cores in it. We implement our data distribution scheme using the Chapel language. To show our data distribution is effective in reducing the execution time of parallel applications, we implement Mandelbrot Set and ${\pi}$-Calculation programs with our data distribution scheme, and compare the execution times on a cluster. Based on experimental results on clusters of 8-core and 16-core nodes, we demonstrate that data distribution based on the number of cores can contribute to a reduction in the execution times of parallel programs on clusters.

Building a Log Framework for Personalization Based on a Java Open Source (JAVA 오픈소스 기반의 개인화를 지원하는 Log Framework 구축)

  • Sin, Choongsub;Park, Seog
    • KIISE Transactions on Computing Practices
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    • v.21 no.8
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    • pp.524-530
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    • 2015
  • A log is for text monitoring and perceiving the issues of a system during the development and operation of a program. Based on the log, system developers and operators can trace the cause of an issue. In the development phase, it is relatively simple for a log to be traced while there are only a small number of personnel uses of a system such as developers and testers. However, it is the difficult to trace a log when many people can use the system in the operation phase. In major cases, because a log cannot be tracked, even tracing is dropped. This study proposed a simplified tracing of a log during the system operation. Thus, the purpose is to create a log on the run time based on an ID/IP, using features provided by the Logback. It saves an ID/IP of the tracking user on a DB, and loads the user's ID/IP onto the memory to trace once WAS starts running. Before the online service operates, an Interceptor is executed to decide whether to load a log file, and then it generates the service requested by a certain user in a separate log file. The load is insignificant since the arithmetic operation occurs in a JVM, although every service must pass through the Interceptor to be executed.

Design and Implementation of Multilingual support method for 3-tiered softwares (3-TIER 구조 소프트웨어의 다국어 지원 방식의 설계와 구현)

  • Koh, Jeong-Gook
    • Journal of Korea Multimedia Society
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    • v.15 no.2
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    • pp.266-272
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    • 2012
  • Multilingual support of software is necessary for entering global market. 3-tier architecture is a solution for problems of 2-tier architecture. It divides an application into a client-tier and an application-tier, and presentation logic and database are connected by middleware. The advantage of 3-tier architecture is the enhanced performance through load balancing, scalability, easier maintenance and reusability. This paper proposes a multilingual support method that utilizes common resource files for 3-tier enterprise softwares, applies the proposed method to development of multilingual version of billing solution, and verify the usefulness of it. It is easy for development and maintenance of software, the addition of language supported. Proposed method holds a resource file for each language and provides a multilingual support class library. Therefore this method reduces a waste of memory and disk space. Deployment of a class library into an application tier makes development and maintenance of software, the addition of new language supported easy. To avoid inappropriate modification of a resource file, a multilingual support class library is provided in a dll file.

3D Model Extraction Method Using Compact Genetic Algorithm from Real Scene Stereoscopic Image (소형 유전자 알고리즘을 이용한 스테레오 영상으로부터의 3차원 모델 추출기법)

  • Han, Gyu-Pil;Eom, Tae-Eok
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.38 no.5
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    • pp.538-547
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    • 2001
  • Currently, 2D real-time image coding techniques had great developments and many related products were commercially developed. However, these techniques lack the capability of handling 3D actuality, occurred by the advent of virtual reality, because they handle only the temporal transmission for 2D image. Besides, many 3D virtual reality researches have been studied in computer graphics. Since the graphical researches were limited to the application of artificial models, the 3D actuality for real scene images could not be managed also. Therefore, a new 3D model extraction method based on stereo vision, that can deal with real scene virtual reality, is proposed in this paper. The proposed method adapted a compact genetic algorithm using population-based incremental learning (PBIL) to matching environments, in order to reduce memory consumption and computational time of conventional genetic algorithms. Since the PBIL used a probability vector and competitive learning, the matching algorithm became simple and the computation load was considerably reduced. Moreover, the matching quality was superior than conventional methods. Even if the characteristics of images are changed, stable outputs were obtained without the modification of the matching algorithm.

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Reader Level Filtering for Query Processing in an RFID Middleware (RFID 미들웨어에서 질의 처리를 위한 리더 단계 여과)

  • Kabir, Muhammad Ashad;Ryu, Woo-Seok;Hong, Bong-Hee
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.45 no.3
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    • pp.113-122
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    • 2008
  • In RFID system, Middleware collects and filters streaming data gathered continuously from readers to process applications requests. The enormous amount of data makes middleware in highly overloaded. Hence, we propose reader level filtering in order to reduce overall middleware load. In this paper, we consider reader filtering capability and define query plan to minimize number of queries for processing into middleware and reader level. We design and implement middleware system based on proposed query plan. We perform several experiments on implemented system. Our experiments show that the proposed query plan considerably improves the performance of middleware by diminishing processing time and network traffic between reader and middleware.

Design and Development of Electronic Attendance-absence Recording System Using Binary XML (Binary XML을 이용한 전자출결시스템 설계 및 개발)

  • Lee, Jaekun;Yeom, Saehun;Bang, Hyeja
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.11 no.3
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    • pp.11-19
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    • 2015
  • Due to recent development in mobile devices, the mobile device utilization and many related applications have been increasing. Most of initial applications on mobile devices just showed simple information, but now they processes huge data. However, smart devices have certain limitations in processing massive data. Especially, if the size of data increases, the speed of data processing adversely decreases, so the performance of programs also decreases. If hardware specification of the mobile devices is not enough to handle it, response time will be drastically delayed. To overcome these drawbacks, most of application running on mobile devices communicate with their servers to manage data. XML is a proper language for data communication to send and receive data between servers and mobile devices, because it defines rules of document's format and it is a textual data format and small-sized language. However, mobile devices have limitation such as memory, CPU and wireless network to process huge data and XML also takes a lot of time to communicate with servers and devices and handle data, so it could be overhead in service time. Binary XML is an alternative of performance improvement in data processing, which has XML's benefits and minimizes the XML size by binary coding. However, most of binaryXML which are used on applications don't fit on mobile applications. In this paper, we surveyed many kinds of binaryXML, compared merits and demerits to find a binaryXML for mobile applications. We propose how to use binary XML and implemented an electronic attendance system using binary XML to overcome the limitation of XML and to reduce the load of data communications between servers and devices.