• 제목/요약/키워드: mapping method

검색결과 2,589건 처리시간 0.031초

Sensorial Information Extraction and Mapping to Generate Temperature Sensory Effects

  • Kim, Sang-Kyun;Yang, Seung-Jun;Ahn, Chung Hyun;Joo, Yong Soo
    • ETRI Journal
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    • 제36권2호
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    • pp.224-231
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    • 2014
  • In this paper, a method to extract temperature effect information using the color temperatures of video scenes with mapping to temperature effects is proposed to author temperature effects of multiple sensorial media content automatically. An authoring tool to apply the proposed method is also introduced. The temperature effects generated by the proposed method are evaluated by a subjective test to measure the level of satisfaction. The mean opinion score results show that most of the test video sequences receive an average of approximately four points (in a five-point scale), indicating that test video sequences (with the temperature effects generated by the proposed method) enhance levels of satisfaction.

Top Level Software and Hardware Mapping Method of the SAR Processor

  • Hong, In-Pyo;Joo, Jae-Woo;Park, Han-Kyu
    • 한국통신학회논문지
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    • 제26권9B호
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    • pp.1308-1313
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    • 2001
  • It is essential design process to analyze processing load and set up top level software and hardware mapping using main parameters before implementation of the SAR processor. This paper identifies the requirements upon the software and hardware mapping to be assessed and suggests its practical method to the SAR processor. Also, simulation is performed to the E-SAR processor to examine the practicability of the method and the results are discussed. Thus, this method can be applied to the SAR processor.

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A New Fast P2P Video Transmission Method Applied in Asymmetrical Speed Channel Environment

  • Wang, Zhang;Zhang, Jixian;Li, Haitao;Liu, Jian
    • Journal of Communications and Networks
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    • 제12권3호
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    • pp.209-215
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    • 2010
  • In an asymmetrical speed channel environment like asymmetric digital subscriber line, the up-link bandwidth is normally smaller than the down-link bandwidth, which will lead to extremely low utilization of down-link bandwidth when current P2P video transmission is applied. To overcome this, a new fast P2P video transmission method applied in an asymmetrical speed channel environment is proposed in this paper. On the basis of the many-to-one concept, the proposed method uses a new multipeer aggregation technique to enhance the utilization of down-link bandwidth. In addition, an adaptive peer assignment algorithm is also introduced in order to minimize the overall transmission time. Experimental results show that by using our proposed method, the utilization of down-link bandwidth is significantly improved, and the overall transmission time is greatly reduced.

모바일 기기의 사용자 인터페이스 설계 도구로서 Trajectory Mapping 방법에 관한 연구 (A Study of Trajectory Mapping Method as a User Interface Design Tool for Mobile Devices)

  • 이석원;명노해
    • 산업공학
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    • 제22권1호
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    • pp.17-25
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    • 2009
  • In mobile device's user interface, menu organization is very important as well as menu structure because small display of mobile device. Menu items should be organized based on user knowledge structure to design user-centered interface. Traditionally, MDS (Multidimensional Scaling) have been most often used to expose users' perceived organization of menu items. But, information that MDS reveals is just relative spatial location of concepts and not relevant to concepts connection. Unlike MDS, Trajectory Mapping explicitly finds users' cognitive links between perceived concepts. This study proposes a Trajectory Mapping technique for eliciting knowledge structure, especially a set of cognitive pathways linking menu items, from end user. With twelve participants, MDS and Trajectory Mapping were conducted using cellular phone's menu items. And user knowledge structure was analyzed through Visual Concept Map that combination of results of MDS and Trajectory Mapping. After then, menu items were organized according to users' perceived organization. Empirical usability test was also conducted. The results of usability test showed that usability, in terms of task performance time, number of errors, and satisfaction, for newly organized interface was significantly improved compare to original interface. The methodology of this study is expected to be applicable to design a user-centered interface. In other words, Trajectory Mapping technique can be used as a design tool of user interface for imposing user knowledge structure on the interface.

STRONG CONVERGENCE OF COMPOSITE ITERATIVE METHODS FOR NONEXPANSIVE MAPPINGS

  • Jung, Jong-Soo
    • 대한수학회지
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    • 제46권6호
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    • pp.1151-1164
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    • 2009
  • Let E be a reflexive Banach space with a weakly sequentially continuous duality mapping, C be a nonempty closed convex subset of E, f : C $\rightarrow$C a contractive mapping (or a weakly contractive mapping), and T : C $\rightarrow$ C a nonexpansive mapping with the fixed point set F(T) ${\neq}{\emptyset}$. Let {$x_n$} be generated by a new composite iterative scheme: $y_n={\lambda}_nf(x_n)+(1-{\lambda}_n)Tx_n$, $x_{n+1}=(1-{\beta}_n)y_n+{\beta}_nTy_n$, ($n{\geq}0$). It is proved that {$x_n$} converges strongly to a point in F(T), which is a solution of certain variational inequality provided the sequence {$\lambda_n$} $\subset$ (0, 1) satisfies $lim_{n{\rightarrow}{\infty}}{\lambda}_n$ = 0 and $\sum_{n=0}^{\infty}{\lambda}_n={\infty}$, {$\beta_n$} $\subset$ [0, a) for some 0 < a < 1 and the sequence {$x_n$} is asymptotically regular.

카메라 보정을 이용한 텍스쳐 좌표 결정에 관한 연구 (Coordinate Determination for Texture Mapping using Camera Calibration Method)

  • 정관웅;이윤영;하성도;박세형;김재정
    • 한국CDE학회논문집
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    • 제9권4호
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    • pp.397-405
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    • 2004
  • Texture mapping is the process of covering 3D models with texture images in order to increase the visual realism of the models. For proper mapping the coordinates of texture images need to coincide with those of the 3D models. When projective images from the camera are used as texture images, the texture image coordinates are defined by a camera calibration method. The texture image coordinates are determined by the relation between the coordinate systems of the camera image and the 3D object. With the projective camera images, the distortion effect caused by the camera lenses should be compensated in order to get accurate texture coordinates. The distortion effect problem has been dealt with iterative methods, where the camera calibration coefficients are computed first without considering the distortion effect and then modified properly. The methods not only cause to change the position of the camera perspective line in the image plane, but also require more control points. In this paper, a new iterative method is suggested for reducing the error by fixing the principal points in the image plane. The method considers the image distortion effect independently and fixes the values of correction coefficients, with which the distortion coefficients can be computed with fewer control points. It is shown that the camera distortion effects are compensated with fewer numbers of control points than the previous methods and the projective texture mapping results in more realistic image.

저전력 BIST를 위한 패턴 사상(寫像) 기법에 관한 연구 (Pattern Mapping Method for Low Power BIST)

  • 김유빈;장재원;손현욱;강성호
    • 대한전자공학회논문지SD
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    • 제46권5호
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    • pp.15-24
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    • 2009
  • 본 논문은 유사랜덤 방식의 BIST를 기반으로 하여 스캔 shifting시의 transition을 획기적으로 줄여 주었던 transition freezing 기법과 새롭게 제안하는 고장검출율 100%를 위한 pattern mapping 기법을 결합한 효과적인 저전력 BIST구조에 대해 제안한다. Transition freezing 기법으로 생성된 고연관의 저전력 패턴은 패턴 인가 초기에는 많은 수의 고장을 검출해 내지만, 패턴의 수가 점점 늘어날수록 랜덤 저항 고장의 증가로 인해 추가적인 고장 검출에는 한계가 있었다. 이러한 비검출 고장에 대해 ATPG를 통한 테스트 패턴을 생성하여, 고장을 검출하지 못하는 frozen pattern과 mapping을 함으로써 기 생성된 패턴을 재활용하여 인가되는 패턴의 수와 테스트 시간을 줄임으로써 전력 소모량을 줄일 수 있었다.

Reducing Motion Artifacts of Plasma Display Panel Using Motion Information

  • Kim, Tae-Soo;Jung, Yun-Suk;Kang, Seong-Ho;Hong, Ki-Sang
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2006년도 6th International Meeting on Information Display
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    • pp.902-905
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    • 2006
  • Plasma Display Panels(PDPs) suffer from motion artifacts because of subfield driving method. In this paper, a modified motion compensation method is proposed. We apply the optimized mapping table to the higher subfield group and the fill-up method to the lower subfield group to generate optimum mapping patterns. This method does not concentrate 'on' mappings on higher subfields. Therefore it can possibly become a more robust motion compensation.

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The Mapping Method for Parallel Processing of SAR Data

  • In-Pyo Hong;Jae-Woo Joo;Han-Kyu Park
    • 한국통신학회논문지
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    • 제26권11A호
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    • pp.1963-1970
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    • 2001
  • It is essential design process to analyze processing method and set out top level HW configuration using main parameters before implementation of the SAR processor. This paper identifies the impact of the I/O and algorithm structure upon the parallel processing to be assessed and suggests the practical mapping method fur parallel processing to the SAR data. Also, simulation is performed to the E-SAR processor to examine the usefulness of the method, and the results are analyzed and discussed.

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중소 소프트웨어 기업의 개선 대상 SW 프로세스 선정 (Improvement Target SW Process Selection for Small and Medium Size Software Organizations)

  • 이양규;김종우;권원일;정창신;배세진
    • 정보처리학회논문지D
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    • 제9D권5호
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    • pp.887-896
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    • 2002
  • SPICE(Software Process Improvement and Capability dEtermination) 평가 모형에 기반한 중소기업형 프로세스 개선 모형으로 SPIRE (Software Process Improvement in Regions of Europe)가 개발되어 제공되고 있다. 그러나 SPIRE에서는 조직의 경영 목적에 맞는 프로세스 선택을 위한 구체적인 지침이나 매핑을 제시하고 있지 못하다. 이 연구에서는 프로세스 선택시 활용할 수 있는 객관적인 경영 목표-프로세스간 매핑 참조 테이블을 작성하고, 이를 활용한 프로세스 선정 방안을 제시한다. 매핑 참조 테이블은 델파이 기법을 활용하여 국내 소프트웨어 프로세스 전문가들의 의견 수렴을 통해 작성되었다. 본 연구에서 제시된 프로세스 선정 기법은 매핑 참조 테이블과 해당 업체 관련자의 주관적인 매핑 정보를 종합적으로 활용하여 최종적으로 개선 대상 프로세스를 선정되도록 한다. 이 연구에서 제시된 선정 방법을 2개의 중소 소프트웨어 조직에 실제 적용하여 활용 가능성을 검토하였다. 매핑 참조 테이블을 사용하여 업체 관련자가 간과하고 있던 주요 프로세스를 평가 대상 프로세스로 선정할 수 있었다.