• 제목/요약/키워드: man-machine(Human)

검색결과 155건 처리시간 0.023초

원자력발전소 운전원의 오류모드 예측 (Prediction of Plant Operator Error Mode)

  • Lee, H.C.;E. Hollnagel;M. Kaarstad
    • 대한인간공학회:학술대회논문집
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    • 대한인간공학회 1997년도 춘계학술대회논문집
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    • pp.56-60
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    • 1997
  • The study of human erroneous actions has traditionally taken place along two different lines of approach. One has been concerned with finding and explaining the causes of erroneous actions, such as studies in the psychology of "error". The other has been concerned with the qualitative and quantitative prediction of possible erroneous actions, exemplified by the field of human reliability analysis (HRA). Another distinction is also that the former approach has been dominated by an academic point of view, hence emphasising theories, models, and experiments, while the latter has been of a more pragmatic nature, hence putting greater emphasis on data and methods. We have been developing a method to make predictions about error modes. The input to the method is a detailed task description of a set of scenarios for an experiment. This description is then analysed to characterise thd nature of the individual task steps, as well as the conditions under which they must be carried out. The task steps are expressed in terms of a predefined set of cognitive activity types. Following that each task step is examined in terms of a systematic classification of possible error modes and the likely error modes are identified. This effectively constitutes a qualitative analysis of the possibilities for erroneous action in a given task. In order to evaluate the accuracy of the predictions, the data from a large scale experiment were analysed. The experiment used the full-scale nuclear power plant simulator in the Halden Man-Machine Systems Laboratory (HAMMLAB) and used six crews of systematic performance observations by experts using a pre-defined task description, as well as audio and video recordings. The purpose of the analysis was to determine how well the predictions matiched the actually observed performance failures. The results indicated a very acceptable rate of accuracy. The emphasis in this experiment has been to develop a practical method for qualitative performance prediction, i.e., a method that did not require too many resources or specialised human factors knowledge. If such methods are to become practical tools, it is important that they are valid, reliable, and robust.

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SF영화에 나타난 프로메테우스의 모티프 -<엑스 마키나>를 중심으로 (The Promethean Motif in SF Movies -the Case of the Film Ex Machina)

  • 노시훈
    • 대중서사연구
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    • 제24권3호
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    • pp.233-257
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    • 2018
  • 본고의 목적은 <엑스 마키나>(2015)에서 프로메테우스 모티프 사용을 프로메테우스 신화, 프랑켄슈타인 모티프, 현대 SF영화의 층위에서 고찰함으로써 SF영화에서의 이 모티프의 변화 양상을 밝히는 데 있다. 첫째로, 프로메테우스 신화('살아있는 존재의 창조')의 층위에서 <엑스마키나>의 가장 큰 변화는 프로메테우스-에피메테우스-판도라-제우스의 인물 사각형이 네이든-칼렙-에이바의 삼각형으로 바뀌었다는 것인데, 이는 인간이 신을 밀어내고 창조주의 자리를 차지함으로써 과학기술의 발전이 불러올 문제를 풀고 해피엔드를 가져올 존재가 없어졌음을 의미한다. 둘째로, 프랑켄슈타인 모티프('금지된 지식에 대한 애호', '오만', '창조주에 대한 피조물의 증오')의 층위에서 이 영화는 칼렙이 소설 『프랑켄슈타인』의 로버트 월턴 선장처럼 창조주와 피조물의 이야기의 목격자로 남게 함으로써 프랑켄슈타인-괴물(네이든-에이바) 중심의 서사가 유지되도록 하지만 에이바의 '기계성'을 크게 부각시킴으로써 소설과 차별화한다. 셋째로, 현대 SF영화의 층위에서 다른 것들과는 달리 이 영화에서는 반란이 진압되지 않고 기계가 승리하여 그 능력이 인간의 그것을 넘어서는 것을 보여주는데, 이는 인간에게 귀속되지 않는 '새로운 종의 출현'을 제시하면서 인간과 기계의 새로운 관계 정립을 요구한다. <엑스 마키나>가 이처럼 다양한 층위에서 프로메테우스 모티프를 다루는 것은 하나의 모티프가 축적해온 다양한 내용을 활용하고 변형을 통해 새로운 요소를 추가함으로써 서사를 매우 풍부하게 한다는 의미를 갖는다. 본 연구의 의의는 그러한 다층적 모티프 사용과 그것을 통한 서사의 확장을 구체적인 사례를 통해 증명했다는 데 있다.

공동체 형성에 있어서 뉴미디어아트의 사회적 역할에 대한 고찰 (The Social Implication of New Media Art in Forming a Community)

  • 김희영
    • 미술이론과 현장
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    • 제14호
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    • pp.87-124
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    • 2012
  • This paper focuses on the social implication of new media art, which has evolved with the advance of technology. To understand the notion of human-computer interactivity in media art, it examines the meaning of "cybernetics" theory invented by Norbert Wiener just after WWII, who provided "control and communication" as central components of his theory of messages. It goes on to investigate the application of cybernetics theory onto art since the 1960s, to which Roy Ascott made a significant contribution by developing telematic art, utilizing the network of telecommunication. This paper underlines the significance of the relationship between human and machine, art and technology in transforming the work of art as a site of communication and experience. The interactivity in new media art transforms the viewer into the user of the work, who is now provided free will to make decisions on his or her action with the work. The artist is no longer a godlike figure who determines the meaning of the work, yet becomes another user of his or her own work, with which to interact. This paper believes that the interaction between man and machine, art and technology can lead to various ways of interaction between humans, thereby restoring a sense of community while liberating humans from conventional limitations on their creativity. This paper considers the development of new media art more than a mere invention of new aesthetic styles employing advanced technology. Rather, new media art provides a critical shift in subverting the modernist autonomy that advocates the medium specificity. New media art envisions a new art, which would embrace impurity into art, allowing the coexistence of autonomy and heteronomy, embracing a technological other, thereby expanding human relations. By enabling the birth of the user in experiencing the work, interactive new media art produces an open arena, in which the user can create the work while communicating with the work and other users. The user now has freedom to visit the work, to take a journey on his or her own, and to make decisions on what to choose and what to do with the work. This paper contends that there is a significant parallel between new media artists' interest in creating new experiences of the art and Jacques Ranci$\grave{e}$re's concept of the aesthetic regime of art. In his argument for eliminating hierarchy in art and for embracing impurity, Ranci$\grave{e}$re provides a vision for art, which is related to life and ultimately reshapes life. Ranci$\grave{e}$re's critique of both formalist modernism and Jean-Francois Lyotard's postmodern view underlines the social implication of new media art practices, which seek to form "the common of a community."

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내부형 연속체로봇 개발 및 칼만필터를 이용한 말단장치 자세추정 (Development of an Intrinsic Continuum Robot and Attitude Estimation of Its End-effector Based on a Kalman Filter)

  • 강창현;배지환;강봉수
    • 대한기계학회논문집A
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    • 제39권4호
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    • pp.361-367
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    • 2015
  • 논문에서는 인간과의 안전한 접촉이 가능한 내부형 연속체로봇에 대한 설계개념과 로봇 말단장치의 운동특성실험을 제시한다. 인간의 근육과 유사한 상극구동방식으로 작동하는 공압인공근육을 연속체로봇의 백본 및 구동장치로 사용하기 때문에, 외부환경과의 부드러운 접촉과 강한 접촉을 선택적으로 제어할 수 있는 로봇 관절에서의 가변강성이 가능하다. 그러나 내부형 연속체로봇은 백본소재의 굽힘운동을 예측하기 어렵기 때문에 로봇 말단장치에서의 자세를 추정하기 어렵다. 이를 해결하기 위해 3 축 가속도계와 3 축 자이로스코프를 이용한 칼만필터 방법을 제안하고 개발된 내부형 연속체 로봇의 자세추정에 적용하여 실제 실험을 통해서 제안된 방법의 효율성을 검증하였다.

데카르트의 심신론이 의학에 미친 영향 (The impact of Rene Descartes′s Mind-Body Theory on Medicin)

  • 반덕진
    • 보건행정학회지
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    • 제10권1호
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    • pp.31-56
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    • 2000
  • A purpose of this study is to study on Rene Descartes's mind-body theory in medical aspect. Though Rene Descartes was not so much a doctor as a philosopher, he had health and medical science at heart. When he came into the world in 1596, he was in poor health. Therefore, he suffered from his bad health. Descartes's ideas absolutely colored Western thought for three hundred years, especially, his mind-body theory, mechanistic life-view, and reductionism had important effect on medical study and science of public health. As a rule, we know that his mind-body theory was applicable to mind-body dualism, and his mind-body dualism was connected with biomedical model of medicine. But by this study, his mind-body theory was not only mind-body dualism but also mind-body monoism. And he asserted mind-body interaction too. In other words, he advocated mind-body dualism in scientific aspect, but he knew mind-body monoism from his experence. He confessed this fact to Princess Elizabeth of Bohemia, he wrote mind-body interaction in $\boxDr$Discours de la methode$\boxUl$, $\boxDr$Meditationes de prima philosophia$\boxUl$, and $\boxDr$Traite des passions de 1'ame$\boxUl$ etc. However, only mind-body dualism of his mind-body theories was written in our medical text book, morever mental realm was excluded from the persuit of learning Descartes advocated a mechanistic world-view and mechanistic life-view, he regarded human body as a machine part. And a paticent corresponds to a troubled machine, a doctor deserves a repairman. But this point of view made holistic understanding of man impossible. Descartes divide the whole into basic building blocks, we named the approach Reductionism. Reductionism led to ontological concept in medical science, bacteriology established 'specific cause-specific disease-specific therapy'. We examined medical influence of Descartes's thought, we need to draw out a philosophic basis of medical science and science of public health by a close study of his records.

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다중 플랫폼 지원을 위한 WAP 추상 커널 계층 (WAP Abstract Kernel Layer Supporting Multi-platform)

  • 강영만;한순희;조국현
    • 정보처리학회논문지D
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    • 제8D권3호
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    • pp.265-272
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    • 2001
  • 이동단말(mobile phone, PDA, smart phone, notebook PC 등)에서 WAP을 구현하고자 할 경우, 이동단말마다 운영체제가 상이하므로 프로그램 흐름의 제어, 인터럽트, IPC등 운영체제 특성을 반영한 별도의 구현이 필요하다. 이로 인하여 개발기간의 단축이 어려움은 물론 개발비용 증가, 개발인원의 투여, 시장 조기 진입의 어려움 등이 존재한다. 본 논문은 WAP을 다중 플렛폼에서 구현하기 위한 기저를 제공하는 추상 커널 계층(Abstract Kernel Layer)의 설계와 구현에 관한 것이다. 이는 REX, Palm, MS-DOS. MS-Window, UNIX 및 Linux를 포함한 각종 운영체제를 지원하는 커널 계층을 설계하여, 기기 종속적인 부분을 최소화되고 일관적인 인터페이스를 지원하여 개발 기간을 단축하고 소프트웨어의 유지보수를 용이하게 하는데 그 목적이 있다. 또한 추상 커널 계층은 mobile phone과 PDA에 탑재하여 그 실용성을 입증하였다.

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인간공학적 방법을 이용한 사이클 선수의 경기력 평가 (우수선수의 경기력 벤치마킹을 중심으로) (Cyclist's Performance Evaluation Used Ergonomic Method)

  • 하종규;장영관;기재석
    • 대한안전경영과학회:학술대회논문집
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    • 대한안전경영과학회 2009년도 추계학술대회
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    • pp.15-24
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    • 2009
  • Cycling that transform human energy into mechanical energy is one of the man-machine systems out of sports fields. Benchmarking means " improving ourselves by learning from others ", therefore benchmarking toward dominant cyclist is necessary on field. the goals of this study were to provide important factors on multi-disciplines (kinematics, physiology, power, psychology) for a tailored-training program that is suitable to individual characteristics. Two cyclist participated in this study and gave consent to the experimental procedure. one was dominant cyclist (years:21 yrs, height:177 cm, mass:70 kg), and the other was non-dominant cyclist(years:21, height:176, mass:70). Kinematic data were recorded using six infrared cameras (240Hz) and QTM (software). Physiological data (VO2max, AT) were acquired according to graded exercising test with cycle ergometer and power with Wingate test used by Bar-Or et. al ( 1977) and to evaluate muscle function with Cybex. Psychological data were collected with competitive state anxiety inventory (CSAI-2) that were devised by Martens et. al (1990) and with athletes' self-management questionnaire (ASMQ) of Huh (2003). It appears that the dominant's CV(coefficient of variability) was higher than non-dominant's CV in Sports Biomechanics domain, that the dominant's values for all factors ware higher than non-dominant's values in physical, and physiological domain, and their values between cognitive anxiety and somatic anxiety were contrary to each other in psychology. Further research on multi-disciplines may lead to the development of tailored-optimal training programs applicable with key factors to enhance athletic performance by means of research including athlete, coach and parents.

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음성으로부터 감성인식 요소분석 (Analyzing the element of emotion recognition from speech)

  • 심귀보;박창현
    • 한국지능시스템학회논문지
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    • 제11권6호
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    • pp.510-515
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    • 2001
  • 일반적으로 음성신호로부터 사람의 감정을 인식할 수 있는 요소는(1)대화의 내용에 사용한 단어, (2)톤 (tore), (3)음성신호의 피치(Pitch), (4)포만트 주파수(Formant Frequencey)그리고 (5)말의 빠르기(Speech Speed)(6)음질(Voice Quality)등이다. 사람의 경우는주파수 같은 분석요소 보다 톤과 단어 빠르기, 음질로 감정을 받아들이게 되는것이 자연스러운 방법이므로 당연히 후자의 요소들이 감정을 분류하는데 중요한 인자로쓰일 수있다. 그리고, 종래는 주로 후자의 효소들을 이용하였는데, 기계로써 구현하기 위해서는 포만트 주파수를 사용할 수있게 되는것이 도움이 된다. 그러므로, 본 연구는 음성 신호로부터 피치와 포만트, 그리고 말의 빠르기 등을 이용하여 감성인식시스템을 구현하는것을 목표로 연구를 진행하고 있으며, 그 1단계 연구로서 본 논문에서는 화가 나서 내뱉는 말을 기반으로 하여 화난 감정의 독특한 특성을 찾아내었다.

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작업지향형 매니퓰레이터 기구설계기법에 관한 연구 (A Study of Kinematic Selection and Design of Manipulator Aimed to Specified Task)

  • 이희돈;유승남;고광진;한창수
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2007년도 춘계학술대회A
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    • pp.939-944
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    • 2007
  • Generally, development of a robot capable of fast movements or high payloads is progressed by the analysis of dynamic characteristics, DOF positioning, actuator selection, structure of links, and so on. This paper highlights the design of a robot manipulator handled by a human for man-machine cooperation. The requirements of the proposed system include its having multi-DOF(Degree of Freedom)and the capacity for a high payload in the condition of its maximum reach. The primary investigation factors are motion range, performance within the motion area, and reliabilityduring the handling of heavy materials. Traditionally, the mechanical design of robots has been viewed as a problem of packaging motors and electronics into a reasonable structure. This process usually transpires with heavy reliance of designerexperience. Not surprisingly, the traditional design process contains no formally defined rules for achieving desirable results, as there is little opportunity for quantitative feedback during the formative stages. This work primarily focuses on the selection of proper joint types and link lengths, considering a specific task type and motion requirements of the heavy material handling.

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데이터 분석 기반 미래 신기술의 사회적 위험 예측과 위험성 평가 (Data Analytics for Social Risk Forecasting and Assessment of New Technology)

  • 서용윤
    • 한국안전학회지
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    • 제32권3호
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    • pp.83-89
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    • 2017
  • A new technology has provided the nation, industry, society, and people with innovative and useful functions. National economy and society has been improved through this technology innovation. Despite the benefit of technology innovation, however, since technology society was sufficiently mature, the unintended side effect and negative impact of new technology on society and human beings has been highlighted. Thus, it is important to investigate a risk of new technology for the future society. Recently, the risks of the new technology are being suggested through a large amount of social data such as news articles and report contents. These data can be used as effective sources for quantitatively and systematically forecasting social risks of new technology. In this respect, this paper aims to propose a data-driven process for forecasting and assessing social risks of future new technology using the text mining, 4M(Man, Machine, Media, and Management) framework, and analytic hierarchy process (AHP). First, social risk factors are forecasted based on social risk keywords extracted by the text mining of documents containing social risk information of new technology. Second, the social risk keywords are classified into the 4M causes to identify the degree of risk causes. Finally, the AHP is applied to assess impact of social risk factors and 4M causes based on social risk keywords. The proposed approach is helpful for technology engineers, safety managers, and policy makers to consider social risks of new technology and their impact.