• Title/Summary/Keyword: local Player

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Nurses' Experiences of Caring for Disabled Women during Pregnancy and Childbirth (여성장애인을 위한 임신과 출산 돌봄에 대한 간호사의 경험)

  • Lee, Eun-Joo
    • Women's Health Nursing
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    • v.22 no.4
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    • pp.308-321
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    • 2016
  • Purpose:This phenomenological study was to describe and to understand nurses' experiences of caring for woman with disability during pregnancy and childbirth. Methods: Participants were 13 nurses from 3 hospitals and 2 local clinics in J city, and were selected through snow-balling method. Data were collected two face to face, semi-structured interviews. The researcher used MP3 player and smart phone for recording as well as transcription process. As for the data analysis, Colaizzi's method was applied. Results: Nurses' experiences were structured as four theme clusters: 'Communicating between/among nurses', 'Recognizing pregnancy and childbirth of woman with disability', 'Taking care of woman with disability based on their differences' and 'Reflecting on nursing care for woman with disability'. Conclusion: It seemed that nurses' recognition to woman with disability and her pregnancy and childbirth was related their nursing care for woman with disability.

A Simulated Annealing Algorithm for Path Finding in A Game Map (게임 맵에서 경로 찾기 해법을 위한 시뮬레이티드 어닐링 알고리즘)

  • Kang, Myung-Ju
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2012.01a
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    • pp.189-192
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    • 2012
  • 게임 인공지능에서 경로 찾기는 매우 중요한 분야이다. 캐릭터나 NPC(Non Player Charater)가 목적지까지의 경로를 탐색하기 위해서는 복잡하게 구성된 게임 맵에서 오브젝트나 벽 등의 장애물을 회피하면서 가능한 최단 경로를 찾아야 한다. 기존의 일반적인 경로 찾기 알고리즘은 캐릭터의 움직임이 자유로운 간단한 게임 맵에서는 전역 최소해 탐색이 가능하다. 그러나 다양한 오브젝트 등이 배치된 큰 규모의 게임 맵에서는 캐릭터가 목적지까지의 경로를 탐색하는 과정에서 지역 최소해(Local Minima)로의 수렴이 발생함으로써 이를 탈피하는 것이 어렵고, 결국에는 목적지까지 도달하지 못하는 상황이 발생하게 된다. 본 논문에서는 이러한 기존 경로 찾기 알고리즘의 단점을 해결하기 위해 시뮬레이티드 어닐링 알고리즘을 제안하였다.

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A case study on the shooting game using user's location and map information : "Save the village" (사용자의 위치 및 지형 정보를 이용한 슈팅 게임 사례 : "Save the village")

  • Yoon, Taebok
    • Journal of Korea Game Society
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    • v.17 no.6
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    • pp.121-128
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    • 2017
  • The problem of missing child is a social problem. It became a social problem that all parents must consider. These social and public sector issues need urgent improvement. There are many studies on the problem of preventing missing child worldwide as an area of increasing interest. However, in the past, mainly the method of monitoring the position information of the child depending on the equipment was mainly tried. In addition to this method, a method of learning local information is required. In this paper, we propose the game "Save the village," a flight shooting game based on the player's location information and local information. It is expected that it will be possible to learn local information naturally through this game. It is also expected that children will be able to cope with the situation without embarrassing or confusing even in a strange area.

Possibility of Expanding Citizen's Participation in Information Network Village (정보화마을사업 추진에서 주민참여의 확대가능성 모색 방안 연구)

  • Park, Youngmin;Seo, Jinwan
    • Informatization Policy
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    • v.22 no.2
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    • pp.35-56
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    • 2015
  • The study tried to explore the possibility of expanding citizen's participation in the case of Information Network Village(INVIL) with consideration of their different participation levels. As major players, central and local governments, INVIL itself, Central INVIL Committee and so forth have worked for the INVIL project and their importance levels of now and future were questioned and evaluated in the analysis. As a result, INVIL itself is regarded as the most important player for now and futrue as well. Central and local governments are also important to support the sustainability of this project. For future direction of INVIL project to be successfully sustainable, the specific roles of central and local governments were discussed and recommended to reduce explicit and potential conflicts among major players.

A study on Korean Climate Change Governance in Mass Media : Focused on Daily Newspapers (우리나라 언론에 나타난 기후변화 거버넌스 연구 : 일간지를 중심으로)

  • Hong, Young Sik;Lee, Deokro
    • The Journal of the Korea Contents Association
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    • v.19 no.12
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    • pp.38-56
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    • 2019
  • Climate change is tough global issue with human being to tackle in cooperative manners, because climate change affects globally and has long-term detrimental impacts. To get a clue to this intricate problem, vertical governance (global, regional, national, and local) with horizontal governance should be well orchestrated. In this research, we analyzed about 24,000 articles in Korean daily newspapers from 1990 to 2018 to find out vertical and horizontal governance characters of Korean climate change. The result showed that Korean government followed the global issues but lacks relations with neighbor countries. and found a little actions in local government. In horizontal governance aspect, Korean government approached the climate change as a tool for economic development and lead the issues without communication with other two player which are market and civil society. We proposed to use market mechanism to facilitate the participation and Climate Change Framework Act to setup the mechanism for cooperation.

Real Estate Development and Place Marketing Strategy in Dimension of Spatial Policy - A Case Study of Tokyo Metropolitan Area - (공간정책수단으로서 부동산개발과 장소마케팅전략 - 동경대도시권을 사례로 -)

  • 이정훈
    • Journal of the Korean Geographical Society
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    • v.37 no.1
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    • pp.61-74
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    • 2002
  • In late 1980s, many suburban cities in Tokyo metropolitan area have tried to construct office parks, such as Makuhari New Town, Minato Mirai 21 to promote knowledge based economy. As the most important player of this mesa project, the local government mobilized local resources from various private sectors. The local government adopted place marketing strategy to attract companies and consumers with thick pocket. The composition of this strategy embraces publicity, uniqueness, centrality of function and information and comfortability for formation of the office park. Headquarters and producer service offices were relocated in the suburban office parks for the first time in the history of modem Tokyo since 1920s. Although it is the ongoing project that encounters some financial difficulties, the office park Project will be a sound foundation for future growth of knowledge-based economy.

Contract Farming of Raw Cabbage for Making Kimchi, Led by Local Traders of Agricultural Produce, and Changes Brought to the Agriculture of the Contract Area (산지유통인이 주도하는 김치제조용 원료배추의 계약생산과 계약지역의 농업 변화)

  • Seoyoen Kim;Youngjin Jang
    • Journal of the Economic Geographical Society of Korea
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    • v.27 no.1
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    • pp.1-17
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    • 2024
  • The purpose of this study is to identify the role of each party in relation to the contract farming of cabbage which is taking place under the contract between the local trader of agricultural produce that supplies raw cabbage to company "D," a manufacturer of kimchi, and the cabbage farm where the cabbage is grown, and to describe the changes brought by the contract farming to the agriculture of the contract area. As a result of the study, it was discovered that, while the farming of cabbage in the contract area used to be led by farmers, it is now increasingly being controlled by the local traders of agricultural produce. First, as the key player in the decision-making related to the cabbage farming in the main cabbage producing areas, local traders of agricultural produce are replacing the role of farmers by supervising the entire production process and controlling the overall cabbage farming in the contract area. Second, in the main cabbage producing areas, local traders of agricultural produce are becoming a key farming entity by carrying out functions that are comparable to those of farmers and playing a major role in the second half of the agricultural work at the farms in the contract area. This can be considered as the result of the balance between the demands of the local traders of agricultural produce who need to secure contract volume and manage the quality of their produce and the demands of the farmers in key cabbage producing areas who are facing difficulties due to the increase in the number of elderly farmers and a shortage of manpower.

Design and Implementation of Mobile Platform for Personalized Media Streaming Service (사용자 맞춤형 미디어 스트리밍 서비스를 위한 모바일 플랫폼 설계 및 구현)

  • Park, Sung-Joo;Yang, Chang-Mo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.07a
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    • pp.360-363
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    • 2010
  • Streaming Technology can support the real-time playback without downloading and storing multimedia data in local HDD. So, client browser or plug-in can represent multimedia data before the end of file transmission using streaming technology. Recently, the demand for efficient real-time playback and transmission of large amounts of multimedia data is growing rapidly. But most users' connections over network are not fast and stable enough to download large chunks of multimedia data. In this paper, we propose an intelligent IP streaming system based on personalized media service. The proposed IP streaming system enables users to get an intelligent recommendation of multimedia contents based on the user preference information stored on the streaming server or the home media server. The supposed intelligent IP streaming system consists of Server Metadata Agent, Pumping Server, Contents Storage Server, Client Metadata Agent and Streaming Player. And in order to implement the personalized media service, the user information, user preference information and client device information are managed under database concept. Moreover, users are assured of seamless access of streamed content event if they switch to another client device by implementing streaming system based on user identification and device information. We evaluate our approach with manufacturing home server system and simulation results.

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Design and Implementation of Intelligent IP Streaming Module Based on Personalized Media Service (개인 맞춤형 미디어 서비스 기반 지능형 IP 스트리밍 모듈 설계 및 구현)

  • Park, Sung-Joo;Yang, Chang-Mo
    • IEMEK Journal of Embedded Systems and Applications
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    • v.4 no.2
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    • pp.79-83
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    • 2009
  • Streaming Technology can support the real-time playback without downloading and storing multimedia data in local HDD. So, client browser or plug-in can represent multimedia data before the end of file transmission using streaming technology. Recently, the demand for efficient real-time playback and transmission of large amounts of multimedia data is growing rapidly. But most users' connections over network are not fast and stable enough to download large chunks of multimedia data. In this paper, we propose an intelligent IP streaming system based on personalized media service. The proposed IP streaming system enables users to get an intelligent recommendation of multimedia contents based on the user preference information stored on the streaming server or the home media server. The supposed intelligent IP streaming system consists of Server Metadata Agent, Pumping Server, Contents Storage Server, Client Metadata Agent and Streaming Player. And in order to implement the personalized media service, the user information, user preference information and client device information are managed under database concept. Moreover, users are assured of seamless access of streamed content event if they switch to another client device by implementing streaming system based on user identification and device information. We evaluate our approach with manufacturing home server system and simulation results.

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A Study of Industrial and Firm's Strategic Factors Affecting Diffusion of Convergent Media - The Case of Global IPTV Services (융합미디어 확산에 영향을 주는 산업, 기업전략 요소에 관한 연구 - 해외 IPTV 실증분석)

  • Park, Seong-Won;Lee, Chi-Hyung
    • Journal of Digital Convergence
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    • v.10 no.8
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    • pp.21-28
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    • 2012
  • The study aims to explore industrial and firms' strategic factors affecting diffusion of digital convergence by studying major global IPTV markets. Market and firm variables are selected using the Industrial Organization's SCP approach. Data for the variables are collected from global 31 IPTV operators representing 20 countries. The analysis indicates that the penetration of broadband Internet and the market share of a dominant player in the Pay TV positively affect the penetration of the IPTV service, whereas the penetration of Pay TV, ARPU, firms' strategy and resource do not have influence on its penetration. The study is the cross-country analysis and contributes to the media study by exploring the relationship between market variables and the development of convergent media. Consequently, the study is expected to help policy makers tailor their digital policy for local environment.