• Title/Summary/Keyword: kinetic art

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The Tectonic Characteristics in the Works of Santiago Calatrava and the Role of Light (산티아고 칼라트라바 건축의 텍토닉 특성과 빛의 역할에 관한 연구)

  • Kim, Chang-Sung
    • KIEAE Journal
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    • v.15 no.2
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    • pp.79-86
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    • 2015
  • Purpose: The concept of the tectonic has researched to find out the identify of modern architecture. The meaning of traditional tectonic knowledge to emphasize structural joints and attention to detail in creativity has developed in various ways in contemporary architecture. The purpose of this study is to analyze the tectonic characteristics and architectural expressions of the light appeared in the works of Santiago Calatrava. Major features in his works could be found is to maximize structural beauties through deducing the architectural images from the nature and expressing the material properties and the kinetic structures, and thus, to ultimately create the functional space and form by connecting the light to the tectonic structure. Method: Accordingly, I tried to analyze the three works of Santiago Calatrava (the Milwaukee Art Museum, the Bodegas Ysios Winery and the City and Arts and Sciences) as following categories - the structural aesthetics, the expression of material properties, the relationship between he kinetic structures and the light. Result: According to the results of the study, Santiago Calatrava tried to create his own architectural aesthetic by combining structural tectonic with nature, material, regional place and culture. He also sought to express the tense and dynamic tectonic rather than the stable one in his works.

A Comparative Study on the Kinetic Factors in Taekkyon Nakcyguri with and without Hip Bending (택견 낚시걸이 동작 시 엉덩질 유무에 따른 운동역학적 차이)

  • Oh, Seong-Geun;Yi, Jae-Hoon
    • Korean Journal of Applied Biomechanics
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    • v.24 no.3
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    • pp.277-285
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    • 2014
  • Nakcyguri is one of the offensive weapons most often used in Taekkyon games, The purpose of this study was to investigate kinetic factors on two types of Nakcyguri, one of which uses hip bending and the other uses little it. 12 taekkyoners (males) who are the students of Y University participated in this study. They have been practicing on Taekkyon for five years or more. Positions of CoM, the elapsed time of each phase, ROM of joint and segment angles, ground reaction forces, joint moments of supporting leg were analyzed for this study. The results were as follows; in Nakcyguri with hip bending than without hip bending, anterior/posterior ROM of pelvis, head and swing foot were larger by flexing-extending more, and both vertical and posterior components of GRF were larger during phase 4. It was considered that hip bending produced posterior momentum as well as vertical momentum of trunk during Nakcyguri. In conclusion hip bending was essential and so useful to the successful attack.

A Comparative Study on the Kinetic Factors in Taekkyon Naejirgi with and without Knee Bending of Supporting Leg (택견 내지르기 동작 시 디딤발 오금질 유무에 따른 운동역학적 차이 분석)

  • Oh, Seong-Geun;Ahn, Yong-Kil
    • Korean Journal of Applied Biomechanics
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    • v.23 no.2
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    • pp.131-139
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    • 2013
  • Naejirgi is one of the fastest, most forceful and most often being used kicks in Taekkyon games, The purpose of this study was to investigate kinetic factors on two types of Naejirgi kick, one of which uses knee bending of supporting leg and the other uses little it. 12 taekkyoners (11 males and one female) who are the students of Y University participated in this study. They have been practicing on Taekkyon for five years or more. Positions of CoM, the elapsed time of each phase, vertical ground reaction forces, joint moments and impulses of supporting leg were analyzed for this study. The results were as follows; in Naejirgi with knee bending of supporting leg than without knee bending of supporting leg, the vertical motion range of whole body CoM was larger during phase 2 and 3, the elapsed time of phase 4 were longer, players stayed longer in the nearest location to opponent, during phase 4 the vertical ground reaction forces of supporting foot were larger, and joint extension moments and angular impulses of supporting leg (especially knee) were larger. In conclusion supporting knee bending is not a useful strategy for Naejirgi, because players stay longer in the nearest position to opponent and consumed more muscle force and energy for producing the vertical momentum which is unnecessary for pushing down the opponent.

Towards grain-scale modelling of the release of radioactive fission gas from oxide fuel. Part I: SCIANTIX

  • Zullo, G.;Pizzocri, D.;Magni, A.;Van Uffelen, P.;Schubert, A.;Luzzi, L.
    • Nuclear Engineering and Technology
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    • v.54 no.8
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    • pp.2771-2782
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    • 2022
  • When assessing the radiological consequences of postulated accident scenarios, it is of primary interest to determine the amount of radioactive fission gas accumulated in the fuel rod free volume. The state-of-the-art semi-empirical approach (ANS 5.4-2010) is reviewed and compared with a mechanistic approach to evaluate the release of radioactive fission gases. At the intra-granular level, the diffusion-decay equation is handled by a spectral diffusion algorithm. At the inter-granular level, a mechanistic description of the grain boundary is considered: bubble growth and coalescence are treated as interrelated phenomena, resulting in the grain-boundary venting as the onset for the release from the fuel pellets. The outcome is a kinetic description of the release of radioactive fission gases, of interest when assessing normal and off-normal conditions. We implement the model in SCIANTIX and reproduce the release of short-lived fission gases, during the CONTACT 1 experiments. The results show a satisfactory agreement with the measurement and with the state-of-the-art methodology, demonstrating the model soundness. A second work will follow, providing integral fuel rod analysis by coupling the code SCIANTIX with the thermo-mechanical code TRANSURANUS.

A Study on Environmental Pollution Issues in Fireworks Display (불꽃놀이의 환경오염 측면에 관한 연구)

  • Ahn, Myung-Seog;Lee, Jin-Ho;Shin, Chang-Young
    • Explosives and Blasting
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    • v.26 no.2
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    • pp.45-51
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    • 2008
  • Fireworks display is called as younwha in korean, pokjuk in chinese, hanabi in japanese and fireworks display in English. Fireworks is a kind of art calling as engineering art program that presents its artistic sense by making up light, sound, heat, form, smoke, smoke screen, time delay and kinetic energy etc. which are made by combustion and deflagrations of explosives. Korea's fireworks skill is world class. In 1980s, we already developed the skills. After 2010 year, It would develop as Nano-biotechnology considering its environmental safety passing by 1990s' grow fully step. After pleasant fireworks, it requires a environmental pollution control measure, ability of emergency state control, management of storing place, a blind shell and waste disposal and citizenship elevation etc. This paper indicated around fireworks the present conditions, environmental pollution buzz, direction of development and plan.

Kinetic Typography in Korean Film, 2012 (Study on the movie opening title sequence expression studies using kinetic typography) (키네틱 타이포그래피를 활용한 영화 오프닝타이틀 시퀀스 표현연구(2012 흥행작 중심으로))

  • Bang, Yoon-Kyeong
    • Cartoon and Animation Studies
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    • s.31
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    • pp.227-248
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    • 2013
  • With the advancement of computers, opening title sequences in movies are continuously improving. Initially, titles and opening credits were created using what is called the optical method, whereby text was photographed on separate film and then copied onto the movies film negative. In contemporary movie making, however, the title sequence may be seamlessly integrated into the beginning of the movie by an insertion method that not only allows for more diverse technical expression, including the use of both 2D and 3D graphics, but also for its emergence as an independent art form. As such a title sequence, in as little as 50 seconds or up to 10 minutes, is able to convey the films concept while also suggesting more implicit intricacies of plot and thereby eliciting greater interest in the movie. Moreover, according to the directors intent and for a variety of purposes, the title sequence, while maintaining its autonomy, is inseparable from the movie as an organic whole; therefore, it is possible to create works that are highly original in nature. The purpose of this study is to analyze the kinetic typography that appears in title sequences of ten films produced by the Korean entertainment industry in 2012. Production techniques are analyzed in a variety of ways in order to predict the future direction of opening title sequences, as well as present aesthetic and technical models for their creation.

Numerical Study of Detonation for AN based non-ideal explosives via an Eulerian multi-material method (Ammonium Nitrate 계열의 폭발물의 폭굉에 관한 연구)

  • Kim, Kihong;Lee, Jinwook;Yoh, Jaiick
    • 한국연소학회:학술대회논문집
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    • 2012.11a
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    • pp.89-91
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    • 2012
  • The numerical simulation for detonation failure of ammonium nitrate (AN) based non-ideal explosives is carried out with an accurate and state-of-the-art Eulerian method. Detonation failure is readily observed in the rate stick experiments utilizing the AN mixture explosives and the inert confinements of varying thicknesses. The composition of non-ideal explosives and thickness of the confinements influence the characteristics of detonation failure. Calculated results are compared against the experimental data of both unconfined and confined rate stick problems and provide a reliable guideline to establish a fine-tuned chemical kinetic model for detonation failure.

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Elementary School Invention Program Based on Computer Program Emphasizing Engineering Design Process (공학적 설계 과정을 강조한 컴퓨터프로그램 기반 초등 발명교육 프로그램 개발)

  • Paik, Seoung-hey;Choe, EunJeong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2017.07a
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    • pp.227-228
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    • 2017
  • 본 논문에서는 초등학생에게 공학적 설계를 기반으로 컴퓨터 프로그램을 처치한 초등 발명교육 프로그램을 설계 제안하고자 한다. 지오지브라 프로그램을 처음 접하는 5~6학년 학생들도 쉽게 결과물을 도출할 수 있고, 4D프레임으로 움직이는 조형물(키네틱 아트) 결과물을 도출할 수 있도록 총 12차시로 구성하였다. 추후에 공학적 설계를 강조한 컴퓨터프로그램 기반 발명수업을 통해 초등학생의 과학 태도와 창의성 함양에 어떤 영향을 주는지에 대한 후속연구를 진행하고자 한다.

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Development of a Chameleonic Pin-Art Equipment for Generating Realistic Solid Shapes (실감 입체 형상 생성을 위한 카멜레온형 핀아트 장치 개발)

  • Kwon, Ohung;Kim, Jinyoung;Lee, Sulhee;Kim, Juhea;Lee, Sang-won;Cho, Jayang;Kim, Hyungtae
    • Journal of Broadcast Engineering
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    • v.25 no.4
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    • pp.497-506
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    • 2020
  • A chameleonic surface proposed in this study was a pin-art and 3D display device for generating arbitrary shapes. A smooth and continuous surface was formed using slim telescopic actuators and high-elasticity composite material. Realistic 3D shapes were continuously generated by projecting dynamic mapping images on the surface. A slim telescopic actuator was designed to show long strokes and minimize area for staking. A 3D shape was formed by thrusting and extruding the high-elasticity material using multiple telescopic actuators. This structure was advantageous for generating arbitrary continuous surface, projecting dynamic images and lightening weight. Because of real-time synchronization, a distributed controller based on EtherCAT was applied to operate hundreds of telescopic actuators smoothly. Integrated operating software consecutively generated realistic scenes by coordinating extruded shapes and projecting 3D image from multiple projectors. An opera content was optimized for the chameleon surface and showed to an audience in an actual concert.

A Study on practical use about Kinetic Typography of Ethics Character Picture of filial piety and brotherly love (효제문자도(孝悌文字圖)의 키네틱 타이포그래피 활용 연구)

  • Chung, Chi-Won
    • Cartoon and Animation Studies
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    • s.50
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    • pp.327-347
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    • 2018
  • From the end of the 18th century to the end of the 19th century, the late 19th century was a genre of a new art that was in contrast to the distribution between social class and low class, and it was also a popular culture that attempted to transform the late Joseon Dynasty's social class. It is no exaggeration to say that it is the origin of the Korean folk art, started as popular art concepts, use colorful techniques and decorations which doesn't yield to ordinary iconography. But, because of the attempt of this technique was used by lower class, the meaning of the idea was lowered from iconography to secular picture. Ethics character picture, passed on to the present from going through the upheaval cultural time, was started from secular picture and transformed into hyukpil time illustration, and it represented popular arts until now. This thesis aims to reflect the meaning, various visual expressions and the lifestyle of Ethics Character Picture of filial piety and brotherly love, which is a unique genre of popular arts. Also, propose to suggest about the kinetic typography using video media, and how the traditional ethics character picture, which are combined with video technology, effects to the advertisements. These kind of attempts will show the world about the korea's traditional contents, and through the various media information it can be recreated as national symbolic key words. Furthermore, its meaningful to pass down the noble and cultural Ethics Character Picture of filial piety and brotherly love to younger generations. And by realigning to modern expression, it is predicted that it will be significantly meaningful to pass down and make the younger generations to understand to spirit of the ancestors. This will allow various attempts to reconstruct various items of contents from Korea's traditional contents to new media content that merged with video media.