• 제목/요약/키워드: jumping motion

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The Examination of Reliability of Lower Limb Joint Angles with Free Software ImageJ

  • Kim, Heung Youl
    • 대한인간공학회지
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    • 제34권6호
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    • pp.583-595
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    • 2015
  • Objective: The purpose of this study was to determine the reliability of lower limb joint angles computed with the software ImageJ during jumping movements. Background: Kinematics is the study of bodies in motion without regard to the forces or torques that may produce the motion. The most common method for collecting motion data uses an imaging and motion-caption system to record the 2D or 3D coordinates of markers attached to a moving object, followed by manual or automatic digitizing software. Above all, passive optical motion capture systems (e.g. Vicon system) have been regarded as the gold standards for collecting motion data. On the other hand, ImageJ is used widely for an image analysis as free software, and can collect the 2D coordinates of markers. Although much research has been carried out into the utilizations of the ImageJ software, little is known about their reliability. Method: Seven healthy female students participated as the subject in this study. Seventeen reflective markers were attached on the right and left lower limbs to measure two and three-dimensional joint angular motions. Jump performance was recorded by ten-vicon camera systems (250Hz) and one digital video camera (240Hz). The joint angles of the ankle and knee joints were calculated using 2D (ImageJ) and 3D (Vicon-MX) motion data, respectively. Results: Pearson's correlation coefficients between the two methods were calculated, and significance tests were conducted (${\alpha}=1%$). Correlation coefficients between the two were over 0.98. In Vicon-MX and ImageJ, there is no systematic error by examination of the validity using the Bland-Altman method, and all data are in the 95% limits of agreement. Conclusion: In this study, correlation coefficients are generally high, and the regression line is near the identical line. Therefore, it is considered that motion analysis using ImageJ is a useful tool for evaluation of human movements in various research areas. Application: This result can be utilized as a practical tool to analyze human performance in various fields.

점프유형에 따른 하지의 근 활동 형태연구(근전도 데이터 표준화 방법을 중심으로) (Analysis of Muscle Activities of Lower Extremity in Jumping Pattern)

  • 이성철;황인승;조영재;김선정
    • 한국운동역학회지
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    • 제15권2호
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    • pp.155-165
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    • 2005
  • The purpose of this study was to compare the muscle activities of Double Legged Jump (DLJ) and Single Legged Jump (SLJ) by the normalization of muscle activity. Eight college students without the lower extremity injuries were selected as subjects for collecting EMG data of vastus medialis and gastrocnemius. The entire section of motion was established as eccentric and concentric contractions, and each of the contractions was divided into three sections with equal timing intervals, which becomes a total of 6 phases. The EMG data of each phase was integrated and normalized. The muscle activities of the vastus medialis for both eccentric and concentric contractions were significantly different between DLJ and SLJ(p<.05). The increase in overall muscle activity of SLJ was 33.6%. Approximately, there was an increase of 25.9% in eccentric contraction and 40% in concentric contraction. Moreover, the data of the muscle activity of gastrocnemius was similar to the data of the muscle activity of vastus medialis. In conclusion, this research suggests muscle activity of a certain motion can be normalized for an analysis of another motion.

Experimental validation of smartphones for measuring human-induced loads

  • Chen, Jun;Tan, Huan;Pan, Ziye
    • Smart Structures and Systems
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    • 제18권3호
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    • pp.625-642
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    • 2016
  • The rapid technology developments in smartphones have created a significant opportunity for their use in structural live load measurements. This paper presents extensive experiments conducted in two stages to investigate this opportunity. Shaking table tests were carried out in the first stage using selected popular smartphones to measure the sinusoidal waves of various frequencies, the sinusoidal sweeping, and earthquake waves. Comparison between smartphone measurements and real inputs showed that the smartphones used in this study gave reliable measurements for harmonic waves in both time and frequency domains. For complex waves, smartphone measurements should be used with caution. In the second stage, three-dimensional motion capture technology was employed to explore the capacity of smartphones for measuring the movement of individuals in walking, bouncing and jumping activities. In these tests, reflective markers were attached to the test subject. The markers' trajectories were recorded by the motion capture system and were taken as references. The smartphone measurements agreed well with the references when the phone was properly fixed. Encouraged by these experimental validation results, smartphones were attached to moving participants of this study. The phones measured the acceleration near the center-of-mass of his or her body. The human-induced loads were then reconstructed by the acceleration measurements in conjunction with a biomechanical model. Satisfactory agreement between the reconstructed forces and that measured by a force plate was observed in several instances, clearly demonstrating the capability of smartphones to accurately assist in obtaining human-induced load measurements.

The effect of ankle Kinesio taping on range of motion and agility during exercise in university students

  • Eom, Se Young;Lee, Won Jun;Lee, Jae Il;Lee, Eun Hee;Lee, Hye Young;Chung, Eun Jung
    • Physical Therapy Rehabilitation Science
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    • 제3권1호
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    • pp.63-68
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    • 2014
  • Objective: The purpose of this study was to examine the effects of ankle Kinesio taping on range of motion and agility during exercise in university students. Design: Cross-sectional study. Methods: Thirty subjects were randomly allocated to two groups: taping group (n=15) and non-taping group (n=15). All groups underwent the same exercise program including stretching for 30 minutes. The exercise program proceeded in the following order: five minutes of stretching, a 20-minutes exercise program, and additional five minutes of stretching. Of the eight exercise methods suggested by Purcell et al, seven were chosen (lateral shuffle, forward and backward running, agility ladder, figure-of-8, forward jogging while jumping over cones, wall jumps and zigzags); $90^{\circ}$ cuts with lateral shuffle were omitted. The range of motion of ankle dorsiflexion and plantarflexion was measured using the goniometer. Agility was measured using the side hop test. Results: For ankle range of motion, the taping group showed significant differences in dorsiflexion and plantarflexion on both sides (p<0.05). The non-taping group showed significant differences only in left plantarflexion (p<0.05). There was a significant difference in dorsiflexion on both sides between the taping group and the non-taping group (p<0.05). All groups showed significant differences in agility on the left and right ankle (p<0.05). There was a significant difference in left ankles between the taping group and the non-taping group (p<0.05). Conclusions: Kinesio taping increased range of motion and agility during exercise in university students. Additional research on Kinesio taping for improving range of motion and agility is needed.

RBF 신경망을 이용한 실루엣 기반 유아 동작 인식 (Silhouette-based motion recognition for young children using an RBF network)

  • 김혜정;이경미
    • 인터넷정보학회논문지
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    • 제8권3호
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    • pp.119-129
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    • 2007
  • 본 논문에서는 두 대의 카메라를 직각으로 배치하여 얻은 동영상에서 인체의 실루엣을 이용하여 동작을 인식하는 방법을 제안한다. 제안된 시스템은 실루엣에서 전역 특징과 지역 특징을 추출하며, 이 특징들은 정적인 프레임에만 있느냐에 따라 정적 특징과 동적 특징으로 다시 나뉜다. 추출된 특징들은 RBF 신경망을 훈련시키기 위해 사용된다. 제안된 신경망은 정적 특징을 입력층으로 보내고, 동적 특징은 인식을 위한 추가적인 특징으로 이용한다. 본 논문에서 제안된 신경망 동작 인식 시스템은 유아들의 동작 교육에 적용되었다. 동작 교육을 위해 제시되는 기본 동작은 걷기, 뛰기, 앙감질 등의 이동 동작과 구부리기, 뻗기, 균형 잡기, 회전하기 등 비 이동 동작으로 구분된다. 제안된 시스템은 동작교육을 위해 7가지 기본 동작을 학습시킨 신경망으로 성공적으로 동작 인식을 하였다. 제안된 시스템은 유아의 공간감각 계발을 위한 동작교육 시스템에 활용될 수 있다.

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엉덩관절 관절가동술과 자가-운동이 엘리트 배드민턴 선수의 관절가동성과 신체균형능력, 점프력, 스매시 속도에 미치는 영향 (Effects of Manual Mobilization and Self-exercise on Hip Joint Mobility, Body Balance, Sargent Jump and Smash Speed in Elite Badminton Players )

  • 고혜민;김선엽
    • 대한물리의학회지
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    • 제18권1호
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    • pp.37-50
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    • 2023
  • PURPOSE: This study examined the effects of various interventions for improving the hip joint range of motion on elite badminton players, including body balance ability, jumping power, smash speed, and joint range of motion. METHODS: The study was conducted on elite badminton players belonging to the S badminton team in Yongin, Gyeonggi-do, and the M badminton team in Suwon, Gyeonggi-do. Twenty-one elite badminton players were selected; they were assigned randomly to Experimental Group 1 (n = 11) and Experimental Group 2 (n = 10). Before and after the intervention, the hip joint range of motion, modified star excursion balance test, Sargent jump, and smash speed were measured. In Experimental Group 1, hip joint manual mobilization was applied by a physical therapist, and hip self-exercise performed by the athletes was applied in Experimental Group 2. This intervention was applied once a day, three times a week, for four weeks. RESULTS: A significant increase in the hip joint range of motion (flexion and extension) and modified star excursion balance test (posteromedial direction) was observed in Experimental Group 1 (hip joint mobilization applied group) compared to Experimental Group 2 (hip joint self-exercise applied group) (p < .05). CONCLUSION: When elite level badminton players require improvement in hip flexion and extension range of motion and posteromedial body balance, hip joint mobilization is more effective than hip self-exercise application.

경호무도로서 공수도의 미학 (Aesthetics of Karatedo as Security Guard Martial Art)

  • 정일홍
    • 융합보안논문지
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    • 제13권2호
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    • pp.67-73
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    • 2013
  • 본 연구는 경호무도로서 점차 활성화되고 있는 공수도를 미학적으로 탐색해 봄으로서 공수도가 경호무도로서 가지고 있는 미학을 정립하고자 하였다. 연구방법은 문헌연구로 공수도, 미학 관련서적과 자료, 논문을 수집, 참고하였다. 첫째, 공간미이다. 둘째, 시간미이다. 셋째, 통일미이다. 넷째, 대칭미이다. 다섯째, 균형미이다. 여섯째, 조화미이다. 일곱째, 곡선미이다. 여덟째, 리듬미이다. 아홉째, 도덕미이다. 이러한 경호무도로서 공수도의 미학을 연구함으로 내재적 아름다움과 철학, 윤리를 갖춘 경호원과 경호무도로서 발전될 것으로 사료된다.

도마운동 Li Xiaopeng 동작의 운동학적 분석 (The Kinematical Analysis of Li Xiaopeng Motion in Horse Vaulting)

  • 박종훈;윤상문
    • 한국운동역학회지
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    • 제13권3호
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    • pp.81-98
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    • 2003
  • The purpose of this study is to closely examine kinematic characteristics by jump phase of Li Xiaopeng motion in horse vaulting and provide the training data. In doing so, as a result of analyzing kinematic variables through 3-dimensional cinematographic using the high-speed video camera to Li Xiaopeng motion first performed at the men's vault competition at the 14th Busan Asian Games, the following conclusion was obtained. 1. It was indicated that at the post-flight, the increase of flight time and height and twisting rotational velocity has a decisive effect on the increase of twist displacement. And Li Xiaopeng motion showed longer flight time and higher flight height than Ropez motion with the same twist displacement of entire movement. Also the rotational displacement of the trunk at peak of COG was much short of $360^{\circ}$(one rotation) but twist displacement showed $606^{\circ}$. Likewise, Li Xiaopeng motion was indicated to concentrate on twist movement in the early flight. 2. It was indicated that at the landing, Li Xiaopeng motion gets the hip to move back, the trunk to stand up and the horizontal velocity of COG to slow down. This is thought to be the performance of sufficient landing, resulting from large security of rotational displacement of airborne and twist displacement. 3. It was indicated that at the board contact, Li Xiaopeng motion made a rapid rotation uprighting the trunk to recover slowing velocity caused by jumping with the horse in the back, and has already twisted the trunk nearly close to $40^{\circ}$ at board contact. Under the premise that elasticity is generated without the change of the feet contacting the board, it will give an aid to the rotation and twist of pre-flight. Thus, in the round-oH phase, the tap of waist according to the fraction and extension of hip joint and arm push is thought to be very important. 4. It was indicated that at the pre-flight, Li Xiaopeng motion showed bigger movement than the techniques of precedented studies rushing to the horse, and overcomes the concern of relatively low power of jump through the rapid rotation of the trunk. Li Xiaopeng motion secured much twist distance, increased rotational distance with the trunk bent forward, resulting in the effect of rushing to the horse. 5. At horse contact, Li Xiaopeng motion makes a short-time contact, and maintains horse take-off angle close to vertical, contributing to the increase of post-flight time and height. This is thought to be resulted from rapid move toward movement direction along with the rotational velocity of trunk rapidly earned prior to horse contact, and little shave of rotation axis according to twist motion because of effective twist in the same direction.

심층 강화 학습을 이용한 Luxo 캐릭터의 제어 (Luxo character control using deep reinforcement learning)

  • 이정민;이윤상
    • 한국컴퓨터그래픽스학회논문지
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    • 제26권4호
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    • pp.1-8
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    • 2020
  • 캐릭터로 하여금 시뮬레이션 내에서 사용자가 원하는 동작을 보이도록 물리 기반 제어기를 만들 수 있다면 주변 환경의 변화와 다른 캐릭터와의 상호작용에 대하여 자연스러운 반응을 보이는 캐릭터 애니메이션을 생성할 수 있다. 최근 심층 강화 학습을 이용해 물리 기반 제어기가 더 안정적이고 다양한 동작을 합성하도록 하는 연구가 다수 이루어져 왔다. 본 논문에서는 다리가 하나 달린 픽사 애니메이션 스튜디오의 마스코트 캐릭터 Luxo를 주어진 목적지까지 뛰어 도착하게 하는 심층 강화학습 모델을 제시한다. 효율적으로 뛰는 동작을 학습하도록 하기 위해서 Luxo의 각 관절의 각도값들을 선형 보간법으로 생성하여 참조 모션을 만들었으며, 캐릭터는 이를 모방하면서 균형을 유지하여 목표한 위치까지 도달하도록 하는 제어 정책(control policy)을 학습한다. 참조 동작을 사용하지 않고 Luxo 동작을 제어하도록 학습된 정책과 비교한 실험 결과, 제안된 방법을 사용하면 사용자가 지정한 위치로 Luxo가 점프하며 이동하는 정책을 더 효율적으로 학습할 수 있었다.

K-Pop 댄스 하지동작의 생체역학적 남녀 차이 분석 (The analysis of biomechanical gender difference of K-Pop dance lower body movement)

  • 장영관;홍수연;기재석;장인영
    • 대한안전경영과학회지
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    • 제19권1호
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    • pp.95-101
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    • 2017
  • The purpose of this study was to investigate the biomechanical of K-Pop dance movement. The study was conducted on 15 male and 15 female subjects in 20-30 age groups. And they choose 150 K-Pop dance choreographies in the top 10 ranking of the main charts. We analyzed the RoM, joint moment and impulse force of the highlight movements. First, During the K-Pop dance motion, the usage of knee joints are more than the hip joints and the ankle joints, and female dancers has a larger range of motion than the male dancers. Second, male dancer uses more than female dancers when they compared the load of male dancers and female dancers. In particular, flexion and extension of the hip joints are mostly used in this study. Third, the impulse force of male dancers was greater than of female dancers, but it was statistically insignificant, this is equal to the impulse on walking. In conclusion, Female dancers use more range of motion than male dancers, but male dancer choreography requires greater torque, which can strain joints. Most choreographic exercises involve movements such as hip joint, knee joint, flexion of ankle joint, extension, rotation, and jumping.