• 제목/요약/키워드: interactive learning

검색결과 503건 처리시간 0.021초

스마트러닝에 대한 원격대학 학습자의 인식 (Students' Perception of Smart Learning in Distance Higher Education)

  • 최효선;우영희;정효정
    • 한국콘텐츠학회논문지
    • /
    • 제13권10호
    • /
    • pp.584-593
    • /
    • 2013
  • 이 연구에서는 성인학습자를 위한 스마트러닝의 효과적 활용을 위해 원격대학의 성인학습자가 스마트러닝에 대해 어떻게 인식하고 있는지를 탐색하고자 하였다. 이를 위해 원격대학 학습자를 대상으로 온라인 설문조사를 실시하였으며, 1,950명이 응답하였다. 그 결과 학습자들은 스마트러닝을 현재의 원격학습에 비해 '몰입이 가능'하고, '쌍방향적'이며, '협력적'이라고 인식하였으며, '경험의 결합'을 주요 특성으로 인식하였다. 또한 40 50대의 학습자가 20 30대에 비해 스마트러닝을 '맞춤형', '인간적', '쌍방향적', '편안한', '안정적', '익숙한', '피로하지 않은', '실제적'인 것으로 인식하였고, '경험의 결합'이 스마트러닝의 특성이라 인식하는 경향이 더욱 컸다. 이는 스마트러닝에서의 학습 목적이 연령별로 다르기 때문이라 유추할 수 있는데, 그렇기 때문에 성인학습자의 연령과 특성에 따른 스마트러닝 목적과 학습유형, 전략의 논의가 필요함을 암시한다. 이 연구에서는 학습자 관점에서 스마트러닝의 개념과 특성을 재조직화하고 이에 대한 논의의 초석을 마련했다는 점에서 의의를 찾을 수 있다.

U-Learning: An Interactive Social Learning Model

  • Caytiles, Ronnie D.;Kim, Hye-jin
    • International Journal of Internet, Broadcasting and Communication
    • /
    • 제5권1호
    • /
    • pp.9-13
    • /
    • 2013
  • This paper presents the concepts of ubiquitous computing technology to construct a ubiquitous learning environment that enables learning to take place anywhere at any time. This ubiquitous learning environment is described as an environment that supports students' learning using digital media in geographically distributed environments. The u-learning model is a web-based e-learning system that could enable learners to acquire knowledge and skills through interaction between them and the ubiquitous learning environment. Students are allowed to be in an environment of their interest. The communication between devices and the embedded computers in the environment allows learner to learn while they are moving, hence, attaching them to their learning environment.

감정 인식을 위한 Interactive Feature Selection(IFS) 알고리즘 (Interactive Feature selection Algorithm for Emotion recognition)

  • 양현창;김호덕;박창현;심귀보
    • 한국지능시스템학회논문지
    • /
    • 제16권6호
    • /
    • pp.647-652
    • /
    • 2006
  • 본 논문은 일반적으로 많은 특징들을 갖고 있는 패턴 분류 문제인 감정 인식을 위한 새로운 특징 선택 방법을 제안한다. '특징 선택'은 패턴 인식 성능의 향상에 기여하고 '차원의 저주'문제에도 좋은 해결책으로 많이 사용되는 방법이다. 그래서, 본 논문에서는 강화학습의 개념을 사용한 상호 작용에 의한 특징 선택 방법인 IFS(Interactiv Feature Selection)를 고안하였고 이 알고리즘을 사용하여 선택된 특징들을 감정 인식 시스템에 적용하여 성능이 향상됨을 확인하였다. 또한 기존의 특징 선택 방법과의 비교를 통하여 본 알고리즘의 우수성을 확인하였다.

Generative Interactive Psychotherapy Expert (GIPE) Bot

  • Ayesheh Ahrari Khalaf;Aisha Hassan Abdalla Hashim;Akeem Olowolayemo;Rashidah Funke Olanrewaju
    • International Journal of Computer Science & Network Security
    • /
    • 제23권4호
    • /
    • pp.15-24
    • /
    • 2023
  • One of the objectives and aspirations of scientists and engineers ever since the development of computers has been to interact naturally with machines. Hence features of artificial intelligence (AI) like natural language processing and natural language generation were developed. The field of AI that is thought to be expanding the fastest is interactive conversational systems. Numerous businesses have created various Virtual Personal Assistants (VPAs) using these technologies, including Apple's Siri, Amazon's Alexa, and Google Assistant, among others. Even though many chatbots have been introduced through the years to diagnose or treat psychological disorders, we are yet to have a user-friendly chatbot available. A smart generative cognitive behavioral therapy with spoken dialogue systems support was then developed using a model Persona Perception (P2) bot with Generative Pre-trained Transformer-2 (GPT-2). The model was then implemented using modern technologies in VPAs like voice recognition, Natural Language Understanding (NLU), and text-to-speech. This system is a magnificent device to help with voice-based systems because it can have therapeutic discussions with the users utilizing text and vocal interactive user experience.

Design and Evaluation of a Social Networking Site (SNS) Supported Collaborative Learning Environment for Vocabulary Learning

  • YANG, Wanping;PAN, Yingying
    • Educational Technology International
    • /
    • 제23권1호
    • /
    • pp.41-66
    • /
    • 2022
  • Vocabulary learning plays an important role in language learning. This study explored a new paradigm based on social networking site (SNS) supported collaborative learning for vocabulary learning. SNS supported collaborative learning (SSCL) can effectively promote learners' engagement, interest and motivation by providing a more communicative and interactive environment. However, vocabulary learning studies on SSCL mainly focused on the effectiveness and influencing factors, lacking specific instructional strategies. Therefore, this study aims to develop instructional strategies that guide instructors to create an SSCL environment for facilitating vocabulary learning. The final instructional strategies are composed of three stages according to the course process, consisting of 8 general strategies and 21 specific guidelines. The content validity was ensured by four experts in the field of educational technology. The instructional strategies were then applied in an actual classroom with 16 students. The positive responses from the instructor and learners indicated that SSCL can be reasonably incorporated into the current curriculum to provide effective learning opportunities and to promote learners' vocabulary learning.

CAI 에서 학습자의 통제 소재와 학습 주도권이 학업 성취도에 미치는 영향 (The Effect of Learner's Locus of Control and Types of Learning Control on Academic Achievement in CAl)

  • 백미숙;이성근
    • 컴퓨터교육학회논문지
    • /
    • 제4권1호
    • /
    • pp.65-76
    • /
    • 2001
  • 본 논문은 학습자의 통제소재와 관련하여 CAI의 학습효과를 검사하고, 학습자의 통제소재와 학습주도권이 상호관련하여 학업성취에 영향에 대해 분석하였다. 실험 대상은 전남 여수 J중학교 1학년 4개반 160명을 대상으로 선정하였고, 일차적으로 통제소재 검사를 실시하여 내적 외적 통제자 집단으로 분류하였다. 이들 집단에 대해 교사 주도형 CAI와 학습자 주도형 CAI로 수업을 실시하여 통제소재에 따른 학업 성취를 조사하였으며 집단간 차를 통계적으로 검증하는데 ANOVA 변량 분석을 실시하여 다음과 같은 연구 결과를 나타냈다. 첫째, CAI학습결과로서 내적 통제자집단의 학업 성취가 외적 통제자집단에 비해 높았다. 둘째, 학습자 주도형 CAI학습집단이 교사 주도형 CAI학습 집단보다 학업 성취가 높았다. 셋째, 학습자의 통제소재와 CAI의 학습주도권형에 따른 학업성취에는 상호 유의미한 관계가 없었다.

  • PDF

인터넷 방송의 스트리밍 기술을 이용한 실시간 원격학습 코스웨어 구현 (Implementation of a Real-time Interactive Courseware by Webcasting Streaming Technology)

  • 류준식;김상운
    • 대한전자공학회:학술대회논문집
    • /
    • 대한전자공학회 2001년도 하계종합학술대회 논문집(3)
    • /
    • pp.117-120
    • /
    • 2001
  • In this paper, we designed and implemented a preliminary system of web-based real-time interactive courseware on a RealServer System by using webcasting streaming technology and Javascript language to increase of learning effects and its efficiency. From the experiments, it is known that internet service suppliers and client users could interact with each other efficiently in real-time through the implemented courseware.

  • PDF

IP기반 미디어에서 인지적 몰입을 촉진하는 요인에 관한 연구: 다차원적 상호작용성을 중심으로

  • Lee, Ji-Eun;Shin, Min-Soo
    • 한국경영정보학회:학술대회논문집
    • /
    • 한국경영정보학회 2008년도 춘계학술대회
    • /
    • pp.718-731
    • /
    • 2008
  • 본 연구는 상호작용성의 속성과 이용자에게 주어진 통제력에 따라 상호작용성을 4 가지 차원으로 나누고, 이것이 어떤 경로를 거쳐 이용자 만족에 이르는지를 규명하는 것을 목적으로 한다. 이를 위해 상호작용성을 최적화하는 킬러 콘텐츠로 e 러닝을 선정하고, 상호작용성에 영향을 미치는 선행요인으로 서비스, 콘텐츠, 미디어 품질을 도출 하였으며, 상호작용성과 이용자 만족을 매개하는 변인으로 사회적 현존감과 인지적 몰입을 포함하는 연구모델을 제시하고자 한다.

  • PDF

웹기반 원격교육시스템을 활용한 경영학 교육 (Management Education by Utilizing the Cyber Education Learning System)

  • 홍용기
    • 경영과정보연구
    • /
    • 제5권
    • /
    • pp.249-285
    • /
    • 2000
  • This paper discusses management education by utilizing the cyber education learning system in a web-based. New learning system tools offer great promise for a new contents of management learning. The cyber education learning system a shift from face-to-face lecturing to interactive learning. The situation changes profoundly when information technology becomes develope and education paradigm is shift. By exploiting the digital media. educations, and students, managers can shift to a new, more effect cyber education learning system. The following shift from classic educations to cyber educations learning system: from instruction to construction, from teacher-centered to learner-centered, from school to lifelong, from one-size-fits-all to customized, from teacher as transmitter to teacher as facilitator. Cyber education learning system has an important role to play in management education. Web-based technology is regarded as a general solution to cyber education learning. This study discussed many factors of implementation in cyber education systems and provide utilizing the learning system at main, detail functions. Lastly, management implications of these cyber education utilize are discussed in more detail.

  • PDF

The Interactive Use of Microcomputer for Distance Learning

  • 홍성룡
    • 디지털콘텐츠학회 논문지
    • /
    • 제8권2호
    • /
    • pp.121-127
    • /
    • 2007
  • For human beings, language is the most important means of communication. Bloom and Lahey see successful language development as an interaction between form, content, and use. Language knowledge is a social phenomenon produced in a socio-cultural environment through interaction. Teachers have traditionally concentrated on the structure of their student's writing rather than on the message. If writing is to be seen as an interactive social process between humans, it is the content which is responded to. Language acquisition could be a major problem for hearing-impaired children and their acquisition of written language is characteristically problematic. This study is to search the use of microcomputers in written conversational methods, which enable the hearing-impaired student to hear their conversations in a visual form and which usefully extend their written language learning opportunities.

  • PDF