• 제목/요약/키워드: instruction process

검색결과 695건 처리시간 0.026초

다학제간 융합 기반의 창의공학설계 수업모형 개발 (Development of Instruction Models for Creative Engineering Design on the Basis of Multi-Disciplinary Convergence)

  • 강안나
    • 한국항행학회논문지
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    • 제15권6호
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    • pp.1118-1125
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    • 2011
  • 본 논문은 공학인증 프로그램의 필수 과목인 창의공학설계 교과목 수업을 통해 학생들의 창의력을 향상시킬 수 있는 설계 수업 방안을 연구 하였다. 공과대학 학생들로 하여금 설계과제의 선호도와 문제점을 조사 하였고 이를 활용 하여 설계 과제 수업에서 구조물의 완성을 통한 창의력 증진 수업에 주력을 하였던 것을, 다학제간 융합에서 기계적 메커니즘의 결정체인 루브 골드버그(Rube-Goldberg) 창치를 활용한 '가장 간단한 작동을 가장 복잡한 기계 장치로 작동' 시키는 구조물의 완성을 통하여 기존의 설계과제를 복합적으로 활용하는 새로운 설계 과정 교육 개발안을 제언하였다.

Intelligent Steering Control System Based on Voice Instructions

  • Seo, Ki-Yeol;Oh, Se-Woong;Suh, Sang-Hyun;Park, Gyei-Kark
    • International Journal of Control, Automation, and Systems
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    • 제5권5호
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    • pp.539-546
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    • 2007
  • The important field of research in ship operation is related to the high efficiency of transportation, the convenience of maneuvering ships and the safety of navigation. For these purposes, many intelligent technologies for ship automation have been required and studied. In this paper, we propose an intelligent voice instruction-based learning (VIBL) method and discuss the building of a ship's steering control system based on this method. The VIBL system concretely consists of two functions: a text conversion function where an instructor's inputted voice is recognized and converted to text, and a linguistic instruction based learning function where the text instruction is understood through a searching process of given meaning elements. As a study method, the fuzzy theory is adopted to build maneuvering models of steersmen and then the existing LIBL is improved and combined with the voice recognition technology to propose the VIBL. The ship steering control system combined with VIBL is tested in a ship maneuvering simulator and its validity is shown.

멀티미디어 데이타 처리를 위한 그래픽 프로세서 설계 (Design of a Graphic Processor for Multimedia Data Processing)

  • 고익상;한우종;선우명동
    • 전자공학회논문지C
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    • 제36C권10호
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    • pp.56-65
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    • 1999
  • 본 논문은 그래픽 프로세서(Graphic Coprocessor: GCP)의 설계 및 구현에 대해 기술한다. 설계된 그래픽 프로세서는 멀티미디어 서버용 프로세서의 그래픽 전용 프로세서로 사용 가능하다. GCP 명령어 집합은 멀티미디어 데이타의 병렬성을 이용하기 쉬운 SIMD 및 Superscalar 등의 병렬 아키텍쳐 개념을 적용하여 설계하였다. 설계된 GCP는 4개의 주 프로세서에 의해 공유되는 형태이며 공유에 따른 명령어의 병목현상을 해결하기 위한 스케줄러와 연산을 위한 4개의 기능 유니트를 내장하고 있다. 최대 4개 명령어의 동시 수행이 가능한 GCP는 Verilog HDL로 모델링하고 논리 합성하였다 약 56,000개의 게이트로 구성되는 GCP는 SOG 라이브러리의 제약으로 인하여 30 ㎒로 동작하며 CIF 영상 규격에 대해 초당 63 프레임의 DCT 연산 및 초당 21 프레임의 FBMA 연산을 수행 할 수 있다.

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Online Collaborative Language Learning for Enhancing Learner Motivation and Classroom Engagement

  • Jeong, Kyeong-Ouk
    • International Journal of Contents
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    • 제15권4호
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    • pp.89-96
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    • 2019
  • This study examines the impact of online collaborative English language learning to enhance learner motivation and classroom engagement in university English instruction. The role of learner motivation and classroom engagement has gained much attention under the premises of current constructivist framework of English as a foreign language education. To promote learner motivation and classroom interaction in English instruction, participants in this study engaged in integrative English learning activities through online group collaboration and peer-tutoring. They exchanged productive peer response and shared their learning experiences throughout the integrative English learning activities. Digital technology played an integral role in motivating the learning process of the participants. Data for this study were gathered through an online questionnaire survey and semi-structured interviews. The data were analyzed based on the ARCS motivational model of instructional design to identify the motivational aspects of integrative English learning activities. This study reveals that participants of this study regarded online collaborative English learning activities as the positive and motivating learning experience. The online collaborative English reading instruction had positive effect on improving EFL university students' learning performance. Participants of this study also identified affective and metacognitive benefits of online collaborative EFL learning activities for learner motivation and classroom engagement. This study reveals that the social networking platform in online group collaboration played a crucial role for the participants in understanding the integration of online group collaboration as the positive and effective language learning strategy. This study may have implications in suggesting the effective instructional design for promoting learner motivation and classroom interaction in EFL education.

냉동수업에서 프로젝트 학습법이 학생들에게 미치는 영향 (An Effect of Project Learning Method in the Refrigeration Instruction for Students)

  • 박종운;윤정인;조예지
    • 수산해양교육연구
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    • 제17권2호
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    • pp.252-259
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    • 2005
  • In this research, as an educational tool in the Refrigeration instruction, a project learning method was applied which enables active hand on practice and encourages a more active participation of students with an increased level of interest in learning. The purpose of this study is to present project learning method as an educational tool that can arouse interest and motivation of students by an active hands-on learning process. This will aid in the enhancement of understanding of educators and students in the project learning method, and assist in development of project learning method that can increase intuitiveness and originality of students. For the purpose of the study, the following questions were asked. First, what is the level of existing knowledge pertaining to Refrigeration Training Program of students? Second, what effect does Refrigeration Training Program conducted via the project approach have on the level of motivation and interest of students? Third, what effect does Refrigeration Training Program conducted via the project approach have on the study habits of students?

English Medium Instruction in Higher Education: Does It Promote Cultural Correction or Cultural Continuity?

  • Kim, Young-Mi
    • 영어어문교육
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    • 제15권4호
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    • pp.109-136
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    • 2009
  • This study investigates English medium instruction (EMI) in an institution of higher education in Seoul, Korea to see whether this course creates cultural correction (reproduction of inequitable relations of power in EMI settings) or cultural continuity (opportunities for transporting students into a third space and enabling them to explore cultural diversity and to create new knowledge for themselves). A single site where EMI is carried out, a class on fairy tales and child education taught by a native English speaking professor, was chosen because it was hypothesized that the professor would display some of her unconscious dominant cultural orientation. The results of the study show that there more cases of cultural correction than there were of cultural continuity. Cases of cultural correction included lack of knowledge about the local context, fixing Korean classroom discourse as if it were American classroom discourse, and reproducing orientalism in the local educational setting. Cases of cultural continuity included using comparison to consider the cultural reality of the milieu, creating new knowledge for the local milieu, and learning as a dynamic ongoing process. Implications of this research are discussed including the important realization that EMI should be managed by subject specialists who are trained in language education and have knowledge of the students' needs and discourse in the L1 and in the local context.

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스토리텔링을 적용한 초등 수학교과서에 내재된 문제점 (On Discussion of Problems Inherent in Elementary Mathematics Textbooks Applying Storytelling)

  • 김진호
    • 한국초등수학교육학회지
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    • 제18권3호
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    • pp.493-504
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    • 2014
  • 스토리텔링을 적용한 초등수학교과서가 수학 수업에 활용되고 있지만, 몇 가지 문제점이 지속적으로 제기되고 있다. 이에 본 연구에서는 다음과 같은 구체적인 문제점들을 살펴보았다. 첫 번째, 스토리텔링 수학교육 전문가가 부족한 상태였다. 두번째, 스토리텔링 뿐만 아니라 다양한 수업 자료들을 활용해야 한다. 세 번째, 다양한 수학적 지식이 담긴 스토리텔링을 구성해야 한다. 네 번째, 수학적 개념 중심의 스토리텔링 구성이 필요하다. 다섯 번째, 스토리텔링을 활용할 수 있는 수업지도안을 제공해야 한다. 여섯 번째, 내재적 동기유발을 독려하는 스토리텔링을 구성해야 한다. 일곱 번째, 다양한 출처로부터 스토리텔링을 구성해야 한다. 이런 점들이 반영된 스토리텔링 수학교과서가 개발되기를 기대한다.

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Design Implications for Teachers' Tools in Differentiated Instruction through Case Studies

  • CHA, Hyunjin
    • Educational Technology International
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    • 제14권1호
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    • pp.55-74
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    • 2013
  • The diversity of students is getting increased in the contemporary classroom. To deal with the diversity, differentiated instruction (DI) should be considered as a way of providing alternative approaches to content, process and product according to the students' readiness, interest, and learning needs. Teachers have problems and difficulties in supporting different student's needs. In fact, teachers need proven tools including framework, guidelines or computing systems to help to practice DI in real context. According to the activity theory, tools influence on how people act and think and even their social practice, playing a crucial role in mediating the activities with people. In DI practice, there are also some studies about physical and abstract tools, but they have been not widely utilized by teachers in real schools. It means that more innovative tool to promote DI might be required. Therefore, to design a better tool to mediate the DI activities with teacher, case studies were conducted. In order to elicit the design implications, two physical and two abstract tools for DI practice were analyzed as case studies. Through the analysis of the case studies, eight design implications better to facilitate DI practice were suggested. This study has implications in suggesting design guidelines for teachers' tools to facilitate their DI practice by analyzing case studies in DI practices for an innovative tool in the educational practice.

문제 해결식 교수 방법이 학생의 성취도, 과학 과정 기술, 과학 활동 인식에 미치는 효과 (Instructional Effects of a Problem Solving Model on Students' Achievement, Science Process Skills, and Perceptions of Science Activities)

  • 노태희;김동연;김혜경;홍은경;강석진;채우기;노석구
    • 한국과학교육학회지
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    • 제17권1호
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    • pp.45-53
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    • 1997
  • The purpose of this study was to investigate the instructional effects of a problem solving model on students' achievement, science process skills, and perceptions of science activities. The problem solving model was developed on the basis of the SSCS (Search, Solve, Create, Share) problem solving model while considering Korean educational situations under a national curriculum. The model developed is composed of 4 stages; identify, solve, create, and share. In this research, the treatment and control groups (6 classes) were selected from a middle school in Seoul and taught about the separation of mixture for four weeks. Prior to instruction, the Group Assessment of Logical Thinking and the Learning Approach Questionnaire were administered, and their scores were used as covariate and blocking variable, respectively. During instruction, classroom observations for each group were conducted with a researcher-made checklist. Immediately following the instructions, students' achievement, science process skills, and perceptions of science activities were measured by a researcher-made achievement test, the Middle Grades Integrated Science Process Skills Test(MIPT), and the Perceptions of Science Activities Questionnaire, respectively. The results indicated that students in the treatment group achieved significantly better than those in the control group. Although students in the treatment group were found to use more science process skills correctly during their science activities, the MIPT scores of the treatment group were not significantly higher than those of the control group. No interaction with students' learning approach was found for both students' achievement and science process skills. On the questionnaire of students' perceptions of science activities, the treatment group showed more positive perceptions and interest than the control group. Educational implications are discussed.

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공업계 고등학교 전문교과의 문제중심학습에 의한 실기수업 모형 (A model of the practical skill instruction of the special subject using the problem-based learning in the technical high schools)

  • 김익수;문대영;류창열
    • 대한공업교육학회지
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    • 제31권2호
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    • pp.1-40
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    • 2006
  • 본 연구는 급변하는 사회와 산업 현장의 요구에 부응할 수 있는 공업계 고등학교 전문교과 수업의 새로운 접근을 위하여 공업계 고등학교 전문교과의 문제중심학습에 의한 실기수업모형을 개발하여 일, 학습, 삶이 상호연관 되는 질 높은 실기 수업을 적용하는데 도움이 되고자 하였다. 본 연구에서는 공업계 고등학교에 적합한 문제중심학습에 의한 실기수업 모형을 개발하기 위해 첫째, 공업계 고등학교의 실기수업에 적합한 문제해결 과정에 관한 국내 외 관련 문헌을 분석 고찰하고 둘째, 문제중심학습에 관한 국내 외 관련 문헌을 분석 고찰하여 이를 근거로 공업계고등학교에 적용할 수 있는 문제중심학습에 의한 실기수업 모형을 구안하였다. 연구결과 첫째, 문제중심학습에 의한 실기수업은 학생들이 실생활의 비 구조화된 문제를 중심으로 이것을 해결하는 과정에서 학습이 이루어지도록 하는 수업 형태로 본 연구에서는 문제해결 과정, 즉 계획, 실행, 평가의 과정을 거쳐 학생이 문제를 해결해 가는 과정에서 학습이 이루어지도록 하는 학습자 중심의 수업 형태를 의미한다. 둘째, 문제중심학습에 의한 실기수업에서 교사는 문제의 설계, 문제해결을 촉진하는 질문과 언어적 개입이 요구되며, 힌트와 조력을 하는 코치 역할과 Think Aloud을 이용한 문제해결 과정에 대한 인지적 모델링 역할이 요구된다. 셋째, 공업계 고등학교에서 문제 중심 학습에 의한 실기수업은 학습동기 유발 및 자기 주도적 학습과 협동적 학습이 일어나도록 해야 한다.