• 제목/요약/키워드: information and communication technology service

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단말기간 직접통신(Device-to-Device) 기반 4G 이동통신 서비스 발굴 및 비즈니스 모델 개발 방법론 (Development of Service Use Cases and Business Models for 4G Mobile Communications Based on Device-to-Device Communications)

  • 오슬기;류승완;박세권;신동천;김이강
    • 한국IT서비스학회지
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    • 제11권2호
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    • pp.339-353
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    • 2012
  • Mobile communication technology is advancing forward to deliver more connected devices and richer content and applications. The number of subscriptions continues to grow along with an explosive increase in the mobile data traffic demand. Thereby, it creates a significant network capacity shortage concerns for mobile network operators. In order to address this problem, it is essential to increase the network capacity at a low additional cost. The device-to-device (D2D) communication based proximity service is believed to have a promising future mobile communication technology that is capable to create new mobile service opportunities and offload traffic to the eNB. In addition, it is also required to develop new mobile communication services and its business models not only to accommodate the increasing mobile traffic demand but also to foster profitability of mobile business service providers such as the network providers, contents providers and platform providers. In this article, we first analyze current mobile business eco-system in the context of CPNT based value chain. Then, propose service development framework and business model creation methodologies for the device-to-device communication based services in the beyond LTE/LTE-Advanced systems.

강원도 동계 스포츠 IT 융합 서비스 방안 연구 (Strategy for Gangwon-do Winter Sports IT Convergence Service)

  • 하호진;서현곤
    • 경영과학
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    • 제31권4호
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    • pp.107-116
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    • 2014
  • Recently, various types of information and communication technology (ICT) such as cloud computing, big data, and virtual reality have been progressed in the world. Also, it is expected that there are many domestic and foreign visitors in Gangwon-do due to the Pyeongchang winter olympic games in 2018. In this environment, it is necessary to improve the competitiveness of Gangwon-do in winter sports areas exploiting both existing IT infrastructure and application technologies. In this paper, for sustainable development of Gangwon-do winter sports IT industry after the Olympics, we propose efficient implementation methods of 3 winter sports IT convergence services and Gangwon-do ICT activation strategy. The proposed 3 winter sports IT service areas are as follows. 1) Realistic winter sports IT service, 2) Winter sports medical IT service 3) Winter sports record analysis IT service.

통방 융합 환경 멀티미디어 콘텐츠 서비스를 위한 소비자 선호도 연구 (A Study on Preference of the Consumer for Multimedia Contents Service in Communication and Broadcasting Convergent Environment)

  • 김광용;김재곤;한현수;박선영
    • 방송공학회논문지
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    • 제11권1호
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    • pp.130-137
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    • 2006
  • 본 논문에서는 통신 방송 융합 환경하에서 다양한 이동 통신 단말을 가지고 있는 최종 소비자에게 멀티미디어 콘텐츠를 서비스 ( 간단히, UCA(Ubiquitous Contents Access) 라고 함) 해 주는 기술들을 소개하고 이 기술들이 적용된 서비스 모텔을 제안한다. 또한 제안된 서비스 기술에 대해 소비자 측면에서 보이는 서비스 기술의 상대적 우위성과 유희성을 분석하였다. 이와 같이 소비자 관점에서 바라본 통방 융합 서비스 기술에 대해 소비자 관점의 상대적 우위성 및 유희성을 분석함으로써 제안된 통신 방송 융합 서비스 모델이 소비자가 선호할 수 있는 가치 있는 서비스임을 알 수 있다.

MobPrice: Dynamic Data Pricing for Mobile Communication

  • Padhariya, Nilesh;Raichura, Kshama
    • Journal of information and communication convergence engineering
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    • 제13권2호
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    • pp.86-96
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    • 2015
  • In mobile communication, mobile services [MSs] (e.g., phone calls, short/multimedia messages, and Internet data) incur a cost to both mobile users (MUs) and mobile service providers (MSPs). The proposed model MobPrice consists of dynamic data pricing schemes for mobile communication in order to achieve optimal usage of MSs at minimal prices. MobPrice inspires MUs to subscribe MSs with flexibility of data sharing and intra-peer exchanges, thereby reducing overall cost. The main contributions of MobPrice are three-fold. First, it proposes a novel k-level data-pricing (kDP) scheme for MSs. Second, it extends the kDP scheme with the notion of service-sharing-based pricing schemes to a collaborative peer-to-peer data-pricing (pDP) scheme and a cluster-based data-pricing (cDP) scheme to incorporate the notion of 'cluster' (made up of two or more MUs) in mobile communication. Third, our performance study shows that the proposed schemes are indeed effective in maximizing MS subscriptions and minimizing MS's price/user.

ASESDP : An Efficient Service Discovery Protocol in Pervasive Computing Environments

  • Ma, Qianli;Liao, Minghong;Jiang, Shouxu;Hong, Wan-Pyo;Gao, Zhenguo
    • Journal of information and communication convergence engineering
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    • 제6권4호
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    • pp.396-404
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    • 2008
  • Service discovery is the technology of finding needed services in networks, and a key point in pervasive computing environments. This paper presents a novel service discovery protocol: ASESDP(AIP and SRR Enhanced Service Discovery Protocol). In ASESDP, tow schemes are proposed to enhance its performance: AIP(Advertisement Information Piggybacked) and SRR(Shortest Reply Route). In AIP, parts of advertisement information are piggybacked in the service reply packet, which makes the advertisement information propagating along the reply path, and spreads its transmission area. In SRR, in order to reduce the service response time, the shortest reply route is chosen to forward the service reply packet to the source node sending the service request. With the theoretical analysis and Glomosim simulation results, it is verified that ASESDP can reduce the number of service request packets, save the response time, and improve the efficiency of service discovery.

Industry Activation Scheme through mVoIP Technology Trends and Market Analysis

  • Park, Se-Hwan;Park, Jong-Kyu;Kim, Cheong-Ghil
    • International journal of advanced smart convergence
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    • 제1권2호
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    • pp.59-63
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    • 2012
  • The mVoIP service is the technology which focuses on the wireless data service as the IP network having the transmission rate of 100 Mbps classes on the high-speed middle of movement through the WiFi, WiBro and 3G mobile radio communication network, and etc. and is developed. Since 2010, the mVoIP (mobile VoIP) service shows the rapid growth due to 4G-LTE service seriously disclosed from July with the Smart phone and 2,011 it begins to be rapidly popularized. In this research, additionally the mVoIP service industry activation plan is presented with the trends of technology development including the chip-set/module/terminal, etc. based upon local and foreign market trend searchlight through the market demand analysis. The mVoIP service downloads App to the mobile apparatus and or can provide the service as the software through the WiFi network. Therefore, the change which is large in the products development aspect is to be have no. Expected to is being provided as the added service in the case of 4G-LTE as a matter of course, the service deployment where it is based on the market principle and demand needs is needed.

하이브리드 V2X 통신시스템의 응용서비스 성능 평가를 위한 시나리오 설계 및 분석 연구 (Design and Analysis of a Scenario for Evaluating Application Service Performance of a Hybrid V2X Communication System)

  • 이성훈;이창교;변상봉;조수현;조현규
    • 한국정보통신학회논문지
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    • 제23권4호
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    • pp.423-430
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    • 2019
  • 자동차산업과 ICT 기술의 융합 분야는 크게 상용서비스 분야와 Cooperative-ITS (C-ITS) 서비스 분야로 나뉠 수 있다. C-ITS 서비스 분야는 더 안전한 운송, 더 친환경적이고 효율적인 교통, 및 더 예측가능하고 생산적인 이동성을 제공하는 것을 목표로 하는 분야로서 V2X 통신기술이 사용되고 있다. 최근 이슈가 되고 있는 자율주행자동차와 커넥티드 카의 융합을 위해서는 높은 데이터 전송율과 낮은 전송 지연, 그리고, 낮은 전송 오류율을 요구한다. 이를 위하여 최근의 WAVE와 C-V2X (LTE-V2X, 5G-V2X) 성능 비교에 관심이 증폭되고 있으며, 통신 기술별 응용서비스들이 연구되고 있다. 본 논문에서 하이브리드 V2X 통신시스템의 응용서비스 성능평가 방법에 대해 설계하였고, 패킷에러율(PER) 성능의 감소는 차량속도가 아닌 통신 거리의 증가에 의해 발생하는 것으로 보이는 결과 등을 확인하였다.

IoT 서비스 구현을 위한 에너지 하베스팅 Smart Sensor 설계 방안 연구 (Study on the Design Method of the Energy Harvesting Smart Sensor for Implementing IoT Service)

  • 장호덕
    • 한국정보전자통신기술학회논문지
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    • 제11권1호
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    • pp.89-94
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    • 2018
  • 본 논문에서는 IoT (Internet of Things) 서비스 구현을 위한 스마트센서의 설계 방안을 연구하였다. 지속적인 데이터 수집을 위한 센서의 전원 공급부는 에너지 하베스팅 (Energy Harvesting) 기술을 적용하였으며, 주변 환경으로부터 영향을 줄일 수 있는 압전소자 (piezoelectric transducer)를 선택하여 전원 공급부를 설계하였다. 데이터 전송을 위한 무선통신 인터페이스는 BLE (Bluetooth Low Energy) 기술을 적용하여 설계하였다. BLE는 저전력 단거리 무선 통신에 적합하며, 주요 응용분야인 BLE 비콘 (beacon)은 O2O (Online to Offline) 서비스, 실내 측위 기반의 내비게이터, 도난/미아 방지 서비스에서 모바일 게임 등으로 활용 범위가 확대되고 있다. BLE 무선통신의 짧은 전송 거리를 보완하기 위해 무선 커버리지를 확대할 수 있는 방안을 연구하였으며, 네트워크 구축이 용이하고 무선 커버리지 확대할 수 있는 CATV 망을 활용한 BLE 센서 네트워크 구축 방안을 제안하였다.

A Study on Transforming ICT Research Information Service into Semantic Web Environment

  • Song, Jong-Cheol;Moon, Byung-Joo;Jung, Hoe-Kyung
    • Journal of information and communication convergence engineering
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    • 제5권3호
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    • pp.249-253
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    • 2007
  • The Research on the ICT(Information & Communication Technology) is proposed the category to IT839 strategy by Government. Government is driving to researching on technology about IT839 Strategy. By transforming this category and research information into Semantic Web environment, it is possible to search function utilizing knowledge base and information object by use of TBox and ABox. In this regard, this study proposes technology for generation of Semantic Web Document about ICT Research Information. The ontology is constructed by using category to IT839 Strategy. The features of framework proposed in this study is to have used a skill to directly map Ontology instance and in case of inability of direct mapping, proposed a skill to establish reliable Semantic Web Document by suggesting indirect mapping skill using mechanical study. In addition, it is possible to establish low cost/high quality Semantic Web Document about ICT research information.

Flexible Service Composition Based on Bundle Communication in OSGi

  • Alcarria, Ramon;Robles, Tomas;Morales, Augusto;Gonzalez-Miranda, Sergio
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제6권1호
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    • pp.116-130
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    • 2012
  • Service provision and consumption platforms are more and more used to enable communication between sensors, actuators and intelligent devices, since they provide mechanisms that make possible the combination of components to create composed services. However, these kinds of platforms have limitations to adapt themselves to new and unknown devices. In this work we analyze the challenge of component or bundle communication by using the Open Services Gateway Initiative (OSGi) technology and we propose three mechanisms with the aim of contributing to flexible component communication: Common Service, Specific Service and WSIF Web Service Invocation. We provide these solutions with some architectural models and validate them through different example services. Finally we compare them regarding performance, flexibility and application complexity.