• Title/Summary/Keyword: image Vision

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Magical Realism of Korean Independent Animation (한국독립애니메이션 <무림일검의 사생활>에 나타난 마술적 사실주의)

  • Cho, Young-Eun;Seo, Chae-Hwan
    • Cartoon and Animation Studies
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    • s.39
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    • pp.59-83
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    • 2015
  • Magical realism, blooming and improving in Latin America, opened the new vision about reality and rationalism, coming out from the out-styled frame of past. While having common points with unrealistic literature, which uses fantastical components, magical realism is different from Surrealism and fantasy literature that is focusing on reality and realizing reality intensely. In the early stage of this research, magical realism was restricted by the characteristics of literature of Latin America, but the research of magical realism is expanding in planning Post-Modernism nowadays. Lately, the influence of magical realism is identified in literatures, arts, films, and animations over the world; according to the research, however, research about magical realism in animations was not done in Korea before. A Korean independent animation "A coffee vending machine and its sword" was evaluated positively in many international film festivals is valuable as the research of magical realism. Throughout this study, this animation "A coffee vending machine and its sword" was analyzed by its narrative and images. The analysis of narrative consists two parts. One is about the form of narrative and the other is about contents through the story. Analysis of Image is also divided into two parts: background image and character image. In this animation, the protagonist is narrating about the fantastic accidents in his life and his own feelings towards it. The narration leads audience to understand his situation and feelings in meta-fiction. On the surface, audience watches the love story of a normal girl and coffee vending machine in this artwork, but deep inside the animation, it is visible that the directors tried to make audiences think about the life of 880,000-won Generation in Korea. The background image was represented as real places in Seoul including the landmark of Seoul, making mimesis of reality in Korea. The character image has two conflicting aspects with reincarnated warrior, Jinyoungyoung and a coffee vending machine. It is a hybrid-character transmogrifying between two characters. Likewise, "A coffee vending machine and its sword" has the characteristics of Korean magical realism through form, content and image. Through analyzing the Korean independent animation "A coffee vending machine and its sword", this research tried to find a way of using factors of fantasy, of representing reality as a dramatic device and of using magical realism of Korean animation for bond of sympathy with audience.

Gaze Detection System by Wide and Narrow View Camera (광각 및 협각 카메라를 이용한 시선 위치 추적 시스템)

  • 박강령
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.12C
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    • pp.1239-1249
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    • 2003
  • Gaze detection is to locate the position on a monitor screen where a user is looking by computer vision. Previous gaze detection system uses a wide view camera, which can capture the whole face of user. However, the image resolution is too low with such a camera and the fine movements of user's eye cannot be exactly detected. So, we implement the gaze detection system with a wide view camera and a narrow view camera. In order to detect the position of user's eye changed by facial movements, the narrow view camera has the functionalities of auto focusing and auto pan/tilt based on the detected 3D facial feature positions. As experimental results, we can obtain the facial and eye gaze position on a monitor and the gaze position accuracy between the computed positions and the real ones is about 3.1 cm of RMS error in case of Permitting facial movements and 3.57 cm in case of permitting facial and eye movement. The processing time is so short as to be implemented in real-time system(below 30 msec in Pentium -IV 1.8 GHz)

A Study on Adaptive Skin Extraction using a Gradient Map and Saturation Features (경사도 맵과 채도 특징을 이용한 적응적 피부영역 검출에 관한 연구)

  • Hwang, Dae-Dong;Lee, Keun-Soo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.7
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    • pp.4508-4515
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    • 2014
  • Real-time body detection has been researched actively. On the other hand, the detection rate of color distorted images is low because most existing detection methods use static skin color model. Therefore, this paper proposes a new method for detecting the skin color region using a gradient map and saturation features. The basic procedure of the proposed method sequentially consists of creating a gradient map, extracting a gradient feature of skin regions, noise removal using the saturation features of skin, creating a cluster for extraction regions, detecting skin regions using cluster information, and verifying the results. This method uses features other than the color to strengthen skin detection not affected by light, race, age, individual features, etc. The results of the detection rate showed that the proposed method is 10% or more higher than the traditional methods.

A Study on the Technique of the 3D Stereoscopic Cinema (3D 입체영화의 제작 기법 연구 단편영화 <내 생일>을 중심으로)

  • Kim, Byeong-Cheol
    • Journal of Korea Multimedia Society
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    • v.16 no.8
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    • pp.994-1004
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    • 2013
  • 3D stereoscopic cinema emerged as a new dominant media format. In principle, the stereoscopic cinema imitate the vision of the human being has two eyes. The stereoscopic cinema is filmed with 2 connected cameras at the same time and projected these 2 different images. With the stereoscopic glasses, the human being can see the overlapped images as a single 3D stereoscopic image. To make 3D stereoscopic cinema, it is very important to systemize the process of the 3D stereoscopic cinema production and to use the principle of the 3D stereoscopic cinema. This paper investigates the possibilities of the using the 3D stereoscopic principles such as the I.O.D, convergence point, parallax and the 3D comfort zone. Using the principle of the 3D stereoscopic cinema can be the technique of directing the film. Using the example of 3D stereoscopic short film My Birthday, I investigate the main technique of the 3D stereoscopic cinema.

Face Detection Algorithm Using Color Distribution Matching (영상의 색상 분포 정합을 이용한 얼굴 검출 알고리즘)

  • Kwon, Seong-Geun
    • Journal of Korea Multimedia Society
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    • v.16 no.8
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    • pp.927-933
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    • 2013
  • Face detection algorithm of OpenCV recognizes the faces by Haar matching between input image and Haar features which are learned through a set of training images consisting of many front faces. Therefore the face detection method by Haar matching yields a high face detection rate for the front faces but not in the case of the pan and deformed faces. On the assumption that distributional characteristics of color histogram is similar even if deformed or side faces, a face detection method using the histogram pattern matching is proposed in this paper. In the case of the missed detection and false detection caused by Haar matching, the proposed face detection algorithm applies the histogram pattern matching with the correct detected face area of the previous frame so that the face region with the most similar histogram distribution is determined. The experiment for evaluating the face detection performance reveals that the face detection rate was enhanced about 8% than the conventional method.

Development of Scenario-based Robot Design Process (시나리오기반 로봇디자인 프로세스의 개발)

  • Kim, Ji-Hoon;Oh, Kwang-Myung;Kim, Myung-Seok
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.1354-1360
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    • 2006
  • 최근 놀라운 성장을 거듭하고 있는 지능형 로봇(Intelligent Robot) 기술은 기존의 주요 활용 분야였던 산업현장이나 연구실과 같은 전문가적 영역을 넘어서 지능형 엔터테인먼트(Entertainment)로봇이나 청소기 로봇의 예에서 볼 수 있듯이 인간의 주요 일상 생활 공간인 가정이나 공공기관의 서비스 분야로 점차 그 활용 영역을 넓혀가고 있다. 학습 보조 교사 도우미 로봇의 개발은 초등학교 교육 현장이 당면하고있는 각종 현안들을 로봇의 활용을 통해서 해결하고자하는 실용적인 목적에서 출발 했다. 이러한 관점에서 볼때 로봇 디자이너의 역할은 전체 개발 프로세스의 말단부에서 로봇 시스템의 외장(Appearance)을 마무리하는 역할을 넘어서 구체적 로봇시스템의 개발에 선행하여 학습보조 교사 도우미 로봇의 잠재적 활용 주체인 학생, 교사, 학부모의 입장에서 각 주체들의 내재적, 외재적 욕구를 효과적으로 만족 시킬 수있는 활용 시나리오(Application Scenario)를 도출, 개발 프로세스 전반에 걸쳐 각 개발 주체들에게 일관된 비젼(vision)과 이미지(image)를 제시하는것이라고 생각되었다. 본연구에서는 학습보조 교사 도우미 로봇 디자인 과제에 있어서 사용자 관찰(User Observation), 유저 다이어리(User Diary), 포커스그룹 인터뷰(F.G.I)등을 바탕으로 로봇의 역할 모델중심, 서비스 영역 중심, 초등학교 교육이념 구현 중심 등 3가지의 서로 다른 컨셉의 로봇 활용 시나리오(Application Scenario)를 제안하였다. 본 연구 결과는 현재 초기 단계에 있는 로봇 디자인 분야의 현실을 감안할때 전체 로봇 개발 프로세스내에서의 향후 산업 디자인이 수행해야 할 역할을 명확하게 보여준다는 점에서 그 의의가 있으며 관련 분야의 연구 활성화에 기여할 것으로 기대된다.

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The 3D Depth Extraction Method by Edge Information Analysis in Extended Depth of Focus Algorithm (확장된 피사계 심도 알고리즘에서 엣지 정보 분석에 의한 3차원 깊이 정보 추출 방법)

  • Kang, Sunwoo;Kim, Joon Seek;Joo, Hyonam
    • Journal of Institute of Control, Robotics and Systems
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    • v.22 no.2
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    • pp.139-146
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    • 2016
  • Recently, popularity of 3D technology has been growing significantly and it has many application parts in the various fields of industry. In order to overcome the limitations of 2D machine vision technologies based on 2D image, we need the 3D measurement technologies. There are many 3D measurement methods as such scanning probe microscope, phase shifting interferometry, confocal scanning microscope, white-light scanning interferometry, and so on. In this paper, we have used the extended depth of focus (EDF) algorithm among 3D measurement methods. The EDF algorithm is the method which extracts the 3D information from 2D images acquired by short range depth camera. In this paper, we propose the EDF algorithm using the edge informations of images and the average values of all pixel on z-axis to improve the performance of conventional method. To verify the performance of the proposed method, we use the various synthetic images made by point spread function(PSF) algorithm. We can correctly make a comparison between the performance of proposed method and conventional one because the depth information of these synthetic images was known. Through the experimental results, the PSNR of the proposed algorithm was improved about 1 ~ 30 dB than conventional method.

Effect of Walk Training on Physical Fitness for Prevention in A home Bound Elderly (걷기 훈련이 재택 노인의 낙상방지 체력에 미치는 영향)

  • Choe, Myeong-Ae;Jeon, Mi-Yang;Choe, Jeong-An
    • Journal of Korean Academy of Nursing
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    • v.30 no.5
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    • pp.1318-1332
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    • 2000
  • The purpose of this study was to determine the effect of walk training on leg strength, flexibility, postural stability, balance and gait in home bound elderly women. Eighteen elderly women of the experimental group aged between 70 and 90 years image who have normal vision, hearing and Romberg test. They participated in the 12 week walk training. The subjects of the experimental group practiced walk training 3 times a week for during 12 weeks. During the 40 minute workout, the subjects practiced 5 minutes of warming-up exercises, 30 minutes of conditioning exercises and 10 minutes of a cool-down exercise. The intensity for the conditioning phase was determined by subject' heart rates, which ranged from 60% to 70% of age-adjusted maximum heart rates. The body composition, leg strength, flexibility, postural stability, balance and gait were measured prior to and after the experimental treatment. The body fat, lean body mass, leg strength (ankle dorsiflexor, plantarflexor, inversor and eversir, knee flexor, extensior), flexibility (range of motion of ankle dorsiflexion, plantarflexion, inversion and eversion), and postural stability of the experimental group were significantly greater than those of the control group. Duration of standing on the right foot and that of standing on the left foot of the experimental group was greater than that of the control group. Total balance scores of the experimental group were significantly higher than those of the control group. Among 13 items for balance, the scores of experimental group in balance with eyes closes, turning balance, sternal nudge, neck turning, one leg standing balance and back extension were higher than those of the control group. Total scores of gait of the experimental group were significantly higher than those of the control group following the walking training. Scores of experimental group in step height, step length and walk stance while walking among 9 items for gait were significantly higher than those of the control group. The results suggest that walk training can improve physical fitness for prevention in home bound elderly women.

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A Selection of Threshold for the Generalized Hough Transform: A Probabilistic Approach (일반화된 허프변환의 임계값 선택을 위한 확률적 접근방식)

  • Chang, Ji Y.
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.1
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    • pp.161-171
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    • 2014
  • When the Hough transform is applied to identify an instance of a given model, the output is typically a histogram of votes cast by a set of image features into a parameter space. The next step is to threshold the histogram of counts to hypothesize a given match. The question is "What is a reasonable choice of the threshold?" In a standard implementation of the Hough transform, the threshold is selected heuristically, e.g., some fraction of the highest cell count. Setting the threshold too low can give rise to a false alarm of a given shape(Type I error). On the other hand, setting the threshold too high can result in mis-detection of a given shape(Type II error). In this paper, we derive two conditional probability functions of cell counts in the accumulator array of the generalized Hough transform(GHough), that can be used to select a scientific threshold at the peak detection stage of the Ghough.

Exploration of temperature effect on videogrammetric technique for displacement monitoring

  • Zhou, Hua-Fei;Lu, Lin-Jun;Li, Zhao-Yi;Ni, Yi-Qing
    • Smart Structures and Systems
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    • v.25 no.2
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    • pp.135-153
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    • 2020
  • There has been a sustained interest towards the non-contact structural displacement measurement by means of videogrammetric technique. On the way forward, one of the major concerns is the spurious image drift induced by temperature variation. This study therefore carries out an investigation into the temperature effect of videogrammetric technique, focusing on the exploration of the mechanism behind the temperature effect and the elimination of the temperature-caused measurement error. 2D videogrammetric measurement tests under monotonic or cyclic temperature variation are first performed. Features of measurement error and the casual relationship between temperature variation and measurement error are then studied. The variation of the temperature of digital camera is identified as the main cause of measurement error. An excellent linear relationship between them is revealed. After that, camera parameters are extracted from the mapping between world coordinates and pixels coordinates of the calibration targets. The coordinates of principle point and focal lengths show variations well correlated with temperature variation. The measurement error is thought to be an outcome mainly attributed to the variation of the coordinates of principle point. An approach for eliminating temperature-caused measurement error is finally proposed. Correlation models between camera parameters and temperature are formulated. Thereby, camera parameters under different temperature conditions can be predicted and the camera projective matrix can be updated accordingly. By reconstructing the world coordinates with the updated camera projective matrix, the temperature-caused measurement error is eliminated. A satisfactory performance has been achieved by the proposed approach in eliminating the temperature-caused measurement error.