• Title/Summary/Keyword: hand shape representation

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Advanced Representation Method of Hand Motion by Cheremes Analysis in KSL (수화소 분석을 통한 손동작 움직임 표현방법)

  • Lee, Boo-Hyung;Song, Pi1-Jae
    • Journal of Korea Multimedia Society
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    • v.9 no.8
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    • pp.1067-1075
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    • 2006
  • This paper proposes a advanced representation method of hand motion by cheremes analysis in korean sign language. The proposed method is the representation method which apply to the hand motion used in KSL(Korean Sign Language) to represent rich and united hand motion. Words or sentences in KSL are completed by combination of elements called as Cheremes, that is, a hand movement orientation, a finger shape, a hand position, etc. In this paper, Cheremes composing the KSL is divided and represented by 5 elements: the hand movement orientation(HMO), finger shape(FS), hand orientation(HO), hand position(HP) and number of using hand (HN). Each cheremes is expressed by more various characteristics. For example, The hand movement orientation means orientations which the hand move while the sign language is done and can be expressed by 17orientation components. The finger shape means various shapes which fingers can take and represented by 17 components. The Orientation of hand is expressed by 2 characteristics according to whether we use the palm of the hand or the back. The position of hand means specific regions in body which hand(s) is placed while the sign language is done and divided by 8 regions. Finally, the number of hand means whether use only one hand or both hands and is expressed by 2 characteristics. The proposed method has been tested with KSL words and sentences and the results have shown that they can be expressed completely by the proposed representation method.

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Control of Haptic Hand Controller Using Collision Detection Algorithm (충돌감지 알고리듬을 적용한 햅틱 핸드 컨트롤러의 제어)

  • 손원선;조경래;송재복
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.992-995
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    • 2003
  • A haptic device operated by the user's hand can receive information on position and orientation of the hand and display force and moment generated in the virtual environment to the hand. For realistic haptic display, the detailed information on collision between objects is necessary. In the past, the point-based graphic environment has been used in which the end effector of a haptic device was represented as a point and the interaction of this point with the virtual environment was investigated. In this paper, the shape-based graphic environment is proposed in which the interaction of the shape with the environment is considered to analyze collision or contact more accurately. To this end. the so-called Gilbert-Johnson-Keerthi (GJK) algorithm is adopted to compute collision points and collision instants between two shapes in the 3-D space. The 5- DOF haptic hand controller is used with the GJK algorithm to demonstrate a peg-in-hole operation in the virtual environment in conjunction with a haptic device. It is shown from various experiments that the shape-based representation with the GJK algorithm can provide more realistic haptic display for peg-in-hole operations.

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Dorsal Hand Vein Identification Based on Binary Particle Swarm Optimization

  • Benziane, Sarah Hachemi;Benyettou, Abdelkader
    • Journal of Information Processing Systems
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    • v.13 no.2
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    • pp.268-284
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    • 2017
  • The dorsal hand vein biometric system developed has a main objective and specific targets; to get an electronic signature using a secure signature device. In this paper, we present our signature device with its different aims; respectively: The extraction of the dorsal veins from the images that were acquired through an infrared device. For each identification, we need the representation of the veins in the form of shape descriptors, which are invariant to translation, rotation and scaling; this extracted descriptor vector is the input of the matching step. The optimization decision system settings match the choice of threshold that allows accepting/rejecting a person, and selection of the most relevant descriptors, to minimize both FAR and FRR errors. The final decision for identification based descriptors selected by the PSO hybrid binary give a FAR =0% and FRR=0% as results.

Segmentation of Bacterial Cells Based on a Hybrid Feature Generation and Deep Learning (하이브리드 피처 생성 및 딥 러닝 기반 박테리아 세포의 세분화)

  • Lim, Seon-Ja;Vununu, Caleb;Kwon, Ki-Ryong;Youn, Sung-Dae
    • Journal of Korea Multimedia Society
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    • v.23 no.8
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    • pp.965-976
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    • 2020
  • We present in this work a segmentation method of E. coli bacterial images generated via phase contrast microscopy using a deep learning based hybrid feature generation. Unlike conventional machine learning methods that use the hand-crafted features, we adopt the denoising autoencoder in order to generate a precise and accurate representation of the pixels. We first construct a hybrid vector that combines original image, difference of Gaussians and image gradients. The created hybrid features are then given to a deep autoencoder that learns the pixels' internal dependencies and the cells' shape and boundary information. The latent representations learned by the autoencoder are used as the inputs of a softmax classification layer and the direct outputs from the classifier represent the coarse segmentation mask. Finally, the classifier's outputs are used as prior information for a graph partitioning based fine segmentation. We demonstrate that the proposed hybrid vector representation manages to preserve the global shape and boundary information of the cells, allowing to retrieve the majority of the cellular patterns without the need of any post-processing.

Representation of hand written decimal digits by n sequence of fuzzy sets

  • Moon, Byung-Soo;Hwang, In-Koo
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.2 no.3
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    • pp.237-241
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    • 2002
  • In this paper, we describe how to represent hand witten decimal digits by a sequence of one to five fuzzy sets. Each fuzzy set represents an arc segment of the digit and is a Cartesian product of four fuzzy sets; the first is fur the arc length of the segment, the second is for the arc direction, the third is fur the arc shape, and the fourth is a crisp number indicating whether it has a junction point and if it has an end point of a stroke. We show that an arbitrary pair of these sequences representing two different digits is mutually disjoint. We also show that various forms of a digit written in different styles can be represented by the same sequence of fuzzy sets and hence the deviations due to different writers can be modeled by using these fuzzy sets.

CATHARE simulation results of the natural circulation characterisation test of the PKL test facility

  • Salah, Anis Bousbia
    • Nuclear Engineering and Technology
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    • v.53 no.5
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    • pp.1446-1453
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    • 2021
  • In the past, several experimental investigations aiming at characterizing the natural circulation (NC) behavior in test facilities were carried out. They showed a variety of flow patterns characterized by an inverted U-shape of the NC flow curve versus primary mass inventory. On the other hand, attempts to reproduce such curves using thermal-hydraulic system codes, showed 10-30% differences between the measured and calculated NC mass flow rate. Actually, the used computer codes are generally based upon nodalization using single U-tube representation. Such model may not allow getting accurate simulation of most of the NC phenomena occurring during such tests (like flow redistribution and flow reversal in some SG U-tubes). Simulations based on multi-U-tubes model, showed better agreement with the overall behavior, but remain unable to predict NC phenomena taking place in the steam generator (SG) during the experiment. In the current study, the CATHARE code is considered in order to assess a NC characterization test performed in the four loops PKL facility. For this purpose, four different SG nodalizations including, single and multi-U-tubes, 1D and 3D SG inlet/outlet zones are considered. In general, it is shown that the 1D and 3D models exhibit similar prediction results up to a certain point of the rising part of the inverted U-shape of the NC flow curve. After that, the results bifurcate with, on the one hand, a tendency of the 1D models to over-predict the measured NC mass flow rate and on the other hand, a tendency of the 3D models to under-predict the NC flow rate.

Improved Character-Based Neural Network for POS Tagging on Morphologically Rich Languages

  • Samat Ali;Alim Murat
    • Journal of Information Processing Systems
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    • v.19 no.3
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    • pp.355-369
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    • 2023
  • Since the widespread adoption of deep-learning and related distributed representation, there have been substantial advancements in part-of-speech (POS) tagging for many languages. When training word representations, morphology and shape are typically ignored, as these representations rely primarily on collecting syntactic and semantic aspects of words. However, for tasks like POS tagging, notably in morphologically rich and resource-limited language environments, the intra-word information is essential. In this study, we introduce a deep neural network (DNN) for POS tagging that learns character-level word representations and combines them with general word representations. Using the proposed approach and omitting hand-crafted features, we achieve 90.47%, 80.16%, and 79.32% accuracy on our own dataset for three morphologically rich languages: Uyghur, Uzbek, and Kyrgyz. The experimental results reveal that the presented character-based strategy greatly improves POS tagging performance for several morphologically rich languages (MRL) where character information is significant. Furthermore, when compared to the previously reported state-of-the-art POS tagging results for Turkish on the METU Turkish Treebank dataset, the proposed approach improved on the prior work slightly. As a result, the experimental results indicate that character-based representations outperform word-level representations for MRL performance. Our technique is also robust towards the-out-of-vocabulary issues and performs better on manually edited text.

A Study on Spatial Construction of Tectonic in Russia Constructivism's Sculpture - Focused on the Milan Expo, 2015 Pavilion - (러시아 구성주의 조각의 텍토닉(Tectonic)적 공간 특성 - 밀라노 엑스포(Milan Expo, 2015) 파빌리온 중심으로 -)

  • Kim, Min-A;Lee, Chan
    • Korean Institute of Interior Design Journal
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    • v.24 no.6
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    • pp.107-118
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    • 2015
  • Today, The representation of the modern space is experimented with shape and surface of the de-structural point of view to make architecture and space, in terms of not being able to make defined by single regulation. However, it can correspond to the rapidly changing modern, but it is easy to fade of architecture fundamental meaning. Along with the need for the rise of the construction of fundamental space, should be built a 'tectonic' spatial, which is said to be building of logos. Tectonic, as norms for expressing the fundamental meaning of architecture, as to expression of construction, be unfolded with dualism such as science and art, technology and express, structure and formation, and it was introduced into the architecture through the construction expression of space that was a tectonic discussion of 19c german architects. On the other hand Constructivism which is avant-garde formative movement with Russia revolution, constructed 'sculpture' with the formative principles as tectonic. Tectonic's Formative characteristics can draw a conclusion with of tectonic characteristics of constructivism sculpture, space of logos will be realized through its study. Other hand, The pavilion, as symbol space, can be analyzed by tectonic properties, Pavilion, meaning the space is expressed in a variety of tectonic expression. As tectonic construction, fundamental ideology and symbolization of space is revealed metaphorically and visually.

A Hand Gesture Recognition System using 3D Tracking Volume Restriction Technique (3차원 추적영역 제한 기법을 이용한 손 동작 인식 시스템)

  • Kim, Kyung-Ho;Jung, Da-Un;Lee, Seok-Han;Choi, Jong-Soo
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.6
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    • pp.201-211
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    • 2013
  • In this paper, we propose a hand tracking and gesture recognition system. Our system employs a depth capture device to obtain 3D geometric information of user's bare hand. In particular, we build a flexible tracking volume and restrict the hand tracking area, so that we can avoid diverse problems caused by conventional object detection/tracking systems. The proposed system computes running average of the hand position, and tracking volume is actively adjusted according to the statistical information that is computed on the basis of uncertainty of the user's hand motion in the 3D space. Once the position of user's hand is obtained, then the system attempts to detect stretched fingers to recognize finger gesture of the user's hand. In order to test the proposed framework, we built a NUI system using the proposed technique, and verified that our system presents very stable performance even in the case that multiple objects exist simultaneously in the crowded environment, as well as in the situation that the scene is occluded temporarily. We also verified that our system ensures running speed of 24-30 frames per second throughout the experiments.

A Study on the Interior Design representation-language from image scale of Trend - Focused on 2008~09 international Fair - (이미지 스케일에 따른 트랜드 중심의 실내디자인 표현어휘 연구 - 2008~09년도 국제박람회를 중심으로 -)

  • Sheen, Dong-Kwan;Han, Young-Ho
    • Korean Institute of Interior Design Journal
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    • v.19 no.1
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    • pp.112-120
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    • 2010
  • Generally, Interior design understood as shapes, lines, spaces, tones, quality, and principal. And people research these with a study of formative approach. The six elements of above categories are basis of expansion for the various designs. In this study, the represented design language is extracted by the basic 6 stages and re-divided into classes. This study presented by the Kobayashi-scale image of the current trends in the assignment to examine the cultural, functional, sensory vocabulary, three elements were classified by the assignment about 2008~2009 international fair by trend and design direction for the image. If we look into the categorized format of the design, it reflects mixed culture with emotional approach and shows direction of design constantly. Especially, compared to the year 2008, the design of year 2009 has tendency as an emotional translator regarding the verbal expression. In other words, it becomes more concrete to express the design of emotions for human beings. In addition, design shows detail of its flow with outcomes of past leading trend which was re-created shape. On the other hand, undeveloped cultures such as folk, historical, and unique cultures attract design leaders as it is. This research would make good relationship between designers and customers regarding the newly started international trend of design. Hereby I research with the method to reclassify the image of vocabulary from the image scale extract. It remains as a task to resolve ambiguous, complex and neutral expression for better understanding and definite analysis method to the public.