• Title/Summary/Keyword: graphics term

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Use of High-performance Graphics Processing Units for Power System Demand Forecasting

  • He, Ting;Meng, Ke;Dong, Zhao-Yang;Oh, Yong-Taek;Xu, Yan
    • Journal of Electrical Engineering and Technology
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    • v.5 no.3
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    • pp.363-370
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    • 2010
  • Load forecasting has always been essential to the operation and planning of power systems in deregulated electricity markets. Various methods have been proposed for load forecasting, and the neural network is one of the most widely accepted and used techniques. However, to obtain more accurate results, more information is needed as input variables, resulting in huge computational costs in the learning process. In this paper, to reduce training time in multi-layer perceptron-based short-term load forecasting, a graphics processing unit (GPU)-based computing method is introduced. The proposed approach is tested using the Korea electricity market historical demand data set. Results show that GPU-based computing greatly reduces computational costs.

Discussion on the Concept of Terminology in the Introduction of Virtual Studio (가상스튜디오 도입기의 용어 개념에 관한 논의)

  • Nah, So-Mi
    • Journal of Convergence for Information Technology
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    • v.12 no.1
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    • pp.91-98
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    • 2022
  • Currently, new terms are overflowing with the development of technology from VR, AR, XR to Metaverse. Every time a term is generated in this way, society considers it a new technology and tends to use it enthusiastically, but there is confusion in correctly understanding and utilizing the category of the term. He would like to discuss the virtual studio that played an important role in the development of broadcasting CG (Computer Graphics) technology in the 1990s, and talk about the introduction of new terms in the past and how to use them. Therefore, this paper examines the gap between chaos and upright each time a term is generated based on the time when the virtual studio is introduced, and analyzes the utilization of new technology from the past through the introduction machine manufacturing case. By examining the past technological development processes expressed by remediation, this paper argues that the current situation is not a new technology but an expression of a new term, that is, a phenomenon that appears during the gradual development of technology. It is something to do.

Power Operation Accelerator to speed up lighting in 3D graphics

  • Young-Su Kwon;In-
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.1129-1132
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    • 1998
  • This paper presents a design of special hardware developed for enhancing the floating-point power operations which are actively used at the lighting stage to calculate the specular term in 3D graphics geometry engines. The power operation takes just 4 cycles in our floating-point multiplier while it takes about 100-200 cycles in conventional floating-point units. Although an approximation algorithm is employed in the power operation to reduce the hardware complexity required, the error of power value from the developed floatingpoint multiplier is so minimal that no difference can be found by human eyes.

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CIP method on Triangular Meshes (비격자메쉬에서의 고차오더 대류 방정식 해결방법)

  • Heo, Nam-Bin;Ko, Hyeong-Seok
    • Journal of the Korea Computer Graphics Society
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    • v.15 no.1
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    • pp.1-6
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    • 2009
  • This paper presents a new CIP method for unstructured mesh to reduce the numerical dissipation. To reflect precise physical characteristics, CIP method updates both the physical quantity and the derivative information. The proposed method uses the Finite Volume Method(FVM) to solve the non-advection term of CIP equation. And we performed several experiments to improve the accuracy of third-order interpolation. Our result shows that our algorithm has less numerical dissipation than that of linear advection solver.

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A study on compositions of listed terms in 2011 elementary mathematics curriculum in Korea (우리나라 2011 초등수학 교육과정 등재용어의 조성에 관한 연구)

  • Park, Kyo-Sik;Kwon, Seo-Kil
    • Journal of Educational Research in Mathematics
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    • v.22 no.3
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    • pp.429-444
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    • 2012
  • As one of the trials for a systematic approach to mathematics terms which occupies an important place in teaching and learning mathematics, compositions of listed terms in 2011 elementary mathematics curriculum in Korea are discussed in this study. To this end, listed terms are classified in view of three points and looked for their characteristics, from which implications are found out for elementary mathematics teaching and learning First of all classifications into grade-group and domain-specific terms, then into newly coined terms and terms from everyday life, and then into korean terms and chinese character terms and english terms are attempted. Next, terms with a kernel and terms without a kernel are distinguished, and in this process, term-sets are presented. Finally, object terms, operation terms, relationship terms, measure terms, conditions terms, graphics terms, name terms are classified. Based on these results, the following implications for elementary mathematics teaching and learning are suggested. First, it should be considered that many of the listed terms in 2011 curriculum are newly coined and chinese character terms. Second, the interconnections between terms should be considered. Third, a variety of roles and functions of the terms should be considered.

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Application Of Information Technologies In Network Mass Communication Media

  • Ulianova, Kateryna;Kovalova, Tetiana;Mostipan, Tetiana;Lysyniuk, Maryna;Parfeniuk, Ihor
    • International Journal of Computer Science & Network Security
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    • v.21 no.12
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    • pp.344-348
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    • 2021
  • The article examines one of the most important means of visualization of mass information on the Internet - information graphics in the broadest sense of the term as a visual technology for presenting mass information. The main objectives of the article are to determine the genre-typological features of infographics and basic technological principles; identification of features of creation and use of information graphics in modern network. Certain benefits of online infographic editors include savings in resources and time. They allow the user, who has basic PC skills, to create standardized infographics based on their own data. In addition, the use of online services develops visual thinking, allows you to get an idea of quality criteria and current trends in infographics, as well as to gain initial experience in the visual presentation of data.

A Conservative USCIP Simulation Method for Shallow Water (물 표면 시뮬레이션을 위한 보존적 USCIP법)

  • Jeon, Sejong;Song, Oh-young
    • Journal of the Korea Computer Graphics Society
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    • v.25 no.5
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    • pp.21-30
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    • 2019
  • We propose a physical simulation method based on the shallow water equation(SWE) to represent water surface effectively. In this paper, the water which can be represented has a much larger width compared to the depth does not have a large vertical direction flow. In order to calculate the water flow efficiently, we start with the shallow water equation as the governing equation, which is a simplified version of the Navier-Stokes equation. In order to numerically calculate the advection term of the SWE, we introduce a new conservtive USCIP(CUSCIP) method which improves the Constrained Interpolation Profile (CIP) method to preserve the physical quantity while increasing the numerical accuracy. The proposed method is based on Kim et. al.'s Unsplit Semi-lagrangian CIP[9], and calculates advection term with additional constraints on term that consider integral values. The experimental results show that the CUSCIP method is robust to the loss of physical quantity due to numerical dissipation, which improves wave detail and persistence.

VR Worlds on the Web - Another Culture in Cyberspace (웹에서의 3차원 가상현실 세계 - 사이버스페이스의 새로운 문화)

  • Yoon, So-Yeon
    • Proceedings of the Korea Society of Design Studies Conference
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    • 1999.10a
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    • pp.44-45
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    • 1999
  • The term ′multimedia′ has been one of the most pervasively used terms for the last a few years. Dyrli and Kinnaman(1995) define multimedia as "the seamless digital integration of text, graphics, animation, audio, still image, and motion video in a way that provides individual users with high levels of control and interaction".(omitted)

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Implementation of Neural Networks using GPU (GPU를 이용한 신경망 구현)

  • Oh Kyoung-su;Jung Keechul
    • The KIPS Transactions:PartB
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    • v.11B no.6
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    • pp.735-742
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    • 2004
  • We present a new use of common graphics hardware to perform a faster artificial neural network. And we examine the use of GPU enhances the time performance of the image processing system using neural network, In the case of parallel computation of multiple input sets, the vector-matrix products become matrix-matrix multiplications. As a result, we can fully utilize the parallelism of GPU. Sigmoid operation and bias term addition are also implemented using pixel shader on GPU. Our preliminary result shows a performance enhancement of about thirty times faster using ATI RADEON 9800 XT board.

Environmental Graphic Design in Medical Facility - Wayfinding Design For Wonkwang University Hospital - (의료시설 환경 그래픽디자인 - 원광대학교병원 길 찾기 디자인 -)

  • Kim, Joo-Mi
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2007.05a
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    • pp.71-72
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    • 2007
  • In this study and design, I explore the visual communication design process related to wayfinding in Wonkwang University Hospital in Iksan City. The purpose for designing an integrated is to graphically communicate the complex information. I have designed a graphic information system combining graphic elements such as typography, color, image and text layout, and graphic image to present interpretive and communicative processes. As a result of designing, the wayfinding is s term used to describe the program of applying environmental graphics and or architectural sign systems. In other words, wayfinding is the art of helping people find their way by utilizing visual communications such as signs, directories, landmarks, edges, paths and so on. Wayfinding can also be explained as the ability to know where one is in space and how to find one's way through space. Wayfinding design then becomes a systematic arrangement of the variables that allows patients and visitors to successfully find their desired destinations, especially in a hospital.

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