• Title/Summary/Keyword: graph structure

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Interactive Design System for Automatic Generation of Procedural Patterns (절차적 패턴의 자동 생성을 위한 인터랙티브 디자인 시스템)

  • 강재구;황용호;홍현기
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.10
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    • pp.603-609
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    • 2004
  • Procedural texture has many advantages that its representation is extremely compact and unfixed in resolution. However, it can be difficult for an end-user having no programming skill to build and debug. This paper presents a new interactive design system for procedural texture generation. The user's interactive design process based on multi-layer operations is represented with a graph structure, which consists of the data node, the operation and the output. Since our system generates automatically a shading language, a user who is not acquainted with implicit concepts can make procedural texturing by using an intuitive and flexible interface. Simulation results showed that the proposed method can make a variety of texture patterns efficiently.

The Simplification of Web Sites Representation with the EMFG (EMFG를 이용한 웹사이트 표현의 간략화)

  • Yeo Jeong Mo;An Jeong Suk
    • The KIPS Transactions:PartD
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    • v.12D no.2 s.98
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    • pp.327-334
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    • 2005
  • The representation of Web Sites with EMFG(Extended Mark Flow Graph) is studied as a new method that represents the complicated Web Sites structure. The Web Sites usually have the number of iteration structures. The representation of these Web Sites with EMFG is too complicated, and so we can not understand the structure of these Web Sites sometimes. Therefore, in this paper, we classify these iteration structures when express Web Sites by EMFG as serial iteration structures and parallel iteration structures and propose the method that can simplify these iteration structures. Then we can reduce number of boxes, arcs, and transitions, and efficiently design and manage Web Sites by using this method.

A graph-based method for fitting planar B-spline curves with intersections

  • Bon, Pengbo;Luo, Gongning;Wang, Kuanquan
    • Journal of Computational Design and Engineering
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    • v.3 no.1
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    • pp.14-23
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    • 2016
  • The problem of fitting B-spline curves to planar point clouds is studied in this paper. A novel method is proposed to deal with the most challenging case where multiple intersecting curves or curves with self-intersection are necessary for shape representation. A method based on Delauney Triangulation of data points is developed to identify connected components which is also capable of removing outliers. A skeleton representation is utilized to represent the topological structure which is further used to create a weighted graph for deciding the merging of curve segments. Different to existing approaches which utilize local shape information near intersections, our method considers shape characteristics of curve segments in a larger scope and is thus capable of giving more satisfactory results. By fitting each group of data points with a B-spline curve, we solve the problems of curve structure reconstruction from point clouds, as well as the vectorization of simple line drawing images by drawing lines reconstruction.

ShEx Schema Generator for RDF Graphs Created by Direct Mapping

  • Choi, Ji-Woong
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.10
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    • pp.33-43
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    • 2018
  • In this paper, we propose a method to automatically generate the description of an RDF graph structure. The description is expressed in Shape Expression Language (ShEx), which is developed by W3C and provides the syntax for describing the structure of RDF data. The RDF graphs to which this method can be applied are limited to those generated by the direct mapping, which is an algorithm for transforming relational data into RDF by W3C. A relational database consists of its schema including integrity constraints and its instance data. While the instance data can have been published in RDF by some standard methods such as the direct mapping, the translation of the schema has been missing so far. Unlike the users on relational databases, the ones on RDF datasets were forced to write repeated vague SPARQL queries over the datasets to acquire the exact results. This is because the schema for RDF data has not been provided to the users. The ShEx documents generated by our method can be referred as the schema on writing SPARQL queries. They also can validate data on RDF graph update operations with ShEx validators. In other words, they can work as the integrity constraints in relational databases.

An Optimization of Representation of Boolean Functions Using OPKFDD (OPKFDD를 이용한 불리안 함수 표현의 최적화)

  • Jung, Mi-Gyoung;Lee, Hyuck;Lee, Guee-Sang
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.3
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    • pp.781-791
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    • 1999
  • DD(Decision Diagrams) is an efficient operational data structure for an optimal expression of boolean functions. In a graph-based synthesis using DD, the goal of optimization decreases representation space for boolean functions. This paper represents boolean functions using OPKFDD(Ordered Pseudo-Kronecker Functional Decision Diagrams) for a graph-based synthesis and is based on the number of nodes as the criterion of DD size. For a property of OPKFDD that is able to select one of different decomposition types for each node, OPKFDD is variable in its size by the decomposition types selection of each node and input variable order. This paper proposes a method for generating OPKFDD efficiently from the current BDD(Binary Decision Diagram) Data structure and an algorithm for minimizing one. In the multiple output functions, the relations of each function affect the number of nodes of OPKFDD. Therefore this paper proposes a method to decide the input variable order considering the above cases. Experimental results of comparing with the current representation methods and the reordering methods for deciding input variable order are shown.

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Rotor dynamic analysis of a tidal turbine considering fluid-structure interaction under shear flow and waves

  • Lass, Andre;Schilling, Matti;Kumar, Jitendra;Wurm, Frank-Hendrik
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.11 no.1
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    • pp.154-164
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    • 2019
  • A rotor dynamic analysis is mandatory for stability and design optimization of submerged propellers and turbines. An accurate simulation requires a proper consideration of fluid-induced reaction forces. This paper presents a bi-directional coupling of a bond graph method solver and an unsteady vortex lattice method solver where the former is used to model the rotor dynamics of the power train and the latter is used to predict transient hydrodynamic forces. Due to solver coupling, determination of hydrodynamic coefficients is obsolete and added mass effects are considered automatically. Additionally, power grid and structural faults like grid fluctuations, eccentricity or failure could be investigated using the same model. In this research work a fast, time resolved dynamic simulation of the complete power train is conducted. As an example, the rotor dynamics of a tidal stream turbine is investigated under two inflow conditions: I - shear flow, II - shear flow + water waves.

Privacy measurement method using a graph structure on online social networks

  • Li, XueFeng;Zhao, Chensu;Tian, Keke
    • ETRI Journal
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    • v.43 no.5
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    • pp.812-824
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    • 2021
  • Recently, with an increase in Internet usage, users of online social networks (OSNs) have increased. Consequently, privacy leakage has become more serious. However, few studies have investigated the difference between privacy and actual behaviors. In particular, users' desire to change their privacy status is not supported by their privacy literacy. Presenting an accurate measurement of users' privacy status can cultivate the privacy literacy of users. However, the highly interactive nature of interpersonal communication on OSNs has promoted privacy to be viewed as a communal issue. As a large number of redundant users on social networks are unrelated to the user's privacy, existing algorithms are no longer applicable. To solve this problem, we propose a structural similarity measurement method suitable for the characteristics of social networks. The proposed method excludes redundant users and combines the attribute information to measure the privacy status of users. Using this approach, users can intuitively recognize their privacy status on OSNs. Experiments using real data show that our method can effectively and accurately help users improve their privacy disclosures.

Implementation of MAPF-based Fleet Management System (다중에이전트 경로탐색(MAPF) 기반의 실내배송로봇 군집제어 구현)

  • Shin, Dongcheol;Moon, Hyeongil;Kang, Sungkyu;Lee, Seungwon;Yang, Hyunseok;Park, Chanwook;Nam, Moonsik;Jung, Kilsu;Kim, Youngjae
    • The Journal of Korea Robotics Society
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    • v.17 no.4
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    • pp.407-416
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    • 2022
  • Multiple AMRs have been proved to be effective in improving warehouse productivity by eliminating workers' wasteful walking time. Although Multi-agent Path Finding (MAPF)-based solution is an optimal approach for this task, its deployment in practice is challenging mainly due to its imperfect plan-execution capabilities and insufficient computing resources for high-density environments. In this paper, we present a MAPF-based fleet management system architecture that robustly manages multiple robots by re-computing their paths whenever it is necessary. To achieve this, we defined four events that trigger our MAPF solver framework to generate new paths. These paths are then delivered to each AMR through ROS2 message topic. We also optimized a graph structure that effectively captures spatial information of the warehouse. By using this graph structure we can reduce computational burden while keeping its rescheduling functionality. With proposed MAPF-based fleet management system, we can control AMRs without collision or deadlock. We applied our fleet management system to the real logistics warehouse with 10 AMRs and observed that it works without a problem. We also present the usage statistic of adopting AMRs with proposed fleet management system to the warehouse. We show that it is useful over 25% of daily working time.

Pre-visualization of Interaction on Game Character's Quest Play : Towards of Narrative Structure (내러티브 구조 관점에서 본 게임 캐릭터의 퀘스트 플레이에 대한 인터랙션 사전 시각화)

  • Kim, Mi-Jin;Woo, Kim-Sang
    • Journal of Korea Game Society
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    • v.11 no.2
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    • pp.3-11
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    • 2011
  • A game designer is the initial design of the quest based on narrative. It is important that to predict game character of play experience to establish these static content. This paper deal with player's affective interaction distinguishing among game characters are perform quest-play based on their characteristic status. To achieve this, First of all, previous studies regarding pre-visualization of narrative structure for other visual media are reviewed. Secondly, it is specified that quest-play experience and player's cognitive behavior. At last, these features of status by character were pre-visualized with QUG(Quest Unit Graph), which could be represented differences in precess of quest-play through analysis on world of warcarft game. Previous research is about of numerical balance in terms of character's achievement, whereas this study is meaningful that is proposed that visual model of quest-play interaction focused on narrative structure to predict game designer's architecture of quest experience.

Analysis of Guidance Laws for Impact Angle Control Mission of Cooperative Missiles Based on Communication Structure (협업 유도탄 간 상대 충돌 각 제어 임무에서 통신 구조에 따른 유도기법의 영향 분석)

  • Hyosang Ko;Danil Lee;Myunghwa Lee;Hanlim Choi
    • Journal of Aerospace System Engineering
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    • v.18 no.2
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    • pp.1-11
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    • 2024
  • This paper applies a relative impact angle control guidance law to a communication-based multi-missile network system with uncertainties and disturbances. The multi-missile network system is represented as a transitive reduction directed acyclic graph. Furthermore, this paper introduces both centralized and decentralized guidance laws based on the graph's structure. The relationship between these guidance laws is analyzed by comparing them based on the communication structure and the presence of system noise. To analyze the effects of decentralized optimal cooperative guidance law, this paper assumes uncertainty in missile dynamics and predicted impact point information for the relative impact angle control mission. Monte Carlo simulations are conducted for various mission environments to analyze the impact of communication and its structure on the system.