• Title/Summary/Keyword: goal programming

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The Research of Layout Optimization for LNG Liquefaction Plant to Save the Capital Expenditures (LNG 액화 플랜트 배치 최적화를 통한 투자비 절감에 관한 연구)

  • Yang, Jin Seok;Lee, Chang Jun
    • Korean Chemical Engineering Research
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    • v.57 no.1
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    • pp.51-57
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    • 2019
  • A plant layout problem has a large impact on the overall construction cost of a plant. When determining a plant layout, various constraints associating with safety, environment, sufficient maintenance area, passages for workers, etc have to be considered together. In general plant layout problems, the main goal is to minimize the length of piping connecting equipments as satisfying various constraints. Since the process may suffer from the heat and friction loss, the piping length between equipments should be shorter. This problem can be represented by the mathematical formulation and the optimal solutions can be investigated by an optimization solver. General researches have overlooked many constraints such as maintenance spaces and safety distances between equipments. And, previous researches have tested benchmark processes. What the lack of general researches is that there is no realistic comparison. In this study, the plant layout of a real industrial C3MR (Propane precooling Mixed Refrigerant) process is studied. A MILP (Mixed Integer Linear Programming) including various constraints is developed. To avoid the violation of constraints, penalty functions are introduced. However, conventional optimization solvers handling the derivatives of an objective functions can not solve this problem due to the complexities of equations. Therefore, the PSO (Particle Swarm Optimization), which investigate an optimal solutions without differential equations, is selected to solve this problem. The results show that a proposed method contributes to saving the capital expenditures.

A Study on the Preventive Education for Adolescents′s Problems in Home Economic Education (II) - Adolescents′Culture Analyzed with Newspaper Articles Concerning Adolescents - (가정과 교육에서의 청소년문제 예방교육을 위한 기초 연구 (II) -청소년관련 신문기사분석을 통해 본 청소년 문화 -)

  • 배영미
    • Journal of Korean Home Economics Education Association
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    • v.10 no.2
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    • pp.131-144
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    • 1998
  • The lack of characteristical understanding of the Home Economics Education will have difficulty in achieving the goal of the Home Economics Education. To allow the Home Economics Education class in school contribute toward the enhancement of the quality of life, it is inevitable to reinforce the recognition of the importance and necessity of the Home Economics Education and to newly propose a directional guidance forward the coming 21st century. The purpose of this study was to provide basic data for planners of the future Home Economics Education by surveying research administrators in charge of programming the overall school curriculum. This study was conducted under the following procedure to have the outcome as follows ; 1. Answers from respondents of age over 50 or careers over 16 years tended to grasp the goal of Home Economics Education in relation to the enhancement of quality of life rather than to the accumulation of knowledge, skill or capacity. 2. Of all the surveyed, 9.64% regarded Home Economics Education as an essential part of school education and the positive ratio was higher with younger respondents. 3. To the question asking if the high school Home Economics Education could have influence on one's capacity, 97.2% of the answerers said yes. The respondents with career under 15 year showed 100% of positive agreement in this matter and of age under 40 marked much higher ratio of 98.84% than the elders. 4. The overall recognition of the necessity for separate sections in Home Economics Education programmed in accordance with the 6th Revision of High School Curriculum displayed a considerably high ratio, with a little differences among age and job groups. The purpose of this study is to analyze and understand adolescents'culture, thereby to provide fundamental information for Preventive Education for Adolescents'Problems in Home Economic Education. 745 articles collected in computer communication service were used for the analysis. The data were analyzed by frequency and percentage using the SPSS/PC+computer program. The most important results of this study were as follows ; 1) Concerning 'Adolescent's Problems's, problems such as violence, homicide and robbery were treated with the greatest frequency. It was also analyzed that the older generations are highly inclined to understand adolescents'culture as a negative one, for example, 'delinquency'or 'immaturity'. 2) Although the area of 'Adolescents'Education'was treated most frequently reflecting the high educational concern in our society, the significant part of those articles were on wrongful educational administration. As much as 70.6% of the articles analyzed were on 'Education'and 'Problems'. Thereby it may be concluded that the other areas such as health, activities, worries, values and harmful environments ere treated respectively as only a 'subculture'or'fragmentary culture'. The articles containing correlations and interactions among them and certain alternative proposals were very rare. 3) The areas such as 'Worries and Counselling'and 'Health'were occupying only a small portion of the articles. The articles which were treating the practical worries and their resolutions were even rarer. 4) 'Values'of the adolescents tended to be viewed by the older generations very negatively. It was also found that the older generations gave the tendency to see the 'consumption culture'of the adolescents as a kind of 'counter culture'or'subculture'.

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Generating Pylogenetic Tree of Homogeneous Source Code in a Plagiarism Detection System

  • Ji, Jeong-Hoon;Park, Su-Hyun;Woo, Gyun;Cho, Hwan-Gue
    • International Journal of Control, Automation, and Systems
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    • v.6 no.6
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    • pp.809-817
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    • 2008
  • Program plagiarism is widespread due to intelligent software and the global Internet environment. Consequently the detection of plagiarized source code and software is becoming important especially in academic field. Though numerous studies have been reported for detecting plagiarized pairs of codes, we cannot find any profound work on understanding the underlying mechanisms of plagiarism. In this paper, we study the evolutionary process of source codes regarding that the plagiarism procedure can be considered as evolutionary steps of source codes. The final goal of our paper is to reconstruct a tree depicting the evolution process in the source code. To this end, we extend the well-known bioinformatics approach, a local alignment approach, to detect a region of similar code with an adaptive scoring matrix. The asymmetric code similarity based on the local alignment can be considered as one of the main contribution of this paper. The phylogenetic tree or evolution tree of source codes can be reconstructed using this asymmetric measure. To show the effectiveness and efficiency of the phylogeny construction algorithm, we conducted experiments with more than 100 real source codes which were obtained from East-Asia ICPC(International Collegiate Programming Contest). Our experiments showed that the proposed algorithm is quite successful in reconstructing the evolutionary direction, which enables us to identify plagiarized codes more accurately and reliably. Also, the phylogeny construction algorithm is successfully implemented on top of the plagiarism detection system of an automatic program evaluation system.

Analysis about the Initial Process of Learning Transfer in Computational Thinking Education (Computational Thinking 교육에서 나타난 초기 학습전이에 대한 분석)

  • Kim, Soohwan
    • The Journal of Korean Association of Computer Education
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    • v.20 no.6
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    • pp.61-69
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    • 2017
  • The Goal of SW education is to improve computational thinking. Especially, non computer majors need to apply computational thinking to their problem solving in their fields after computational thinking class. In this paper, we verified what factors affect the improvement of computational thinking through mixed research method after teaching computational thinking to non major students. Also, we analysed the characteristics of initial learning transfer of computational thinking, and establish the reason about he validity and justification for non major in SW education. The result shows learning satisfaction, learning transfer motivation, and self-CT efficacy affect the perception about improvement of computational thinking. Also, we found that there is application of computational thinking was coming up with problem solving process because the initial learning transfer process of computational thinking has characteristics about concepts and practices of it in programming steps. The effectiveness and learning transfer process of computational thinking for non majors will give the validity and justification to teach SW education for all students.

Selection of Optimal Machinery Systems by the Sizes of the Mechanized Farming Group (기계화(機械化) 영농단(營農團)의 규모별 적정기종(適正機種) 선정 연구)

  • Chang, D.I.;Kim, S.R.;Jung, D.H.
    • Journal of Biosystems Engineering
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    • v.15 no.3
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    • pp.244-256
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    • 1990
  • This study was conducted to select the optimal machinery systems for the Mechanized Farming Groups (MFG) by their sizes. In order to achieve the objective, a survey and systems analysis were taken for 50 MFG of Chungnam province. Then a mathematical model was developed. Based on it, a computer program (MFSDINGP) was developed by the Iterative Nonlinear Goal Programming (INGP) and Hooke & Jeeves pattern search algorithm. Using MFSDINGP, optimal machinery systems were selected and presented with annual costs of machinery for the sizes of 5-40 ha of MFG.

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A Case of IT Confusion Education: Simulation for Furniture Placement based on Virtual Reality (IT융합교육 사례: 가상현실에 기반한 가구배치 시뮬레이션)

  • Song, Eun-Jee
    • Journal of Practical Engineering Education
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    • v.7 no.1
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    • pp.25-30
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    • 2015
  • Virtual reality is a combination of various studies, such as programming, simulation, and computer graphics. This type of new cultural paradigm requires novel concept of contents development and information exchange. This research uses 3D virtual reality technology in new equipment called I-Bench Mobile which let user to interact with the equipment for completing furniture disposition task. The simulation is manufactured in 3D with application of physics, and the ultimate goal of it is to increase customers' satisfaction by allowing them to enjoy snap shot function for arranging furniture at exact desired place. This research requires not only coding techniques but also educating process in both engineering and art, such as computer science, media art design, and visual communication; therefore, the development of software by facilitating Virtual/Augmented Reality technology in this research is a good example of fusion IT technique education.

Knowledge-Based Loading/Discharging Monitoring System for a Crude Oil lanker (지식기반 유조선 안전 적ㆍ양하 모니터링 시스템)

  • Lee Kyung Ho;Park Jin Hyung;Lee Hee Yong;Seo Sang Hyun;Kwon Byung Kon
    • Journal of the Korean Society for Marine Environment & Energy
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    • v.4 no.4
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    • pp.61-69
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    • 2001
  • Recently, according to the rapid development of computer and electronic technology, most crude oil carriers adopt automated cargo handling system. But an excessive automation makes system so complicate that it could increase the Possibility of accidents due to human error. Although a cargo handling process is done by an expert, the potential of accidents by human factor lies through the whole cargo handling procedure and the current automated system lacks of the functionality to prevent a mis-operation and diagnose the abnormal status of the system. Because the oil concerned accident could be almost a disaster, the primary goal of system development should not be a fully automated system but be a perfectly safe system. This paper deals with the analysis and design of an expert system which can provide mariner with the operational guidance and the facility of crisis management by monitoring system's abnormal condition and human's mis-operation.

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Building Light Weight CORBA Based Middleware for the CAN Bus Systems

  • Hong, Seongsoo
    • Transactions on Control, Automation and Systems Engineering
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    • v.3 no.3
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    • pp.181-189
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    • 2001
  • The software components of embedded control systems get extremely complex as they are designed into distributed systems get extremely complex as they are designed into distributed systems consisting of a large number of inexpensive microcontrollers interconnected by low-bandwidth real-time networks such as the controller area network (CAN). While recently emerging middleware technologies such as CORBA and DCOM address the complexity of distributed programming, they cannot be directly applied to distributed control system design due to their excessive resource demand and inadequate communication models. In this paper, we propose a CORBA-based middleware design for CAN-based distributed embedded control systems. Our design goal is to minimize its resource need and make it support group communication without losing the IDL (interface definition language) level compliance to the OMG standards. To achieve this, we develop a transport protocol on the CAN and a group communication scheme based on the well-known publisher/subscriber model. The protocol effectively realizes subject-based addressing and supports anonymous publisher/subscriber communication. We also customize the method invocation and message passing protocol, referred to as the general inter-ORB protocol (GIOP), of CORBA so that CORBA method invocations are efficiently serviced on a low-bandwidth network such as the CAN. This customization includes packed data encoding and variable-length integer encoding for compact representation of IDL data types. We have implemented our CORBA-based middleware on the mArx real-time operating system we have developed at Seoul National University. Our experiments clearly demonstrate that it is feasible to use CORBA in developing distributed embedded control systems possessing severe resource limitations. Our design clearly demonstrates that it is feasible to use a CORBA-based middleware in developing distributed embedded systems on real-time networks possessing severe resource limitations.

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A Study on Learner's Recognition of Computational Thinking Education Model Using EXCEL VBA (EXCEL VBA를 이용한 컴퓨팅 사고력 교육 모델에 대한 학습자의 인식 연구)

  • Park, Youn-Soo;Lee, Minjeong
    • The Journal of Korean Association of Computer Education
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    • v.23 no.2
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    • pp.41-51
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    • 2020
  • The goal of this study is to test the hypothesis that the practicality of EXCEL VBA will be beneficial for SW education for SW non-majors. To this end, we planned the education for non-majors using the EXCEL VBA and conducted 15 weeks of education. According to a follow-up survey conducted after the 15-week education period, 72.21% of the survey respondents said EXCEL was practical. Also, learners who were aware of the necessity of SW education and the importance of SW competence recognized that the computational thinking education using EXCEL VBA had a positive effect on the improvement of computer-related knowledge and experience. Also, learners recognized that learning with EXCEL was easy, while learning with VBA was difficult. The learning process using VBA needs to be composed of project-oriented educational contents that can give a sense of achievement to learners rather than programming-oriented education. And continuous research on project-based learning is needed.

A Dynamic Path Computation Database Model in Mobile LBS System (모바일 LBS 시스템에서 동적 경로 계산 데이터베이스 모델)

  • Joo, Yong-Jin
    • Spatial Information Research
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    • v.19 no.3
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    • pp.43-52
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    • 2011
  • Recently, interest in location-based service (LBS) which utilizes a DBMS in mobile system environment has been increasing, and it is expected to overcome the existing file-based system's limitation in advanced in-vehicle system by utilizing DBMS's advantages such as efficient storage, transaction management, modelling and spatial queries etc. In particular, the road network data corresponds to the most essential domain in a route planning system, which needs efficient management and maintenance. Accordingly, this study aims to develop an efficient graph-based geodata model for topological network data and to support dynamic path computation algorithm based on heuristic approach in mobile LBS system. To achieve this goal, we design a data model for supporting the hierarchy of network, and implement a path planning system to evaluate its performance in mobile LBS system. Last but not least, we find out that the designed path computation algorithm with hierarchical graph model reduced the number of nodes used for finding and improved the efficiency of memory.