• Title/Summary/Keyword: functions of music

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Analysis of Mobile Search Functions of Korean Search Portals (검색 포털들의 모바일 검색 기능 분석)

  • Park, So-Yeon
    • Journal of the Korean Society for information Management
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    • v.29 no.1
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    • pp.175-190
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    • 2012
  • This study aims to investigate the current status of mobile search functions of Korean search portals, namely Google Korea, Naver, Nate, Daum, and Yahoo Korea. This study focuses on unique mobile search functionalities, such as voice search, music search, code search, and visual/ object search. In particular, this study analyzed characteristics of these search functions and evaluated their performances based on the accuracy and the speed of recognition. The results of this study show that both Naver and Daum support various mobile searching functions, whereas Google only supports voice search. Nate and Yahoo do not offer any unique function. The results of this study can be applied to the portal's effective development of mobile search functionalities.

Development of Performance Uniform for Korean Classical Music Band (국악 연주단복 개발을 위한 연구)

  • Kim, Yeo Kyung;Kim, Jeong Min;Hong, Na Young
    • Journal of the Korean Society of Costume
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    • v.64 no.6
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    • pp.148-160
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    • 2014
  • This study proposed the design development of performance uniform for Korean classical music. To do this, we considered the state of the performance uniform of the Korean Classical Music Band through photographic data. The research targeted the performers in Korean Classical Music Band, and conducted a survey for the preference of type, pattern, decoration, color and fabric materials. Based on the results, we extracted the design of performance uniform, which is suitable for the environment of Korean classical music performance and meets the substantial requirements of performers. The performance uniform that the current national or public Korean classical music bands are using, has two types: Western clothing and Hanbok. The attire is influenced by the genre of the music that they are playing because one of its main functions is to deliver the music to audience effectively. In addition, there are some differences in the uniform based on the gender, but no division in the design of clothing according to music instruments. However, the result of the survey show that there was no difference in preference by gender, but there was some difference according to the division of music instruments. On this study, we reflected this result in the design, and proposed the design of an convenient outer garment for everyone to wear in the music performance band.

Music Emotion Classification Based On Three-Level Structure (3 레벨 구조 기반의 음악 무드분류)

  • Kim, Hyoung-Gook;Jeong, Jin-Guk
    • The Journal of the Acoustical Society of Korea
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    • v.26 no.2E
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    • pp.56-62
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    • 2007
  • This paper presents the automatic music emotion classification on acoustic data. A three-level structure is developed. The low-level extracts the timbre and rhythm features. The middle-level estimates the indication functions that represent the emotion probability of a single analysis unit. The high-level predicts the emotion result based on the indication function values. Experiments are carried out on 695 homogeneous music pieces labeled with four emotions, including pleasant, calm, sad, and excited. Three machine learning methods, GMM, MLP, and SVM, are compared on the high-level. The best result of 90.16% is obtained by MLP method.

Designing the Participatory Archive Portal for Classical Music Performance Information in Korea (국내 클래식 음악 공연 정보의 참여형 아카이브 포털 기능 설계)

  • Jang, Jaewoo;Rieh, Hae-young;Lee, Seung Whi;Kim, Intaek;Baek, Dae Won
    • Journal of the Korean Society for information Management
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    • v.36 no.2
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    • pp.223-254
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    • 2019
  • The research on the archiving performing arts has recently been conducted on various aspects in Korea, but there has been no research or attempts to build a digital archive that can systematically identify the information on classical music performances in one place and get the past performance information. In this study, we proposed a participatory archive portal for providing, preserving and servicing information on all classical music performances, and tried to design the functions based on the requirements of the performance archive portal identified in previous research. We identified and proposed functional requirements of the portal, reorganized the characteristics of classical music performance information, and designed metadata elements. Then we presented the design and implementation direction of search and facet navigation, as well as user participation and communication functions. Lastly, we developed a prototype that implemented the requirements of the interface.

The Analysis of Equaizer for Improving Sound Quality of Samrtphones (스마트폰의 음질 향상을 위한 Equalizer 분석)

  • Lee, Myung-hwan;Ryu, Chang-su
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.190-193
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    • 2013
  • Before Smartphone releases, playing music form previous cellphone is very limited, so we need mp3 player instead. However, when Smartphone releases, a function of playing multimedia became one of the important things in Samrtphone including all functions of mp3 player. Even though it is easier to use since you can play music and multimedia in one device, it still has problem issues on the sound quality. This thesis will discuss about functions of EQ from Smartphone music players. After that, we will to achieve high fidelity sound through balance adjustment of Right Mark Audio Analyzer program.

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Music Industry Using Blockchain Technology: Trends and Future Prospects (블록체인 시스템을 활용한 음악 산업 동향 분석 및 미래가치 전망)

  • Koh, Yunhwa
    • Journal of Broadcast Engineering
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    • v.23 no.5
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    • pp.701-713
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    • 2018
  • The purpose of this paper is to analyze the changes of the digital music platforms and digital profit distribution issues which are considered to be the most important part of the application to the Global music industry based on the block chain system. This attempt is not to reveal the success of the block chain and the value judgment in the societies that will come in the future. How to apply the original function of the block chain in the field of the music industry, which has changed a lot in the digital era, this paper focused on what we need to work on. First, I will briefly review the structure and major functions of the block chain system and the crypto-currency, and examine the link between the blockchain and the music industry. In addition, I will focus on some overseas' cases that are actually applied, and examine the possibility of applying them in the domestic music industry. Through this, I expect that this article will become a cornerstone for discussing the development direction of the music industry, especially the Korean music industry, which is constantly changing due to the technological advancement process.

A Guideline of Music Festival Experience Through Mobile Application (대형 음악 페스티벌 경험 향상을 위한 모바일 애플리케이션 디자인 가이드라인)

  • Chu, Eun Sun;Choe, Jong Hoon
    • The Journal of the Korea Contents Association
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    • v.15 no.10
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    • pp.26-36
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    • 2015
  • Recently, demands for leisure and performing arts are increasing. In perspective of enjoying culture away from every day life, interests for music festival are also growing. Music festival industry has been grown rapidly since the mid 2000s and it has become popular culture especially for younger generation. As music festival culture becomes popular, music festival becomes bigger and a number of participants are rising continuously. However, some services which music festivals provide are not interactive. So, it makes difficult users to feel festival experience and to satisfy. Although some festivals are trying to deal with things through mobile applications, those in the market showed weaknesses. Therefore, this study aims to suggest some improvements for music festival application through user research. As the result of user study, improvements and functions of music festival application were deducted.

An Automatic Rhythm and Melody Composition System Considering User Parameters and Chord Progression Based on a Genetic Algorithm (유전알고리즘 기반의 사용자 파라미터 설정과 코드 진행을 고려한 리듬과 멜로디 자동 작곡 시스템)

  • Jeong, Jaehun;Ahn, Chang Wook
    • Journal of KIISE
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    • v.43 no.2
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    • pp.204-211
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    • 2016
  • In this paper, we propose an automatic melody composition system that can generate a sophisticated melody by adding non-harmony tone in the given chord progression. An overall procedure consists of two steps, which are the rhythm generation and melody generation parts. In the rhythm generation part, we designed new fitness functions for rhythm that can be controlled by a user setting parameters. In the melody generation part, we designed new fitness functions for melody based on harmony theory. We also designed evolutionary operators that are conducted by considering a musical context to improve computational efficiency. In the experiments, we compared four metaheuristics to optimize the rhythm fitness functions: Simple Genetic Algorithm (SGA), Elitism Genetic Algorithm (EGA), Differential Evolution (DE), and Particle Swarm Optimization (PSO). Furthermore, we compared proposed genetic algorithm for melody with the four algorithms for verifying performance. In addition, composition results are introduced and analyzed with respect to musical correctness.

A Study on the Usability of Graphic User Interface by the User Behavior in a Mobile Music Streaming App (모바일 음악 스트리밍앱의 사용자 행태에 따른 GUI 사용성 연구)

  • Park, Il Kwun
    • Design Convergence Study
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    • v.14 no.2
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    • pp.151-168
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    • 2015
  • As the market of music download stores moved into the mobile epoch the market was growing explosively. Recently, the digital music market tends to move from the mp3 download market to streaming service and the users can use the service on their mobile devices without reference to any inconvenient download and limited storage capacity. It was found that they mainly use the recommendation music playlist, instant player, main player and sharing of the functions of the streaming service from the user behavior research. This is noticeable features that set apart from the mp3 download service. However, the interface design of the streaming app followed the previous service and it needs the optimization of its UI design. In this study, the usability of high ranked three mobile streaming apps was evaluated. The result of the test was that Naver music and Bugs had high scores overall in four sections of the streaming service features. On the other hand, the Melon had primarily high score in color application on the service. The aim of this study is to suggest the direction of the UI design of music streaming service through the understanding of essence of streaming service and evaluation the usability test.

Implementation of Music Broadcasting Service System in the Shopping Center Using Text-To-Speech Technology (TTS를 이용한 매장 음악 방송 서비스 시스템 구현)

  • Chang, Moon-Soo;Kang, Sun-Mee
    • Speech Sciences
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    • v.14 no.4
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    • pp.169-178
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    • 2007
  • This thesis describes the development of a service system for small-sized shops which support not only music broadcasting, but editing and generating voice announcement using the TTS(Text-To-Speech) technology. The system has been developed based on web environments with an easy access whenever and wherever it is needed. The system is able to control the sound using silverlight media player based on the ASP .NET 2.0 technology without any additional application software. Use of the Ajax control allows for multiple users to get the maximum load when needed. TTS is built in the server side so that the service can be provided without user's computer. Due to convenience and usefulness of the system, the business sector can provide better service to many shops. Further additional functions such as statistical analysis will undoubtedly help shop management provide desirable services.

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