• 제목/요약/키워드: figure painting

검색결과 71건 처리시간 0.02초

명화를 활용한 신체표현활동이 유아의 창의성에 미치는 영향 (Use of Painting Masterpieces with Physical Expression Activities : Effect on Creativity)

  • 김영옥;윤경선
    • 아동학회지
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    • 제26권2호
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    • pp.149-161
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    • 2005
  • The present study examined the effect on children's creativity of using painting masterpieces with activities of physical expression. Subjects were 32 five-year-old kindergarten children assigned to control or experimental groups. The experimental group participated in physical expression activities using painting masterpieces twice a week for six weeks. Figure paintings of such famous artists as Kim Hong Do, Kim Deek Shin, Degas and others were presented by Projection TV in connection with physical movement in the classroom. Creativity was tested by Torrance Tests of Creative Thinking(2002). Results showed that the experimental group exhibited positive change in creativity scores and the sub-areas of creativity(fluency, originality, abstractness of titles, elaboration, and resistance to premature closure).

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4세기-6세기 말 고구려 고분 벽화 수하인물도에 나타난 색채 연구 (A Study on Colors in the Suhainmyuldo painted on an Old Tomb of the Ancient Kingdom of Goguryeo between the 4th and the late 6th Centuries)

  • 강은숙
    • 한국의상디자인학회지
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    • 제7권1호
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    • pp.15-31
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    • 2005
  • Suhainmyuldo(수하인물도) is a kind of picture which express a person under the tree and is known to be transmitted from the Middle Asia. The origin of this kind of expression is assumed to be from Iykshini(=Iygsha), the fairy of tree, in India of from the 'Tree of Life' in W. Asia, and they had in fluenced on the craft art design of Chinese art. However, Chinese art had already developed the motif of this kind in its unique way. For example, Jookrimchilhundo(죽림칠현도: seven wise men in bamboo forest), during Six Dynasty. The tree of life(arbor vitae, lignum viate), the origin of the Painting of figure under a tree(수하인물도), was spreaded in several regions around the center of Mesopotamia early, and them transmitted to Sasan dynasty of Persia, even to Islam, Byzantine, Romanesque, ancient East Asia. The mural painting found in the 4th Tongu Ogoe tomb, which was created after the 5th Tongu Ogoe tomb, used Obangsaek more than the 5th tomb painting did. (The term Obansaek refers to the five Korean traditional colors consisted of yellow, blue, white, red and black) The mural painting on the 4th Ogoe tomb employed distinct technique to depict an object in a certain color by painting the surroundings with different primary colors, making the painting look more exotic and mysterious.

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봉정사 극락전 벽화조사 (I) (The mural painting investigation of Kuknakjon at Pongjongsa)

  • 김사덕;이은희;엄두성;조남철
    • 보존과학연구
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    • 통권20호
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    • pp.175-206
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    • 1999
  • In 1972, the mural painting of Kuknakjon, which is National Treasure No. 15, at Pongjongsa was taken to pieces. From 1999. 9. 8 to 1999. 9. 15,we were precisely investigated with infrared vidicon television, video camera and so forth. The result of investigation shows that contents of the mural painting consisted of paintings of flowers and birds, paintings of Taoist hermits with supernatural powers and old historic figure paintings (In the investigated mural paintings, there were paintings about pheasant or magpie on splendid peony, figures such as Lee tae baek(이태백) and Baek lakchon(백악천) known as old chinese poets, Chang yang(장량) and Hwangsok kong(황석공) known as old historic figures and Paebok(백복), and Choksongja(적송자) known as Taoist hermits.)It is noted that the mural painting was under the influence of the later Choson culture included Taoistic and folk artistic than buddhistic contents such as painting of Bodhisattva, Arhat and apsara. Later, each mural painting will be more investigated in respect of Buddhism art historic value, and we'll make conservative treatment plan based on its result.

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인물화(人物畵)의 사의성(寫意性)에 관한 연구(硏究) (A study on expressing an artist's inner world as well as the external shape of a figure in a figure painting)

  • 이소영
    • 조형예술학연구
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    • 제11권
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    • pp.153-199
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    • 2007
  • 동양회화에서 '형사(形似)'와 '신사(神似)'는 대상을 표현하는데 중요한 화두로 인식되었으며 특히 인물화에서는 인물의 정신을 전달하는데 있어 '형사'와 '신사'는 더욱 중요하게 다루어져 왔다. 고개지(顧愷之, 약$345{\sim}406$)는 형사와 신사를 표현하는데 있어 '전신(傳神)'의 개념을 명확하게 제시함으로써 회화비평의 중요한 기준으로 삼았다. 그는 먼저 형(形)을 통해 정신을 드러낼 수 있음(이형사신(以形寫神))을 제시함으로써 창작자는 작품에 '의(意)'를 그려내고 감상자는 표현된 '의'를 체험하는 것을 중요한 예술행위로 인식하였다. 따라서 인물화는 형상의 재현이라기보다는 그려진 대상의 인격과 성품을 드러내는 것이며, 창작자 스스로 인격을 도야하여 성인의 도(道)를 표출하는 것을 예술이라 여김으로써 예술적 심미주체인 작가의 의를 중시하였는데 이른바 이것이 전신의 개념으로 발전되었다. 본고에서는 고개지의 '전신사조론(傳神寫照論)'이 소식(蘇軾)의 '사의론(寫意論)'으로 계승되고 이러한 사상이 한국에서는 이형사신(以形寫神)의 원리에 충실한 윤두서(尹斗緖)의 '화도론(畵道論)'으로 이어지는 사의론의 전개과정을 알아보고자 한다. 또한 인물화에 내재된 사의성에 대하며 논하고자 하는데 작품에서 형사와 신사의 구분이 모호하듯 '사의성(寫意性)'의 판단의 기준 또한 명확하게 정의하기는 쉽지 않으나, 역대 작품분석을 통하여 보면 작품제작 시 입의단계(立意段階)에서 작가와 대상과의 관계가 중요하며 본고에서는 그 요소를 네 가지로 제시하였다. 현대미술은 기법의 홍수라 여길 정도로 많은 기법들이 혼재하고 있으며 마치 상품 특허를 내듯 기법이 작가를 대신하는 현상이 벌어지고 있는 현실이다. 본 논문은 인물화에 내재된 '사의성을 파악함으로써 기법 보다는 작가의 구사인 의(意)가 중요함을 입증하여 무분별하게 유행에 편승하는 기법의 남용보다는 창작자의 철학적 기반과 정신적 수양이 중요함을 주장하고 사의론과 실제 인물화를 대입시켜 살펴봄으로서 동양회화의 특성인 사의성을 규명하여 살펴보는데 그 목적이 있다.

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15~16세기 회화에 나타난 여성의 인체미와 복식 -흑사병으로 인한 인구감소의 영향을 중심으로- (Female Figure Ideal and Dress Depicted on Painting of the 15th-l6th Century -About Influence of a Decrease in Population by the Black Death-)

  • 박숙현;이정옥
    • 한국의류학회지
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    • 제18권3호
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    • pp.298-310
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    • 1994
  • The purpose of this study was 1) to analize the female figures with potbelly in the nude of the 15th-l6th century, 2) to find out the historic event which made these figures appeared, and 3) to clarify the influence these figures on dress. The results were as follows: 1) There was a sudden decrease in population by the Black Death in the Middle of the fourth century, so supplement of labor was urgent demand at that imp. Childbirth was the only way of supplement of manpower. 2) Therefore, the figure of pregnant woman was regarded as the female figure ideal. The artists depicted this figure ideal in nude. 3) This female figure ideal changed the form of dress. Pillow, pad, and special undergarments were used to make potbelly.

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애니메이션 배경이미지의 표현 방식 (The Expression of Styles for the Ground Image of Animation)

  • 김지홍
    • 한국멀티미디어학회논문지
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    • 제11권2호
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    • pp.206-213
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    • 2008
  • 애니메이션에는 다양한 연속 이미지로 구성되는 형태와 배경이 있다. 형태로 인식되는 캐릭터가 배경이미지 보다 가치와 의미가 있기에 많은 문헌 연구들이 발견되고 있다. 그러나 배경이미지도 애니메이션을 완성 하는데 중요한 요소임에 틀림없지만. 실제로는 배경이미지에 대한 학문적 연구 결과가 발견되지 않고 있다. 배경이미지는 환경과 분위기를 의미하며 이야기가 일어나는 장소를 설명하므로 캐릭터가 움직이고 말하며 자신을 표현하는 곳이다. 본 연구를 통해 애니메이션의 지적 경계를 확충하는 학문적 노력의 일환으로 배경이미지에 대한 의미 있는 연구와 제안이 될 것이다. 연구의 목적은 배경이미지에 대한 구분을 세가지 요소로 나누고 이를 회화적 카메라 기법적으로 나타낸다. 이를 위해 인지심리학과 회화와 카메라에 대한 기본이론이 활용되어 빈도, 활용, 사실성, 정보량, 투시도, 역할 등을 분석한다. 본 연구는 위의 주제를 통해 배경이미지의 시각적 구분하여 애니메이션 제작과 연구에 기초적 이론을 제공한다.

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엘리자베스 머레이 작품에 나타난 '바이오 형상성'에 관한 문제 (The Problem of 'Bio morphism' in the works of Elizabeth Murray)

  • 박지숙
    • 조형예술학연구
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    • 제4권
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    • pp.91-122
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    • 2002
  • `Bio morphism` are constituted in paintings where the artists try to embody the elementary properties of living creature as of growth and durability. They are the most appropriate concept of painting to harmonize human being with nature closely. The formative ways of them attach great importance to both unconsciousness and desire , as well as variations or dynamics, by noticing a flow of natural senses and feelings of human being. In other words, the formative ways are based on a recognition of nature as the intrinsic force of life, with the result that aesthetics of incompleteness is embodied in images. Therefore they are clearly distinguished from that of functional, geometric images. A tendency of painting at that time, in a word, 'return to figure and expression', means a conversion into organic images like the incomplete, atypical, and biomorphic forms, while denying the mechanical or geometric. Elizabeth Murray are analyzed, for these works are remarkable in the characteristics of 'Bio morphism'. Consequently the features of organic images, that is, 'the formative acceptance of natural figures, or an informality' and 'the force of free will, or an incompleteness', could obviously be revealed. It is a type that obtains a motif out of natural figures like an animal, a plant, or the concrete figures of human being. In conclusion, this thesis is focused on not only emphasizing that 'Bio morphism' were a major tendency among the various trends of postmodern painting in the 20th century, but also analysing both the painterly formation of organic images and the structure of them. In addition to these points, it is a central aim to evoke that Bio morphism should accurately be evaluated and positioned in postmodern painting. A new recognition of 'Bio morphism' is a peculiarity of the times that reflects a cultural aspect of the present, hence it should be recognized as another way to approach the postmodern painting.

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전자매체예술에서의 '환상적' 측면에 대하여: 바르트, 프로이트, 리오타르를 경유한 접근 (On the Fantastic Aspect in Electronic Media Art : A Preliminary Approach by Way of Barthes, Freud and Lyotard)

  • 김원방
    • 조형예술학연구
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    • 제5권
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    • pp.159-174
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    • 2003
  • 'Fantasy', the central notion of this essay, is discussed here more as a new paradigm in order to describe the structure of a work of art than as a stylistic characteristic proper to a specific genre of art. It means the whole situation and experience produced by two connected terms 'corporeal subject - screen'. Roland Barthes explained the 'semiographic painting' by Andre Masson as a field in which happens a certain connexion between the impulse of subject and the image, which views the painting not as a physical object but as a 'cinematic screen' ; painting may be redefined as a dream or a fantasy of the corporeal subject. And such an idea of 'art as fantasy' is closely related to the recent theoretical attempts consisting in abolishing the vision-centered conception of art since Renaissance. In this essay, the notion of fantasy as an aesthetic model is sketched by means of the Freud's notes on the fantasy 'A child is being beaten' and Lyotard's more advanced analyse on its attributes and operations. In Lyotard's analysis, fantasy is defined as a 'bloc' or a 'matrix-figure' featuring simultaneous conversion between the active and the passive, sadism and masochism, and coexistence of imcompossible meanings. In this sense, fantasy may be given to us as an analogical model from which we can outline the aesthetic characteristics of electronic media art involving virtual reality and interactivity.

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명화 패러디를 활용한 유아미술활동이 유아의 창의성 및 명화감상능력에 미치는 영향 (The Effects on Young Children's Creativity and Listening Abilities Using Famous Painting Parodies in Art Activities)

  • 김형재;송민서;김형숙
    • 한국보육지원학회지
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    • 제12권3호
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    • pp.99-119
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    • 2016
  • The purpose of this study is to develop art activities using famous painting parodies in hopes of enhancing the creativity of 5-year old children. A total of 11 program activities were developed consisting of a preliminary activity (understanding the notion and ideas behind parody), introduction (view and analysis of famous paintings), development (theme selection, idea construction, and parody production), and conclusion (view and review of parody). Participants were 50 (24 in the experimental group and 26 in the comparative group) 5-year old children from a kindergarten located in G city. TTCT of Creative Thinking (TTCT: Figure A and B) was used as a research tool, and the listening abilities paintings test tool was applied to teachers of the groups. First, excluding accuracy, which is considered to be an unimportant factor in determining one's creativity, results showed positive effects on fluency, originality, abstractness, and persistence. Second, the program also showed positive effects on children's overall ability in appreciation of paintings as well as the sub factors including observation and expression, understanding painter's intention, atmosphere, materials and techniques, art elements, and attitude towards art piece.

한국 근대 인물화에 나타난 응시대상으로서의 여성의 몸과 복식 (The Dressed Female Body as an Object for 'Gaze' in Korean Modern Figure Paintings)

  • 박선지;임은혁
    • 복식
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    • 제64권8호
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    • pp.155-163
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    • 2014
  • This study is designed to examine how the female body, as shown in Korean modern figure paintings, is expressed as an object for one's gaze and the meaning behind it. The study analyzed the entries displayed during the Joseon Arts Exhibitions from 1922 to 1944, for a total of 23 times. The exhibition entries are considered to be the representative sources in regards to the history of Korean modern arts. This study examined the artistic works, which portrayed the female body as an object for gaze. Literature research was conducted to look into the general background of modern society in Korea and the significance of the body as an object for gaze, and empirical study was also performed to analyze the female body in modern figure paintings. This research reveals how the bodies of modern Korean women were seen under the structure of power. It is believed that the process of criticizing and complementing the bodies of Korean women, which was distorted by Japan, may lead to an objective analysis of the aesthetic consciousness of the Korean female bodies.