• Title/Summary/Keyword: emotional inference

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Reactive Learning Inference System Considering Emotional Factor (감정적 요소를 고려한 반응학습 추론 시스템)

  • 심정연
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.11
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    • pp.1107-1111
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    • 2004
  • As an information technology is developed, more intelligent system considering emotional factor for implementing the personality is required. In this paper, Reactive Learning Inference System considering emotional factor is proposed. Emotional Facter(E) is defined for a criterion for representing the personal preference. This system is designed to have functions of Reactive filtering by Emotional factor, Incremental learning, perception & inference and knowledge retrieval. This system is applied to the area for analysis of customer's tastes and its performance is analyzed and compared.

Children's Emotional inference According to the Character's Personality Traits and Emotional Situations (과제인물의 성격특성과 정서상황에 따른 아동의 정서추론)

  • Chung Ha Na;Yi Soon Hyung
    • Journal of the Korean Home Economics Association
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    • v.43 no.5 s.207
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    • pp.221-234
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    • 2005
  • This study investigated the emotional inferences depending on the children's age, character's personality traits, and emotional situations. One hundred three subjects (34 3-year-olds, 33 5-year-olds and 36 7-year-olds) were recruited from 3 daycare centers and 1 elementary school. Eight stories, consisting of four personality traits (positive-'active','helpful', negative-'selfish','mean') and two emotional situations (equivocal and unequivocal situation), were presented with three pictures each. The statistical methods adopted for the data analysis were repeated measure ANOVA, and paired t-test. The results showed that the 3-year-olds showed lower scores of emotional inferences than the 5- and 7-year-olds. However, there were no significant differences between the 5- and 7-year-olds. Children showed more personal inferential responses in the negative personality trait and equivocal situation.

A Study on Sensitivity Analysis by Fuzzy Inference Rules Using Color and Location Information

  • Kim, Kwang-Baek;Woo, Young-Woon
    • Journal of information and communication convergence engineering
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    • v.7 no.3
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    • pp.268-274
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    • 2009
  • Human beings can represent state of mind such as psychological state, personality or emotional trouble by the pictures painted on one's own initiative. But in general, it is hard to understand a consulter's unconscious state through one's objective and intentional descriptions only. So one's psychological state and emotional trouble can be understood and cured by color and location information of objects drawn in one's picture. By this reason, a consultant can help and settle a consulter's growth stages of life and emotional trouble through treatment by pictures. In this paper, we proposed a method to find out state of sensitivity by analysis of color and location information represented in a picture and fuzzy inference rules. We applied the proposed method to the states of sensitivity from color information proposed by Alschuler and Hattwick and the psychological states from location information proposed by Grunwald. In the experimental results by the two applications, we verified the proposed sensitivity analysis method is efficient.

Inference Ability Based Emotion Recognition From Speech (추론 능력에 기반한 음성으로부터의 감성 인식)

  • Park, Chang-Hyun;Sim, Kwee-Bo
    • Proceedings of the KIEE Conference
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    • 2004.05a
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    • pp.123-125
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    • 2004
  • Recently, we are getting to interest in a user friendly machine. The emotion is one of most important conditions to be familiar with people. The machine uses sound or image to express or recognize the emotion. This paper deals with the method of recognizing emotion from the sound. The most important emotional component of sound is a tone. Also, the inference ability of a brain takes part in the emotion recognition. This paper finds empirically the emotional components from the speech and experiment on the emotion recognition. This paper also proposes the recognition method using these emotional components and the transition probability.

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Design of Model to Recognize Emotional States in a Speech

  • Kim Yi-Gon;Bae Young-Chul
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.6 no.1
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    • pp.27-32
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    • 2006
  • Verbal communication is the most commonly used mean of communication. A spoken word carries a lot of informations about speakers and their emotional states. In this paper we designed a model to recognize emotional states in a speech, a first phase of two phases in developing a toy machine that recognizes emotional states in a speech. We conducted an experiment to extract and analyse the emotional state of a speaker in relation with speech. To analyse the signal output we referred to three characteristics of sound as vector inputs and they are the followings: frequency, intensity, and period of tones. Also we made use of eight basic emotional parameters: surprise, anger, sadness, expectancy, acceptance, joy, hate, and fear which were portrayed by five selected students. In order to facilitate the differentiation of each spectrum features, we used the wavelet transform analysis. We applied ANFIS (Adaptive Neuro Fuzzy Inference System) in designing an emotion recognition model from a speech. In our findings, inference error was about 10%. The result of our experiment reveals that about 85% of the model applied is effective and reliable.

The Emotion Recognition System through The Extraction of Emotional Components from Speech (음성의 감성요소 추출을 통한 감성 인식 시스템)

  • Park Chang-Hyun;Sim Kwee-Bo
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.9
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    • pp.763-770
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    • 2004
  • The important issue of emotion recognition from speech is a feature extracting and pattern classification. Features should involve essential information for classifying the emotions. Feature selection is needed to decompose the components of speech and analyze the relation between features and emotions. Specially, a pitch of speech components includes much information for emotion. Accordingly, this paper searches the relation of emotion to features such as the sound loudness, pitch, etc. and classifies the emotions by using the statistic of the collecting data. This paper deals with the method of recognizing emotion from the sound. The most important emotional component of sound is a tone. Also, the inference ability of a brain takes part in the emotion recognition. This paper finds empirically the emotional components from the speech and experiment on the emotion recognition. This paper also proposes the recognition method using these emotional components and the transition probability.

Design of a LED Emotional Lighting System for Indoor Exercise and Resting Situations using Fuzzy Inference (퍼지 추론을 이용한 실내 운동 및 휴식 상황에서의 LED 감성조명 설계)

  • Kang, Eun-Yeong;Kim, Hyo-Jun;Park, Keon-Jun;Kim, Young-Kab
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.2
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    • pp.181-187
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    • 2015
  • In this study, an LED emotional lighting algorithm optimized to the situation was implemented using fuzzy inference for users in exercise and resting situations in indoor environment. The fuzzy theory was used instead of the conventional simple color temperature control in order to control the colors and color temperatures of LED light sources in line with user environment under complex conditions. An LED emotional lighting system based on fuzzy theory was designed through a combination of colors according to the color and temperature of emotional language based on the user behavior. As a result, the color and color temperature can give a good effect on user's emotions for an emotional lighting that is effective for resting and exercise.

Logical Reasoning and Emotional Response System using Structured Association Technique

  • Uozumi, Takashi;Kudo, Yasuo;Oobayashi, Yoshihide;Munakata, Tsunetsugu
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2002.05a
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    • pp.30-33
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    • 2002
  • There are several methods to implement the logical machine reasoning such as a frame theory and a production system of artificial intelligence. And these algorithms can explain the obtained result through the inference processes. However, emotional (KANSEI) patterns are not so easily implement. One of reason is that some emotional expression is the result of process from unconscious level to conscious level, and not easily identified the original unconscious causes. Therefore, a function of KANSEI database needs to structuralize unconscious level. Our approach is to develop the computerized counseling support system which can structuralize the unconscious brain functions from the view point of the psychology with focusing physiological and emotional responses. Especially, development of the algorithm that can form the network from unconscious to conscious using the image recollection is the application of the structured association technique (SAT). The developed system was implemented on the Web using CGI and emotional network database.

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The Implementation of the Personalized Emotional Character Agent (개인화된 감정 캐릭터 에이전트의 설계)

  • Baek, Hye-Jung;Park, Young-Tack
    • The KIPS Transactions:PartB
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    • v.8B no.5
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    • pp.485-492
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    • 2001
  • Recently, character agents are used as a user-friendly interface. In this paper, we have studied a generic framework for emotional character agents which are designed to infer emotions from diverse personalities, situations, user behaviors and to express them. The method of emotion inference is based on blackboard systems which are used to solve the problems in AI. Because it keeps independence between knowledge sources which are rules of emotions, a blackboard-based inference engine is easy to manage knowledge sources, Blackboard-based systems gave the system flexibility. So we can adapt the engine to various application systems. Each emotional agent monitors user behavior, learns user profile and infers user behavior. And it generates characters emotions according to the user profile. So, in case of same situations, the agent can generate different emotions according to users. We have studied to build an personalized emotional character agent which according to situations and user modeling.

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