• Title/Summary/Keyword: efficient coding

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Variable Block Size Motion Estimation Techniques for The Motion Sequence Coding (움직임 영상 부호화를 위한 가변 블록 크기 움직임 추정 기법)

  • 김종원;이상욱
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.30B no.4
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    • pp.104-115
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    • 1993
  • The motion compensated coding (MCC) technique, which exploits the temporal redundancies in the moving images with the motion estimation technique,is one of the most popular techniques currently used. Recently, a variable block size(VBS) motion estimation scheme has been utilized to improve the performance of the motion compensted coding. This scheme allows large blocks to the used when smaller blocks provide little gain, saving rates for areas containing more complex motion. Hence, a new VBS motion estimation scheme with a hierarchical structure is proposed in this paper, in order to combine the motion vector coding technique efficiently. Topmost level motion vector, which is obtained by the gain/cost motion estimation technique with selective motion prediction method, is always transmitted. Thus, the hierarchical VBS motion estimation scheme can efficiently exploit the redundancies among neighboring motion vectors, providing an efficient motion vector encoding scheme. Also, a restricted search with respect to the topmost level motion vector enables more flexible and efficient motion estimation for the remaining lower level blocks. Computer simulations on the high resolution image sequence show that, the VBS motion estimation scheme provides a performance improvement of 0.6~0.7 dB, in terms of PSNR, compared to the fixed block size motion estimation scheme.

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Auto-Covariance Analysis for Depth Map Coding

  • Liu, Lei;Zhao, Yao;Lin, Chunyu;Bai, Huihui
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.9
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    • pp.3146-3158
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    • 2014
  • Efficient depth map coding is very crucial to the multi-view plus depth (MVD) format of 3-D video representation, as the quality of the synthesized virtual views highly depends on the accuracy of the depth map. Depth map contains smooth area within an object but distinct boundary, and these boundary areas affect the visual quality of synthesized views significantly. In this paper, we characterize the depth map by an auto-covariance analysis to show the locally anisotropic features of depth map. According to the characterization analysis, we propose an efficient depth map coding scheme, in which the directional discrete cosine transforms (DDCT) is adopted to substitute the conventional 2-D DCT to preserve the boundary information and thereby increase the quality of synthesized view. Experimental results show that the proposed scheme achieves better performance than that of conventional DCT with respect to the bitrate savings and rendering quality.

An Adaptive Data Compression Algorithm for Video Data (사진데이타를 위한 한 Adaptive Data Compression 방법)

  • 김재균
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.12 no.2
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    • pp.1-10
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    • 1975
  • This paper presents an adaptive data compression algorithm for video data. The coling complexity due to the high correlation in the given data sequence is alleviated by coding the difference data, sequence rather than the data sequence itself. The adaptation to the nonstationary statistics of the data is confined within a code set, which consists of two constant length cades and six modified Shannon.Fano codes. lt is assumed that the probability distributions of tile difference data sequence and of the data entropy are Laplacian and Gaussion, respectively. The adaptive coding performance is compared for two code selection criteria: entropy and $P_r$[difference value=0]=$P_0$. It is shown that data compression ratio 2 : 1 is achievable with the adaptive coding. The gain by the adaptive coding over the fixed coding is shown to be about 10% in compression ratio and 15% in code efficiency. In addition, $P_0$ is found to he not only a convenient criterion for code selection, but also such efficient a parameter as to perform almost like entropy.

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Embedded Zerotree Wavelet Coding Based On Multiple Description (다중 기술에 근거한 엠베디드 제로트리 웨이블릿 부호화)

  • Eom, Il-Gyu
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.3
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    • pp.42-48
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    • 2002
  • Multiple description coding Is source coding for multiple channels such that a decoder which receives an arbitrary subset of the channels may produce a useful reconstruction. This paper presents an efficient multiple description coder using a newly designed EZW coding method. We first propose EZW coder which has expanded threshold and two subordinate passes. And then we present multiple description coder which has two coding channels using the proposed EZW coders. To evaluate the performance of the proposed coder, we provide an image coding applications with two descriptions and compare multiple description image coding results reported to date. Simulation results show that the proposed method has a better performance than the polyphase transform method.

An Advanced Coding for Video Streaming System: Hardware and Software Video Coding

  • Le, Tuan Thanh;Ryu, Eun-Seok
    • Journal of Internet Computing and Services
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    • v.21 no.4
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    • pp.51-57
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    • 2020
  • Currently, High-efficient video coding (HEVC) has become the most promising video coding technology. However, the implementation of HEVC in video streaming systems is restricted by factors such as cost, design complexity, and compatibility with existing systems. While HEVC is considering deploying to various systems with different reached methods, H264/AVC can be one of the best choices for current video streaming systems. This paper presents an adaptive method for manipulating video streams using video coding on an integrated circuit (IC) designed with a private network processor. The proposed system allows to transfer multimedia data from cameras or other video sources to client. For this work, a series of video or audio packages from the video source are forwarded to the designed IC via HDMI cable, called Tx transmitter. The Tx processes input data into a real-time stream using its own protocol according to the Real-Time Transmission Protocol for both video and audio, then Tx transmits output packages to the video client though internet. The client includes hardware or software video/audio decoders to decode the received packages. Tx uses H264/AVC or HEVC video coding to encode video data, and its audio coding is PCM format. By handling the message exchanges between Tx and the client, the transmitted session can be set up quickly. Output results show that transmission's throughput can be achieved about 50 Mbps with approximately 80 msec latency.

(A Progressive Image Coding by Wavelet Coefficient Property) (웨이브렛 계수 특성을 이용한 점진적 영상 부호화)

  • 장윤업
    • Journal of the Korea Computer Industry Society
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    • v.3 no.9
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    • pp.1287-1294
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    • 2002
  • The algorithm method for progressive image coding based on discrete wavelet transform presented in a paper. After discrete wavelet transform and extract edge information through edge detection, and then designed efficient coding method more then established embedded coding algorithm using expanded EZW algorithm. Generally, edges have a relatively higher influence on image reconstruction. Occurred DWT on image, and can classify significant coefficients and non-significant coefficients. Using property that edge part has appeared significant coefficient in the paper. Especially, we confirmed that higher frequency sub region on DWT image present homogenous direction property. And on embedded coding, which are effective and well-directed information have higher priority to image reconstruction on transmission. Therefore, our technique algorithm system perform better than that of the conventional method such as progressive image coding application.

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Progressive Region of Interest Coding Using the Embedded Coding Technifque (임베디드 부호화 기법을 이용한 점진적 관심영역 부호화)

  • 최호중;강의성;다나카도시히사;고성제
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.1B
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    • pp.148-155
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    • 2000
  • In image coding applications such as web browsing and image database searching, it is very useful to quickly view a small portion of the image with higher quality. Region of interest (ROI) coding technique provides the capability to reconstruct the ROI in advance of decompressing the rest of the image, with a smaller number of transmitted bits compared to the case where the entire image is treated with the same priority. In this paper, a progressive ROI coding method using the enbedded coder is presented, and an efficient transmission method for the ROI information. Experimental results show that the proposed progressive ROI coding technique can be effectively used for image coding applications such as web browsing and image database searching system.

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An Efficient VLC Table Prediction Scheme for H.264 Using Weighting Multiple Reference Blocks (H.264 표준에서 가중된 다중 참조 블록을 이용한 효율적인 VLC 표 예측 방법)

  • Heo, Jin;Oh, Kwan-Jung;Ho, Yo-Sung
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.39-42
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    • 2005
  • H.264, a recently proposed international video coding standard, has adopted context-based adaptive variable length coding (CAVLC) as the entropy coding tool in the baseline profile. By combining an adaptive variable length coding technique with context modeling, we can achieve a high degree of redundancy reduction. However, CAVLC in H.264 has weakness that the correct prediction rate of the variable length coding (VLC) table is low in a complex area, such as the boundary of an object. In this paper, we propose a VLC table prediction scheme considering multiple reference blocks; the same position block of the previous frame and the neighboring blocks of the current frame. The proposed algorithm obtains the new weighting values considering correctness of the VLC table for each reference block. Using this method, we can enhance the prediction rate of the VLC table and reduce the bit-rate.

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Variable Block Size Transform Coding Using Segmented Information (영역 분할 정보를 이용한 가변 블록 크기 변환 부호화)

  • 오정수;김진태;최종수
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.1
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    • pp.72-80
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    • 1994
  • In this paper, a new variable block-size transform coding algorithm using information of segmentation is proposed. In general variable block-size transform coding algorithms, the information which is used to form variable blocks is thrown away, but in the proposed algorithm, the information of segmentation which is composed of texture and contour information is maintained for efficient coding. That is, the number of blocks can be reduced by contour information, a DC component of block can be predicted by texture information, and the region compensation, which reduces mean difference between regions, using texture and contour information can diminish the magnitude of AC components. The result is that the proposed algorithm has improved highly the coding efficiency of DC and AC components.

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Channel Coding Design Combined with Source Coder for Mobile Communication Systems (이동통신시스템을 위한 소스 코더와 결합된 채널코딩 방법 연구)

  • 김종현;이인성강석봉이정구
    • Proceedings of the IEEK Conference
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    • 1998.06a
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    • pp.19-22
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    • 1998
  • In this study, the efficient channel coding method combined with CS-ACELP is proposed. The same convolutional coder and Viterbi decoder of COMA mobile communication system is used as channel coder. To make the best available use of limited channel coding redundancy, unequal error protection of punctured convolutional coder is used for variable reate allocation. But, the overall code rate is given by 2. The performance of proposed coder is analyzed and simulated in a Rayleigh fading channel. Experimental results show that the objective and subjective speech quality of variable rate channel coding methods are superior to those of non-variable channel coding method.

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