• Title/Summary/Keyword: educational interest

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The Relationship between Educational Attainment and Obesity among Korean Adults : Focusing on Age Variations (한국 성인남녀의 교육 수준과 비만 간 관계 : 연령에 따른 변화를 중심으로)

  • Paek, Eunjeong;Kim, Jinyoung
    • Korean Journal of Health Education and Promotion
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    • v.30 no.5
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    • pp.91-100
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    • 2013
  • Objectives: Despite the considerable interest in the increase in obesity particularly of socially disadvantaged group in Korea, how obesity varies according to various socio-demographic characteristics still remains largely unanswered. To further develop the understanding of obesity in Korea, the present study focuses on the possibility that the relationship between educational attainment and obesity varies across age. Methods: Using 2010 Korea National Health & Nutrition Examination Survey (KNHANES), this study divides the adults into male and female groups and examines the interaction effect of age and educational attainment on obesity through binominal logit models for each group. Results: The most educated male group is more likely to be obese than those who did not complete high school. And the relationship between male's educational attainment and obesity does not significantly change across age. In contrast to male's obesity pattern, female educational attainment has a significant negative association with obesity. The gap in obesity across educational groups converges after middle ages in female. Conclusions: Health policies should pay more attention to those who are more vulnerable to obesity risk in order to effectively reduce obesity.

Development of a Code Generation Support System in Integrated Development Environment of an Educational Compiler

  • Kwon, Jung-Hoon;Bae, Jong-Min
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.11
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    • pp.159-166
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    • 2016
  • Compiler course is one of the important courses in computer science. It requires more efficient learning environment because of its large coverage scale and complexity. One of its solutions is to provide the integrated development environment for educational compilers which is enable to give practice-oriented class and enhance student's interest. This paper presents the code generation support system developed in an integrated development environment of educational compiler. Our system helps students to understand the process of code generation and visualizes the relation among the source language, AST, and the target language. It makes students develop their own compilers more easily.

The Recognition of Students on Appropriateness of Clothing & Textiles as Educational Contents in Practical Arts or Technical Education.Home Economics in the 7th Curriculum of Korea (실과 및 기술.가정 교과 의생활 교육내용의 적정성에 대한 학생의 인식)

  • Ju In-Suk;Han Young-Sook;Lee Hye-Ja
    • Journal of Korean Home Economics Education Association
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    • v.18 no.3 s.41
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    • pp.81-95
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    • 2006
  • The purpose of this study was to evaluate appropriateness of clothing & textiles as educational contents in practical arts or technology home economics in the 7th curriculum. The factors of appropriateness were the amounts of learning, the degrees of understanding, interest and requirement on the educational content recognized by elementary, middle and high school students. The data collected from evaluation sheets were analyzed by frequency analysis, t-test, crossing analysis using SPSSWIN 12.0 program. Results were as follows; First. more than 50% of elementary, middle and high school students were recognized the amounts of tearing of clothing & textiles proper. But boy students of middle school recognized 'making clothes' in practice course too heavy. Second. It were from easy to difficult that the degrees of understanding on the educational contents of clothing & textiles recognized by elementary school students. Elementary school students understood both 'making cushion' and 'sewing machine theory and practice' difficult. Middle school students understood 'basic sewing for repairing clothes' and 'making clothes' difficult whereas high school students thought 'making pillow' and 'making bag' difficult. All students understood practice courses hard. Third, the degrees of interest showed from 'interest' level to 'not interest' level in case of elementary school students whereas 'interest' level in middle school students and 'common' in high school students. Fourth, the requirements of elementary, middle and high school students were in 'necessary' level to 'common' level. Editional contents such as 'learning sewing machine', 'making cushions'. 'making clothes', and 'making pillow-cover and bag' were low in the degrees of requirement. The correlationship between the amount of learning and the each level of understand, interest and requirement of students was indirect. On the other hand, Among the level of understand, interest and requirement were direct in case of high school students.

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Analysis of Sociopsychological Interest Factors in Antique(Yi-dynasty) Furniture for Modern Living (고가구에 대한 현대인의 사회 심리적 관심 요인 분석)

  • 윤복자
    • Journal of the Korean Home Economics Association
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    • v.17 no.2
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    • pp.39-47
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    • 1979
  • The objective of this study was to examine antique furniture in the cultural tradition. Through a survey of use and interest in antique furniture for modern living. the methodology included a review of literature in order to determine characteristics of wood furnitures of the Yi-dynasty. A survey of use and interest in antique furniture for modern living was also conducted. The study of interest in antique furniture was limited to five factors of sociopsychological variables : traditional, aesthetic , status symbolic ,economic, and fashionable. Questionnaires were given to the randomly selected men and women in Seoul. Data from 289 respondents were analyzed by $X^{2}$, analysis of variances and correlation. The results were 1) Wood furniture of the Yi-dynasty continued to be of practical usefulness, Antique furniture, therefore, had multiful functional , practical , and aesthetic usefulness in modern living. 2) Interest in antique furniture today was not related to possession or nonpossession, age, and occupation but was related to educational level and socioeconomic status. Suggestions for further research include the study of the organized history of Korean furniture in form, color, materials , and texture. And also included the use additional factors in further research on the study of interest in antique furniture.

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Prototype of Educational Game for Development of Creativity (창의력 계발을 위한 학습게임의 프로토타입 제시)

  • Ahn, Seong-Hye;Song, Su-Mi
    • The Journal of the Korea Contents Association
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    • v.8 no.7
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    • pp.112-119
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    • 2008
  • Today, changing to knowledge information society, creativity education is thought important in each educational institution according as the importance of creativity is emphasized more. But it focused on development of intelligence that put special stress on scholastic subject. Therefore, this paper wished to present direction of development of educational game that can develop creativity and synthetic ability to solve problem through learner's voluntary interest and participation. As a result, the researcher drew element of fun and component of storytelling of educational game that was based on design of leaning for development of creativity, a previous research, that was based on the concept of creativity and theory of multiple intelligence, and presented a development example with storyboard, interface design and element of graphic for the production of prototype of educational game, after design game structure.

Level of Cultural Competence (CC) and Educational Needs for Cultural Competence in Nursing (CCN) in Undergraduate Nursing Students (간호대학생의 문화적 역량과 문화간호역량 교육요구 분석)

  • Lee, Nae Young;Eo, Yong Sook;Lee, Ji Won
    • The Journal of Korean Academic Society of Nursing Education
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    • v.21 no.1
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    • pp.16-27
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    • 2015
  • Purpose: This study evaluates the level of cultural competence (CC) and educational needs for cultural competence in nursing (CCN) in undergraduate nursing students. Methods: A self-report instrument was used to measure CC and educational needs for CCN. Questionnaires were completed by 330 nursing students in three nursing colleges. Descriptive statistics, a t-test, an ANOVA, Pearson correlation analyses, and multiple regression were used to analyze the data. Results: The mean CC score was 2.99 and the mean CCN educational needs score was 7.1. CC positively correlated with educational needs for CCN. The regression model explained 36% of the variance in CC. Factors affecting CC were school grades, multicultural education experience, frequency of meeting foreigners, length of encounters with foreigners, foreign-language fluency, and degree of interest in multicultural nursing. Conclusion: To strengthen the CC of students, nursing educators should develop an educational program for CCN and incorporate CCN into nursing school curricula.

Organization of Independent Work of Students of Higher Pedagogical Universities of Ukraine by Means of Moodle

  • Alla, Lukіianchuk;Dmytro, Yefimov;Oksana, Biletska;Andrii, Hrytsenko;Oxana, Hevko
    • International Journal of Computer Science & Network Security
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    • v.22 no.7
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    • pp.421-426
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    • 2022
  • This study aimed to determine the effectiveness of the Moodle system in the organization of independent work of students of pedagogical profile.The purpose of the article is to analyze the Moodle platform as an innovative element of educational and pedagogical strategies and a component of the educational and methodological content for the self-study of students.Methodology is divided into clusters: general scientific (analysis, classification), ICT methods (modeling, informatization), and philosophical (synergetics). The study revealed the reorientation of Moodle from an auxiliary element to an alternative format in the organization of independent work of student teachers. Prospects for further scientific research determined in the interest of all participants in the educational process in the further development of Moodle as an effective tool for self-education of future teachers.

Exploring the educational potential of metaverse for medical education (의학교육을 위한 메타버스의 교육적 가능성 탐색)

  • Hyeonmi Hong;Young Hyun Yun;Youngjon Kim
    • Journal of Medicine and Life Science
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    • v.20 no.1
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    • pp.8-14
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    • 2023
  • Interest in the metaverse is increasing as learners participate in learning with presence, improving learning motivation, and interaction. Currently, the use of metaverse in medical education remains in a test-phase of introduction within some companies, while some medical school professors are beginning to utilize it. Therefore, it is difficult to ascertain whether the metaverse has educational potential when used in medical education. This exploratory study investigates the possibility of the educational use of the metaverse. Both the educational usefulness and the examples of its educational usage in domestic and foreign medical schools are explored. As the metaverse is expected to be introduced and utilized more actively in the future, some of its advantages and limitations in medical education have been identified. In light of the vast potential of the metaverse in medical education, the method of educating and preparing medical students should be developed by preparing a new educational foundation.

The Factors and Effects of Metaverse Service Authenticity: Focusing on the Metaverse Education Service (메타버스 서비스 진정성 구성 요인과 효과에 관한 연구: 메타버스 교육 서비스를 중심으로)

  • Daebong Choi;Sangyeon Song;Junsu Bae
    • Journal of Information Technology Applications and Management
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    • v.30 no.6
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    • pp.53-68
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    • 2023
  • Through the COVID-19 pandemic, the demand for non-face-to-face communication systems has surged, leading to an increased prevalence of virtual interactions across various domains, such as tasks, meetings, orders and deliveries, and even student education. Against this backdrop, interest in the metaverse platform has been on the rise, with metaverse services like Zepeto, Roblox, and Minecraft expanding beyond gaming to encompass educational fields as well. This study aims to identify authenticity factors influencing metaverse platform-based educational services and examine their impact. The authenticity components are defined as integrity, empathy, interactivity, presence, and uniqueness. The study investigates the effects of these authenticity components on both service value and service satisfaction. To achieve this, a survey involving 320 metaverse users was conducted, and the model was subjected to statistical validation. The findings of this research underscore that perceiving metaverse education services, still in the early stages of introduction, as authentic educational methods for learners positively influences satisfaction with the educational service.This study holds significance as it lays the theoretical groundwork for enhancing the authenticity of educational services in virtual space. It defines and proposes authenticity elements for customer satisfaction in metaverse educational services, which are still in their nascent stages. Moving forward, it is anticipated that various studies will be conducted to enhance the value of metaverse education services and achieve higher customer satisfaction as customer experiences evolve and deepen.

A Survey on the Opinion of Teachers about the Content Relevance in the 7th Mathematics Curriculum (제7차 국민공통기본교육과정의 수학과 교육 내용 적정성에 관한 교사 의견 조사 연구)

  • Lee, Dae-Hyun;Yim, Jae-Hoon
    • Journal of the Korean School Mathematics Society
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    • v.8 no.2
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    • pp.223-248
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    • 2005
  • This study is to survey and analyze the opinion of teachers about the relevance of educational content in the 7th mathematics curriculum. For the purpose of this study, we analyze the result of the questionnaire survey which consists in the question about the relevance(Quantity, level, validity) of educational content in the 7th mathematics curriculum. 515 elementary school teachers, 314 middle school teachers, and 323 high school teachers are participated in this survey. 75 percent of elementary school teachers think that the educational quantity must be reduced for the relevance of educational content. So do 50 percent of secondary school teachers. Both of them think that the number of topic must be reduced for the relevance. In special, this study shows that the response rate about the object which is related with interest is very low compared with any other mathematics education objects. So, it is necessary to pay more attention to the object which is related with interest.

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