• Title/Summary/Keyword: digital management

Search Result 12,532, Processing Time 0.041 seconds

Effect of Direct and Indirect Subsidies on Profitability in General Hospitals (종합병원의 직·간접보조금이 수익성에 미치는 영향)

  • Park, Ki-Hyeok;Ha, Au-Hyun
    • Journal of Convergence for Information Technology
    • /
    • v.10 no.9
    • /
    • pp.206-214
    • /
    • 2020
  • This study analyzed the impact of direct and indirect subsidies on profitability in general hospitals in Korea. The data were collected from medical institution accounting information disclosure system of 270 general hospitals from 2016 to 2018. The analysis index used the ratio of net profit to business revenue for profitability, and Subsidies index the ratio of subsidies to business revenue(state subsidies for facility investment purposes, Fund related to essential business, research revenue and contribution revenue). According to the study, the ratio of state subsidies, which are direct subsidies, was very high at 57.30 percent for public institution hospitals. ratio of Fund related to essential business, which is a tax reduction effect with indirect subsidies, had the highest at 6.69 percent for Private University Hospitals. which are Indirect subsidies for deficit or operational assistance, research revenue ratio had the highest 2.8 percent for National University Hospitals, contribution revenue ratio had the highest 36.4 percent for public institutions. As a result of looking at the impact of subsidies on profitability, Nation University Hospitals had the lower the ratio of Fund related to essential business and the ratio of research revenue, the higher the net profit ratio of Business revenue. Medical Corporation Hospitals and Foundation Hospitals had the higher the ratio of Fund related to essential business to business revenues, the higher the net profit ratio of business revenue. These results mean that profitability may fluctuate depending on the utilization of funds related to essential business.

자동차 분야의 CALS/EC 구축 방향

  • 김관영
    • Proceedings of the CALSEC Conference
    • /
    • 1998.10b
    • /
    • pp.585-594
    • /
    • 1998
  • 이미 전자상거래(EC)가 시간적ㆍ공간적 제약을 극복하고 국경을 초월한 새로운 교역시장 (Cyber Market)으로 등장하고 있으며 세계 자동차 산업은 표준부품의 공동개발 및 조달을 통해 중복투자 방지, 신차개발기간 단축 등 전략적 제휴를 통한 공조ㆍ공생체계 구축을 경쟁적으로 추진하고 있으나 국내 자동차업계는 제품개발, 부품조달, 판매 및 A/S 등 모든 부문을 독자적으로 해결함으로써 경쟁력 제고에 역행하는 경향이 있다. 또한 자동차 선진국과는 달리 국제 경쟁력 강화를 위한 CALS/EC 정보 기반 기술의 실질적인 활용이 미흡한 실정이다. 이러한 현실을 개선하기 위해 최근에 자동차공업협회(KAMA)와 현대, 대우, 기아 자동차 3사는 자동차 산업 CALS 추진 모델(Autopia)의 구축을 추진하고 있다. 추진 내용은 자동차 산업의 전체 Life-Cycle인 제품기획 단계부터 설계, 생산, 구매/조달, 고객지원 단계등 전 분야를 3개 부문(신차개발 프로세스, 구매조달 프로세스, 고객지원 서비스)으로 구분되어 있다. 신차개발 프로세스 부문은 차세대 PDM을 통하여 제품개발 사이클 단축을 추구하며 STEP을 통한 범용적 설계정보 교환 체계 구현이 기반이 된다. 또한 업무 흐름의 불투명성으로 인한 업무의 불균형 현상 타파와 설계 변경의 효율적 대응을 위하여 Workflow Management가 동시공학에 바탕을 두고 도입 적용되어야 한다. CAD 데이터를 비롯한 방대한 데이터의 효율적 관리를 위해서는 각 프로세스별로 독립된 정보를 체계적으로 관리할 수 있는 통합 환경(Integrated Data Environment)을 구성하여 각 프로세스에 걸쳐 데이터의 처리효율을 증대하여야 한다. 신차개발 부문의 핵심 기술이면서도 현업 적용이 초기 단계인 Digital Mockup과 Virtual Reality의 적용을 위해서는 3D 모델링이 기본 설계 방법으로 적용되어야 하며 이를 통한 어셈블리 및 부품구조의 관리가 이루어져야 한다. 구매조달 프로세스 부문은 자동차 업계의 공통 EDI/EC 네트워크 구축을 통한 경제적인 인프라 구조와 함께 부품 조달 체계의 간소화를 추구함으로써 자동차 산업의 대외 경쟁력 강화가 이루어 질 수 있다. 공개구매 시스템의 구축을 통하여 완성차별로 전속 계열화된 수직적인 부품조달 체계와 업체간 정보공유의 폐쇄성을 제거할 수 있고 완전 경쟁에 의한 우량 협력업체 발굴 기회의 확대가 용이하다. 이를 통하여 궁극적으로는 Global Vendor망의 구축이 실현될 것이다. 종합물류 시스템이 구현되면 판매는 경쟁체제, 물류는 공동화가 됨으로써 국가적으로 물류 비용의 절감이 엄청날 것으로 예상된다. 전국에 산재되어 있는 1,000여개의 대리점과 7,000여개의 정비업소를 대상으로 한 정비부품 EDI/EC 시스템이 구축되면 고객 서비스의 효율 향상과 함께 정비업소의 물류 및 재고 비용의 감소, 조달 속도의 향상, 조달 업무의 간소화 등의 효과를 보게 될 것이다. 고객지원 서비스는 정비정보 시스템, 산업정보 시스템, 쇼핑몰 시스템, 등록대행 시스템등을 통하여 일반 국민들이 피부로 느낄 수 있는 시스템으로 구축 되어야 할 것이다.

  • PDF

A Hierarchical Construction of Peer-to-Peer Systems Based on Super-Peer Networks (Super-Peer 네트워크에 기반을 둔 Peer-to-Peer 시스템의 계층적 구성)

  • Chung, Won-Ho
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.16 no.6
    • /
    • pp.65-73
    • /
    • 2016
  • Peer-to-Peer (P2P) systems with super-peer overlay networks show combined advantages of both hybrid and pure P2P systems. Super-peer is a special peer acting as a server to a cluster of generic peers. Organizing a super-peer network is one of important issues for P2P systems with super-peer networks. Conventional P2P systems are based on two-level hierarchies of peers. One is a layer for generic peers and the other is for super-peers. And it is usual that super-peer networks have forms of random graphs. However, for accommodating a large-scale collection of generic peers, the super-peer network has also to be extended. In this paper, we propose a scheme of hierarchically constructing super-peer networks for large-scale P2P systems. At first, a two-level tree, called a simple super-peer network, is proposed, and then a scheme of generalizing and then extending the simple super-peer network to multi-level super-peer network is presented to construct a large-scale super-peer network. We call it an extended super-peer network. The simple super-peer network has several good features, but due to the fixed number of levels, it may have a scalability problem. Thus, it is extended to k-level tree of a super-peer network, called extended super-peer network. It shows good scalability and easy management of generic peers for large scale P2P system.

Analysis of Abroad Mid- to Long-Term R&D Themes and Market Information in the Geological Information and Mineral Resources Fields (지질정보 및 광물자원 분야 국외 중장기 연구개발 주제 및 시장정보 분석)

  • Ahn, Eun-Young
    • Economic and Environmental Geology
    • /
    • v.52 no.6
    • /
    • pp.637-645
    • /
    • 2019
  • Due to the transformation to the intelligent information society, the rapid change of our life and environment is expected. The Ministry of Science and ICT (MSIT) and the National Research Council of Science and Technology (NST) introduced a five-year government supported research institution's planning and evaluation based on the mid-to long-term perspective. This study collects international benchmarking information including industry, academia, and research fields by collecting mid- and long-term strategy reports from public research institutes, surveys by experts from abroad universities and research institutes, and analyzing overseas market information reports. The British Geological Survey (BGS), the U.S. Geological Survey (USGS) and the japanese geological survey related institutes (AIST-GSJ) plans for three-dimensional national geological information, predictions of geological environmental disasters, and development of important metals and material in the low carbon economic transformation and in the era of the Fourth Industrial Revolution. The mid- and long-term program emphasizes basic and public research on geological information through abroad experts survey such as the IPGP-CNRS etc. The market analysis of the mining automation and digital map sectors has been able to derive the fields in which the role of public research institutes by the market is expected such as data collection on land and in the air, mobile or three-dimensional information production, smooth/fast/real-time maps, custom map design, mapping support to various platforms, geological environmental risk assessment and disaster management information and maps.

A Study on Establishment of the Levee GIS Database Using LiDAR Data and WAMIS Information (LiDAR 자료와 WAMIS 정보를 활용한 제방 GIS 데이터베이스 구축에 관한 연구)

  • Choing, Yun-Jae
    • Journal of the Korean Association of Geographic Information Studies
    • /
    • v.17 no.3
    • /
    • pp.104-115
    • /
    • 2014
  • A levee is defined as an man-made structure protecting the areas from temporary flooding. This paper suggests a methodology for establishing the levee GIS database using the airborne topographic LiDAR(Light Detection and Ranging) data taken in the Nakdong river basins and the WAMIS(WAter Management Information System) information. First, the National Levee Database(NLD) established by the USACE(United States Army Corps Engineers) and the levee information tables established by the WAMIS are compared and analyzed. For extracting the levee information from the LiDAR data, the DSM(Digital Surface Model) is generated from the LiDAR point clouds by using the interpolation method. Then, the slope map is generated by calculating the maximum rates of elevation difference between each pixel of the DSM and its neighboring pixels. The slope classification method is employed to extract the levee component polygons such as the levee crown polygons and the levee slope polygons from the slope map. Then, the levee information database is established by integrating the attributes extracted from the identified levee crown and slope polygons with the information provided by the WAMIS. Finally, this paper discusses the advantages and limitations of the levee GIS database established by only using the LiDAR data and suggests a future work for improving the quality of the database.

A Study on the Information Management System Support for the Intelligent Autonomous Navigation Systems (지능형 자율운항시스템 지원을 위한 정보 관리 시스템에 관한 연구)

  • Kim, Eun-Kyoung;Kim, Yong-Gi
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.25 no.3
    • /
    • pp.279-286
    • /
    • 2015
  • The rapid increase of the current marine accidents is mainly due to the human execution errors. In an effort to address this, various kinds of researches such as construction of the digital vessels and vessel information monitoring systems have been conducted. But for safe navigation of vessels, it lack on systems study which can efficiently store, utilize and manage the mass data accepted by the vessel. In this paper, we propose a VWS(Virtual World System) that is based on the architecture of intelligent systems RVC(Reactive Layer-Virtual World-Considerative Layer) model of intelligent autonomous navigation system. VWS is responsible to store all the necessary information for safe navigation of the vessel and the information services to the sub-system of intelligent autonomous navigation system. VWS uses topology database to express the specific problem area, and utilizes a scheduling to reflect the characteristics of the real-time processing environment. Also, Virtual World defines API for the system to reflect the characteristics of the distributed processing environment. As a case study, the VWS is applied to a intelligent ship autonomous navigation system, and simulation is done to prove the effectiveness of the proposed system.

Cultural Asset based Rehabitation and Regional Development -Focusing on - (문화자산을 토대로 한 도시재생과 지역발전 -<서울동화축제> 사례를 중심으로-)

  • Lee, Byung-min
    • Journal of the Economic Geographical Society of Korea
    • /
    • v.19 no.1
    • /
    • pp.51-67
    • /
    • 2016
  • Urban development-related growth in recent years has become a qualitative growth based on regional identity, rather than a hardware-based growth. For this purpose, strategic approaches to the value of cultural assets of the city are required for competitiveness of the city. In this paper, I seek a model for urban regeneration and regional development through empirical case studies of cultural assets and utilize the 'Seoul Fairy Tale Festival' in terms of strengthening regional competitiveness. By analyzing detailed elements of the 'Seoul Fairy Tale Festival' case, the hardware infrastructure, software and governance structures, diverse contentsware, ecosystem characteristics centered on the humanware, and circular structure was studied. As a feature of cultural assets, combined with the management of physical assets and operations of several programs, was the basis for creating a synergy effect of creating an identity for the region. In addition, it was confirmed the possibility of a regional-rehabilitation type of urban regeneration that is based on the expansion of existing facilities, and a regional-innovation type of urban regeneration that is based on a fusion of characteristics. This analysis is significant in terms of the possibility of large urban regeneration based on cultural assets associated with the festival, as well as physical assets and by combining various governance stakeholders for the festival, it can be concluded that it provided an indigenous virtuous cycle.

  • PDF

Factors Influencing Users' Intension to Play Mobile Games: A Combination of Game-Contents Traits and Mobile Handset's Capabilities into the Technology Acceptance Model (게임 콘텐츠 특성과 단말기 요인을 고려한 모바일게임 사용의도의 영향요인에 관한 연구)

  • Han, Kwang-Hyun;Kim, Tae-Ung
    • Information Systems Review
    • /
    • v.7 no.2
    • /
    • pp.41-59
    • /
    • 2005
  • Mobile games have emerged as the most innovative entertainment technology adding new revenue streams, taking advantage of the potential of wireless consumer applications and service offerings. Mobile games, like any other types of computer game, offer a unique value for users in providing an exciting digital experience in virtual worlds. Players can become empowered through the development of new characters and strategies within games to achieve rewarding successes against the computers and other players. In this paper, we attempt to investigate the factors influencing the usage and acceptance of the mobile games in Korea, based on the extended version of the Technology Acceptance Model(TAM). Based on data collected from survey, we show that perceived usefulness is the major determinant for users to play mobile games. Two factors, including perceived enjoyment and self-expressiveness, are empirically shown to determine perceived usefulness. In addition, perceived ease of use, rewards, operational quality of device, and design/story have been showed to significantly and directly affect perceived enjoyment. It was also confirmed that self-efficacy and operational quality of device are the antecedents of perceived ease of use. Based upon the statistical results, some useful guidelines for game development and market penetration strategies are also provided.

Analysis of Terrain Change Caused by Mining Development using GIS (GIS를 이용한 광산개발지역의 추이 현황 분석)

  • Lee Hyung-Seok
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.24 no.3
    • /
    • pp.261-269
    • /
    • 2006
  • There is a need to restore the terrain back its natural environment after mining development. It is necessary to compare the original and developing surfaces for post-management and to analyze the terrain change to develop a process for efficient restoration plan. This study analyzes and compares change to the terrain by annual mining development using GIS. Contours digitized with CAD based on photogrammetry are classified into annual data and created by Triangulated Irregular Network (TIN). By producing profiles and cross sections using TIN, many stations are distinguished. As a result of the terrain changes caused by mining development from 2000 to 2003 by operating elevation values each cell converted to raster from TIN, $11,094,460m^3$ are cut and $5,127,968m^3$ are filled up to 46% of cut volume, and annual surface changes of cut and fill area to mining are analyzed to visual and quantitative data. This study is used for the restoration plan and additional mining. And it is expected that this annual change, caused by mining development, can be used to return the terrain close to its original condition for finished mining area.

The Effect of Organizational Social Network Characteristics on Absorptive Capacity and Innovation Performances (조직의 사회네트워크 특성이 흡수역량과 혁신성과에 미치는 영향)

  • Kang, So-Ra;Moon, Yun-Ji
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.11 no.10
    • /
    • pp.3761-3771
    • /
    • 2010
  • This study, based on social capital theory, aims to explore how social network characteristics among organization members affect the absorptive capacity which is the ability to recognize the value of new information, assimilate it, and apply it to commercial ends. This paper also empirically investigates how the absorptive capacity will have an effect on organizational innovation performances toward achieving competitive advantages in the knowledge society. According to the degree of relationship intensity, social network shows two different characteristics: strong tied network and weak tied network. As strong tied network and weak tied network have relatively different network characteristics, this study assumes that each network affects the absorptive capacity with different aspects. Furthermore, we consider the moderation effect of a social network manager's ability in the relationship between social network and absorptive capacity. We surveyed innovative project performers who are engaged in the knowledge based industries. The empirical analysis results show that both strong tied and weak tied network positively affect the absorptive capacity. Successively, the absorptive capacity also has a positive impact on innovation performances.