• Title/Summary/Keyword: digital image

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A Study on the Influence of Consumer Type on Consumer Intention to Purchase Eco-friendly Vehicles in the Service Management of Convergence Industry (융복합 산업의 서비스경영에서 소비자 유형이 소비자의 친환경자동차에 대한 구매의도에 미치는 영향에 관한 연구)

  • Yim, Ki-Heung
    • Journal of Digital Convergence
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    • v.15 no.10
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    • pp.221-232
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    • 2017
  • In recent years, the development and market participation of major makers of next-generation eco-friendly vehicles has been accelerating. Consumer interest has also increased. Consumer characteristics, consumption type, characteristics of next-generation eco-friendly vehicles, and government policies on next-the results of this study are as follows. As a result of this study, it was found that the characteristics of consumers (by sex, age, monthly average income), types of consumers (price value pursuit type, individual value pursuit type), There was no significant difference between the consumers, and the purchasing intention was not significantly different by gender, age, and monthly income, but there was a significant difference in purchase intention according to the type of consumer. The positive effects of consumer purchase behavior on brand image, color, design, etc, have positive (+) effect on eco - friendly vehicles. And social environment value seeking type among consumer types are significant in relation to purchase intention. To have three support the government's carbon dioxide (per ton of 5,000 won, per ton of 10,000 won), national or local government vehicle price support directly gasolin tax, disel tax, carbon taxes, such as fuel-related tax relief, etc. was found to have positive effect.

Exploration on Modern People's Emotion regarding Abolition of Racing Model (레이싱 모델 폐지에 관한 현대인의 감성 탐색)

  • Jung, Sang-Pil
    • Journal of Digital Convergence
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    • v.18 no.11
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    • pp.571-579
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    • 2020
  • The purpose of the study was to explore modern people's emotion regarding sex commercialization related to the abolition of grid girl. To collect data, based on 'reply journalism', this study collected 15 blogs, 10 online cafe contents, 1 youtube video clip, and 364 replies associated with the three online contents. To analyze the data, interpretive text analysis was utilized and the following results were obtained. As results, the analysis on the replies shows that the most strong emotion of the modern people regarding the abolition of grid girl is anti-feminism that includes hatred toward feminists and even females, criticism on feminism, and notion of 'women's enemy is women themselves'. In addition, sympathy toward racing models who lost their jobs, requirement of same abolition to the people with similar occupations, spatial separation between men and women, and consent on the abolition of racing models were found. Unlike the feminists' emotion regarding sex commercialization and racing models, modern people's emotion was different from them. Rather, ordinary people have doubted and even criticized on the rationales of feminism. Unlike feminists' notion about sex commercialization of racing models, these results imply that social image of racing models has changed and wish their position is respected as an ordinary occupation, without issues of sex commercialization.

A Study on the Utilization of 4K/UHD Camera with 2/3" Sensor : Focused on Application of HD Lens (2/3" 센서를 활용한 4K/UHD 카메라 활용방안 연구 : HD 렌즈 활용을 중심으로)

  • Kim, Sang-il;Park, Sung-chul;Kwon, Soon-chul;Lee, Seung-hyun;Hamacher, Alaric
    • Journal of Digital Contents Society
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    • v.16 no.2
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    • pp.227-234
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    • 2015
  • Recently, there is more and more demand on broadcasting display environment that provides a sense of realism basically with high quality and high definition as in UHDTV, so various kinds of 4K cameras have been released. Super 35mm sensor 4K/UHD cameras being generally used can be usefully applied to the single camera-based system such as advertisements, dramas, nature documentaries, and culture programs. However, in the multicamera-based system such as entertaining programs, sports, and concerts, relay broadcasting may face limitations as there are restrictions of close-up or tight shots according to the distance. Besides, 4K lenses are not enough compared with the previous HD lenses' group, so there are limitations in camera photographing shots that have been realized in HD filming. Therefore, to complement this, the use of 2/3 inch sensor 4K/UHD cameras is being demanded, and it is also needed to use various lenses' groups to produce UHD image contents. Accordingly, this study used Grass Valley's LDX 4K/UHD camera to analyze its applicability based on the picture quality test at the use of HD lenses in 2/3 sensors and also the possibility of its efficient application.

An Experimental Study of Stereoscopic Image and Fatigue Effect for 3D Video Game: Linking Cerebral Physiologic Measure (3D게임의 입체영상효과와 피로도에 대한 실험연구: 뇌생리학 측정의 결합)

  • Jang, Han Jin;Noh, Ghee Young
    • Journal of Korea Game Society
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    • v.13 no.3
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    • pp.5-18
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    • 2013
  • This study analyzed the effect by comparing it with 2D game using playtest experimental treatment methodology to verify the video effect, materiality and fatigue effect of 3D video game. First, for the hypothesis to verify the difference of video experience of users for 3D and 2D games, visual clarity was rejected, but materiality, tangibility and presence hypotheses were all accepted. Second, it was shown that there was no difference in eye fatigue and physical fatigue in 3D and 2D games. It was different from results of existing research which claimed that fatigue occurred due to video distortion occurring in 3D video and fatigue inducing factors. Third, the results of measurement of changes in brain wave occurring in the course of playing 3D and 2D games showed that there was no difference in average amplitude of EEG alpha wave, but EEG beta wave occurred in higher amplitude. This study proved the cerebral physiological change and difference in the process of experience to use 3D video game by complementing the methodology in measurement in EEG brain wave in the traditional experimental method.

A Study on Local Three-Dimensional Visualization Methodology for Effective Analysis of Construction Environments in Extreme Cold Regions (효과적인 극한지 건설환경 분석을 위한 현지 3차원 가시화 방안 연구)

  • Kim, Eui Myoung;Lee, Woo Sik;Hong, Chang Hee
    • Spatial Information Research
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    • v.20 no.6
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    • pp.129-137
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    • 2012
  • For construction project in extreme cold region, it is essential to establish basic data on the site such as topographical data from the early stage of construction of planning and designing, and it is needed to frequently perform site investigation when necessary. However, extreme cold regions are characteristic of being at long distance and difficult in approaching, and special regions such as Antarctica, in particular, are hard to conduct site investigation. Although a site investigation may be conducted, those who can visit Antarctica are sufficiently limited so that most of the staff may participate in construction without knowledge of the site and increase the risk of errors in decision making or designing. In order to resolve such problems, the authors in this study identified methods of building wide-area topographical data and bedrock classification data of exposed areas via remote sensing and of building precise topographical data on the construction site. Also, the authors attempted to present methods by which such data can be managed and visualized integrally via three-dimensional GIS technology and all the participants in construction can learn sense of field and conduct necessary analysis as frequent as possible. The areas around the Jangbogo Antarctic Station were selected to be the research area for conducting effective integrational management and three-dimensional visualization of various spatial data such as wide-area digital elevation model, ortho-images, bedrock classification data, local precise digital elevation model, and site images. The results of this study may enable construction firms to analyze local environments for construction whenever they need for construction in extreme cold regions and then support construction work including decision making or designing.

Stereo Matching For Satellite Images using The Classified Terrain Information (지형식별정보를 이용한 입체위성영상매칭)

  • Bang, Soo-Nam;Cho, Bong-Whan
    • Journal of Korean Society for Geospatial Information Science
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    • v.4 no.1 s.6
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    • pp.93-102
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    • 1996
  • For an atomatic generation of DEM(Digital Elevation Model) by computer, it is a time-consumed work to determine adquate matches from stereo images. Correlation and evenly distributed area-based method is generally used for matching operation. In this paper, we propose a new approach that computes matches efficiantly by changing the size of mask window and search area according to the given terrain information. For image segmentation, at first edge-preserving smoothing filter is used for preprocessing, and then region growing algorithm is applied for the filterd images. The segmented regions are classifed into mountain, plain and water area by using MRF(Markov Random Filed) model. Maching is composed of predicting parallex and fine matching. Predicted parallex determines the location of search area in fine matching stage. The size of search area and mask window is determined by terrain information for each pixel. The execution time of matching is reduced by lessening the size of search area in the case of plain and water. For the experiments, four images which are covered $10km{\times}10km(1024{\times}1024\;pixel)$ of Taejeon-Kumsan in each are studied. The result of this study shows that the computing time of the proposed method using terrain information for matching operation can be reduced from 25% to 35%.

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The Detection of Heat Emission to Solar Cell using UAV-based Thermal Infrared Sensor (UAV 기반 열적외선 센서를 이용한 태양광 셀의 발열 검출)

  • Lee, Geun Sang;Lee, Jong Jo
    • Journal of Korean Society for Geospatial Information Science
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    • v.25 no.1
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    • pp.71-78
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    • 2017
  • Many studies have been implemented to manage solar plant being supplied widely in recent years. This study analyzed heat emission of solar cell using unmanned aerial vehicle(UAV)-based thermal infrared sensor, and major conclusions are as belows. Firstly, orthomosaic image and digital surface model(DSM) data were acquired using UAV-based RGB sensor, and solar light module layer necessary to analyze the heat emission of solar cell was constructed by these data. Also as a result of horizontal error into validation points using virtual reference service(VRS) survey for evaluating the location accuracy of solar light module layer, higher location accuracy could be acquired like standard error of $dx={\pm}2.4cm$ and $dy={\pm}3.2cm$. And this study installed rubber patch to test the heat emission of solar cell and could analyzed efficiently the location of rubber patch being emitted heat using UAV-based thermal infrared sensor. Also standard error showd as ${\pm}3.5%$ in analysis between calculated cell ratio by rubber patch and analyzed cell ratio by UAV-based thermal infrared sensor. Therefore, it could be efficiently analyzed to heat emission of solar cell using UAV-based thermal infrared sensor. Also efficient maintenance of solar plant could be possible through extracting the code of solar light module being emitted of heat automatically.

A Digital Watermarking Algorithm Using Successive Subband Quantization and Human Visual System (연속적 부대역 양자화와 인간 시각 시스템을 이용한 디지털 워터마킹 알고리듬)

  • Gwon, Seong-Geun;Gwon, Gi-Gu;Ban, Seong-Won;Park, Gyeong-Nam;Ha, In-Seong;Gwon, Gi-Ryong;Lee, Geon-Il
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.39 no.2
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    • pp.45-53
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    • 2002
  • A wavelet-based digital watermarking algorithm is proposed that uses the successive subband quantization and human visual system (HVS). After an original image is decomposed into 4-level by the discrete wavelet transform, perceptually significant coefficients (PSC) of each subband excluding the lowest level subband are utilized to embed the watermark. PSC of the baseband ate chosen according to their amplitude and they are slightly modified to embed the watermark by a conventional embedding method. By the successive subband quantization, PSC of the high frequency subband are chosen and slightly modified according to the HVS. We tested the performance of the proposed algorithm compared with the conventional watermarking algorithm by computer simulation. Experimental results show that the proposed watermarking algorithm produces a better invisibility and robustness than the conventional algorithm.

3D Track Models Generation and Applications Based on LiDAR Data for Railway Route Management (철도노선관리에서의 LIDAR 데이터 기반의 3차원 궤적 모델 생성 및 적용)

  • Yeon, Sang-Ho;Lee, Young-Dae
    • Proceedings of the KSR Conference
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    • 2007.11a
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    • pp.1099-1104
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    • 2007
  • The visual implementation of 3-dimensional national environment is focused by the requirement and importance in the fields such as, national development plan, telecommunication facility deployment plan, railway construction, construction engineering, spatial city development, safety and disaster prevention engineering. The currently used DEM system using contour lines, which embodies national geographic information based on the 2-D digital maps and facility information has limitation in implementation in reproducing the 3-D spatial city. Moreover, this method often neglects the altitude of the rail way infrastructure which has narrow width and long length. There it is needed to apply laser measurement technique in the spatial target object to obtain accuracy. Currently, the LiDAR data which combines the laser measurement skill and GPS has been introduced to obtain high resolution accuracy in the altitude measurement. In this paper, we first investigate the LiDAR based researches in advanced foreign countries, then we propose data a generation scheme and an algorithm for the optimal manage and synthesis of railway facility system in our 3-D spatial terrain information. For this object, LiDAR based height data transformed to DEM, and the realtime unification of the vector via digital image mapping and raster via exactness evaluation is transformed to make it possible to trace the model of generated 3-dimensional railway model with long distance for 3D tract model generation.

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A Study on Value of Artistic Presentation on Motion Graphics -Focused on F5 and Semi-Permanent- (모션그래픽에서 예술적 표현의 가치에 관한 연구 -F5와 Semi-Permanent를 중심으로-)

  • Son, Kook-Hwan
    • The Journal of the Korea Contents Association
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    • v.16 no.1
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    • pp.521-529
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    • 2016
  • This paper presents the historical development process and expressive style of motion graphics which are intended to artistic expression, and discusses the value of artistic expressions in motion graphics through the works and activities of F5 and Semi-Permanent which are the representative organization of that. Commercial use of digital motion graphics has been rapidly widespread and used in most of the picture contents by changes in the digital video production environment with the development of the computer. Motion graphics begins with a graphic design applied to the motion graphic content and is transferred from the abstract representation of the animation at the same time. Since then motion graphics have been developed as an independent genre on the basis of graphic design and animation, and take the important position for the understanding and development of the contemporary design and content industry. Moreover, the motion graphics which present the experiment of various techniques and the aspect of mixed genres contribute to the development and diversification of the visual image. This paper is covered on not only F5 and Semi-Permanent that have published experimental artistic motion graphics but also the analysis of the developed ways and expressive patters to produce experimental motion graphics of their works. Furthermore, it discusses the experimental artistic value of these works.