• Title/Summary/Keyword: digital convergence environment

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A Study on Digital Convergence Related with Our Life using ICT (ICT를 이용한 생활 밀착형 디지털 컨버전스에 관한 연구)

  • Lee, Seong-Hoon
    • Journal of Digital Convergence
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    • v.11 no.11
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    • pp.429-434
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    • 2013
  • In 2011, Government introduced "IT Convergence Technology Prediction Survey 2025". This report includes 10 ICT industries. Convergence was combined with a word 'digital'. Digital convergence means a service or new product which appeared through fusion of unit technologies in information and communication regions. The effects of convergence technologies and social phenomenons are visualized in overall regions of society such as economy, society, culture, etc. In this paper, we described a prospects and technologies needed in digital convergence environment. And we described IT-Building, IT-Car, IT-Medicine, IT-Textile which was related with our lives in today among 10 ICT industries.

A Study on the Teaching and Learning Method of Digital Literacy (디지털 리터러시 함양을 위한 교수·학습 방법 연구)

  • Lee, Cheol-Seung;Baek, Hye-Jin
    • Journal of Digital Convergence
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    • v.20 no.5
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    • pp.351-356
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    • 2022
  • The era of the 4th industrial revolution is being built on the digital revolution. In order to understand and properly utilize these technological advances, digital literacy education is emphasized. This study investigated the components of digital literacy and proposed a curriculum & teaching and learning method improvement plan, and instructor digital literacy cultivation method. In order to improve the curriculum, it is necessary to improve the curriculum by expanding the ability to solve digital problems. As a plan to improve teaching and learning methods, it is necessary to present a linkage and convergence educational model based on communication, collaboration, and sharing between instructors and learners through the establishment of an interactive platform. In order to improve the digital literacy of instructors, it is very important to improve the educational environment that can easily design a learner-centered educational model. This study is meaningful in that it presented basic data for creating an educational environment based on communication and collaboration through digital literacy in an environment connected with digital technology.

Convergence in Fashion Design (컨버전스 트렌드에 의한 패션 디자인)

  • Ko Hyun-Zin
    • Journal of the Korean Society of Costume
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    • v.56 no.7 s.106
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    • pp.148-162
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    • 2006
  • The purpose of this study is to examine the concept of convergence which is one of the trendy issues as a new digital paradigm of Integrative thinking in 21st century, to analyze the plastic feature and internal meaning of convergence expressed in fashion design, and to grasp the cultural symbolism through this aesthetic analysis. Because there have been considerable discussions on convergence, centering on industrial product area associated with media, I will proceed my study on the basis of them. For this, the documentary study and practical case study have been executed. This study will be helpful to find a direction of future fashion design trend. Convergence in digital stage can be defined as a phenomenon which different functions of product move towards one direction for greater efficiency, and not only as a technical integration between functions of product, but also an extension of area. Convergence can be classified by their use as (1) convergence for convenient daily life (2) convergence with intelligent scientific technology (3) convergence for entertainment on the basis of sensual experience. The plasticity of convergence designs feature as a open dynamic structure which potentiate transformation and their internal meaning can be inquired such qualities as integrative multiplicity, efficiency, mobility, intelligence. Specially convergence fashion design has protection qualify resulting from wearability on body. Ultimately convergence fashion design as a future digital paradigm can be thought as both eco-friendly design and human-centered design from positive technology-based viewpoint, because it is easy to transform according to our environment, convenient to reserve, and efficient to enhance spatial usibility.

A Study on User Interface Design of Digital Convergence Furniture (디지털 컨버젼스 가구에 관한 사용자 인터페이스 디자인)

  • Baek, Hye-Young;Lee, Yeun-Sook
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2004.05a
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    • pp.184-187
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    • 2004
  • 'Digital' the most important keyword in the 21th century environment affects on our life whole and method, studying, working, playing and communicating. Also, digital make the range of products ambiguous through fusing and compounding products. It is becoming new subject how digital may ambiguous with human's life by this solution. So, basis proposition of study analyzes intelligence style furniture taking a view of making of furniture as long as it is by digital technology do essential intensive training of furniture and there is the purpose to suggest conception pattern of 'Digital Convergence Furniture' the future. In especial, analyze intelligence style furniture by investigating space and new tendency that appear on object according to accommodation formula of digital technology through case study it is present conception 'Digital Convergence Furniture'

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Interoperable DRM Framework for Multiple Devices Environment

  • Hwang, Seong-Oun;Yoon, Ki-Song
    • ETRI Journal
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    • v.30 no.4
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    • pp.565-575
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    • 2008
  • As networks increase and cross-convergence occurs between various types of devices and communications, there is an increasing demand for interoperable service in the business environment and from end users. In this paper, we investigate interoperability issues in the digital rights management (DRM) and present a practical framework to support interoperability in environments with multiple devices. The proposed architecture enables end users to consume digital content on all their devices without awareness of the underlying DRM schemes or technologies. It also enables DRM service providers to achieve interoperability without costly modification of their DRM schemes.

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Future IPTV Service's Shift and Policy Issues in Convergence Environments (컨버전스 관점에서 미래 IPTV 서비스 변화와 정책이슈 전망)

  • Lee, Myung-Soon;Lee, Young-Hee;Kim, Moon-Sun
    • Journal of Digital Convergence
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    • v.11 no.5
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    • pp.13-21
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    • 2013
  • IPTV Service, a convergence service of broadcasting, seems to have great potential as a nation's future growth driver for the 21st century. As IPTV service is future-oriented industry, adopting IPTV policy by freeing oneself from shortsighted policy and considering long-term strategy and rapidly changing convergence environment would be desirable. Therefore, the purpose of this research is to deduct future IPTV service under convergence environment by applying T.A.I.D.A, which is strategy planning tool effective for planning mid-long strategy, under uncertain environment among scenario method and offer new policy direction in order to realize future IPTV service.

Digital Forensic Model Suitable for Cloud Environment (클라우드 환경에 적합한 디지털 포렌식 수사 모델)

  • Lee, Gymin;Lee, Youngsook
    • Convergence Security Journal
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    • v.17 no.3
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    • pp.15-20
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    • 2017
  • Cloud computing is a service that to use IT resources (software, storage, server, network) through various equipment in an Internet-enabled environment. Due to convenience, efficiency, and cost reduction, the utilization rate has increased recently. However, Cloud providers have become targets for attack Also, Abuse of cloud service is considered as the top security threat. The existing digital forensic procedures are suitable for investigations on individual terminals. In this paper, we propose a new investigation model by analyzing the vulnerable points that occur when you investigate the cloud environment with the existing digital forensic investigation procedure. The proposed investigation model adds a way to obtain account information, and can apply public cloud and private cloud together. Cloud services are also easily accessible and are likely to destroy digital evidence. Therefore, the investigation model was reinforced by adding an account access blocking step.

Aparatus and Method for Inputting Chinese Based on Hunminjeongeum Using Korean Input Keyboard (기존 한글 키보드를 이용한 훈민정음 기반의 한글 병음 중국어 입력기 개발)

  • Sin, Eun-Joo;Choi, Ja-Ryoung;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.23 no.4
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    • pp.549-557
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    • 2020
  • Chinese is the most spoken language in the world. However, because Chinese is a hieroglyphic language, using Chinese in a digital environment is very inconvenient. Chinese users are using Pinyin for Chinese input, but the phonetic representation of the Latin alphabet is not good. Hunminjeongeum has an excellent phonetic representation which can improve Chinese usage in digital environment. Therefore, it is possible to improve the use of Chinese by Chinese users in digital environment and to help Korean users who are learning Chinese. Therefore, this paper proposes a Chinese input method using Hunminjeongeum. In addition, we develop an input software using this input method and verify its effectiveness by evaluating usability.

A Digital Convergence Platform based on the MPEG-21 Multimedia Framework (MPEG-21기반 디지털 컨버젼스 플랫폼 기술)

  • Oh, Hwa-Yong;Kim, Dong-Hwan;Lee, Eun-Seo;Chang, Tae-Gyu
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.56 no.5
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    • pp.987-989
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    • 2007
  • This paper describes a digital convergence platform(DCP) which is implemented based on the MPEG-21 multimedia framework. DCP is a newly proposed solution in this research for the convergence service of future home multimedia environment. DCP is a common platform designed to have the feature of reconfigurability, by means of S/W. which supports to run diverse digital multimedia services. A distributed peer to peer service and transaction model is also a new feature realized in DCP using the MPEG-21 multimedia framework. A prototype DCP is implemented to verify its functions of multimedia service and transactions. The developed DCPs are networked with IP clustering storage systems for the distributed service of multimedia. Successful streaming services of the MPEG-2/4 video and audio are verified with the implemented test-bed system of DCP.

The Development of Android-based Environment Information Monitoring System (안드로이드 기반 환경정보 모니터링 시스템 개발)

  • Kim, Gyung-Im;Han, Chang-Min;Yang, Su-Yeoung;Park, Jeong-Seon;Ceong, Hee-Taek
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.04a
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    • pp.880-883
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    • 2012
  • 일반적인 환경모니터링시스템은 다양한 환경 상태 데이터를 수집하여 사용자들에게 다양한 정보를 제공한다. 측정된 정보를 원격 CDMA의 단말기를 이용하여 사용자가 쉽게 관찰할 수 있도록 구성되어 있으나 이동성의 제한 및 SMS 요금이 발생하는 단점을 지닌다. 본 연구에서는 스마트폰을 기반으로 모바일 애플리케이션의 장점을 활용할 수 있는 안드로이드 기반의 환경정보 모니터링 시스템을 제안한다. 제안된 시스템에서는 푸시기반 알림 기능을 제공함으로써 사용자는 이동성을 확보함과 동시에 기존의 SMS 방식에서 발생한 비용의 문제를 해결할 수 있는 장점이 있다.