• Title/Summary/Keyword: development tool

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A study of the content Analysis on the Sexual knowledge and Attitude for the adolescence in Korea (성지식 . 성태도에 관한 우리 나라 연구내용 분석 -중.고.대학생을 중심으로-)

  • 김현경;최수정;김미영;양경미;임미림
    • Korean Journal of Health Education and Promotion
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    • v.16 no.1
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    • pp.167-185
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    • 1999
  • The purpose of this study was to analyze the content of the sexual knowledge and sexual attitude of the results of 39 previous studies for the adolescence in Korea, 1976-1997. The basis for analysis was the Guidelines for Comprehensive Sexuality Education developed by the Sex Information and Education Council of the U. S.(SIECUS). SIECUS is consisted of six key concepts; Human development, Relationships, Personal skills, Sexual behaviour, Sexual health, Society and Health. The research consisted of 39 articles that met definitional criteria of content analysis. The results of the study were summarized as follows: 1. Knowledge: It was conducted 96.7% of human development, 90.0% of sexual health, 70.0% of sexual behaviour, 23.3% of society and culture. 2. Attitude: It was conducted 94.1% of sexual behaviour, 73.5% of relationships, 55.9% of sexual health, 41.1% of human development, 26.5% of society and culture, 11.8% of personal skills. 3. General characteristics: With regard to sexual knowledge, 50.0% of research were published 1980s, 43.3% were 1990s, and 6.7%were 1970s. As regard to sexual attitude, 50% of research were published 1980s, 45.5% were 1990s, and 2.9% were 1970s. In sample size, 23.1% of 600 over, 401-500 were 20.5%. In the research tool, it was developed by researcher mainly 66.7%, modified tool by researcher was 5.1%. The tested reliability of the research tool was only 27.9%. And 78.9% of the research was not tested in validity of tool.

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Design and Development of an Interactive Tool for Developing Multi-platform Software (멀티 플랫폼 소프트웨어 개발을 위한 대화형 도구의 설계 및 구현)

  • 최진우;황선태;우종우
    • Journal of Internet Computing and Services
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    • v.3 no.4
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    • pp.95-102
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    • 2002
  • A continuous development of new hardware and operating systems brings the importance of portable programming, which can be imported into multi-platform environment. Also, the recent development of computer communication technology brings us many choices of accessing into the other platforms, which also becomes a burden for the programmers who should consider developing software fitting into diverse platforms The present GNU system tools creates a part of the source code automatically, and suggests a direction towards a new platform. but the source code must be prepared by the programmer at the source level. In this paper, we describe design and implementation of on interactive tool for developing multi-platform software, The tool is designed to help a programmer to build a portable program for multi-platform, even though the programmer does not know very well about various UNIX platforms, And, the tool uses existing GNU system tools, such as autoconf, autoheader, automake and etc, and is able to insert a portable code into a right position by interacting with a programmer.

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Characteristics of Patients with Allergic Rhinitis through the Pattern Questionnaire Items (변증 설문지 문항을 통해 살펴 본 알레르기 비염 환자의 특성)

  • Son, Jae-Woong;Lee, Kyu-Jin;Jang, Bo-Hyeong;Jang, Soobin;Ko, Seong-Gyu;Choi, In-Hwa
    • Journal of Society of Preventive Korean Medicine
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    • v.18 no.3
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    • pp.81-90
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    • 2014
  • Objective : We performed a clinical study to investigate pattern characteristics in persistent allergic rhinitis depending on Korean Medicine pattern questionnaire items as a pattern identification diagnostic tool. Method : 32 patients with persistent allergic rhinitis were asked to interview with doctor of Korean Medicine and perform the 4 pattern questionnaires(Cold-Heat Pattern, Phlegm Pattern, Yin Deficiency pattern, bloodstasis pattern). Then, we analyzed the response rate of each pattern questionnaires. Results : After diagnosis of Korean Medicine Doctor's pattern identification, 17 individual items have higher response rate, 7 of 17 items have a common tendency in allergic rhinitis. The other 8 of 10 items belong to Lung qi deficiency cold and Lung-spleen qi deficiency group, these have higher tendency of deficiency. In bloodstasis pattern questionnaires, we don't decide the tendency of patients with allergic rhinitis. Conclusion : The result may provide that we don't use Korean Medicine pattern questionnaires as a major tool in the pattern identification of allergic rhinitis. Continuous studies are needed to develop the standardized pattern identification diagnostic tool.

A Study on the Use of Communication Functions in Mobile Messenger Emoticons -Focus on Line Messenger- (모바일 메신저 이모티콘을 통한 커뮤니케이션에 관한 연구 -라인을 중심으로-)

  • Kim, Ho
    • The Journal of the Korea Contents Association
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    • v.17 no.9
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    • pp.184-191
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    • 2017
  • Smartphone has become a part of many people's daily lives. The mobile messenger function on the smartphone in particular is the most frequently used services. The mobile communication tool in the age of digital media can be classified into two big categories: text messages and emoticons, the non-verbal expression tool of one's emotions. This thesis has studied the mobile communications made by the non-verbal tool of emoticons. The history of emoticons traces back to the text-based emoticon created by Scott Fahlman, from which graphical emoticons were developed and the sound and animation effects have been added. Many people use emoticons and diverse companies are developing the tool. In this study, the representative emoticon development case of Line Co., Ltd. is analyzed to see the concept, types, development process, collaborations and merchandising of the emoticons. Based on the case of Line, the development orientation and direction of domestic emoticons will be discussed to be culture contents.

LIDMOD2 Development for Evaluation of LID/BMPs (LID/BMPs 효과분석을 위한 LIDMOD2 개발)

  • Jeon, Ji-Hong;Choi, Donghyuk;Na, Eun Hye;Park, Chan-Gi;Kim, Tae-Dong
    • Journal of Korean Society on Water Environment
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    • v.26 no.3
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    • pp.432-438
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    • 2010
  • LIDMOD2 was developed for evaluation of low impact development (LID) and best management practice (BMP) by modification of Site Evaluation Tool (SET). The modification includes employment of SCS-CN method for annual runoff simulation, unit load method for annual pollutant loads simulation, and the method proposed by Korean TMDL for calculating pollutant reduction by BMPs. The CN values were updated with regionalized parameters within Nack-Dong River basin because these are important parameters for simulating hydrology. LIDMOD2 was tested by applying to Andong Bus terminal. As a simulation results, pollutant loads and surface runoff will be significantly increased by post-development without LID compared with those from pre-development. LID technique was simulated to efficiently reduce surface runoff and pollutant load and increase infiltration. LIDMOD2 is screening level tool and easy to use because LIDMOD2 is based on spread sheet and most of parameters are regionalized. LIDMOD2 was illustrate that it could evaluate LID well by summarizing and graphing annual hydrology, annual pollutant loading, and hydrograph for event storm. The calculation methods related with pollutant loads are employed from the guideline of Korean TMDL and it can be useful tool for Korean TMDL to evaluate the effect of LID/BMP on developing area.

Games Development Methodology as a Teaching Tool for Elementary School: Case Study of Developing History Learning Game (초등 교과 학습 도구로서의 게임 개발 방법론: 역사 게임 개발 연구 사례를 중심으로)

  • Kim, Nayoung
    • Journal of Korea Game Society
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    • v.15 no.2
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    • pp.53-62
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    • 2015
  • This paper introduces an educational game development method for the purpose of designing game as part of school curriculum activities, base on experimental case of making history learning game for private elementary schools in Korea. Our first approach was to define a game as a educational learning tool like any other media and mediating platform such as smart phones or other applications. We regard user as a player, and students as a end user and decision making-customers. Unlike other game development process we brought service design methode to the development process, making a game platform that is specially designed for teachers' teaching tool, which is easy and effective to use to ther subject of teacher's intention. Based on our research case, we suggest educational games development methodology which can be better suited for games with school curriculum in learning environment.

The Framework Design for Expansion in UCG Authoring Tool (확장성을 고려한 UCG 저작도구의 구조 설계)

  • Sung, Yun-Sick;Cho, Kyung-Eun;Um, Ky-Hyun
    • Journal of Korea Game Society
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    • v.8 no.4
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    • pp.75-85
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    • 2008
  • For the activation and wide distribution of User Created Contents (UCC) sites have diversified user-created possibilities. Among these contents, User Created Game (UCG) sites are places where users can create and share their game contents with others. The method of UCG development can be classified into two categories according to the uses' level of professionalism. First, the method of using the authoring tools is suggested for those unfamiliar with the development or creation of contents. Although the authoring tool is easy to use, there are many functional limitations. Second, development using program languages is suggested for trained advanced users but has the limitation of a prolonged development period. This paper proposes a new method, generating the script which will expand the current functional limitations entailed behind the authoring tools used by first time and less trained users. In order to verify the proposed method in a real UCG development environment, a framework encompassing GUI, script generating function and program source generating function were constructed.

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A Case Study on Implementation of UI Development Tool for Web Environment ERP System (Web 환경 ERP시스템의 UI개발도구 구현 사례 연구)

  • Lee, Kang Su;Leam, Choon Seong
    • Journal of the Korea Convergence Society
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    • v.10 no.1
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    • pp.13-24
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    • 2019
  • Each company has different business processes. Since it is impossible that an ERP system contains every different business processes, the productivity of customizing and maintenance well-matched for the business process of a company is the key to successful implementation. This ERP UI development tool was developed for better connection to back-end in terms of customizing and maintenance, integration with design, providing various tools for higher productivity, reusability, and standardized user interface so that it enhances the productivity, meets the UI standard, and copes with upcoming changes of business process. In the further study, the study on the service automation and integrated development environment with front-end and back-end providing through the advanced user convenience development for front-end designer and front-end generator would be carried out.

A Security Software Development Methodology Using Formal Verification Tools (정형 검증 도구를 이용한 보안 소프트웨어 개발 방안)

  • Jang, Seung-Ju
    • Journal of KIISE:Computing Practices and Letters
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    • v.12 no.2
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    • pp.141-148
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    • 2006
  • This paper suggests method of safe security S/W by verifying and its result of formal verification tool. We will survey many formal verification tools and compare features of these tools. And we will suggest what tool is appropriate and methodogoly of developing safe security S/W. The Z/EVES is the most appropriate tool. This paper proposes formal verification of ACS by using RoZ tool which is formal verification tool to create UML model. The specification and verification are executed using Z/EVES tool. These procedures can find weak or wrong point of developed S/W.

A Study on Application of Finite Element Method to the Impact test for the Safety of the Splash Guard of a CNC Machine Tool (CNC 공작기계 스프레쉬 가드의 안전성을 위한 충격 시험에 대한 유한요소법 적용에 관한 연구)

  • Kim, Tae Won;Choi, Jin Woo
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.22 no.5
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    • pp.782-788
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    • 2013
  • This study addresses the issue of safety of the splash guard of a computer numerical control (CNC) machine tool at the design stage. As an impact test for evaluating safety requirements such as strength under the safety regulation is an expensive and iterative task, it is necessary to develop a new method to minimize the task of the impact test for development of the machine tool. In this study, explicit finite element method was adopted for replacement of the impact test of the splash guard of a machine tool at the design stage. A finite element model was developed for implementing the impact test on an actual vertical CNC lathe and then produced the analysis including plastic strain and deformation to enable the safety of its splash guard to be determined. The analysis results demonstrated that the finite element method can be applied to safety evaluation for design of the splash guard of a CNC machine tool.