• Title/Summary/Keyword: development of teaching materials

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The Composition of Teacher Curriculum based on Maker Education Perception of Early Childhood Teachers (유아교사의 메이커 교육 인식에 기초한 교사 교육과정 구성 방향)

  • Lee, YoungMi
    • The Journal of the Korea Contents Association
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    • v.20 no.1
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    • pp.605-616
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    • 2020
  • The purpose of this study is to investigate the teacher's perception of maker education and to suggest the direction of teacher education curriculum for maker education in order to explore the possibility of applying maker education to early childhood education. To this end, a survey was conducted on the perception of maker education for preschool teachers. As a result of the data analysis, the perception of the concept, meaning, and educational environment of maker education were low, while the effectiveness, importance, value, continuous application and development of maker education were highly recognized and the necessity of maker teacher education and the educational environment was suggested. Based on the survey results, the teacher curriculum composition was classified into basic and advanced courses. The basic course included basic contents to understand maker education and maker space. The advanced course included information on how to use various tools, materials and digital media, how to conduct and evaluate maker education to apply maker education. The teacher curriculum composition for maker education can suggest basic directions for developing teacher education programs and strengthening the digital teaching competency of teachers in the future.

A Development of the Software Education Curriculum Model for Elementary Students (초등학생을 위한 SW 교육과정 표준 모델 개발)

  • Jeong, Youngsik;Kim, Kapsu;Jeong, Inkee;Kim, Hyunbae;Kim, Chul;Yu, Jeongsu;Kim, Chongwoo;Hong, Myunghui
    • Journal of The Korean Association of Information Education
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    • v.19 no.4
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    • pp.467-480
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    • 2015
  • According to the 2015 Revised Curriculum, elementary school students will study software education for only 17 hours. Under these guidelines, it is impossible for student to achieve the objectives of software education. Therefore, we developed the software education curriculum model for elementary schools. After analyzing international and domestic trend in software education curricula, we developed a framework for software education that is divided into three parts: software, computer systems, and fusion activity. Each part has seven, color-coded levels that resemble a rainbow. This allows students to move to the next level after completing the achievement goals of the previous level, regardless of their grade. We expect that this model will be used in the future to develop textbooks, teaching materials, and tools for software education.

Development of an Educational Web Site and e-Learning System for Elementary School Students to Reduce Sugar, Natrium and Fat Intakes (초등학생의 당, 나트륨, 지방 섭취 저감화를 위한 교육용 웹사이트 및 e-learning system 개발)

  • Kim, Hyung-Woo;Lee, Kyoung-Ae;Cho, Eun-Jin;Chae, Jong-Chan;Kim, Yoo-Kyeong;Lee, Sung-Sug;Lee, Kyung-Hea
    • Korean Journal of Community Nutrition
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    • v.15 no.1
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    • pp.36-49
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    • 2010
  • This study was carried out to reduce children's sugar, natrium and fat intakes and establish their healthy lifestyle. To achieve these goals, we developed an educational web site and an e-learning system. The targets of this web site are children, parents and educators. This site has various information about sugar, natrium and fat, and has special menus for each target: such as the 'Let's study' for children, 'Guides for child's eating' for parents, and 'Educational softwares, Lesson plans/materials, and Textbooks/Teaching guides' for educators. We developed three nutrient characters and applied them to the web site. We provided information in the form of texts, images, flash and sounds. This site has special boards in 'Nutrition cafe' menu to interchange information or their successful stories between the connecters. We developed an e-learning system with two courses. One is for junior elementary students and the other is for senior students. Children can study each nutrient step by step in a course according to their academic ability and concern. Also, they can evaluate their academic achievement in this system, which was uploaded into 'Let's study' in children menu in the web site. Conclusively this web site and e-learning system could contribute to reducing children's sugar, natrium and fat intakes by helping children study them systematically and effectively by on-line system. We expect this e-learning system would be a new nutrition education system to make nutrition education more active.

A Study for Numeracy program Development of the elderly generation (후기성인학습자를 위한 수리문해 프로그램 개발)

  • Lee, Hyeung Ju;Ko, Ho Kyoung
    • Communications of Mathematical Education
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    • v.32 no.4
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    • pp.519-536
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    • 2018
  • This study is intended to develop a numeracy program for late-adult learners. For this study, firstly, characteristics of numeracy were analyzed and based on those characteristics, numeracy learning contents for late-adult learners were selected. Also, teaching and learning materials were developed by linking the mathematics contents selected to experience-based real lives of late-adult learners. When this numeracy program was applied to late-adult learners, it was observed that there was a change in the affective domain like interest at the early stage of learning and that as learning continued, mathematical elaboration occurred by way of mathematical formalization. In conclusion, this study has significance by re-defining arithmetic for late-adults from a perspective of numeracy, based on experience of late-adults, and making a contribution to mathematical elaboration of late-adult learners so non-formal problem-solving processes of lat-adult learners can be justified as elaborate mathematical problem-solving.

The Effects of Leaner-Centered Mathematical Instructions on Students' Reasoning Ability and Achievement (학습자 중심 수학 수업이 학생의 추론 능력과 학업성취도에 미치는 영향: 초등학교 4학년 분수 및 다각형 단원을 중심으로)

  • Cha, So-Jeong;Kim, Jinho
    • Education of Primary School Mathematics
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    • v.24 no.1
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    • pp.43-69
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    • 2021
  • The purpose of this study is to confirm the influences of learner-centered instruction on learners' achievement and reason ability. In order to accomplish them, the fraction unit and the polygonal unit in the fourth grade were implemented with teaching methods and materials suitable for learner-centered mathematics instruction. Some conclusions could be drawn from the results as follows: First, learner-centered mathematics instruction has a more positive effect on learning of learned knowledge and generating unlearned knowledge in the experimental period than teacher-centered instructions. Second, learner-centered instruction makes an influence of low learning ability on getting achievement positively. Third, as the experimental treatment is repeated, learner-centered instruction has a positive effect on students' reasoning ability. The reasoning ability of students showed a difference in the comparison between the experimental group and the comparative group, and within the experimental group, there was a positive effect of the extension of the positive reasoning ability. Fourth, it can be estimated that the development of students' reasoning ability interchangeably affected their generation test results.

A Study on Composition and Utilization of Digital Literacy Education elements Using Open Contents (오픈 콘텐츠를 활용한 디지털 리터러시 학습 요소 구성과 활용)

  • Hong, Myunghui;Lee, Soonyoung
    • Journal of The Korean Association of Information Education
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    • v.22 no.6
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    • pp.711-721
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    • 2018
  • The development of artificial intelligence technology and the shift to a software-driven society are raising the need for digital literacy education on how to access, understand, use, create and share new open content in a variety of sustainable open content. At this point in time, this paper defines the digital literacy as the subliteracy concept for data, tools, and device elements. It is defined as a concept that includes cognitive and non-cognitive abilities and is stratified by computer literacy, ICT literacy, and information literacy. Open content is also defined as teaching-learning materials that can be used and shared freely by anyone, such as the Open Education Resource (OER) and the Open Access movement. Based on the two definitions, a three-step strategy for digital literacy education was developed to select open content in the digital environment, followed by a digital literacy education plan, and finally, an education frame to foster digital literacy capabilities.

Development of the Contents for Cyber Learning System of Korean Costumes (한국복식 사이버 학습 시스템 개발)

  • 박종운;조영숙;장종환
    • Journal of the Korea Computer Industry Society
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    • v.2 no.2
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    • pp.181-194
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    • 2001
  • The purpose of this study is to develop the contents for Cyber Learning System of Korean Costumes on WBI(Web Based Instruction) that can be applied to home economics learning and teaching and used to help learners get more positive attitude toward home economics education through various activities. The contents consist of the materials about Korean costumes that are divided into five periods, that is, three ancient kingdoms(Shilla, Packche, and Koguryo), Unified Shilla, Koryo Dynasty, Chosun Dynasty and early 1900s in Korea. They also consist of lectures on kinds, characteristics, and changing procedures of those costumes. These lectures are supposed to help learners understand the traditional culture of Korean costumes. Furthermore, the lists of terminology on Korean costumes enable learners to solve the problems related to the costumes on their own. In conclusion, the developed contents on Korean costumes for Cyber learning make it possible to learn and teach home economics in the distance by applying the educational information system to secondary schools and to support the learning system for the home economics education in the schools.

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A Study on Development of the Major Areas and Content Elements in the Information Organization Field (정보조직분야의 주요영역 및 내용요소 개발에 관한 연구)

  • Choi, Ye Jin;Chung, Yeon-Kyoung
    • Journal of the Korean Society for information Management
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    • v.37 no.1
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    • pp.23-49
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    • 2020
  • This study derives the main areas of information organization that should be covered in the formal curriculum of Library and Information Science, and suggests content elements for each area. Literature research, content analysis, survey and expert evaluation were conducted. Based upon these, information organization field was composed of four areas: information organization in general, classification, inventory, and practice, and a total of 31 content elements were presented. The content elements derived from each area through this study can be used as basic and helpful data when designing syllabus or teaching subjects in the field. In addition, it is possible to expand the content elements of each area of the information organization field through the research method used in this study. Finally, the results of this study will be used as basic materials when conducting the educational contents of information organization field.

Experiencing Design Foundation in On-Line Education - By Using The Basic Graphic Tools - (디지털 학습 환경에서의 기초디자인 교육 - 기초디자인 훈련 도구(Basic Graphic Tools)의 개발을 중심으로 -)

  • Lee, Eun-Joo
    • Archives of design research
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    • v.18 no.2 s.60
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    • pp.255-264
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    • 2005
  • The development of personal computers and the Internet led to changes of instructor-student and student-student relationships in design education. New resources of design education with proper materials and tools have to be offered for teaching and learning. The purpose of this research is to develop Basic Graphic Tools(BGTs) on screen that help students to practice the design principles, and to evaluate the BGTs' usability to enhance the credibility of extra tools for online design learning. The BGTs has to be developed to minimize the gap between the online and traditional classroom settings and to maximize the diverse advantage of lecture content driven from technology. Students were given certain design requirements to explore BGTs and a learning guide/performance test after the lecture to evaluate the tools. The test was performed under the e-learning program serviced by C college. This research has presented some encouraging results and raises questions toward future work: how do BGTs impact the feasibility of an online design lecture.

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Forestry Education Support by a Forest Research Institute: Development of Forestry Educational Programs for Vocational High Schools

  • Inoue, Mariko;Oishi, Yasuhiko;Fujii, Tomoyuki;Kobayashi, Hiroyuki
    • Journal of Forest and Environmental Science
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    • v.24 no.3
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    • pp.175-179
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    • 2008
  • Forestry education in vocational high schools is one of the fundamental keys for achieving sustainable forest management. However, support systems for forestry education have not been well developed in Japan. Forest research institutes, which have accumulated relevant information, should have sufficient ability to develop new educational programs in this field. This study examined the possibility of support systems for forestry technical education by a research institute. Educational programs for vocational high schools were developed, and the programs were examined for their practical applications through a workshop for these teachers. We set the following five requirements for the programs: They should 1) incorporate new contents related to sustainable forest management, 2) be based on forestry education textbooks, 3) meet recent demands of the schools and society, 4) allow participants to learn through actual practice and experience, and 5) utilize readily available teaching materials. With these criteria, we developed the following two educational programs: (a) Forest management program to teach advanced techniques, (b) A timber-program to teach about biomass resources. The workshop was held on July $28^{th}$, 2007 with ten teachers attending. The programs were very interesting, who gave them high average evaluation of 4.6 on a scale of 1 to 5. Only a few issues need to be resolved before classroom instruction can begin, such as making wood structure easier to understanding for some teachers, and obtaining base maps of school forests. In conclusion, forest research institutes can effectively support forestry education by providing and implementing programs based on scientific information.

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