• Title/Summary/Keyword: controllers

Search Result 2,720, Processing Time 0.029 seconds

Design of Tourist Information System based on the Current Location using Merged Reality (MR을 이용한 현재 위치 기반 관광 안내 시스템 설계)

  • Cho, Kyoung-Woo;Jeon, Min-Ho;Oh, Chang-Heon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2016.10a
    • /
    • pp.843-845
    • /
    • 2016
  • Concomitant with development of AR(Augmented Reality) and VR(Virtual Reality), interest in location based games and augmented reality have increased and various services have been developed. Due to this, AR, VR, MR(Merged Reality) techniques are considered one of fourth industrial revolution techniques. Oculus Rift which is representative of VR technology, and HTC VIVE need separate controllers, and don't offer service such as receiving external video information when users are using devices. In the case of project Alloy, which is a MR device of Intel, this has advantages such as controlling devices through hand signals and facial expressions, and receiving external video information. In this paper, we propose tourist guide system based on current position using MR. This system makes economical tour possible by arranging tourist attraction information which is from current position of tourists in correct places through external video information using MR, location determination using GPS, tourism information search using wireless internet.

  • PDF

Interactive Mobile Augmented Reality System using Muscle Sensor and Image-based Localization System through Client-Server Communication (서버/클라이언트 통신을 통한 영상 기반 위치 인식 및 근육 센서를 이용한 상호작용 모바일 증강현실 시스템)

  • Lee, Sungjin;Baik, Davin;Choi, Sangyeon;Hwang, Sung Soo
    • Journal of the HCI Society of Korea
    • /
    • v.13 no.4
    • /
    • pp.15-23
    • /
    • 2018
  • A lot of games are supposed to play through controller operations, such as mouse and keyboard rather than user's physical movement. These games have limitation that causes the user lack of movement. Therefore, this study will solve the problems that these traditional game systems have through the development of a motion-producing system, and provide users more realistic system. It recognizes the user's position in a given space and provides a mobile augmented reality system that interacts with virtual game characters. It uses augmented reality technology to make users feel as if virtual characters exist in real space and it designs a mobile game system that uses armband controllers that interact with virtual characters.

  • PDF

Binary Power plant using unused thermal energy and Neural Network Controllers (미활용 열에너지를 이용한 바이너리 발전과 신경망 제어)

  • Han, Kun-Young;Park, Sung-Dae
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.25 no.10
    • /
    • pp.1302-1309
    • /
    • 2021
  • Recently, the Korean Government announced the Korean New Deal as a national development strategy to overcome the economic recession from the pandemic crisis and lead the global action against structural changes. In the Korean New Deal, the Green New Deal related with the energy aims to achieve net-zero emissions and accelerates the transition towards a low-carbon and green economy. To this end, the government plans to promote an increased use of renewable energy in the society at large. This paper introduces a binary power generation using unused low-grade thermal energy to accelerate the transition towards a low-carbon and green economy and examines a control system based on Neural Network which is capable maintenance at low-cost by an unmanned automated operation in actual power generation environment. It is expected that the realization of binary power generation accelerates introduction of renewable energy along with solar and wind power.

An Analytical Traffic Model of Control Plane and Application Plane in Software-Defined Networking based on Queuing Theory (대기행렬 이론 기반 SDN 제어 평면 및 응용 평면의 트래픽 성능 분석 모델)

  • Lee, Seungwoon;Roh, Byeong-hee
    • The Journal of Korean Institute of Next Generation Computing
    • /
    • v.15 no.4
    • /
    • pp.80-88
    • /
    • 2019
  • Software Defined Networking (SDN) is the future network paradigm of decoupling control and data functions. In SDN structure, it is hard to address scalability in case of large-scale networks because single controller managed thousands of switches in a centralized fashion. Most of previous studies have focused on horizontal scalability, where distributed controllers are assigned to network devices. However, they have abstracted the control plane and the application plane into a single controller. The layer of the common SDN architecture is divided into data plane, control plane, and application plane, but the control plane and application plane have been modeled as a single controller although they are logically separated. In this paper, we propose a analytical traffic model considering the both application plane and control plane based on queuing theory. This model can be used to address scalability issues such as controller placement problem without complicated simulations.

Development of Intelligence comfortable Air Handling System Based on LonWorks (LonWorks 기반의 지능형 쾌적 공조 시스템 개발)

  • Kim, Gwan-hyung;Kang, Sung-in;Hwang, Yeong-yeun;Byun, Gi-sig
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2009.10a
    • /
    • pp.273-275
    • /
    • 2009
  • In recent years, many home machines have been developed in order to design and control comfortable interior inside houses. For such task, important factors are temperature, natural and interior lights, and space and control of relative factors each other. This paper presents novel sensor module inside houses, which is designed based on these factors through the PMV (Predicted Mean Vote) standard using information about home state. Moreover, LonWorks based power line communication technique is utilized for control interior lights and air-conditioners by means of wireless remote controllers. This mechanism is systemically operated via intelligent control framework.

  • PDF

The Current Situation and Prospect of Safety Education Contents based on VR (VR기반 안전 교육콘텐츠 현황과 전망)

  • Lee, Young-Woo
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.24 no.10
    • /
    • pp.1294-1299
    • /
    • 2020
  • Recently, interest in safety education based on VR has been increasing, but it started rising doubts are growing over its effectiveness. Therefore, the purpose of this thesis project is to research the current status of safety education contents based on VR and present situations and future prospects for safety education based on VR. As a result of researching about safety education contents using VR, the movement or condition of characters in the contents in the VR environment was very unnatural. Especially, in simulations such as driving a VR device, the controller was skeptical about its efficiency because the operation was different from the actual environment. As a result, we would like to make suggestions and forecasts as follows: First, the production of real and twin environment in VR should be realized. Second, the natural movement of the character should be performed. Third, various controllers should be released in VR devices. Fourth, a realistic scenario should be developed.

Selection and research of physical computing game elements through case analysis (사례 분석을 통한 피지컬 컴퓨팅 게임 요소 선별 및 연구)

  • Lee, Jun-Suk;Rhee, Dae-Woong
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.25 no.5
    • /
    • pp.659-666
    • /
    • 2021
  • This research will apply the environmental characteristics of physical computing to game development, which has the concept of giving substantial materiality to digital media that do not exist in reality. The processing process of physical computing is digital input and digital output, and analog input and analog output, which mainly uses Malik controllers. Therefore, we select development elements by analyzing research cases in the field of digital art and information education where physical computing is studied a lot, and by analyzing games that borrowed some physical computing elements. The derived elements are verified by the Delphi's research methodology through agreement with experts. 12 elements are selected in this study, and the importance is shown in order of the physical properties in the virtual world, the suitability of the implementation technology, and the conformity between real and virtual players.

A Framework and Guidelines for Personal Data Breach Notification Act (개인정보 유출 시 통지.신고 프레임워크 및 가이드라인)

  • Lee, Chung-Hun;Ko, Yu-Mi;Kim, Beom-Soo
    • Journal of the Korea Institute of Information Security & Cryptology
    • /
    • v.21 no.5
    • /
    • pp.169-179
    • /
    • 2011
  • Recent personal data breach incidences draw the public's attention to their privacy and personal rights. The new personal data protection law effective in September 2009 imposes additional legal responsibility on personal data controllers and processors. For instance, if a data breach occurs, this new law requires that the processors must notify individuals (data subjects) and data protection authorities of the nature of incidents. This research reviews the U.S. forty six state laws and related acts, and offers a framework for managing incidents. This framework includes five major components: (1) type of personal data required to be reported and notified, (2) the ultimate subject notifying data subjects, (3) event occurrence and notification time phases, (4) notification message details, and (5) direct/indirect communication media. Along with this framework, we also offer directions for effective/manageable guidelines on data breach notification act.

Considerations for Applying SDN to Embedded Device Security (임베디드 디바이스 보안을 위한 SDN 적용 시 고려사항)

  • Koo, GeumSeo;Sim, Gabsig
    • The Journal of the Korea Contents Association
    • /
    • v.21 no.6
    • /
    • pp.51-61
    • /
    • 2021
  • In the era of the 4th industrial revolution symbolized by the Internet of Things, big data and artificial intelligence, various embedded devices are increasing exponentially. These devices have communication functions despite their low specifications, so the possibility of personal information leakage is increasing, and security threats are also increasing. Embedded devices can have security issues at most levels, from hardware to services over the network. In addition, it is difficult to apply general security techniques because it has characteristics of resource constraints such as low specifications and low power, and the related technology has not been standardized. In this study, we present vulnerabilities and possible problems and considerations in applying SDN to embedded devices in consideration of structural characteristics and real-world discovered cases. This study presents vulnerabilities and possible problems and considerations when applying SDN to embedded devices. From a hardware perspective, we consider the problems of Wi-Fi chips and Bluetooth, the problems of open flow implementation, SDN controllers, and examples of structural properties. SDN separates the data plane and the control plane, and provides a standardized interface between the two, enabling efficient communication control. It can respond to the security limitations of existing network technologies that are difficult to respond to rapid changes.

Design and Analysis of Cell Controller Operation for Heat Process (열공정에 대한 셀 콘트롤러 운영의 설계와 해석)

  • So, Ye In;Jeon, Sang June;Kim, Jeong Ho
    • Journal of Platform Technology
    • /
    • v.8 no.2
    • /
    • pp.22-31
    • /
    • 2020
  • The construction and operation of industrial automation has been actively taking place from manufacturing plan to production for improving operational efficiency of production line and flexibility of equipment. ISO/TC184 is standardizing on operating methods that can share information of programmable device controllers such as PLC and IoT that are geographically distributed in the production line. In this study, the design of the cell controller consists of PLC group and IoT group that perform signals such as temperature sensors, gas sensors, and pressure sensors for thermal processes and corresponding motors or valves. The operation and analysis of the cell controller were performed using SDN(Software Defined Network) and the three types of process services performed in thermal processes are real-time transmission service, loss-sensitive large-capacity transmission service, and normal transmission service. The simulation result showed that the average loss rate improved by about 17% when the traffic increased before and after the application of the SDN route technique, and the delay in the real-time service was as low as 1 ms.

  • PDF