• Title/Summary/Keyword: computer screen image

Search Result 194, Processing Time 0.029 seconds

The Development of Signal Processing Software for Single-and Multi-Voxel MR Spectroscopy (단위용적 및 다용적 기법 자기공명분광 신호처리 분석 소프트웨어의 개발)

  • Paik, Moon-Young;Lee, Hyun-Yong;Shin, Oun-Jae;Eun, Choong-Ki;Mu, Chi-Woong
    • Journal of the Institute of Electronics Engineers of Korea SP
    • /
    • v.39 no.5
    • /
    • pp.544-555
    • /
    • 2002
  • The aim of this study is to develop the $^1H$-MRS data postprocessing software for both single-voxel and multi-voxel technique, which plays and important role as a diagnostic tool in clinical field. This software is based on graphical user interface(GUI) under windows operating system of personal computer(PC). In case of single-voxel MRS, both of raw data in time-domain and spectrum data in frequency-domain are simultaneously displayed in a screen. Several functions such as DC correction, zero filling, line broadening, Lorentz-Gauss filtering and phase correction, etc. are included to increase the quality of spectrum data. In case of multi-voxel analysis, spectroscopic image reconstructed by 3-D FFT was displayed as a spectral grid and overlapped over previously obtained T1- or T2-weighted image for the spectra to be spatially registered with the image. The analysis of MRS peaks were performed by obtaining the ratio of peak area. In single-voxel method, statistically processed peak-area ratios of MRS data obtained from normal human brain are presented. Using multi-voxel method, MR spectroscopic image and metabolite image acquired from brain tumor are demonstrated.

Presentation Control System using Gesture Recognition and Sensor (제스처 인식과 센서를 이용한 프레젠테이션 제어 시스템)

  • Chang, Moon-Soo;Kwak, Sun-Dong;Kang, Sun-Mee
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.21 no.4
    • /
    • pp.481-486
    • /
    • 2011
  • Recently, most presentations have been presented on the screen using the computer. This paper suggests that the computer can be controlled by the gesturing recognition, without the help of any person or tools. If we use only information in the form of images, we should have a high-resolution camera for capturing the images and a computer that can treat high-resolution images. However, this paper will present a solution whereby a low-resolution camera can be used at the stage. It uses the supersonic sensor to trace the presenter's location and a low-resolution camera for capturing the necessary limited and small area. The gesture is defined by the number of fingers and one's hand positions which are recognized by the Erosion / Dilation and Subtraction algorithm. The system this paper addresses has improved 13%, when comparing tests between the image-only data system and this paper's system. The gesture recognition tests have a 98% success rate.

Implementation of Cloud-Based Artificial Intelligence Education Platform (클라우드 기반 인공지능 교육 플랫폼 구현)

  • Wi, Woo-Jin;Moon, Hyung-Jin;Ryu, Gab-Sang
    • Journal of Internet of Things and Convergence
    • /
    • v.8 no.6
    • /
    • pp.85-92
    • /
    • 2022
  • Demand for big data analysis and AI developers is increasing, but there is a lack of an education base to supply them. In this paper, by developing a cloud-based artificial intelligence education platform, the goal was to establish an environment in which practical practical training can be efficiently learned at low cost at educational institutions and IT companies. The development of the education platform was carried out by planning scenarios for each user, architecture design, screen design, implementation of development functions, and hardware construction. This training platform consists of a containerized workload, service management platform, lecture and development platform for instructors and students, and secured cloud stability through real-time alarm system and age test, CI/CD development environment, and reliability through docker image distribution. The development of this education platform is expected to expand opportunities to enter new businesses in the education field and contribute to fostering working-level human resources in the AI and big data fields.

A Study on the automatic vehicle monitoring system based on computer vision technology (컴퓨터 비전 기술을 기반으로 한 자동 차량 감시 시스템 연구)

  • Cheong, Ha-Young;Choi, Chong-Hwan;Choi, Young-Gyu;Kim, Hyon-Yul;Kim, Tae-Woo
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
    • /
    • v.10 no.2
    • /
    • pp.133-140
    • /
    • 2017
  • In this paper, we has proposed an automatic vehicle monitoring system based on computer vision technology. The real-time display system has displayed a system that can be performed in automatic monitoring and control while meeting the essential requirements of ITS. Another advantage has that for a powerful vehicle tracking, the main obstacle handing system, which has the shadow tracking of moving objects. In order to obtain all kinds of information from the tracked vehicle image, the vehicle must be clearly displayed on the surveillance screen. Over time, it's necessary to precisely control the vehicle, and a three-dimensional model-based approach has been also necessary. In general, each type of vehicle has represented by the skeleton of the object or wire frame model, and the trajectory of the vehicle can be measured with high precision in a 3D-based manner even if the system has not running in real time. In this paper, we has applied on segmentation method to vehicle, background, and shadow. The validity of the low level vehicle control tracker was also detected through speed tracking of the speeding car. In conclusion, we intended to improve the improved tracking method in the tracking control system and to develop the highway monitoring and control system.

A Visual Programming Environment for Medical Image Processing (의료영상처리를 위한 시각 프로그래밍 환경)

  • Sung, Chong-Won;Kim, Jin-Ho;Kim, Jee-In
    • The Transactions of the Korea Information Processing Society
    • /
    • v.7 no.8
    • /
    • pp.2349-2360
    • /
    • 2000
  • In medical image processing, if new technologies arc developed, they arc applied to real clinical cases. The results are to be analyzed by doctors to improve the new technologies. So, it is important for doctors to have a tool that helps the doctors in applying the new technologies to clinical cases and analyzing the clinical results. In this paper, we design and implement a visual programming environment where non-programming experts, such as medical doctors, can easily compose a medical image processing application program. A set of image processing functions are implemented and represented as icons. Thc user selects functions by clicking correslxmding icons. The users can easily find necessary' functions from the visualized library. A user selects a function from the visualized library and [Jut the function node into a canvas of Visual Programming Interface. The user connects nodes to compose a dataflow diagram. The connected dataflow diagram shows the now of the program. Hyperbolic Tree is helpful in visualizing a set of function icons in a single screen because it provides both the whole stmcture of the function Iihrary and the details of the focused functions at the same time. We also developed a CUI builder where the user interfaces of the medical image processing applications are composed. Therefore. non'programming experts such as physicians can apply new medical image processing algorithms to clinical cases without performing complex computer programming procedures.

  • PDF

A Study on Problems and Improvement Plans of Non-Face-to-Face Midi Classes (비대면 미디 수업의 문제점과 개선 방안 연구)

  • Baek, Sung-Hyun
    • Journal of Korea Entertainment Industry Association
    • /
    • v.15 no.4
    • /
    • pp.267-277
    • /
    • 2021
  • Both teachers and learners should participate in non-face-to-face class due to COVID-19. The non-face-to-face class has brought about many problems, where they made adequate preparations for such abrupt situation. This study attempted to understand and improve problems occurring during non-face-to-face midi class. The findings are as follows: First, there were differences in equipment available to contact and non-face-to-face class. Such a problem could be improved by using Reaper, DAW which can be installed and freely utilized without any functional limits, regardless of the types of operating systems. Second, latency could not be reduced, when the screen share function of Zoom was used, since it was impossible to select audio interface's drivers in DAW. This problem was improved by again receiving audio output as input and sending it, from the perspectives of teachers. In addition, learners who used the operating system of Windows and have no audio interfaces usually suffer from latency during practices. The latency can be reduced by installing Asio4all. Third, image degradation and screen disconnection phenomena occurred due to the lack of resource. Two computers were connected by using a capture board and the screen disconnection phenomena could be improved by distributing resources and maintaining high-resolution. The system for allowing non-face-to-face midi class could be successfully established, as one more computer was connected by using Vienna Ensemble Pro and more plug-ins were used by securing additional resources. Consequently, the problems of non-face-to-face midi class could be understood and improved.

Development of Digital Photogrammetric Systems for Three-Dimensional Topographic Information Analysis (3차원 지형정보분석을 위한 수치사진측량시스템 개발)

  • 유환희;안충현;오성남;성민규
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.17 no.1
    • /
    • pp.11-19
    • /
    • 1999
  • Lately, with the development of the fields of computer and photogrammetry, Digital Photogrammetric Systems are widely used for the generation of GIS basemap, the acquisition of topographic information and DEM, the formation of digital orthophoto, three-dimensional viewing and so on. According as the demand for the systems is rapidly increasing, we suggest keenly the necessity of domestic technical development, because all of these systems depend on foreign technology until now. In this study, by using digital photogrammetry method, with Visual C++ language, we have developed Digital Photogrammetric Systems for Windows which is able to get three-dimensional coordinates through interior orientation, exterior orientation, epipolar line, image matching from a pair of aerial photos taken with metric camera. This system consists of not only a module which can revise digital map that is being made at National Geographic Institute as a part of data construction project of National Geographic Information System, but also a module which can view three-dimensional image on the screen monitor by using anaglyph for three-dimensional analysis. The digital photogrammetry modules developed in this study are expected to be used as primary modules for the effective management of the urban as well as main modules in developing professional digital photogrammetric systems.

  • PDF

3D Gaze Estimation and Interaction Technique (3차원 시선 추출 및 상호작용 기법)

  • Ki, Jeong-Seok;Jeon, Kyeong-Won;Kim, Sung-Kyu;Sohn, Kwang-Hoon;Kwon, Yong-Moo
    • Journal of Broadcast Engineering
    • /
    • v.11 no.4 s.33
    • /
    • pp.431-440
    • /
    • 2006
  • There are several researches on 2D gaze tracking techniques for the 2D screen for the Human-Computer Interaction. However, the researches for the gaze-based interaction to the stereo images or contents are not reported. The 3D display techniques are emerging now for the reality service. Moreover, the 3D interaction techniques are much more needed in the 3D contents service environments. This paper addresses gaze-based 3D interaction techniques on stereo display, such as parallax barrier or lenticular stereo display. This paper presents our researches on 3D gaze estimation and gaze-based interaction to stereo display.

The Interactive Virtual Space with Scent Display for Song-Do Tomorrow-City Experience Complex (향 디스플레이가 가능한 송도 Tomorrow-city 체험관의 상호작용 가상공간)

  • Kim, Jeong-Do;Park, Sung-Dae;Lee, Jung-Hwan;Kim, Jung-Ju;Lee, Sang-Goog
    • Journal of the Ergonomics Society of Korea
    • /
    • v.29 no.4
    • /
    • pp.585-593
    • /
    • 2010
  • Recently, we designed an interactive virtual space for the multi-purpose hall in Songdo Future City, located in Incheon, Korea. The goal of the design is to make a virtual space that is flexible and can be adjusted thanks to its unfixed seats in order to accommodate different and unspecified audience sizes. Virtual images are interactively adjusted according to the distance, position and size of audiences, information about which is detected by 9 photo sensors. To increase the sense of immersion, intensity and reality, we utilized the technology of scent display that can create appropriate scents to match the images on the screen. The intensity and persistence of scents were determined by the size, distance and position of audiences. The virtual image contains background images and reactive images. The background images repeatedly project images of spring, summer, autumn and winter. The reactive images consist of small portraits or pictures or icons that define or characterize the season types, and these are added to the background image according to the distance, position and size of the audiences.

Design of Improved UI of Automatic Parking Management System using License Plate Recognition (번호판 인식을 통한 자동 주차관리 시스템의 개선된 UI 설계)

  • Kim, Bong-Gi
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.15 no.2
    • /
    • pp.1083-1088
    • /
    • 2014
  • Recently, due to advances in both imaging technology and ICT, various types of image processing services became available and the application services of these two technologies are diversifying. Recognition of vehicle license plates is used in places where vehicle information is needed such as in parking management. However, existing systems have economic disadvantages like issuing parking tickets and attaching unnecessary equipment. In order to solve these problems, we designed and implemented automatic parking management system through recognition of vehicle license plates by using emguCV that is based on OpenCV. Additionally, we designed improved UI to handle the entire parking management situation which include information such as details of each parking vehicle, parking time and remaining parking spaces without screen movement. This improved UI is implemented with the use of WPF which is the latest technology in user program development. The emguCV used in this paper showed the most optimized performance in Intel based environment. With it, we obtained the result of within 0.5 seconds of recognition processing time and over 90% of recognition rate. Through improved UI, the manager could both simply and intuitively manage the entire system.