• Title/Summary/Keyword: communication software development

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The software design for the aircraft and the similar game environment construction (항공기와 유사한 게임 개발환경 구축을 위한 소프트웨어 설계)

  • Kim, Hyo-gwan;Han, Gyu-Seok;Jang, Won;Choi, Min-Hyung;Choi, Young-Gyu
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.6 no.2
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    • pp.101-104
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    • 2013
  • The actual aircraft flight training can be done, but falls pilots primary flight training skills to the many risks and costs are formidable. It also requires considerable skill to follow at a higher risk of flight training is the same. These things through software simulation training can reduce the risk and cost of the expected risk situations such as virtual reality development and has the advantage that you can try. In this paper, the characteristics and actual aircraft flight dynamics of the considered armed ballistics software platform for game development by designing a student wants to become a pilot in the aircraft is to help you understand.

Comparative Evaluation on the Cost Analysis of Software Development Model Based on Weibull Lifetime Distribution (와이블 수명분포에 근거한 소프트웨어 개발모형의 비용 분석에 관한 비교 평가)

  • Bae, Hyo-Jeong
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.22 no.3
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    • pp.193-200
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    • 2022
  • In this study, the finite-failure NHPP software reliability model was applied to the software development model based on the Weibull lifetime distribution (Goel-Okumoto, Rayleigh, Type-2 Gumbe), which is widely used in the software reliability field, and then the cost attributes were compared and evaluated. For this study, failure time data detected during normal operation of the software system were collected and used, the most-likelihood estimation (MLE) method was applied to the parameter estimation of the proposed model, and the calculation of the nonlinear equation was solved using the binary method. As a result, first, in the software development model, when the cost of testing per unit time and the cost of removing a single defect increased, the cost increased but the release time did not change, and when the cost of repairing failures detected during normal system operation increased, the cost increased and the release time was also delayed. Second, as a result of comprehensive comparative analysis of the proposed models, it was found that the Type-2 Gumble model was the most efficient model because the development cost was lower and the release time point was relatively faster than the Rayleigh model and the Goel-Okumoto basic model. Third, through this study, the development cost properties of the Weibull distribution model were newly evaluated, and the analyzed data is expected to be utilized as design data that enables software developers to explore the attributes of development cost and release time.

Design and Development of PCI-based 1553B Communication Software for Next Generation LEO On-Board Computer (차세대 저궤도 위성의 PCI 기반의 1553B 통신 소프트웨어 설계)

  • Choi, Jong-Wook;Jeong, Jae-Yeop;Yoo, Bum-Soo
    • Journal of Satellite, Information and Communications
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    • v.11 no.3
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    • pp.65-71
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    • 2016
  • Currently developing the OBC of the next-generation LEO satellite by Korea Aerospace Research Institute adopts the LEON2-FT/AT697F processor to achieve high performance. And various communication devices such as SpaceWire, MIL-STD-1553B, DMAUART and CAN Master are integrated to the separated standard communication FPGAs within the OBC, where they can be controlled by the processor and flight software (FSW) through PCI interface. The Actel 1553BRM IP core is used for the 1553B in the next-generation LEO OBC and the B1553BRM wrapper from Aeroflex Gaisler is used for connecting it to the AMBA bus in FPGA. This paper presents the design and development of PCI-based 1553B communication software, and describes the handling mechanism of 1553B operation in FSW task level. Also it shows the test results on real-hardware and simulator.

MI2U CONTROL FLIGHT SOFTWARE DESIGN AND DEVELOPMENT IN COMS

  • Kang, Seo-Yeon;Park, Su-Hyun;Koo, Cheol-Hae;Yang, Koon-Ho;Choi, Seong-Bong
    • Proceedings of the KSRS Conference
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    • v.1
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    • pp.271-273
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    • 2006
  • In this paper, we describe the MI2U ORB function which is a part of the flight software executed on SCU and controls MI2U/MI which is one of three payloads on COMS. The MI2U ORB function manages MI2U/MI redundancy and reconfiguration, monitors MI2U/MI equipment, performs FDIR, and provides the routing service of commands from Ground/IP (Interpreted Program) through the current used 1553 channel. The MI2U hardware achieves the interface between the SCU and the MI. The MI2U is connected to SCU through MIL-STD-1553B system bus. The MI2U has the internal redundancy but is used in cold redundancy. The MI2U ORB function considers that they are not expected to be simultaneously switched on. The connection combination between MI2U and MI is electrically cross-strapped. However the MI2U ORB function considers only two combinations (MI2U A + MI 1, MI2U B + MI 2). Other combinations can be manually achieved by ground in case of the emergency case.

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Implementation of a modem for home network power line communication based on improved LonWorks technology (향상된 론웍 기반의 홈 네트워크용 전력선 모뎀 구현)

  • 마낙원;김녹원;김우섭;이창은;문경덕;김석기
    • Proceedings of the IEEK Conference
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    • 2002.06a
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    • pp.367-370
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    • 2002
  • In this paper, we propose a new node architecture LonWorh control Network for home network system environmint using power line communications. Using conventional Lon Work technology is a many disputable points for home network. LonWork network system needs high-cost development equipment. Moreover, conventional Lon Work system can not implement high-grade algorithms and variety application operation. because of the limitation of processing ability in Neuron chip. For that reason, the proposed structure is applicable to low-cost and more complex applications which are impossible in home network using conventional Lonworks structure. The proposed structure is implemented with some hardware and かone software for power line home network. The physical layer and the MAC layer of the LonTalk protocol within ton Work are implemented in hardware, which decreases the development costs communication processor. The upper of link layer of the LonTalk protocol is implemented with software, which decreases the development costs of software and increases the flexibility of tile system and increases the extension of the system. We verified the commercial feasibility of the proposed system through the power line tests with the existing LonWorks network in home network. As a result, it is concluded that the proposed architecture provides increasing flexibility and decreasing cost of the system.

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Automatic Hardware/Software Interface Generation for Embedded System

  • Son, Choon-Ho;Yun, Jeong-Han;Kang, Hyun-Goo;Han, Tai-Sook
    • Journal of Information Processing Systems
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    • v.2 no.3 s.4
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    • pp.137-142
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    • 2006
  • A large portion of the embedded system development process involves the integration of hardware and software. Unfortunately, communication across the hardware/software boundary is tedious and error-prone to create. This paper presents an automatic hardware/software interface generation system. As the front-end of hardware/software co-design frameworks, a system designer defines XML specifications for hardware functions. Our system generates hardware/software interfaces including Device Driver, Driver API, and Device Controller from these specifications. Embedded software designers can easily use hardware just like system libraries. Our system reduces the mistakes and errors that can be occurred when a software programmer directly connects software to hardware, and supports balancing labors between hardware developers and software programmers. Moreover, this system can be used as the back-end for a hardware/software co-design framework.

Development of Media Processing Board for Multi-Party Voice and Video Telephony using Open Source Software (공개소프트웨어 기반 다자간 음성 및 영상통화용 미디어처리보드 개발)

  • Song, HyeongMin;Kwon, JaeSik;Kim, JinHwan;Kim, DongGil
    • Journal of Korea Society of Industrial Information Systems
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    • v.24 no.5
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    • pp.105-113
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    • 2019
  • Korean military uses 'Tactical information communication network' to exchange information between units. In this study, we developed a media processing board for multi-party voice and video telephony based on open source software. On the other hand, in order to apply open source software for weapon systems and parts that are mounted on weapon systems, appropriate review is required according to the weapon system software development and management manual of the Defense Acquisition Program Administration (DAPA). In this study, the analysis of the requirement items was performed and the appropriate countermeasures were proposed for the open software applied to the media processing board with respect to 'the guidelines for the application of weapon systems to open source software', an appendix to the DAPA's manual.

Development of External Expansion Devices and Convergence Contents for Future Education based on Software Teaching Tools (소프트웨어 교육용 교구 활용 미래 교육을 위한 융합 콘텐츠 및 외부 확장장치 개발)

  • Ju, Yeong-Tae;Kim, Jong-Sil;Kim, Eung-Kon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.16 no.6
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    • pp.1317-1322
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    • 2021
  • Software in the era of the Fourth Industrial Revolution is becoming a key foundation in an intelligent information society. Therefore, it is necessary to study the new direction of manpower training and education that can cope with the times. To this end, the Ministry of Education reorganized the curriculum and is implementing software education based on a logical problem-solving process based on computing thinking skills rather than acquiring general ICT knowledge. However, there is a lack of securing high-quality educational content for software education, and there is also a lack of teaching aids that can be taught in connection with advanced IT technologies. To overcome this, this paper proposes the development of external expansion devices to expand educational content and functions capable of convergent software education such as artificial intelligence using coding robots for software education. Through this, effective software education is possible by improving the curriculum of the existing simple problem-solving method and developing various learning materials.

우리나라 S/W 벤처기업의 경영현황

  • 한계섭;손성호
    • Proceedings of the Korea Association of Information Systems Conference
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    • 2000.11a
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    • pp.26-31
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    • 2000
  • It is said that the focus of managing venture business is currently moving from technology competition to management competition. By the way, the software venture business(SVB) has some weak points in its structural composition and itematization and no professional personnel in other several sections except technology development section. In addition, such basic functions as technology and R & D, finance and accounting, marketing required to the management of business are concentrated on only one man, its representative director. Therefore, this study aims to provide the basic data useful to the establishment of governmental policy in information and communication, to the rearing of the SVB by a local government related to the software, and to the administration of SVB by investigating the actual conditions. This study attempts to examine the literature on venture business and software industry, and its management with a questionnaire about the actual conditions of managing the SVB. The questionnaire is given to 527 local enterprises belonging to the Software Industry Association and to 171 enterprises in the Software Center. This study compromises the characteristics of the SVB, the actual conditions of its technology and R & D, finance and accounting, and marketing. The characteristics of the SVB are classified into categories such as the stage of its growth(the stage of its seed and start-up, the stage of tis development and growth, the stage of its stability and maturity) and the main business(the system integration, the software development for contract, the package software development service, the software-related service). Additionally, the study attempts to analyze positively the actual condition of its management after classified by the areas of business profile, its general management, its technology development, its finance and accounting, and its marketing The result of this study is found that the SVB has a lot of troubles in part of marketing and finance & accounting activity as well as general management. The SVB realizes the importance of the technology development rather than that of management activity including marketing activity. So we expect this study can assist the SVB to establish the business guidelines for own management plans.

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Life Cycle Model of Over lapped-Concur rent Software (중첩-동시개발 소프트웨어의 생명주기 모델)

  • Choi, Myeong-Bok;Han, Tae-Yong;Lee, Sang-Un
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.2
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    • pp.23-34
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    • 2014
  • Though a dozen of different software life cycle models are suggested, there is no universal model which can satisfy all the characteristics of software. Organizations mix and match different life cycle models to develop a model more tailored for their systems and capabilities. We suggest overlapped-concurrent development life cycle model that is more suitable in various software development environment. Firstly, we divided the development process into abstract and implementation stage. Abstract stage is from software concept phase to detailed design starting time, and implementation stage is from detailed design phase to system testing phase. Next, the abstract stage introduced the overlapped phase concept that begins the next phase when the step is completed 20% by applying pareto's law. In the implementation stage, we introduced the concurrent development which the several phases are performed some time as when one use-case (UC) is completed the next development phase is started immediately. The proposed model has an advantage that it can reduce the inefficiency of development resource greatly. This model can increase the customer satisfaction with a great product at a low cost and on a short schedule. Also, this model can contribute to increase the software development success rate.