• 제목/요약/키워드: cartesian robot

검색결과 121건 처리시간 0.021초

VFH(Vector Field Histogram)을 이용한 4족 로봇의 장애물 회피 (Obstacle a voidance using VFH (Vector Field Histogram) in four legged robot)

  • 정현룡;김영배
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2003년도 학술회의 논문집 정보 및 제어부문 A
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    • pp.23-26
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    • 2003
  • The vector field histogram(VFH) uses a two-dimensional Cartesian histogram grid as a world model. The VFH method subsequently employs a two-stage data-reduction process in order to compute the desired control commands for the vehicle. In the first stage the histogram grid is reduced to a one dimensional polar histogram that is constructed around the robot's momentary location. Each sector in the polar histogram contains a value representing the polar obstacle density in that direction. In the second stage, the algorithm selects the most suitable sector from among all polar histogram sectors with a low polar obstacle density, and the steering of the robot is aligned with that direction. We applied this algorithm to our four-legged robot.

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이동 로보트의 동적 제어 구현 (Implementation of a dynamic control for a mobile robot)

  • 이장명;김용태
    • 전자공학회논문지S
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    • 제34S권1호
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    • pp.54-64
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    • 1997
  • In this paper, a method of dynamic modeling and a dynamic control of a mobile robot are presented to show the superiority of the dynamic control comparing to the PD control. This dynamic model is derived from the cartesian coordinates using lagrange equations. Based upon the derived dynamic model, we implemented the dynamic control of the mobile robot using the computed torque method. Time varying non-linear friction terms are not incroporated in this dynamic model. Instead, those are considered as disturbances. This uncertainty in dynamic model of mobile robot is compensated by the outer loop controller using PD algorithm. The validity of this model and the control algorithm are confirmed through the experiments, where the dynamic control algorithm demonstrated robust velocity tracking performance against the unmodeled non-linear frictions. The superiority of this algorithm is demonstrated by comparing to classical PD control algorithm.

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완만한 곡선경로 추적용 이륜 용접이동로봇의 제어 (Control of Two-Wheeled Welding Mobile Robot For Tracking a Smooth Curved Welding Path)

  • ;;김학경;김상봉
    • 한국마린엔지니어링학회:학술대회논문집
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    • 한국마린엔지니어링학회 2006년도 전기학술대회논문집
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    • pp.85-86
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    • 2006
  • In this paper, a nonlinear controller based on adaptive sliding-mode method which has a sliding surface vector including new boundary function is proposed and applied to a two-wheeled voiding mobile robot (WMR). This controller makes the welding point of WMR achieve tracking a reference point which is moving on a smooth curved welding path with a desired constant velocity. The mobile robot is considered in view of a kinematic model and a dynamic model in Cartesian coordinates. The proposed controller can overcome uncertainties and external disturbances by adaptive sliding-mode technique. To design the controller, the tracking error vector is defined, and then the new sliding is proposed to guarantee that the error vector converges to zero asymptotically. The stability of the dynamic system will be shown through the Lyapunov method. The simulations is shown to prove the effectiveness of the proposed controller.

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이족로봇의 동적 보행계획과 역동역학 해석 (Dynamic Walking Planning and Inverse Dynamic Analysis of Biped Robot)

  • 박인규;김진걸
    • 한국정밀공학회지
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    • 제17권9호
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    • pp.133-144
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    • 2000
  • The dynamic walking planning and the inverse dynamics of the biped robot is investigated in this paper. The biped robot is modeled with 14 degrees of freedom rigid bodies considering the walking pattern and kinematic construction of humanoid. The method of the computer aided multibody dynamics is applied to the dynamic analysis. The equations of motion of biped are initially represented as terms of the Cartesian corrdinates then they are converted to the minimum number of equations of motion in terms of the joint coordinates using the velocity transformation matrix. For the consideration of the relationships between the ground and foot the holonomic constraints are added or deleted on the equations of motion. the number of these constraints can be changed by types of walking patterns with three modes. In order for the dynamic walking to be stabilizable optimized trunk positions are iteratively determined by satisfying the system ZMP(Zero Moment Point) and ground conditions.

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이족보행로봇의 동적보행과 역동역학 해석 (Dynamic Walking and Inverse Dynamic Analysis of Biped Walking Robot)

  • 박인규;김진걸
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2000년도 춘계학술대회논문집A
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    • pp.548-555
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    • 2000
  • The dynamic walking and the inverse dynamics of the biped walking robot is investigated in this paper. The biped robot is modeled with 14 degrees of freedom rigid bodies considering the walking pattern and kinematic construction of humanoid. The method of the computer aided multibody dynamics is applied to the dynamic analysis. The equations of motion of biped are initially represented as terms of the Cartesian coordinates, then they are converted to the minimum number of equations of motion in terms of the joint coordinates using the velocity transformation matrix. For the consideration of the relationships between the ground and foot, the holonomic constraints are added or deleted on the equations of motion. The number of these constraints can be changed by types of walking pattern with three modes. In order for the dynamic walking to be stabilizable, optimized trunk positions are iteratively determined by satisfying the system ZMP(Zero Moment Point) and ground conditions.

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AI 연구 플랫폼을 위한 저비용 체스 로봇 설계 (Cost-Effective Design of Autonomous Chess Playing Robot for AI Research Platform)

  • Faraooq, Sehar Shahazad;Khalil, Hafiz M.W.;Arif, Adeel
    • 한국정보과학회:학술대회논문집
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    • 한국정보과학회 2012년도 한국컴퓨터종합학술대회논문집 Vol.39 No.1(B)
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    • pp.447-449
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    • 2012
  • This paper present an intelligent microcontroller based chess playing robot which can play a board game against opponent and calculate its moves in a non-idealized environment. In this work, for the sake of simplicity task is accomplished by using Cartesian coordinate system. Chess playing system has been designed in such a way that it provides an interface between user and robot to control chess movements using RS232. Various algorithms are implemented for interfacing hardware in C++ language. Our main goal is to design a cost effective and highly accurate robot system that consumes minimal power to complete its task.

카오틱 신경망을 이용한 로봇 매니퓰레이터용 토크보상제어기의 설계 (Design of Torque Compensatory Controller for Robot Manipulator using Chaotic Neural Networks)

  • 문찬;김상희;박원우
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1998년도 추계학술대회 논문집 학회본부 B
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    • pp.530-532
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    • 1998
  • In this paper, We Designed the torque compensatory controller for robot manipulator using modified chaotic neural networks with self feedback loop. The proposed torque compensatory controller compensate torque of the PD controller. In order to estimate the proposed controller, we implemented to the Cartesian space control of three-axis PUMA robot and compared the simulation results with recurrent neural networks(RNNs) controller. Simulation results show that the learning error drastically decrease at on-line learning. The proposed CNNs controller shows much better control performance and shorter processing time compared to the recurrent neural network controller in the robot trajectory control.

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힘/모멘트 측정기능을 갖는 6축 로봇 베이스 플랫폼 개발 (Development of a 6-axis Robotic Base Platform with Force/Moment Sensing)

  • 정성훈;김한성
    • 한국산업융합학회 논문집
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    • 제22권3호
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    • pp.315-324
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    • 2019
  • This paper present a novel 6-axis robotic base platform with force/moment sensing. The robotic base platform is made up of six loadcells connecting the moving plate to the fixed plate by spherical joints at the both ends of loadcells. The statics relation is derived, the robotic base platform prototype and the loadcell measurement system are developed. The force/moment calibrations in joint and Cartesian spaces are performed. The algorithm to detect external force applied at a working robot is derived, and using a 6-DOF robot mounted on the robotic base platform, force/moment measurement experiments have been performed.

산업용 로봇의 작업공간 제한이 없는 교시 방법 (Teaching Method Without Work Space Limit for Industrial Robot)

  • 최태용;도현민;박찬훈;박동일;김두형;경진호
    • 한국생산제조학회지
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    • 제25권6호
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    • pp.492-497
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    • 2016
  • Teaching an industrial robot is still a dangerous and time-consuming process. It is expected that a robot can track a trajectory that is repeatedly taught by a human operator. Teaching a robot in joint space is easier than that in Cartesian space or a work space because the robot will never lose its stability when it is taught and operated in a joint space. However, it is very easy for a robot to lose its stability when it is taught in a work space. This is because of the singular points problem in kinematics for manipulators. Thus, experts should teach a given task to a robot in a careful manner. A new algorithm that avoids the problem of singular points is proposed. Using this proposed method, a user can freely teach a robot without the chance of instability in an entire work space.

비젼 정보를 이용한 이동 자율로봇의 물체 추적에 관한 연구 (A Study on Object Tracking for Autonomous Mobile Robot using Vision Information)

  • 강진구;이장명
    • 한국컴퓨터정보학회논문지
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    • 제13권2호
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    • pp.235-242
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    • 2008
  • 이동자율로봇은 작업 공간을 벗어난 작업에 대하여 높은 성능을 보일 수 있으므로 고정 베이스 구조인 매니플레이터에 비하여 다양한 작업 환경에서 유용하다. 임의의 위치에 있는 물체를 인식하기 위하여 이동자율로봇에 부착된 2자유도의 능동카메라에 의해 입력되는 영상과 능동카메라의 기구학적 관계와 직각좌표계를 이용하여 물체의 위치와 이동로봇의 위치를 구하는 방법을 제시한다. 동차행렬을 이용하여 이미지정보와 물체의 위치를 해석하므로 이동자율로봇의 최적경로를 생성한다. 최종적으로, 물체의 인식을 통하여 이동로봇을 제어할 수 있는 조인트변수의 값을 계산한다. 제안된 방법은 제작된 이동자율로봇의 시뮬레이션과 실험을 통하여 확인되어지고 논의된다.

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