• Title/Summary/Keyword: binomial moments

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Estimating Parameters in Overdispersed Binary Data

  • Lee, Sunho
    • Communications for Statistical Applications and Methods
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    • v.7 no.1
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    • pp.269-276
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    • 2000
  • there are several methods available for estimating parameters in overdispersed binary response data with the litter effect. Simulations are performed to compare methods for estimating an overall mean and an overdispersion parameter using moments a maximum likelihood under a beta-binomial distribution a maximum quasi-likelihood and a maximum extended quasi-likelihood.

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ON ESTIMATION OF NEGATIVE POLYA-EGGENBERGER DISTRIBUTION AND ITS APPLICATIONS

  • Hassan, Anwar;Bilal, Sheikh
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • v.12 no.2
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    • pp.81-95
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    • 2008
  • In this paper, the negative Polya-Eggenberger distribution has been introduced by compounding negative binomial distribution with beta distribution of I-kind which generates a number of univariate contagious or compound (or mixture of) distributions as its particular cases. The distribution is unimode, over dispersed and all of its positive and negative integer moments exist. The difference equation of the proposed model shows that it is a member of the Ord's family of distribution. Some of its interesting properties have been explored besides different methods of estimation been discussed. Finally, the parameters of the proposed model have been estimated by using a computer programme in R-software. Application of the proposed model to some data, available in the literature, has been given and its goodness of fit demonstrated.

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Estimation of Defect Clustering Parameter Using Markov Chain Monte Carlo (Markov Chain Monte Carlo를 이용한 반도체 결함 클러스터링 파라미터의 추정)

  • Ha, Chung-Hun;Chang, Jun-Hyun;Kim, Joon-Hyun
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.32 no.3
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    • pp.99-109
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    • 2009
  • Negative binomial yield model for semiconductor manufacturing consists of two parameters which are the average number of defects per die and the clustering parameter. Estimating the clustering parameter is quite complex because the parameter has not clear closed form. In this paper, a Bayesian approach using Markov Chain Monte Carlo is proposed to estimate the clustering parameter. To find an appropriate estimation method for the clustering parameter, two typical estimators, the method of moments estimator and the maximum likelihood estimator, and the proposed Bayesian estimator are compared with respect to the mean absolute deviation between the real yield and the estimated yield. Experimental results show that both the proposed Bayesian estimator and the maximum likelihood estimator have excellent performance and the choice of method depends on the purpose of use.

THE OPTIMAL BIVARIATE BONFERRONI-TYPE LOWER BOUNDS

  • Lee, Min-Young
    • Communications of the Korean Mathematical Society
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    • v.14 no.4
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    • pp.789-795
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    • 1999
  • Let $A_1$,A$_2$…, A\ulcorner and B$_1$,B$_2$…, B\ulcorner be two sequences of events on the same probability space. Let X= X\ulcorner(A) and Y-Y\ulcorner)(B), repectively, by the number of those A\ulcorner and B\ulcorner which oc-cur. We establish bivariate lower bounds on the distribution P(X$\geq$1, Y, $\geq$1)and P(X$\geq$i , $Y\geq$j)by linear combinations of the bino-mial moments S\ulcorner, \ulcorner, 1$\leq$i$\leq$j

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DOUBLE SERIES TRANSFORMS DERIVED FROM FOURIER-LEGENDRE THEORY

  • Campbell, John Maxwell;Chu, Wenchang
    • Communications of the Korean Mathematical Society
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    • v.37 no.2
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    • pp.551-566
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    • 2022
  • We apply Fourier-Legendre-based integration methods that had been given by Campbell in 2021, to evaluate new rational double hypergeometric sums involving ${\frac{{1}}{\pi}}$. Closed-form evaluations for dilogarithmic expressions are key to our proofs of these results. The single sums obtained from our double series are either inevaluable $_2F_1({\frac{4}{5}})$- or $_2F_1({\frac{1}{2}})$-series, or Ramanujan's 3F2(1)-series for the moments of the complete elliptic integral K. Furthermore, we make use of Ramanujan's finite sum identity for the aforementioned 3F2(1)-family to construct creative new proofs of Landau's asymptotic formula for the Landau constants.

A study on the enjoyment of transmedia and the reconstruction of alternative audiences from a cultural and political perspective (트랜스미디어 향유와 문화정치적 관점에서의 대안적 수용자의 재구성에 관한 연구)

  • Kwon, Hochang
    • Trans-
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    • v.10
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    • pp.31-50
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    • 2021
  • Media audiences are defined in a complex relationship with a comprehensive media environment, and are structured and reconstructed according to changes in the media environment. Today, with the changes in the media environment represented by convergence and transmedia, discussions on audiences are actively developing, and debates between positive and negative views on the cultural and political characteristics continue. This paper aims to systematically examine the complexity and ambivalence of new audiences beyond the binomial confrontational debate, and to understand the conditions and mechanisms under which the progressive possibility can be actualized. First, it looks at the changes in today's media environment and contents, and examines the changing patterns of audiences in connection with them based on related research. In addition, it examines the debate on the cultural and political characteristics of new audiences, and explores ways to construct /reconstruct alternative audiences based on Jacques Ranciere's discussion. In conclusion, the characteristics and contents of the utopian and dystopian moments of the transmedia audience were examined, and the necessary works for realizing the former were identified.

An Empirical Analysis of In-app Purchase Behavior in Mobile Games (모바일 게임 인앱구매에 영향을 주는 요인에 관한 연구)

  • Moonkyoung Jang;Changkeun Kim;Byungjoon Yoo
    • Information Systems Review
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    • v.22 no.2
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    • pp.43-52
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    • 2020
  • The mobile game industry has become the one of the fastest growing industries with its astonishing market size. Despite its industrial importance, a few studies empirically considered actual purchasing behavior in mobile games rather than the intention to purchase. Therefore, this paper investigates the key drivers of in-app purchase by analyzing the game-log dataset provided from a mobile game company in Korea. Specifically, the effects of goal-directed, habitual and social-interacted playing behavior are analyzed on in-app purchase. Furthermore, the recursive relationship with playing and purchasing behaviorsis also considered. The result shows that all suggested factors have positive impacts on in-app purchase in the current period. In addition, the effect of previous habitual playing has a positive impact, but the effect of social-interacted playing and in-app purchase in the previous period have negative impacts on in-app purchase of the current period. These findings can improve our understanding of the impact of game playing on in-app purchase in mobile games, and provide meaningful insights for researchers and practitioners.