• Title/Summary/Keyword: art collaboration

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Gesture Communication: Collaborative and Participatory Design in a New Type of Digital Communication (제스츄어 커뮤니케이션: 새로운 방식의 디지털 커뮤니케이션의 참여 디자인 제안)

  • Won, Ha Youn
    • Korea Science and Art Forum
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    • v.20
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    • pp.307-314
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    • 2015
  • Tele-Gesture is a tangible user interface(TUI) device that allows a user to physically point to a 3D object in real life and have their gestures play back by a robotic finger that can point to the same object, either at the same time, or at another point in time. To understand the extent of the gestures as new way of digital collaborative communication, collaboration situation and types were experimented as TUI implementations. The design prototype reveals that there is a rich non-verbal component of communication in the form of gesture-clusters and body movements that happen in an digital communication. This result of analysis can contribute to compile relevant contributions to the fields of communication, human behavior, and interaction with high technology through an interpretive social experience.

Patterns of Spontaneous Adverse Events Reporting on Human Papillomavirus Vaccines according to the Applicability of Brighton Collaboration Criteria in Korea from 2008 to 2017 (국내 사람유두종바이러스백신 접종 후 자발적 이상반응 보고사례의 Brighton Collaboration 기준 활용 가능성 연구)

  • Kim, Myo-Song;You, Seung-Hun;Park, Hye Min;Lee, Min-Taek;Kang, Ye-Jin;Koo, Hyunji;Jung, Sun-Young
    • Korean Journal of Clinical Pharmacy
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    • v.30 no.1
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    • pp.19-30
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    • 2020
  • Objective: To describe patterns of spontaneous reporting on adverse events following immunization (AEFIs) using the human papilloma virus (HPV) vaccine according to the Brighton Collaboration (BC) criteria. Methods: We used the Korea Adverse Event Reporting System (KAERS) database including vaccinations between 2008 and 2017. To apply BC criteria, we classified 58 BC AEFIs into World Health Organization Adverse Reaction Terminology (WHO-ART) codes. We applied MedDRA standard medical queries that were pre-defined as five BC AEFIs. Terminology mapping between MedDRA and WHO-ART terms was performed by three researchers. Descriptive statistics of individual case safety reports were analyzed according to BC applicability. Disproportionality analyses were performed on each BC AEFI and each preferred AEFI term according to the case-noncase approach; reporting odds ratio (ROR) and 95% confidence intervals (CI) were calculated. Results: Among the 30,266 reports of vaccinations between 2008 and 2017, 2,845 reports included the HPV vaccine. Of these reports, 1,511 (53.1%) included at least one BC AEFI. Reports from physicians or manufacturers included more BC AEFIs than from other reporters. Injection site reactions and fever were frequently reported in BC AEFIs; spontaneous abortion and ectopic pregnancy (ROR, 14.29 [95% CI, 4.30-47.49]) and vasculitic peripheral neuropathy (ROR, 8.57 [95% CI, 2.61-28.10]) showed the highest ROR. Among non-BC AEFIs, dizziness or myalgia were frequently reported; exposure during pregnancy (ROR, 23.95 [95% CI, 16.27-35.25]) and inappropriate schedule of administration (ROR, 22.89 [95% CI, 16.74-31.31]) showed the highest ROR. Conclusion: BC criteria would be applicable for labeled AEFIs, whereas analyzing non-BC AEFIs would be useful for detecting unlabeled AEFIs.

A Study on the Design Change History Management for BIM-based Architecture-Structure Collaboration (BIM 기반 건축-구조분야 협업을 위한 설계변경 이력관리 방안 연구)

  • Park, kyoung Jun;Ock, Jong Ho
    • Korea Science and Art Forum
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    • v.37 no.3
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    • pp.135-145
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    • 2019
  • IFC(Industry Foundation Classes) is used for information exchange in BIM-based collaboration process, and it does not secure reliability of information exchange results between fields due to structural limitations. In the end, it is a realistic problem that we have to use specialized BIM software by field, and we can not secure smooth interoperability in the process of information exchange and change. This study was conducted to find ways to secure the interoperability of BIM work between architecture and structure fields by utilizing Open Source provided by software developers to solve these problems. First, through expert survey and in-depth interview, information and improvement factors required in the process of collaboration between architecture and structure were derived. Second, in order to find a solution to the improvement factors, existing studies related to Open-API and domestic and overseas APIs were investigated and analyzed. Third, Ad-On was developed to secure interoperability by using Open API, mainly BIM S/W, which is mainly used in each field. As a result of the study, the possibility of securing interoperability through the management of the design change history between fields was confirmed by using API. It is judged that the application range of API will be expanded to the construction and maintenance field in the future. Therefore, in order to increase the usability for application diffusion, further research on interface improvement through user-centered verification is needed.

The Relational Characteristics, Satisfaction and Collaboration between Wholesalers & Oriental Clinic in Oriental Medicine Channel (한약재 도매상과 한의원간의 관계특성, 만족 및 협력)

  • Kim, Shine;Lee, Jeom-Soo;Kwon, Ki-Dae
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.3
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    • pp.1171-1179
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    • 2013
  • Recently there is show deep concern at the wellness of health and beauty. therefore this study is to investigate an empirical study on the relational characteristics and collaboration between wholesalers and oriental clinic in herb medicine supplier channel, specially focused on lycium chinense. We collected statistically usable data from 119 questionnaire respondents who live in national provinces and analyzed them with SPSS 20.0 to achieve research's goals. Analysis results revealed that, first, relational characteristics of relationalism, trust, reward power and dependence had impacts on satisfaction between wholesaler and oriental clinic in herb medicine, Second, the survey found that satisfaction has impact on collaboration. Third, this study partially supported mediating effect regarding satisfaction between relational characteristics of relationalism and reward power.

A Study on Korean Fashion Designers' Stage Costumes (국내 패션 디자이너의 공연의상 디자인 연구)

  • Jinyoung Ryu;Jiyeon Kim
    • Journal of the Korea Fashion and Costume Design Association
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    • v.25 no.1
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    • pp.115-132
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    • 2023
  • The globalization of Korean culture has spurred a steady increase in the participation of domestic fashion designers in global performance art. This study analyzes the formal elements of stage costume designs by fashion designers, and further evaluates the impact of these designers' aesthetic philosophies on overall performance. This analysis seeks to provide a foundation for the development of new directionality in performance art, with an enhanced competitiveness derived from diversity and creativity. The scope of this research spans 15 performances and eight fashion designers' works in the post-2010s era. These performances are characterized by their break from traditional artistic norms, illustrating the modernization of the performing arts and reflecting the designers' aesthetic philosophies. This modernization incorporates inspirations drawn from a diverse selection of movements, such as fusion, culture clash, kitsch, and minimal avant-garde. As a result, in combination with a pure reflection of the designers' aesthetics, these designs heighten overall performance, suggest a new direction for traditional performance art, tap into a popular sensibility to expand communication to a wider audience, and push the boundaries of tradition through artistic innovation.

A Study on the Characteristics of Graphics on Architectural Surfaces through Artistic Intervention (예술적 개입을 통한 건축표피의 그래픽 특성 연구)

  • Moon, Eun-Mi
    • Korean Institute of Interior Design Journal
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    • v.19 no.3
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    • pp.119-127
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    • 2010
  • This study investigates the examples of artistic intervention especially on the surface of architecture as a meeting place of art and architecture. Artistic intervention demonstrates the possibilities for the meaningful integration of arts into architectural spaces. This study summarizes the characteristics of artistic intervention on the surfaces of architectures as follow; first, the artistic intervention is applied to the broad ranges of designs including public art, architectural design and sign design that establish identities and unique characters to the spaces. Second, the artistic intervention on the surfaces is conducted by the participation of the various fields of artists, i.e. painters, installation artists, graphic designers and landscape designers. The artistic intervention is also conducted by individual collaboration between artists and architects as well as by the forms of public art of art-in-architecture program. Third, the artistic intervention on the surfaces is expressed using the complex combination of images, colors, patterns, and texts. They are applied to enhance the aesthetic and symbolic characters of buildings in public arts, to improve the visual characters of architectural design with graphics, colors, and patterns, as well as to increase communication skills and cognitive effects of sign design with letters and colors on walls and floor surfaces. Fourth, the artistic intervention is also applied on the surfaces to encourage people to communicate historic and symbolic meanings related to the locations and functions. Thus, graphics on the architectural surfaces could provide a public space, with which people could share common feeling on public arts. As a conclusion, the study finds that artistic intervention either as artworks or as elements of architectural design can not only enhance the aesthetic quality of architectural space but also expand the techniques of design representation. In addition, the artistic intervention can contribute to create a new realm of design where artists and architects work together to enrich our surroundings.

Production of an Interactive Artwork through Analysis on the Expression Method for Subject Area on Screen (Focused on Color, Face and Brightness) (화면의 주제영역 표현방법 분석을 통한 인터랙티브 아트 제작(색상, 면수, 명도를 중심으로))

  • Kim, Kyoung-Nam;Lim, Yang-Mi
    • Journal of Digital Contents Society
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    • v.13 no.3
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    • pp.439-449
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    • 2012
  • Recently, many interactive artworks produce through convergence of art and scientific technology. Artists or designers should cooperate with other areas for analysis in order to share database. According to these requirements, In this study, we analyze Kandinsky's works which are more emphasis on subject area than the emphasis to background area by using a number of colors, faces, and brightness levels. Due to this approach, it determines how to represent for stable screen composition attracting viewer's eyes. As a result, the subject area has more a number of colors, faces, and brightness levels than the background area. In addition, we produce the interactive artwork based on the analyzed data. According to the requirement of convergence and collaboration in the historical background, this study will be able to contribute to make the collaboration by sharing common information between artists and professionals in other areas. In addition, it is expected that other production makers who do not have the background of arts education will be able to configure the visual screen.

The Life and Art Collection Activities of Pro-Japanese Collaborator Park Yeong-cheol During Japanese Occupation (『고박영철씨기증서화류전관목록(故朴榮喆氏寄贈書畵類展觀目錄)』을 통해 본 다산(多山) 박영철(朴榮喆, 1879~1939)의 수장활동)

  • Kim, Sang Yop
    • Korean Journal of Heritage: History & Science
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    • v.44 no.4
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    • pp.70-85
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    • 2011
  • The study of the modern art market and distribution differs in its research focus from that of traditional art history, which traces and analyzes the works of master artists, their schools and influence, in that it attempts to approach such issues as art and society, and distribution and consumption of works of art, based on new research methods and perspectives. This paper examines the life and art collection activities of Park Yeong-cheol, considered to be one of the earliest major modern Korean art collectors. He graduated from the Japanese military academy and served as both a solider of the Greater Korean Empire and a high level officer of the Japanese army. After being discharged, he served as Governor of Gangwon-do and then Hamgyeongbuk-do, and after his retirement from public office, he became a leading businessman. He is well-known as a Japanese sympathizer who approved of and advocated for the aggressive colonial policies of the Japanese empire. As a cultural enthusiast and art collector, however, Park Yeong-cheol published the most accurate edition of Yeonamjip, and donated his collection to Geyongseong University at the end of his life, thus providing the foundation for the Seoul National University Museum. All of these activities are highly commendable. His interest in growing his collection of paintings and calligraphies was largely motivated by his love of paintings and Chinese poems,but it also appears to have been the result of his active collaboration with the Japanese government's policy of trying to discover the distinct, non-western characteristics of traditional Eastern art.

JSFlow: A Technique for Controlling Tasks Using Workflow Specification in a Blockchain-based Collaborative System (JSFlow : 블록체인 기반 협업 시스템에서의 워크플로우를 이용한 작업 제어 기법)

  • Eom, Hyun-Min;Yoon, Yeo-Guk;Lee, Myung-Joon
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.9 no.10
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    • pp.763-774
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    • 2019
  • A collaborative system supports collaboration among participants by providing functions such as group composition and management of data shared for collaboration. In recent years, research on collaborative services based on the blockchain technology has been done to guarantee the reliability of collaboration processes and outcomes. The diversity of the application domains in which collaborations are performed and the various characteristics of the participants in the collaboration group naturally leads to various forms of collaborative processes. In order for these processes to produce the desired outcome of the collaborative efforts, it is desirable to specify the appropriate collaborative process in advance, so that the participants can understand and agree on the process, carrying out the collaboration. In this paper, we propose a method to control flexible collaborative processes according to workflow specifications in the Ethereum-based collaborative service environment. The specification of the workflow for the designated task is stored in the Ethereum smart contract and the process of performing the task is controlled according to the stored workflow specification. For this, we introduce JSFlow which is a simple workflow specification method using JSON and an Ethereum library to utilize it.

Convergence of Art and Technology: Based on E.A.T.'s Periodic Background and Characteristics of Works (예술과 기술의 융합: E.A.T.의 시대적 배경과 작품 특성을 중심으로)

  • Zhang, Cheng;Um, Myoung-Yong
    • The Journal of the Korea Contents Association
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    • v.19 no.4
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    • pp.477-489
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    • 2019
  • Recently, interdisciplinary studies have been receiving attention. Interdisciplinary research, especially in arts and technology, is a very interesting issue. E.A.T. was founded in New York in 1966 by artists and engineers. Based on the E.A.T. case, this study analyzed the period background in which art and technology could be converged, and the characteristics of E.A.T. works. The analysis results of the period background revealed that five factors influenced the organization and development of E.A.T.. Economic factors, artistic factors, technical factors, educational factors, and sponsored cultural factors influenced the convergence of art and technology. E.A.T. works collaborated by artists and engineers generally had three characteristics. Convergence across various fields, multi-sensitivity utilizing different senses, and interaction between the environment and humans appeared in E.A.T. works. This study provides meaningful implications for both artists and engineers who wish to overcome the limitations of artistic expression and develop new technology.