• 제목/요약/키워드: appearance learning

검색결과 185건 처리시간 0.026초

플래시 액션스크립트 기반의 컴퓨터 시스템 구조 가상 학습실 개발 (Development of A Virtual Classroom for Computer System Architecture Based on The Flash ActionScript)

  • 서호준;김동식;서삼준
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2002년도 하계학술대회 논문집 D
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    • pp.2614-2616
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    • 2002
  • According to the appearance of various virtual websites using multimedia technologies for engineering education, the internet applications in engineering education have drawn much interests. But unidirectional communication, simple text/image based webpages and tedious learning process without motivation etc. have made the lowering of educational efficiency in cyberspace. Thus, to cope with these difficulties this paper presents a web-based educational Flash movies based on ActionScript language for understanding the principles of the computer system architecture. The proposed Flash movies provides the improved learning methods which can enhance the interests of learners. The results of this paper can be widely used to improve the efficiency of cyberlectures in the cyber university. Several sample Flash movies are illustrated to show the validity of the proposed learning method.

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Greedy Learning of Sparse Eigenfaces for Face Recognition and Tracking

  • Kim, Minyoung
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제14권3호
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    • pp.162-170
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    • 2014
  • Appearance-based subspace models such as eigenfaces have been widely recognized as one of the most successful approaches to face recognition and tracking. The success of eigenfaces mainly has its origins in the benefits offered by principal component analysis (PCA), the representational power of the underlying generative process for high-dimensional noisy facial image data. The sparse extension of PCA (SPCA) has recently received significant attention in the research community. SPCA functions by imposing sparseness constraints on the eigenvectors, a technique that has been shown to yield more robust solutions in many applications. However, when SPCA is applied to facial images, the time and space complexity of PCA learning becomes a critical issue (e.g., real-time tracking). In this paper, we propose a very fast and scalable greedy forward selection algorithm for SPCA. Unlike a recent semidefinite program-relaxation method that suffers from complex optimization, our approach can process several thousands of data dimensions in reasonable time with little accuracy loss. The effectiveness of our proposed method was demonstrated on real-world face recognition and tracking datasets.

기계 학습을 이용한 인공지지체 외형 불량 예측 모델에 관한 연구 (A Study on Prediction Model of Scaffold Appearance Defect Using Machine Learning)

  • 이송연;허용정
    • 반도체디스플레이기술학회지
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    • 제19권2호
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    • pp.26-30
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    • 2020
  • In this paper, we studied the problem if the experiment number occurring in order to identify defect in scaffold. We need to change each of the 5 print factor to predict defect when printing disk type scaffold using FDM 3d printer. So then the number of scaffold print will be more than 100,000 times. This experiment number is difficult to perform in the field. In order to solve this problem, we have produced a prediction model based on machine learning multiple linear regression using print conditions and defect scaffold data for print conditions. The prediction model produced was verified through experiments. The verification confirmed that the error was less than 0.5 %. We have confirmed that satisfied within the target margin of error 5 %.

디지털 순서회로에 대한 웹기반 개념학습형 자바 애플릿 (Web-based Java Applets for Understanding the Concepts of Digital Sequential Circuits)

  • 김동식;서호준;서삼준
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2001년도 하계학술대회 논문집 D
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    • pp.2490-2492
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    • 2001
  • According to the appearance of various virtual websites using multimedia technologies for engineering education, the internet applications in engineering education have drawn much interests. But unidirectional communication, simple text/image-based webpages and tedious learning process without motivation etc. have made the lowering of educational efficiency in cyberspace. Thus, to cope with these difficulties this paper presents a web-based educational Java applets for understanding the principles or conceptions of digital logic systems. The proposed Java applets provides the improved learning methods which can enhance the interests of learners. The results of this paper can be widely used to improve the efficiency of cyberlectures in the cyber university. Several sample Java applets are illustrated to show the validity of the proposed learning method.

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Visual Tracking Using Improved Multiple Instance Learning with Co-training Framework for Moving Robot

  • Zhou, Zhiyu;Wang, Junjie;Wang, Yaming;Zhu, Zefei;Du, Jiayou;Liu, Xiangqi;Quan, Jiaxin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권11호
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    • pp.5496-5521
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    • 2018
  • Object detection and tracking is the basic capability of mobile robots to achieve natural human-robot interaction. In this paper, an object tracking system of mobile robot is designed and validated using improved multiple instance learning algorithm. The improved multiple instance learning algorithm which prevents model drift significantly. Secondly, in order to improve the capability of classifiers, an active sample selection strategy is proposed by optimizing a bag Fisher information function instead of the bag likelihood function, which dynamically chooses most discriminative samples for classifier training. Furthermore, we integrate the co-training criterion into algorithm to update the appearance model accurately and avoid error accumulation. Finally, we evaluate our system on challenging sequences and an indoor environment in a laboratory. And the experiment results demonstrate that the proposed methods can stably and robustly track moving object.

개별화학습지원-학습객체모델에 기초한 교수설계모형 개발 (The Development of Instructional Design Model, based on LO-Model supporting Individualized Learning)

  • 홍지영;송기상;이태욱
    • 컴퓨터교육학회논문지
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    • 제6권4호
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    • pp.115-123
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    • 2003
  • 일반적인 코스웨어에서는 단순한 분기 수준에서 학습자료를 제시하는 것 이외의 개별화에 관한 노력을 찾아보기 힘들다. 이러한 문제의 원인은 다양한 측면에서 찾아볼 수 있지만, 코스웨어 자체가 융통적이지 못하고 재사용이 불가능한 하나의 고정된 구조로 구성되어 있으며 개발하는 데 있어 많은 비용과 시간이 소모된다는 것이다. 소프트웨어 개발 방법에서 객체지향개념이 등장한 것과 같은 맥락으로 코스와 컨텐트 개발에서는 학습객체라고 하는 개념이 대두되어 이를 통한 융통적인 코스 설계의 가능성을 보여주고 있다. 하지만 학습객체 기반의 코스 설계에서도 여전히 기존의 코스웨어와 비슷한 형태와 구조를 보이고 있으며, 학습객체를 활용한 개별화학습 구현에 대한 노력은 아직 미비하다. 본 연구에서는 기존 학습객체를 확장하여 개별화학습을 지원할 수 있는 개략적인 개별화학습지원-학습객체모델을 제안하며, 이를 기초로 개별화된 학습경로를 제시해 줄 수 있는 교수설계모형을 ADDIE 모델을 기초로 설계해 보았다.

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서포트 벡터 기반 퍼지 분류 시스템을 이용한 물체 인식 (The study on the object recognition using Fuzzy Classification system based on Support Vector)

  • 김성진;원상철
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2003년도 학술회의 논문집 정보 및 제어부문 A
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    • pp.167-170
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    • 2003
  • 본 논문에서는 패턴 인식의 전형적인 경우인 보이기 기반 물체 인식(Appearance based object recognition)을 수행하기 위하여, 일반적인 퍼지 분류 모델과, 서포트 벡터 머신을 하이브리드(hybrid) 하게 연결한 서포트 벡터 기반 퍼지 분류 시스템이라는 새로운 방법을 제안하고 이에 대하여 연구한다. 일반적인 분류(classification)문제의 경우 두 클래스로 구분하는데 최적의 성능을 가지고 있는 서포트 벡터 머신이 다중클래스(Multiclass)의 경우 발생 하는 계산량의 증가 문제를 해 결하기 위하여 다중 클래스 분류(Multiclass classification)에 장점을 가진 퍼지 분류 시스템을 도입, 서포트 벡터 머신에 연결함으로써 단점을 보완하는 시스템을 제안한다. 즉 서포트 벡터 머신을 통해 퍼지 시스템의 구조를 러닝(learning)하는데 사용하여 최종 적으로는 퍼지 분류 시스템(Fuzzy Classifier)이 나오도록 하는 것이다. 이 시스템의 성능을 확인하고자 여러 가지 물체들에 대한 이미지를 가지고 있는 COIL(Columbia Object Image Library) 데이터 베이스를 사용하여 보이기 기반 물체 인식(Appearance based Object Recognition)을 수행 하였으며 이를 순수한 서포트 벡터 머신만을 이용하여 물체 인식을 수행한 경우와 정확도 및 인식 시간에 대하여 비교하였다.

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Object Tracking Based on Weighted Local Sub-space Reconstruction Error

  • Zeng, Xianyou;Xu, Long;Hu, Shaohai;Zhao, Ruizhen;Feng, Wanli
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제13권2호
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    • pp.871-891
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    • 2019
  • Visual tracking is a challenging task that needs learning an effective model to handle the changes of target appearance caused by factors such as pose variation, illumination change, occlusion and motion blur. In this paper, a novel tracking algorithm based on weighted local sub-space reconstruction error is presented. First, accounting for the appearance changes in the tracking process, a generative weight calculation method based on structural reconstruction error is proposed. Furthermore, a template update scheme of occlusion-aware is introduced, in which we reconstruct a new template instead of simply exploiting the best observation for template update. The effectiveness and feasibility of the proposed algorithm are verified by comparing it with some state-of-the-art algorithms quantitatively and qualitatively.

단안 비디오로부터의 5D 라이트필드 비디오 합성 프레임워크 (Deep Learning Framework for 5D Light Field Synthesis from Single Video)

  • 배규호;;박인규
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송∙미디어공학회 2019년도 하계학술대회
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    • pp.150-152
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    • 2019
  • 본 논문에서는 기존의 연구를 극복하여 단일 영상이 아닌 단안 비디오로부터 5D 라이트필드 영상을 합성하는 딥러닝 프레임워크를 제안한다. 현재 일반적으로 사용 가능한 Lytro Illum 카메라 등은 초당 3프레임의 비디오만을 취득할 수 있기 때문에 학습용 데이터로 사용하기에 어려움이 있다. 이러한 문제점을 해결하기 위해 본 논문에서는 가상 환경 데이터를 구성하며 이를 위해 UnrealCV를 활용하여 사실적 그래픽 렌더링에 의한 데이터를 취득하고 이를 학습에 사용한다. 제안하는 딥러닝 프레임워크는 두 개의 입력 단안 비디오에서 $5{\times}5$의 각 SAI(sub-aperture image)를 갖는 라이트필드 비디오를 합성한다. 제안하는 네트워크는 luminance 영상으로 변환된 입력 영상으로부터 appearance flow를 추측하는 플로우 추측 네트워크(flow estimation network), appearance flow로부터 얻어진 두 개의 라이트필드 비디오 프레임 간의 optical flow를 추측하는 광학 플로우 추측 네트워크(optical flow estimation network)로 구성되어있다.

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Discriminant Metric Learning Approach for Face Verification

  • Chen, Ju-Chin;Wu, Pei-Hsun;Lien, Jenn-Jier James
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제9권2호
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    • pp.742-762
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    • 2015
  • In this study, we propose a distance metric learning approach called discriminant metric learning (DML) for face verification, which addresses a binary-class problem for classifying whether or not two input images are of the same subject. The critical issue for solving this problem is determining the method to be used for measuring the distance between two images. Among various methods, the large margin nearest neighbor (LMNN) method is a state-of-the-art algorithm. However, to compensate the LMNN's entangled data distribution due to high levels of appearance variations in unconstrained environments, DML's goal is to penalize violations of the negative pair distance relationship, i.e., the images with different labels, while being integrated with LMNN to model the distance relation between positive pairs, i.e., the images with the same label. The likelihoods of the input images, estimated using DML and LMNN metrics, are then weighted and combined for further analysis. Additionally, rather than using the k-nearest neighbor (k-NN) classification mechanism, we propose a verification mechanism that measures the correlation of the class label distribution of neighbors to reduce the false negative rate of positive pairs. From the experimental results, we see that DML can modify the relation of negative pairs in the original LMNN space and compensate for LMNN's performance on faces with large variances, such as pose and expression.