• 제목/요약/키워드: affective reaction

검색결과 33건 처리시간 0.025초

건강가정지원센터 종사자가 경험하는 작업사건이 서비스 질에 미치는 영향: 정서반응과 직무만족의 매개효과 (The effects which work events were experienced by employees on the service quality in local healthy family support center: mediating effect of affective reaction and job satisfaction)

  • 신용석;강태인;윤성은
    • 한국생활과학회지
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    • 제23권5호
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    • pp.773-787
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    • 2014
  • The purposes of this study were to examine effects which work events and affective reaction were experienced by employees on job satisfaction and service quality in local healthy family support center for family health enhancement. For the purpose, survey were conducted with employees working in 56 local healthy family support centers in Seoul and Gyeonggi region, and final data were resulted from analysis of 319 examines of those employees. The results of this study were as follows. First, work events had a significant effect on the affective reaction. Second, affective reaction had a significant effect on the job satisfaction. Third, job satisfaction had a significant effect on the service quality. Fourth, affective reaction worked as mediators between the work events and job satisfaction, affective reaction and job satisfaction worked as double mediators between work events and service quality. Based on those findings, we can propose practical and political implications towards improving service quality considering the work experience of personnel in the healthy family support center.

사용자의 생체 신호를 이용한 감성 컴퓨팅 게임 개발 (Developing Affective Computing Game with Player's Bio-Signal)

  • 이충현;김동균;김혜영;강신진
    • 한국게임학회 논문지
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    • 제16권6호
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    • pp.91-100
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    • 2016
  • 본 연구에서는 사용자의 생체 신호를 반영한 감성 컴퓨팅 게임을 개발하였다. 생체 신호 측정을 위해 GSR(Galvanic Skin Response), FSR(Force Sensing Resistor), 온도 센서(Infrared Thermometer)를 장착한 마우스를 제작하였다. 해당 마우스를 통해 게임을 하는 사용자의 생체 신호를 비침투적으로 측정한다. 측정된 데이터는 실시간으로 처리되어 사용자의 긴장도를 3단계로 구분하며 구분된 긴장도는 반영되어 NPC(Non-Player Character)의 정서 반응과 스토리 분기의 변화를 가능하게 한다. NPC의 반응과 스토리 분기의 제작을 위해 Live 2d, Inkle Script를 사용하였다. 본 연구를 통해 사용자의 생체 신호를 이용한 감성 컴퓨팅 게임 제작에 하나의 방법론을 제시한다.

청각자극에 의해 유발된 정서 및 주의반응의 생리적 지표 (PHYSIOLOGICAL INDICATORS OF EMOTION AND ATTENTION PROCESSES DURING AFFECTIVE AND ORIENTING AUDITORY STIULATION)

  • Estate M. Sokhadze
    • 한국음향학회:학술대회논문집
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    • 한국음향학회 1998년도 학술발표대회 논문집 제17권 1호
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    • pp.291-296
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    • 1998
  • In the experiment carried out on 20 college students, recorded were frontal, temporal and occipital EEG, skin conductance response, skin conductance level, heart rate and respiration rate during listening to two music fragments with different affective valences and white noise administered immediately after negative visual stimulation. Analysis of physiological patterns observed during the experiment suggests that affective auditory stimulation with music is able to selectively modulate autonomic and cortical activity evoked by preceding aversive visual stimulation and to restore initial baseline levels. On other hand, physiological responses to white noise, which does not possess emotion-eliciting capabilities, evokes response typical for orienting reaction after the onset of a stimulus and is rapidly followed by habituation. Observed responses to white noise were similar to those specific to attention only and had no evidence for any emotion-related processes. Interpretation of the obtained data is considered in terms of the role of emotional and orienting significance of stimuli, dependence of effects on the background physiological activation level and time courses of attention and emotion processes. Physiological parameters are summarized with regard to their potential utility in differentiation of psychological processes induced by auditory stimuli.

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배움중심 DIY 수학 수업이 학업성취도 및 정의적 영역에 미치는 효과 (The effect of academic achievement and affective domain on learning-centered DIY mathematics instruction)

  • 안종수
    • East Asian mathematical journal
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    • 제38권2호
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    • pp.215-240
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    • 2022
  • In this study, we proposed a learning-centered DIY mathematics instruction for students to actively design instructions and developed important competencies. The research problems of this study were as follows. First, how did learning-centered DIY mathematics instruction affect math academic achievement? Second, how did learning-centered DIY mathematics instruction affect the affective domain? Third, what was the reaction of students to the implementation of the learning-centered DIY mathematics instruction? For this purpose, this study was conducted with 58 students in 2 classes of 2nd grade of 00 High School located in 00 Metropolitan City. As a result of the study, first, it could be seen that the study group that taught the learning-centered DIY mathematics instruction was very helpful in the change of mathematics academic achievement compared to the comparative group who taught the explanatory instruction based on traditional textbooks. Second, the research group showed a significant improvement in the affective domain compared to the comparison group. Third, the responses of the students in the research group through the learning-centered DIY mathematics instruction improved in a positive direction, and there were some negative responses.

청년기·노년기 성인의 신체활동 참여가 정서인지에 미치는 영향 (The Influence of Participation of Physical Activity in Adolescence and Senescence Adults on Affective Cognition)

  • 윤병탁;류광민;김진구
    • 감성과학
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    • 제20권4호
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    • pp.41-54
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    • 2017
  • 신체활동은 노화로 의한 인지기능 저하에 긍정적 영향을 미친다. 하지만 신체활동 참여가 정서인지기능에 미치는 영향을 과학적으로 밝혀 낸 연구는 드물다. 따라서 본 연구의 목적은 청년기와 노년기 성인의 정서인지 기능에 신체활동 참여가 어떠한 영향을 미치는지를 뇌 과학적으로 연구하는 것이다. 연구의 피험자는 D 광역시 성인 남성 60명으로 선정하였으며, 청년 운동 집단(25~35살), 청년 비 운동 집단(26~35살), 노년 운동 집단(60~70살), 노년 비 운동집단(60~70살) 4개의 집단으로 구성하였다. 실험도구는 EEG 측정 장비와 국제정서사진체계(International Affective Picture System: IAPS)를 사용하였다. 본 연구의 실험과제는 사진으로 제시하는 세 가지 정서자극(긍정적, 중립, 부정적)에 적합한 버튼을 눌러 정서적인지 검사를 실시하였다. EEG 측정은 8개(Fp1, Fp2, Fz, C3, C4, Cz, T3, T4)의 영역을 측정하였다. 통계처리는 4(집단)${\times}$3(자극)${\times}$8(영역)에 대한 삼원분산분석을 실시하였다. 결과: 본 연구 결과, 반응시간과 반응정확률 그리고 P3 잠재기는 집단간 주효과가 나타났다. 그리고 P3 진폭은 집단과 자극간 상호작용이 나타났다. 결론: 신체활동은 청년층과 노년층의 정서적 인지기능에 긍정적인 영향을 미치는 것으로 나타났다.

모바일 어플리케이션의 감정 적응형 사용자 인터페이스 저작 프레임워크 (An Authoring Framework for Emotion-Aware User Interface of Mobile Applications)

  • 이은정;김규완;김우빈
    • 한국멀티미디어학회논문지
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    • 제18권3호
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    • pp.376-386
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    • 2015
  • Since affective computing has been introduced in 90s, affect recognition technology has achieved substantial progress recently. However, the application of user emotion recognition into software user interface is in its early stages. In this paper, we describe a new approach for developing mobile user interface which could react differently depending on user emotion states. First, an emotion reaction model is presented which determines user interface reactions for each emotional state. We introduce a pair of mappings from user states to different user interface versions. The reacting versions are implemented by a set of variations for a view. Further, we present an authoring framework to help developers/designers to create emotion-aware reactions based on the proposed emotion reaction model. The authoring framework is necessary to alleviate the burden of creating and handling multi versions for views at the development process. A prototype implementation is presented as an extension of the existing authoring tool DAT4UX. Moreover, a proof-of-concept application featuring an emotion-aware interface is developed using the tool.

비유를 사용한 수업에서 학생들의 인지적.정의적 특성과 대응 이해 및 대응 오류 유형과의 관계 (The Relationships among Students' Mapping Understanding, Mapping Errors and Cognitive/Affective Variables in Learning with Analogy)

  • 김경순;황선영;노태희
    • 대한화학회지
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    • 제54권1호
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    • pp.150-157
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    • 2010
  • 이 연구에서는 비유를 사용한 '농도와 반응속도'에 대한 학습에서 학생들의 인지적 정의적 변인들의 상 하위 수준에 따른 대응 관계 이해도와 대응 오류 유형의 차이를 비교하고, 이 변인들과 대응 관계 이해도와의 관계를 조사하였다. 사전검사로 논리적 사고력, 시각적 심상화 능력, 비유 추론 능력, 자아 효능감, 인지욕구 검사를 실시하였다. 비유를 사용한 수업을 진행한 후, 친숙도 검사와 대응 관계 이해도 검사를 실시하였다. 연구 결과, 시각적 심상화 능력과 친숙도를 제외한 모든 인지적 정의적 변인의 수준이 상위인 학생들의 대응 관계 이해도 점수가 하위 학생들보다 통계적으로 유의미하게 높았다. 또한, 과잉 대응, 대응 불이행, 불가능한 대응, 인위적 대응, 부적절한 대응, 무분별한 대응, 비유물 속성 보유 등의 대응 오류 유형의 빈도가 학생들의 인지적 정의적 변인의 수준에 따라 다른 양상을 보였다. 학생들의 대응 관계 이해도 점수는 모든 인지적 정의적 변인들과 정적인 상관이 있었다. 다중 회귀 분석 결과, 과학 성취도, 논리적 사고력, 친숙도가 대응 관계 이해도에 대한 유의미한 예언 변인으로 나타났다. 이에 대한 교육적 함의를 논의하였다.

아동의 문제행동에 대한 어머니의 귀인과 행동반응의 관계 (A Study on the mother's attribution and behavioral reaction to behavior problem of child.)

  • 이은희
    • 대한가정학회지
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    • 제34권2호
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    • pp.31-42
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    • 1996
  • The purpose of this study was to examine the mother's perception on the concrete pattern of such behavior problems as noncompliance, jealousy, dependency, hyperactivity and stealing, by analyzing the difference between two cases of her own child and another mother's child relating to her attribution to the behavior problem of the child and the relationship between her attribution and behavioral reaction. This study was carried out by using 515 questionnaires answered by 1000 mothers of children of 7 kindergartens in Ulsan and Taegu, using Melissa Sweitzer's method (1986). The data was subjected to t-test, Pearson's correlation coefficient. T-test was applied to test the difference between two cases of her own child and another mother's child relating to her attribution to the behavior problem of the child and Person's correlation coefficient was estimated to test the relationship between her attribution and behavioral reaction. The result of this study is sumarized as follows : 1. It was shown that the mother's attribution to the behavior problem of the child is less serious when her child showed the behavior problem than when another child dose the problem while her attribution has an affective reaction to the behavior problem of the child. 2. The relationship between the mother's attribution and behavior reaction to the behavior problem of the child appeared variously in accordance with the attribution factor and behavior problem. Then the mother showed more attribution to stability while frequently ignoring the child.

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자기애적 성격과 직무스트레스와의 관계에 대한 고찰 (A study of relationships between narcissism and job stress)

  • 차타순
    • 경영과정보연구
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    • 제10권
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    • pp.1-31
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    • 2002
  • As the modern society is called the narcissistic society, the narcissism is widespread in the personality of individuals and the society at large. In consideration of this side, this study explored for several characteristics of the narcissistic personality and the job stress, and explored for the relationships between the two things theoretically. The narcissism is an attempt to repair self-esteem weakened by the splitting anxiety, the lack and the pathological fusion of self-structure. The job stress is a factor that a characteristic of the job influenced on the behavioral and affective response of the person on the job directly or indirectly. This study selected organizational justices, organizational constraints, role conflict, role ambiguity, role overload, organizational climate, interpersonal relations and career development as factors of the job stress. This study viewed that the stress is made from an interaction between environmental stimulus and personal particular reaction by defining the stress as an interaction model of stimulus-response and personal reaction is caused by psychological adjustment process, personal differences. On this occasion, this study discussed that the narcissistic personality is easy to get stress and weak in the job stress with regarding the personality as a mediation variation of psychological process. As a result, the narcissists estimated themselves positively and their self-esteem is high, but they excessively showed a self biased cognitive and affective response about the negative feedback to protect themselves. Moreover, this positive estimate on themselves and high self-esteem was vulnerable and weak in the self threat. In this view, the narcissistic personality is easy to get more job stress such as organizational justices, organizational constraints, role conflict, role ambiguity, role overload, organizational climate, interpersonal relations and career development.

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Empirical Study on Stereotype for Burner-Control Relationship of Four-Stove Gas Range for Koreans

  • Kee, Do-Hyung
    • 대한인간공학회지
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    • 제31권3호
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    • pp.463-467
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    • 2012
  • This study aims to empirically investigate population stereotype of burner-control linkage of four-stove gas range for Koreans. Background: The previous studies' results for gas range stereotypes were different depending upon methods adopted, i.e., whether using questionnaires, computer simulation or physical models. It is known that the physical model experiment should not be methodologically replaced by the computer simulation or paper-and-pencil tests. Stereotype of gas range for Koreans was surveyed based on questionnaires, but has not been dealt with by using physical models. Method: An experiment was conducted to investigate stereotype of four-burner gas range, in which 32 subjects participated and a real gas range available in the market was bought and used. Four types of burner-control linkage were used as independent variable, and reaction time as dependent variable. Results: ANOVA revealed that four types of burner-control linkage and subjects' gender were not significant on reaction time. Duncan's multiple range test showed that reaction times for type III was significantly lower than those for the other three types of burner-control linkage(${\alpha}$=0.05). Conclusion: It is concluded based on the results of this study that stereotype of gas range for Koreans is type III. This is in agreement with results of existing studies using questionnaire survey, while different from those based on physical models. Application: The results of this study would be useful as an ergonomic guideline when designing gas ranges or similar equipments for minimizing operation errors.