• 제목/요약/키워드: acceptance

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An Empirical Study on Information Technology Acceptance for e-Commerce Back-office Systems in Developing Countries

  • Tumibay, Gilbert M.;Kim, Chong-Su;Sung, Kyung
    • Journal of information and communication convergence engineering
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    • 제7권4호
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    • pp.431-436
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    • 2009
  • Gains promised by the introduction of e-commerce back-office systems are not easily realized due to poor technology acceptance, especially in developing countries. This study aims to analyze factors which affect information technology acceptance in developing countries. A research model based on TAM is proposed, and it is empirically tested for the hypotheses of factors which affect the acceptance behavior. The result shows that antecedents such as user training influence the technology acceptance in different ways. This study may help accelerate the adoption of back-office systems in developing countries.

아동의 영역별 자아존중감에 대한 어머니의 지지 및 또래수용도의 영향 : 단짝친구 지지의 중재효과 (Effects of Mother's Support and Peer Acceptance on Children's Self-Esteem : The Moderating Effects of a Best Friend's Support)

  • 박경리;김경연
    • 아동학회지
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    • 제22권4호
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    • pp.85-97
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    • 2001
  • This study examined the effects of mother's support and peer acceptance on children's domain specific self-esteem and the moderating effects of best friend's support. The subjects were 272 $4^{th}$ and 349 $8^{th}$ grader in Chin-ju. Data were analyzed by the SAS/PC+ program, including Cronbach's ${\alpha}$, Pearson's correlation, multiple regression and two-way ANOVA. Findings were that peer acceptance had a higher influence on academic-general self, peer-related self, physical-appearance self, personality self and physical-competence self than did mother's support. Mother's support had a higher influence on home self than did peer acceptance. Best friend's support and mother's support interacted with children's physical-appearance self and physical-competence self. Best friend's support and peer acceptance interacted with student's peer-related self.

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모바일 애플리케이션 마켓(앱스토어)의 수용의도 영향요인에 관한 연구

  • 배재권
    • 한국데이타베이스학회:학술대회논문집
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    • 한국데이타베이스학회 2010년도 춘계국제학술대회
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    • pp.223-234
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    • 2010
  • This study is aimed at proposing a new research model in which application store intention to acceptance influence factors (i.e.. facilitating condition, mobile computing self-efficacy, service compatibility, and system quality) affect TAM (i.e., perceived usefulness and perceived ease of use) positively, leading to application store intention to acceptance eventually. This study developed a research model to explain the use of Apple's App Store, and collected 228 survey responses from the undergraduate students who had experiences with such application store services as game and personal information management application download. To prove the validity of the proposed research model, PLS analysis is applied with valid 228 questionnaires. By employing PLS technique, the measurement reliability and validity of research variables are tested and the path analysis is conducted to do the hypothesis testing. In brief, the finding of this study suggests that application store intention to acceptance influence factors affect TAM positively, and application store intention to acceptance as well.

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인지적 몰입이 개인의 기술 수용에 미치는 영향: MP3 플레이어에 대한 실증 연구 (The Effect of Cognitive Absorption on the Individual Intention of Technology Acceptance: An Empirical Study on the MP3 Player)

  • 김보연;이상근;강민철
    • Asia pacific journal of information systems
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    • 제16권1호
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    • pp.45-69
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    • 2006
  • Technology Acceptance Model (TAM) has been widely used to predict user's behavior to accept the technology. Prior researches have been mainly focused on innovation constructs such as perceived usefulness and perceived ease of use. However, very little research has been conducted to understand individual mental beliefs in technology acceptance and imitation influence. This study integrates Technology Acceptance Model (TAM), Flow Theory (FT) and Diffusion of Innovation Theory (DIT). This paper indicates that imitation context, cognitive absorption (CA) based Flow theory and innovation context are the three important factors influencing user acceptance of information technologies. The proposed model has been tested among 232 users of MP3 players. Results showed that innovation context and cognitive absorption have positive influences on intention to use technology. Not all factors of the imitation context have direct effect on intention to use. However, we found that imitation context has positive influence on intention to use technology through cognitive absorption.

어머니의 수용-거부에 영향을 미치는 요인에 관한 모형분석 - 양육스트레스의 매개효과를 중심으로 - (Model Analysis on Factors Affecting Maternal Acceptance - Rejection - Mediating Effects of Parenting Stress -)

  • 이주리
    • 아동학회지
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    • 제29권2호
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    • pp.57-71
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    • 2008
  • This study examined the influences on maternal acceptance-rejection and mediating effects of parenting stress. Participants were 150 mothers of children aged 3 to 6 in Seoul and Jeju. Research questions were analyzed by structural equation modeling. Results showed that children's age, congenital diseases or anomalies, planned pregnancy, and father's occupation influenced maternal acceptance-rejection directly. Mothers' perceived treatment in childhood and fathers' age influenced parenting stress; parenting stress, in turn, influenced maternal acceptance-rejection. Fathers' age influenced parenting stress negatively; parenting stress, in turn, influenced maternal acceptance-rejection positively.

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Evaluation of the Excess Free Energy for Two-Center-Lennard-Jones Liquids Using the Vent Effective Acceptance Ratio

  • 홍성도
    • Bulletin of the Korean Chemical Society
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    • 제21권7호
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    • pp.697-700
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    • 2000
  • A method of calculating the excess Helmholtz free energy from the average of the bent effective acceptance ratio for two-center-Lennard-Jones liquids has been presented. The bent effective acceptance ratio has been newly composed from the acceptan ce ratio for the potential energy difference between a configuration in the Metropolis Monte Carlo procedure and random virtual configuration generated by the separate parallel Monte Carlo procedure and the Boltzmann factor for half the potential energy difference. The excess Helmholtz free energy was calculated directly from the average of the bent effective acceptance ratio through a single Metropolis Monte Carlo run. Because the separate parallel Monte Carlo procedure was used, this method can be applied to molecular dynamics simulations. For two-center-Lennard-Jones liquids, the average of the bent effective acceptance ratio gave better results than use of the modified effective acceptance ratio in the previous work.

어촌계에 대한 구성원의 수용 유형 분석 - 어촌계장과 어촌계원의 관점 - (Analysis of its Members' Acceptance Types for the Eochon-Gye - From the Head and the Member Perspectives of the Eochon-Gye -)

  • 김진백;이창수
    • 수산경영론집
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    • 제51권4호
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    • pp.97-121
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    • 2020
  • The ultimate purpose of this study is to revitalize the fishing community as the basis for the revival of the fisheries industry. The types of Eochon-Gye acceptance were analyzed as a basic study to achieve this purpose. According to the results of the study, it turned out that the head and the member of the Eochon-Gye had the same three Eochon-Gye acceptance types; that is, democratic, decision-making, and separatist types. However, the Eochon-Gye acceptance types by two groups differed in detail, even though they were named by the same names. Therefore, in order to devise an effective revitalization plan of the fishing community, it is necessary to reflect the detailed characteristics of each Eochon-Gye acceptance type owned by the two groups.

Measuring Acceptance Levels of Webcast-Based E-Learning to Improve Remote Learning Quality Using Technology Acceptance Model

  • Satmintareja;Wahyul Amien Syafei;Aton Yulianto
    • Journal of information and communication convergence engineering
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    • 제22권1호
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    • pp.23-32
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    • 2024
  • This study aims to improve the quality of distance learning by developing webcast-based e-learning media and integrating it into an e-learning platform for functional job training purposes at the National Research and Innovation Agency, Indonesia. This study uses a Technology Acceptance Model (TAM) to assess and predict user perceptions of information systems using webcast platforms as an alternative to conventional applications. The research method was an online survey using Google Forms. Data collected from 136 respondents involved in practical job training were analyzed using structural equation modeling to test the technology acceptance model. The results showed that the proposed model effectively explained the variables associated with the adoption of web-based e-learning during the COVID-19 pandemic in Indonesia for participants engaged in functional job training. These findings suggest that users' perceptions of ease of use, usefulness, benefits, attitudes, intentions, and webcast usage significantly contribute to the acceptance and use of a more effective and efficient webcast-based e-learning platform.

한국형 수용태도 척도 개발 및 타당화 (Development and Validation of the Korean Version of the Acceptance Attitude Scale)

  • 김경희;박주영;권재환
    • 한국콘텐츠학회논문지
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    • 제16권8호
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    • pp.132-146
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    • 2016
  • 본 연구는 한국형 수용태도 척도를 개발하고 이 척도에 대한 신뢰도와 타당도를 검증하는데 목적이 있다. 연구 1에서는 수용태도 척도를 개발하였다. 먼저 문헌조사 및 기존 연구들을 통해 예비문항을 추출하였다. 그리고 대학생 324명을 대상으로 개방형 설문조사와 심층면접을 통하여 수집한 문항들을 내용분석을 실시하여 총 24개의 예비문항을 선정하였다. 다음으로 대학생 355명을 대상으로 설문조사를 통하여 예비 문항의 신뢰도 분석, 탐색적 요인분석과 확인적 요인분석을 실시하였다. 그 결과 12개 문항을 최종 확정하였고 2개의 하위요인(외향적 수용, 내향적 수용)을 추출하였다. 연구 2에서는 새로 개발한 수용태도 척도의 타당화를 위하여 328명의 성인들을 대상으로 온라인 설문조사를 실시하였다. 새로 개발한 수용태도 척도와 자아존중감, 심리적 안녕감, 우울, 불안, 그리고 부정적 평가에 대한 두려움 척도와의 상관분석을 통해 수렴타당도를 확인하였다. 끝으로 본 척도 개발의 의의와 제한점, 후속연구를 위한 제언 등을 논의하였다.

이러닝에서 사회성, 사용용이성, 유용성, 즐거움이 수용의향에 미치는 영향 연구 -확장된 기술수용모델 관점- (Study on the Effect of Sociability, Ease of Use, Usefulness, Enjoyment on Acceptance Intention in e-Learning -A Perspective of the Extended Technology Acceptance Model-)

  • 이종만
    • 한국콘텐츠학회논문지
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    • 제12권4호
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    • pp.417-425
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    • 2012
  • 본 연구의 목적은 기술수용모델, 동기이론, 사회적 반응 이론을 적용한 확장된 기술수용모델 관점에서 이러닝 수용의향에 영향을 미치는 요인들을 살펴보는 것이다. 이를 위하여 지각된 사회성, 지각된 사용용이성, 지각된 유용성, 지각된 즐거움, 그리고 이러닝 수용의향으로 구성된 이론모형을 개발하고 분석하였다. 분석 결과를 요약하면 첫째, 지각된 유용성과 지각된 즐거움은 모두 이러닝 수용의향에 직접적인 영향을 미치는 결정요인으로 밝혀졌다. 둘째, 지각된 사용용이성은 이러닝 수용의향 결정요인인 지각된 유용성과 지각된 즐거움에 긍정적인 영향을 미치는 요인으로 나타났다. 셋째, 지각된 사회성은 이러닝 수용의향에 직접적인 영향을 미칠 뿐만 아니라 지각된 유용성을 매개로한 간접적인 영향도 미치는 것으로 밝혀졌다.