• Title/Summary/Keyword: Web Camera

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Challenge-Response Authentication with a Smartphone (스마트폰을 이용한 Challenge-Response 인증)

  • Thiranant, Non;Hui, Yvonne Tan Ying;Kim, TaeYong;Lee, HoonJae
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2012.07a
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    • pp.187-190
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    • 2012
  • This paper proposes an one-time authentication system for web applications by making use of the quick-response code, which is widely used nowadays. The process is not time-consuming. It does not require any browser extensions or specific hardware to complete a task. The system uses QR code which is basically a two-dimensional black and white image encoding a piece of digital information. When a user logs into a site, the web server will generate a challenge encoded to form a QR code. The user captures a picture of QR code with a mobile camera which results in decoding the QR code. The challenge shall be sent back to the server; the web server then logs the PC browser in. The authentication using Challenge-Response is easy to understand and the process is fast. The system proposes the improvement of usability and security of online authentication.

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Video Production Method using Match Moving Technique (매치무빙 기법을 활용한 모션그래픽 영상제작에 관한 연구)

  • Lee, Junsang;Park, Junhong;Lee, Imgeun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.4
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    • pp.755-762
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    • 2016
  • Motion graphic is the recently emerged technique which extends the ways of expression in video industry. Currently, it is worldwide trends that the image design gets more attention in the field of movie, advertisement, exhibition, web, mobile, games and new media, etc. With the development of computer's new technologies, VFX methods for the visual content is dynamically changed. Such production methods combine the real scenary and CG(Computer Graphic) to compose realistic scenes, which cannot be pictured in the ways of ordinary filming. This methods overcome the difference between the real and virtual world, maximize the expressive ways in graphics and real space. Match moving is technique of accurate matching between real and virtual camera to provide realistic scene. In this paper we propose the novel technique for motion graphic image production. In this framework we utilize the match moving methods to get the movements of the real camera into 3D layer data.

KPetro: An Information System for Korean Petroglyph Ruins Supporting the Dedicated Camera Application (KPetro: 전용 카메라 앱을 지원하는 한국 암각화 유적 정보 시스템)

  • Lee, Wookun;Lee, Myung-Joon
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.1
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    • pp.265-276
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    • 2017
  • Korean petroglyphs have been found over a lot of ruins through nation-wide regions including Daegok-ri Bangudae and Cheonjeon-ri in Ulsan. In this paper, we present an information system for Korean petroglyph ruins named KPetro which supports the dedicated camera application and the timeline service. The system provides the services for searching and updating information in various ways over the primary database constructed with the data on petroglyph ruins, which are collected by the Bangudae Petroglyph Institute. In addition, through the camera application developed for the system, users can easily add photos to the appropriate petroglyph ruin according to the GPS information of the location where those photos are taken. Also, the system provides the timeline service showing the photos for a specific petroglyph ruins in order of shooting time. To support both mobile and desktop environments, KPetro provides its functions in a web browser using the HTML5 standard technology and the JavaScript language, enabling the system to be adaptable to various user devices and extendable for its functionalities.

GeoSensor Data Stream Processing System for u-GIS Computing (u-GIS 컴퓨팅을 위한 GeoSensor 데이터 스트림 처리 시스템)

  • Chung, Weon-Il;Shin, Soong-Sun;Back, Sung-Ha;Lee, Yeon;Lee, Dong-Wook;Kim, Kyung-Bae;Lee, Chung-Ho;Kim, Ju-Wan;Bae, Hae-Young
    • Journal of Korea Spatial Information System Society
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    • v.11 no.1
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    • pp.9-16
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    • 2009
  • In ubiquitous spatial computing environments, GeoSensor generates sensor data streams including spatial information as well as various conventional sensor data from RFID, WSN, Web CAM, Digital Camera, CCTV, and Telematics units. This GeoSensor enables the revitalization of various ubiquitous USN technologies and services on geographic information. In order to service the u-GIS applications based on GeoSensors, it is indispensable to efficiently process sensor data streams from GeoSensors of a wide area. In this paper, we propose a GeoSensor data stream processing system for u-GIS computing over real-time stream data from GeoSensors with geographic information. The proposed system provides efficient gathering, storing, and continuous query processing of GeoSensor data stream, and also makes it possible to develop diverse u-GIS applications meet each user requirements effectively.

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Finger-Gesture Recognition Using Concentric-Circle Tracing Algorithm (동심원 추적 알고리즘을 사용한 손가락 동작 인식)

  • Hwang, Dong-Hyun;Jang, Kyung-Sik
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.12
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    • pp.2956-2962
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    • 2015
  • In this paper, we propose a novel algorithm, Concentric-Circle Tracing algorithm, which recognizes finger's shape and counts the number of fingers of hand using low-cost web-camera. We improve algorithm's usability by using low-price web-camera and also enhance user's comfortability by not using a additional marker or sensor. As well as counting the number of fingers, it is possible to extract finger's shape information whether finger is straight or folded, efficiently. The experimental result shows that the finger gesture can be recognized with an average accuracy of 95.48%. It is confirmed that the hand-gesture is an useful method for HCI input and remote control command.

Web-based Moving Object Tracking by Controlling Pan-Tilt Camera using Motion Detection (움직임 검출의 캠 제어에 의한 웹기반 이동 객체 추적)

  • 박천주;박희정;이재협;전병민
    • The Journal of the Korea Contents Association
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    • v.2 no.2
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    • pp.17-26
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    • 2002
  • In this paper, we suggest a method to acquire the moving object centered video by panning and tilting a camera automatically according to motion vectors calculated by detecting the motion of a moving object on video steam. We create a difference image by estimating the intensity difference at the grid points of neighboring frames. And we detect the motion using both horizontal projection histogram and vertical projection histogram and decide the center of motion part. Then we calculate a new direction and degree of the motion by comparing coordinates at the center of current motion and the center of previous motion. By controling the RCM using these Motion vectors, we can get video stream positioned unwire object on the center of video frame. Through the experiments, we could get a moving object centered video stream continuously arid monitor remotely by implementing sever/client architecture based on the web.

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Remote monitoring of light environment using web-camera for protected chrysanthemum production (웹 카메라를 이용한 시설 내 국화생산 광 환경 원격 모니터링)

  • Chung, Sun-Ok;Kim, Yong-Joo;Lee, Kyu-Ho;Sung, Nam-Seok;Lee, Cheol-Hwi;Noh, Hyun-Kwon
    • Korean Journal of Agricultural Science
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    • v.42 no.4
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    • pp.447-453
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    • 2015
  • Increase of national family income improved demand of high-quality and year-round horticultural products including chrysanthemum. To meet these demand, farmers have introduced protected facilities, such as greenhouses, of which environmental conditions could be monitored and controlled. Environment management up to three weeks after transplanting is critical for chrysanthemum quality. Artificial lighting and light-blocking screen are especially important for long-day (day period > 13 hours) and short-day (night period > 13 hours) treatments. In this study, a web-camera was installed, and the image was obtained and transmitted to mobile phones to monitor the status of 3-wavelength(RGB) lighting environments. RGB pixel values were used to determine malfunctioning of the lighting lamps, and leaking out and incoming illumination status during short-day and long-day treatment periods. Normal lighting lamps provided RGB pixel values of 240~255. During long-day treatment period, G pixel values were useful to detect abnormal lighting conditions (e.g., leaking). During short-day treatment period, R pixel values were useful to determine incoming light (e.g., sun-light). Results of this study would provide useful information for remote monitoring of light conditions for protected chrysanthemum production under artificial lights.

Eye-Tracking 3D Display System Using Variable Parallax Barrier and DDC/CI (가변형 패럴랙스 배리어와 DDC 통신을 이용한 시점추적형 3D 디스플레이 시스템)

  • Che, Ho-Byoung;Yoo, Young-Rok;Kim, Jin-Soo;Lee, Sang-Hun;Lee, Seung-Hyun
    • Korean Journal of Optics and Photonics
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    • v.20 no.2
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    • pp.102-109
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    • 2009
  • In this paper, we introduce an eye-tracking 3D display system using variable parallax barrier and DDC communication. A barrier of variable parallax barrier composed of 4 sub-barriers and a commercially available web camera is utilized to implement the eye-tracking system. The coordinates of a viewer is extracted from the web camera transfer to 3D display via DDD/CI communication. The variable barrier attached to the LCD moves electrically according to the right eye position for 3D images. This system is compared experimentally with the commercial parallax barrier methods.

A Real-time Face Recognition System using Fast Face Detection (빠른 얼굴 검출을 이용한 실시간 얼굴 인식 시스템)

  • Lee Ho-Geun;Jung Sung-Tae
    • Journal of KIISE:Software and Applications
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    • v.32 no.12
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    • pp.1247-1259
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    • 2005
  • This paper proposes a real-time face recognition system which detects multiple faces from low resolution video such as web-camera video. Face recognition system consists of the face detection step and the face classification step. At First, it finds face region candidates by using AdaBoost based object detection method which have fast speed and robust performance. It generates reduced feature vector for each face region candidate by using principle component analysis. At Second, Face classification used Principle Component Analysis and multi-SVM. Experimental result shows that the proposed method achieves real-time face detection and face recognition from low resolution video. Additionally, We implement the auto-tracking face recognition system using the Pan-Tilt Web-camera and radio On/Off digital door-lock system with face recognition system.

Semantic Image Retrieval Using RDF Metadata Based on the Representation of Spatial Relationships (공간관계 표현 기반 RDF 메타데이터를 이용한 의미적 이미지 검색)

  • Hwang, Myung-Gwun;Kong, Hyun-Jang;Kim, Pan-Koo
    • The KIPS Transactions:PartB
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    • v.11B no.5
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    • pp.573-580
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    • 2004
  • As the modern techniques have improved, people intend to store and manage the information on the web. Especially, it is the image data that is given a great deal of weight of the information because of the development of the scan and popularization of the digital camera and the cell-phone's camera. However, most image retrieval systems are still based on the text annotations while many images are creating everyday on the web. In this paper, we suggest the new approach for the semantic image retrieval using the RDF metadata based on the representation of the spatial relationships. For the semantic image retrieval, firstly we define the new vocabularies to represent the spatial relationships between the objects in the image. Secondly, we write the metadata about the image using RDF and new vocabularies. Finally. we could expect more correct result in our image retrieval system.