• Title/Summary/Keyword: Wayfinding

Search Result 67, Processing Time 0.026 seconds

An Improvement on Wayfinding which considers Universal Design Concept (유니버설 디자인개념을 고려한 Wayfinding 개선 연구)

  • Lee, Kyung-A;Kim, Won-Pil
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.17 no.8
    • /
    • pp.423-432
    • /
    • 2016
  • Due to the increase in the number of transfer lines and ground level connections with mixed-use high-rise buildings, the Seoul Metro suffers from loaded signage fatigue because of the presence of too many signs. The purpose of this research is to propose ways of improving the wayfinding on the Seoul subway station by examining the signage and (applying the) universal design (UD) concept. A review of the literature explored five universal design components, viz. the accessibility, safety, equitability, perception, and aesthetics. The field investigation found that the ceiling and wall type and general information boards were high on the information hierarchy. The survey respondents merely perceived universal design concept, however, most needed principle. The IPA found that the signs should be appropriately laid out, spaced and located from the perspective of accessibility, and their unity and harmony were other aspects that could be improved while general information boards should include important landmarks outside. In conclusion, this study suggests that the universal design signage concept should be applied to every station and that specific stations should have a duly sign system.

A Study on the Cognition of the Spatial Structure and Wayfinding in the Interior Space of General Hospital (2) - Analysis by Wayfinding Behavior around Sign - (종합병원 내부공간의 공간파악과 탐색에 관한 연구 (2) - 사인을 중심으로 한 탐색행동 분석 -)

  • Jung, Soo-Kyung;Lee, Nak-Woon
    • Journal of The Korea Institute of Healthcare Architecture
    • /
    • v.5 no.8
    • /
    • pp.23-32
    • /
    • 1999
  • It's difficult to understand the interior of complex facilities such as general hospital, because interior spatial composition in hospital tends to be focused. So it is important to find out how people understand the structure of interior spaces. Therefore, this study aims to analyze spatial information from the sign data concerned with sighting and thinking of subject who make way-finding as a first-time visit from an entrance to a goal by way-finding method and clarify plan of sign in two general hospital which have typical plans in Korea.; One is corridor type and the other is hall type.

  • PDF

A Study on the Measurement Methods of the Cognitive Effects of Map Use (지도사용의 인지적 효과 측정에 관한 연구)

  • Cho, Hyun-Jeong;Shin, Hyu-Seok;Park, Key-Ho
    • Spatial Information Research
    • /
    • v.20 no.5
    • /
    • pp.15-24
    • /
    • 2012
  • The purpose of this study was to establish an analytical framework and quantitative methodologies to analyze 'the cognitive effects of web map use' and to empirically test it. This experimental design was established based on the literature about spatial cognition. Accuracy, reaction time, and confidence within each participant were compared to measure the cognitive effects of web map use for wayfinding. Geometric accuracy of the cognitive maps was estimated and calculated based on the bidimensional regression. The experimental results showed that characteristics of map users and repetition of map use rather than types of map representation did significantly affect accuracy and reaction time of spatial cognition by using web maps. And confidence appeared to be low when the participants referred to both 2D and 3D maps for wayfinding tasks on the web maps. Understanding spatial cognition of web map users, which was suggested in the study, will help cartographers make more effectively-communicated maps.

A Study on User's Wayfinding Information-Seeking Behavior When Using the Mobile Map Application on Foot (도보 상황에서 모바일 지도 애플리케이션 이용자의 길 찾기 정보추구행위에 관한 연구)

  • Gwon, Hyeon Jeong;Lee, Jee Yeon
    • Journal of the Korean Society for Library and Information Science
    • /
    • v.55 no.1
    • /
    • pp.469-492
    • /
    • 2021
  • This study aims to find an optimal method for the mobile map application to provide directions by analyzing users' behavior in wayfinding and the information referenced in the direction-finding tasks. The mobile application provided information such as 'the name of the store on the first floor,' 'current location and directions to proceed if there are multi-branching roads,' and 'alleyways.' In the visual representation of information, the application should pay attention to 'landmark elements such as subway station exits and bus stops,' 'the color of crosswalks and overpasses,' 'division between sidewalks and driveways,' and 'entry to the subway stations.' For the mobile map application to provide intuitive interaction, it is necessary to specify 'the direction toward the destination,' 'the possible rotation of the map screen,' and 'the big roads' preference guidance.'

Line Matching Method for Linking Wayfinding Process with the Road Name Address System (길찾기 과정의 도로명주소 체계 연계를 위한 선형 객체 매칭 방법)

  • Bang, Yoon Sik;Yu, Ki Yun
    • Journal of Korean Society for Geospatial Information Science
    • /
    • v.24 no.4
    • /
    • pp.115-123
    • /
    • 2016
  • The road name address system has been in effect in Korea since 2012. However, the existing address system is still being used in many fields because of the difference between the spatial awareness of people and the road name address system. For the spatial awareness based on the road name address system, various spatial datasets in daily life should be referenced by the road names. The goal of this paper is to link the road name address system with the wayfinding process, which is closely related to the spatial awareness. To achieve our goal, we designed and implemented a geometric matching method for spatial data sets. This method generates network neighborhoods from road objects in the 'road name address map' and the 'pedestrian network data'. Then it computes the geometric similarities between the neighborhoods to identify corresponding road name for each object in the network data. The performance by F0.5 was assessed at 0.936 and it was improved to 0.978 by the manual check for 10% of the test data selected by the similarity. By help of our method, the road name address system can be utilized in the wayfinding services, and further in the spatial awareness of people.

Effects of Interior Plantscape for Wayfinding in Built Environment (실내 환경의 경로탐색을 위한 실내녹화 효과)

  • Chung, Sung-Hye
    • Journal of the Korean Society of Environmental Restoration Technology
    • /
    • v.7 no.4
    • /
    • pp.79-88
    • /
    • 2004
  • 본 연구는 실내 환경의 경로탐색을 위한 실내녹화 효과의 적용 및 그로 인한 실내녹화의 환경 분석을 위해 수행되었다. 이 환경 분석은 실내공간 이용자들의 공간 인지의 어려움을 개선하고자 하는데 그 기초를 두고 있으며, 이 공간 인지의 불편함을 일으키는 인자인 환경적 설계 특징을 개선하고자 한다. 이러한 환경적 인자의 설정을 통해 실내 환경 개선 및 환경적 설계기준이 마련되어진다. 본 연구에는 4학년 학부생 57명이 선정되었고, Spielberger 상태 특성 불안 검사를 통해 불안정도가 높은 피험자와 불안정도가 낮은 피험자 두 그룹으로 범주화하였다. 실험 참여자들은 건물 실내 환경의 지정된 공간을 찾아가는 두개의 다른 경로탐색 환경을 인지하도록 하였다. 원래의 건물 실내 환경공간과 시뮬레이션 작업에 의한 실내녹화 공간이 설치된 새로운 건물 실내 환경공간의 두개의 경로탐색 환경이 본 실험에 이용되었다. 실험 참여자들은 실내녹화 공간이 설치된 경로탐색이 용이한 공간을 인지함으로써 the STAI, the Hospital Anxiety and Depression Scale, the Positive and Negative Affect Scale이 개선되었고, 불안정도가 낮은 피험자들이 불안정도가 높은 피험자에 비해 실내녹화 공간이 설치된 경로탐색이 용이한 공간을 좀더 적극적으로 인지하는 것으로 나타났다. 본 연구의 의의는 실내녹화 공간의 경로탐색 효과를 규명하고, 실내 환경의 미학적 환경계획을 시행하여 실내공간 이용자들의 미학적 관점 및 공간 인지를 높이는데 기여하였다는 점이다.

Leveraging Reinforcement Learning for Generating Construction Workers' Moving Path: Opportunities and Challenges

  • Kim, Minguk;Kim, Tae Wan
    • International conference on construction engineering and project management
    • /
    • 2022.06a
    • /
    • pp.1085-1092
    • /
    • 2022
  • Travel distance is a parameter mainly used in the objective function of Construction Site Layout Planning (CSLP) automation models. To obtain travel distance, common approaches, such as linear distance, shortest-distance algorithm, visibility graph, and access road path, concentrate only on identifying the shortest path. However, humans do not necessarily follow one shortest path but can choose a safer and more comfortable path according to their situation within a reasonable range. Thus, paths generated by these approaches may be different from the actual paths of the workers, which may cause a decrease in the reliability of the optimized construction site layout. To solve this problem, this paper adopts reinforcement learning (RL) inspired by various concepts of cognitive science and behavioral psychology to generate a realistic path that mimics the decision-making and behavioral processes of wayfinding of workers on the construction site. To do so, in this paper, the collection of human wayfinding tendencies and the characteristics of the walking environment of construction sites are investigated and the importance of taking these into account in simulating the actual path of workers is emphasized. Furthermore, a simulation developed by mapping the identified tendencies to the reward design shows that the RL agent behaves like a real construction worker. Based on the research findings, some opportunities and challenges were proposed. This study contributes to simulating the potential path of workers based on deep RL, which can be utilized to calculate the travel distance of CSLP automation models, contributing to providing more reliable solutions.

  • PDF