• Title/Summary/Keyword: Wavelet video

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Contents Adaptive MCTF Using JND (JND를 이용한 적응적 MCTF)

  • Heo, Jae-Seong;Ryu, Chul
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.1C
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    • pp.48-55
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    • 2009
  • In scalable video coding, MCTF plays an important role for time-scalability and SNR-scalability. But there is image quality decreasing as MCTF level is increased because time interval of each frame is extended so that is hard to find suitable motion vector. In this paper, we propose an algorithm to prevent image quality from decreasing with unsuitable motion vector during MCTF update process using JND. We adapt JND to find errors within blocks of image and set a threshold which is used to add high frequency components during update process. We can overcome time-gap between frames and achieve better image quality through the proposed algorithm.

Wavelet Based Video/Audio Player for Cellular Phone (휴대 전화를 위한 웨이블릿 기반의 비디오/오디오 플레이어)

  • Jeong, Jin-Hwan;Han, Sang-Beom;Ryu, Eun-Seok;Yoo, Hyuck;Kim, Il-Jin
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10b
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    • pp.493-495
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    • 2003
  • 최근의 휴대 전화는 단순한 음성 통신 기기 역할 뿐만 아니라 데이터 통신 기기로도 쓰이고 있으며, CDMA-2000 망 보급으로 인하여 데이터 통신 대역폭이 멀티미디어 데이터를 처리 할 수 있을 만큼 증대 되었다. 하지만 휴대 전화는 하드웨어 성능이 음성 통신 기기로 최적화 되어 있고 휴대성을 높이기 위해 저전력의 저 성능 프로세서를 탑재 하였기 때문에 소프트웨어 방식의 비디오/오디오 재생이 매우 힘들다. 특히. 널리 사용되는 비디오/오디오 표준(MPEG-x, H.26x, 등등)은 압축 최우선의 방식으로써 계산량이 매우 크기 때문에 휴대 전화에서 하드웨어 도움 없이 소프트웨어로만 재생하기에는 적합하지 않다. 본 논문에서는 이러한 문제를 해결하기 위해 먼저 일반 목적의 널리 사용되는 코덱의 문제점과 휴대전화의 하드웨어 자원에 관해 알아 보고, 연산량을 효과적으로 조절할 수 있는 웨이블릿 함수를 이용하여 휴대 전화 시스템에 적합한 비디오/오디오 코덱을 제안한다. 또한 비디오 디코딩에 필요한 연산을 측정하고 실제 휴대 전화에 적용하여 그 성능을 확인 한다.

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Object-Based Video Segmentation Using Spatio-temporal Entropic Thresholding and Camera Panning Compensation (시공간 엔트로피 임계법과 카메라 패닝 보상을 이용한 객체 기반 동영상 분할)

  • 백경환;곽노윤
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.4 no.3
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    • pp.126-133
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    • 2003
  • This paper is related to a morphological segmentation method for extracting the moving object in video sequence using global motion compensation and two-dimensional spatio-temporal entropic thresholding. First, global motion compensation is performed with camera panning vector estimated in the hierarchical pyramid structure constructed by wavelet transform. Secondly, the regions with high possibility to include the moving object between two consecutive frames are extracted block by block from the global motion compensated image using two-dimensional spatio-temporal entropic thresholding. Afterwards, the LUT classifying each block into one among changed block, uncertain block, stationary block according to the results classified by two-dimensional spatio-temporal entropic thresholding is made out. Next, by adaptively selecting the initial search layer and the search range referring to the LUT, the proposed HBMA can effectively carry out fast motion estimation and extract object-included region in the hierarchical pyramid structure. Finally, after we define the thresholded gradient image in the object-included region, and apply the morphological segmentation method to the object-included region pixel by pixel and extract the moving object included in video sequence. As shown in the results of computer simulation, the proposed method provides relatively good segmentation results for moving object and specially comes up with reasonable segmentation results in the edge areas with lower contrast.

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Wavelet Transform-based Face Detection for Real-time Applications (실시간 응용을 위한 웨이블릿 변환 기반의 얼굴 검출)

  • 송해진;고병철;변혜란
    • Journal of KIISE:Software and Applications
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    • v.30 no.9
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    • pp.829-842
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    • 2003
  • In this Paper, we propose the new face detection and tracking method based on template matching for real-time applications such as, teleconference, telecommunication, front stage of surveillance system using face recognition, and video-phone applications. Since the main purpose of paper is to track a face regardless of various environments, we use template-based face tracking method. To generate robust face templates, we apply wavelet transform to the average face image and extract three types of wavelet template from transformed low-resolution average face. However template matching is generally sensitive to the change of illumination conditions, we apply Min-max normalization with histogram equalization according to the variation of intensity. Tracking method is also applied to reduce the computation time and predict precise face candidate region. Finally, facial components are also detected and from the relative distance of two eyes, we estimate the size of facial ellipse.

Selectively Partial Encryption of Images in Wavelet Domain (웨이블릿 영역에서의 선택적 부분 영상 암호화)

  • ;Dujit Dey
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.6C
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    • pp.648-658
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    • 2003
  • As the usage of image/video contents increase, a security problem for the payed image data or the ones requiring confidentiality is raised. This paper proposed an image encryption methodology to hide the image information. The target data of it is the result from quantization in wavelet domain. This method encrypts only part of the image data rather than the whole data of the original image, in which three types of data selection methodologies were involved. First, by using the fact that the wavelet transform decomposes the original image into frequency sub-bands, only some of the frequency sub-bands were included in encryption to make the resulting image unrecognizable. In the data to represent each pixel, only MSBs were taken for encryption. Finally, pixels to be encrypted in a specific sub-band were selected randomly by using LFSR(Linear Feedback Shift Register). Part of the key for encryption was used for the seed value of LFSR and in selecting the parallel output bits of the LFSR for random selection so that the strength of encryption algorithm increased. The experiments have been performed with the proposed methods implemented in software for about 500 images, from which the result showed that only about 1/1000 amount of data to the original image can obtain the encryption effect not to recognize the original image. Consequently, we are sure that the proposed are efficient image encryption methods to acquire the high encryption effect with small amount of encryption. Also, in this paper, several encryption scheme according to the selection of the sub-bands and the number of bits from LFSR outputs for pixel selection have been proposed, and it has been shown that there exits a relation of trade-off between the execution time and the effect of the encryption. It means that the proposed methods can be selectively used according to the application areas. Also, because the proposed methods are performed in the application layer, they are expected to be a good solution for the end-to-end security problem, which is appearing as one of the important problems in the networks with both wired and wireless sections.

FPGA-based One-Chip Architecture and Design of Real-time Video CODEC with Embedded Blind Watermarking (블라인드 워터마킹을 내장한 실시간 비디오 코덱의 FPGA기반 단일 칩 구조 및 설계)

  • 서영호;김대경;유지상;김동욱
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.8C
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    • pp.1113-1124
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    • 2004
  • In this paper, we proposed a hardware(H/W) structure which can compress and recontruct the input image in real time operation and implemented it into a FPGA platform using VHDL(VHSIC Hardware Description Language). All the image processing element to process both compression and reconstruction in a FPGA were considered each of them was mapped into H/W with the efficient structure for FPGA. We used the DWT(discrete wavelet transform) which transforms the data from spatial domain to the frequency domain, because use considered the motion JPEG2000 as the application. The implemented H/W is separated to both the data path part and the control part. The data path part consisted of the image processing blocks and the data processing blocks. The image processing blocks consisted of the DWT Kernel fur the filtering by DWT, Quantizer/Huffman Encoder, Inverse Adder/Buffer for adding the low frequency coefficient to the high frequency one in the inverse DWT operation, and Huffman Decoder. Also there existed the interface blocks for communicating with the external application environments and the timing blocks for buffering between the internal blocks The global operations of the designed H/W are the image compression and the reconstruction, and it is operated by the unit of a field synchronized with the A/D converter. The implemented H/W used the 69%(16980) LAB(Logic Array Block) and 9%(28352) ESB(Embedded System Block) in the APEX20KC EP20K600CB652-7 FPGA chip of ALTERA, and stably operated in the 70MHz clock frequency. So we verified the real time operation of 60 fields/sec(30 frames/sec).

Digital Watermarking of EZW Coded Image using ZTR symbol (EZW 비트열의 ZTR 심벌을 이용한 디지털 워터마킹)

  • Kim Hyun-Woo;Lee Ho-Keun;Lee Myong-Young;Ha Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.1
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    • pp.43-50
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    • 2005
  • We proposed a method for embedding coded binary data into EZW bitstreams and extracting embedded data from EZW bitstreams using the traditional EZW decoder. EZW coder have two passes. The first pass, the dominant pass have four symbols, P, N, IZ, ZTR. The second pass is sub-ordinary pass which specifies the value of symbol. In the proposed methods, we use ZTR symbol in the dominant pass. We embed watermark into ZTR symbol in the highest frequency band which original image is transferred by wavelet transform. The proposed digital watermarking method shows good properties for robustness in the low bit rate. Accordingly, based on the proposed digital watermarking, video and 3D image watermarking will become a new area for research in the near future.

HoloMarking: Digital Watermarking Method using Fresnel Hologram (홀로마킹: Fresnel 홀로그램을 이용한 디지털 워터마킹 기법)

  • Choi, Hyun-Jun;Seo, Young-Ho;Yoo, Ji-Sang;Kim, Dong-Wook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.6C
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    • pp.604-610
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    • 2009
  • This paper propose a digital watermarking method for digital contents which satisfies both the invisibility and the robustness to attacks to prohibit counterfeiting, modification, illegal usage and illegal re-production of video contents. This watermarking algorithm insert a watermark(digital hologram) by generated using Fresnel transform which improve the robustness. The inserting positions of the watermark choose by considering the frequency property of an image and a watermark. Also the amount of watermarking for watermark bit decide by considering the level of 2DDWT. This algorithm was implemented by C++ and experimented for invisibility and robustness with optical system. The experiment results showed that the method satisfied enough the invisibility of the inserted watermark and robustness against attacks. For the general attacks, the error rate of the extracted watermark was less than 15%, which is enough in robustness against the attacks.

High Performance Coprocessor Architecture for Real-Time Dense Disparity Map (실시간 Dense Disparity Map 추출을 위한 고성능 가속기 구조 설계)

  • Kim, Cheong-Ghil;Srini, Vason P.;Kim, Shin-Dug
    • The KIPS Transactions:PartA
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    • v.14A no.5
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    • pp.301-308
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    • 2007
  • This paper proposes high performance coprocessor architecture for real time dense disparity computation based on a phase-based binocular stereo matching technique called local weighted phase-correlation(LWPC). The algorithm combines the robustness of wavelet based phase difference methods and the basic control strategy of phase correlation methods, which consists of 4 stages. For parallel and efficient hardware implementation, the proposed architecture employs SIMD(Single Instruction Multiple Data Stream) architecture for each functional stage and all stages work on pipelined mode. Such that the newly devised pipelined linear array processor is optimized for the case of row-column image processing eliminating the need for transposed memory while preserving generality and high throughput. The proposed architecture is implemented with Xilinx HDL tool and the required hardware resources are calculated in terms of look up tables, flip flops, slices, and the amount of memory. The result shows the possibility that the proposed architecture can be integrated into one chip while maintaining the processing speed at video rate.

An Efficient Deinterlacing Algorithm Using New Edge-Directed Interpolation (새로운 에지 방향 보간법을 이용한 효율적인 디인터레이싱 알고리듬)

  • Kim, Min-Ki;Jeong, Je-Chang
    • Journal of Broadcast Engineering
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    • v.12 no.2
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    • pp.185-192
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    • 2007
  • The interpolation is used in many image processing applications such as image enhancement, de-interlacing/scan-rate conversion, wavelet transforms based on the lifting scheme, and so on. Among these, de-interlacing and scan-rate conversion are proposed for the digital TV applications. The de-interlacing algorithm can be classified into two categories. The first one uses only one field, called intra-field de-interlacing, and the other uses multiple field, called inter-field de-interlacing. In this paper, an efficient de-interlacing algorithm using spatial domain information is proposed far the interpolation of interlaced images. By efficiently estimating the directional correlations, improved interpolation accuracy has been achieved. In addition, the proposed method is simply structured and is easy to implement. Extensive simulations conducted for various images and video sequences have shown the efficacy of the proposed method with significant improvement over the previous intra-field do-interlacing methods in terms of the objective image quality as well as the subjective image quality.