• Title/Summary/Keyword: Virtual methods

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Dynamic Braille Display Using Dielectric Elastomer (고분자유전체를 이용한 동적 점자출력기)

  • 최혁렬;이상원;정광목;이성일;최후곤;전재욱;남재도
    • Journal of Institute of Control, Robotics and Systems
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    • v.9 no.8
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    • pp.592-599
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    • 2003
  • As one of the Principal modalities of human sensation, tactile feel is prerequisite for building wide variety of applications such as telemanipulation, virtual reality and medical engineering. A dynamic Braille display device based on a polymer actuator is presented. The actuator, often called artificial muscle actuator has advantageous features over the existing methods in terms of intrinsic softness, ease of fabrication, cost-effectiveness and miniaturization. The principles of actuation with dielectric elastomer is introduced, and necessary considerations on the design of a tactile display device are discussed. The design of the device is described in detail including the fabrication process and driving electronics. Also, preliminary results of experiments are given to evaluate its performance.

Methods to Reduce the Cost of Civil Project by Virtual Construction Technology (가상건설 기법을 이용한 토목분야 원가절감 방안)

  • Kim, Sung-Hoon;Park, Cheon-Jong;Kim, Yong-Han;Shim, Chang-Su
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2010.04a
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    • pp.89-92
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    • 2010
  • 최근, 가상건설기법 혹은 BIM 도입에 의한 원가절감을 실현하기 위한 노력이 대형 시공사를 중심으로 다양한 분야에 시험 적용되고 있다. 본 연구에서는 가상건설 기법에 의한 토목 프로젝트의 적용사례를 분석하고 그에 따른 원가절감 방안을 분석하여, 향후 적용방향성 및 절차를 제시하고자 한다. 이를 위해 최근에 실제 수행된 토목분야의 가상건설기법 적용 결과를 분석하고 그에 따른 원가측면의 절감효과를 분야별로 평가하였다. 또한 이러한 평가결과를 바탕으로 보다 실질적이고 효과적인 원가절감 결과를 얻기 위해 발주처와 시공사의 단계별 가상건설기법 적용절차를 제시하고자 한다.

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A Study on 3D Stereoscopic Correction Methods Based on 3D Computer Graphics (그래픽스 기반의 3차원 입체영상제작 보정에 관한 연구)

  • Lee, Jun-Sang;Lee, Imgeun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2012.07a
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    • pp.353-354
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    • 2012
  • 최근 입체영상구현 기술연구는 현실감 있는 영상을 제작하기 위해서 다양하고 새로운 영상 제작방법들이 시도되고 있다. 하지만 입체영상 재현의 기술적 문제에 집중되어 있고 3D 그래픽스를 기반으로 한 입체영상 제작 기술에 관한 연구는 부족한 실정이다. 또한 그래픽스 환경에서 입체영상콘텐츠에 대한 입체감을 극대화 할 수 있는 기법이 필수적이다. 따라서 본 연구는 3차원 입체영상을 제작하는 과정에서 그래픽스 환경에서 실재감 있는 영상을 제작하기 위한 다양한 입체제작 원리와 제작을 활용한 영상보정 기법을 사용하여 키스톤 왜곡에 대한 현상을 보정하고 구현 가능한 제작방법을 제시하였다.

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Web-based Java Applets for Understanding the Concepts of Digital Sequential Circuits (디지털 순서회로에 대한 웹기반 개념학습형 자바 애플릿)

  • Kim, Dong-Sik;Seo, Ho-Joon;Seo, Sam-Jun
    • Proceedings of the KIEE Conference
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    • 2001.07d
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    • pp.2490-2492
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    • 2001
  • According to the appearance of various virtual websites using multimedia technologies for engineering education, the internet applications in engineering education have drawn much interests. But unidirectional communication, simple text/image-based webpages and tedious learning process without motivation etc. have made the lowering of educational efficiency in cyberspace. Thus, to cope with these difficulties this paper presents a web-based educational Java applets for understanding the principles or conceptions of digital logic systems. The proposed Java applets provides the improved learning methods which can enhance the interests of learners. The results of this paper can be widely used to improve the efficiency of cyberlectures in the cyber university. Several sample Java applets are illustrated to show the validity of the proposed learning method.

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Using Genetic-Fuzzy Methods To Develop User-preference Optimal Route Search Algorithm

  • Choi, Gyoo-Seok;Park, Jong-jin
    • The Journal of Information Technology and Database
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    • v.7 no.1
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    • pp.42-53
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    • 2000
  • The major goal of this research is to develop an optimal route search algorithm for an intelligent route guidance system, one sub-area of ITS. ITS stands for intelligent Transportation System. ITS offers a fundamental solution to various issues concerning transportation and it will eventually help comfortable and swift moves of drivers by receiving and transmitting information on humans, roads and automobiles. Genetic algorithm, and fuzzy logic are utilized in order to implement the proposed algorithm. Using genetic algorithm, the proposed algorithm searches shortest routes in terms of travel time in consideration of stochastic traffic volume, diverse turn constraints, etc. Then using fuzzy logic, it selects driver-preference optimal route among the candidate routes searched by GA, taking into account various driver's preferences such as difficulty degree of driving and surrounding scenery of road, etc. In order to evaluate this algorithm, a virtual road-traffic network DB with various road attributes is simulated, where the suggested algorithm promptly produces the best route for a driver with reference to his or her preferences.

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A Study of Video Reflection of a Construction Model with Digital Media (디지털 미디어를 활용한 건축모델의 영상화에 관한 연구)

  • Kang, Dong-Kyu;Lee, Chul-Jae
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2008.05a
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    • pp.179-183
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    • 2008
  • A variety of design processes from 2D graphic to 3D models are meeting improved consumers' confidence of modern clients. However, the current design methods are limited to meet consumers' needs and express a design concept what a designer wants to show. Therefore the study here tries a test of hybrid space simulation combined with previous models and digital media technology, which can be used for multiple contents. The study can contribute to suggesting virtual space simulation that can help clients' spatial understanding in this media era and deliver emotional language of designers as well by utilizing the strong point of multi-sensible media.

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One-Cycle Control Strategy with Active Damping for AC-DC Matrix Converter

  • Liu, Xiao;Zhang, Qingfan;Hou, Dianli
    • Journal of Power Electronics
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    • v.14 no.4
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    • pp.778-787
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    • 2014
  • This study presents an input filter resonance mitigation method for an AC-DC matrix converter. This method combines the advantages of the one-cycle control strategy and the active damping technique. Unnecessary sensors are removed, and system cost is reduced by employing the grid-side input currents as feedback to damp out LC resonance. A model that includes the proposed method and the input filter is established with consideration of the delay caused by the actual controller. A zero-pole map is employed to analyze model stability and to investigate virtual resistor parameter design principles. Based on a double closed-loop control scheme, the one-cycle control strategy does not require any complex modulation index control. Thus, this strategy can be more easily implemented than traditional space vector-based methods. Experimental results demonstrate the veracity of theoretical analysis and the feasibility of the proposed approach.

On the Current Status and Future Trend of Distributed Object System (분산 객체 시스템의 현찰과 기술 전망)

  • 윤석환;김평중
    • Journal of the Korean Professional Engineers Association
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    • v.30 no.2
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    • pp.79-86
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    • 1997
  • As network has high speed and wide communication capability, users demand diverse and new software to satisfy their needs. To meet users needs, the softwares for multimedia or groupware or distributed virtual environments can communicate the widely distributed information fast and accurately. Even though the technology for this is under development, it is deficient to support the reliable computer communication. Distributed Object System aims, as the new paradigm of distributed system software development to overcome this problem, to obtain in distributed environment the easiness of development and management, expandability, reusability which object oriented technologies support by solving the complexity of communication processing through the object oriented methods. This paper aims to introduce distributed object system, its technological properties and the current status and trend of technology development related to its standardization. Additionally, with explaining the Replicated Shared Object System(RSOS) which is developed in our country as one of the distributed object systems, its future prospects and technical issues are discussed.

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Design Analysis and Field Try-out of Automotive Panel Dies (자동차 패널금형의 설계해석과 현장 트라이아웃)

  • 이종문;이한수;금영탁
    • Proceedings of the Korean Society for Technology of Plasticity Conference
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    • 1998.06a
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    • pp.25-32
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    • 1998
  • This study suggested the practical method which can reduce the lead time of the field trial and design of the dies. The virtual manufacturing, with the die design is evaluated by computer analysis, reveals the impropriety of a design before making dies. Three methods for reducing the die making process occupying over 60% of the automotive development are like fellows : First, the crack virtually adjusting the blank holding force and draw bead force with a computer simulation. Second, the parts which can not remove the forming defects in spite of the adjustment of forming process parameters need to modify the part geometry or punch temporary shape. Third, the simulation before trial, field trial, and field trial simulation can be used effectively in the die design.

NEW TREND OF FIRE SCIENCE AND EIRE PROTECTION TECHNOLOGY

  • Sugahara, Shinichi
    • Proceedings of the Korea Institute of Fire Science and Engineering Conference
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    • 1997.11a
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    • pp.19-26
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    • 1997
  • Firesafety design engineerings have been mainly derived from complicated rearrangement of descriptive specifications in codes or regulations through a great number of lessons from fire disasters. In this paper, the author refers to some recent developments in the field of building fire protection. At first, the author expresses his viewpoints concerning performance-based design codes, which have been popular throughout the world as a symbol of freedom from restricted usage of building materials and components prescrived in regulation or bylaws, in spite of some conflicts between objects-oriented design method and industrial mass production. Secondly, the author introduces several innovative fire protection methods adopted for large or void spaces in building complex. Finally, the author forcasts a next development of firesafety science and technology, aimed at securing personal safety in hyperscale urban areas.

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