• 제목/요약/키워드: Virtual controller

검색결과 350건 처리시간 0.023초

가상수동형 제어기를 이용한 독립모달공간 제어기법 (Design of Independent Modal Space Controller using Virtual Passive Approach)

  • 황재혁;박홍조;유병성
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 1997년도 춘계학술대회논문집; 경주코오롱호텔; 22-23 May 1997
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    • pp.301-307
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    • 1997
  • In this study, a new modified independent modal space control (IMSC), which relaxes the fundamental hardware limitation of IMSC, is suggested to handle vibration control problems using a virtual passive controller. This method has adapted a new stable switching algorithm between controlled modes and a virtual vibration absorber as a virtual passive controller in the independent modal space. It has been found that the new modified IMSC suggested in this paper, which can reduce the number of actuators, is shown to be simple and efficient in a realistic example of vibration control of a cantilever beam.

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단일 구동부를 갖는 2축 도립 진자를 위한 제어기 구현 (An implementation of a controller for a double inverted pendulum with a single actuator)

  • 남노현;이건영
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.257-260
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    • 1997
  • In this paper, the double inverted pendulum having a single actuator is built and the controller for the system is proposed. The lower link is hinged on the plate to free for rotation in the x-z plane. The upper link is connected to the lower link through a DC motor. The double inverted pendulum built can be kept upright posture by controlling the position of the upper link even though the proposed inverted pendulum has no actuator in lower hinge. The algorithm to control the inverted pendulum is consisted of a state feedback controller within a linearizable range and a fuzzy logic controller coupled with a feedback linearization control for the rest of the range. Concept of the virtual work is employed to drive the linearlized model for the state feedback controller. The feedback linearization controller drives a DC motor with the modified reference joint angle from the fuzzy controller which adjusts a upright posture of a proposed pendulum system. Finally, the experiments are conducted to show the validity of the proposed controller.

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계통 연계형 태양광 발전 인버터의 디지털 제어 (Digital Control of Utility-Connected PV Inverter)

  • 김용균;최종우;김흥근
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2004년도 하계학술대회 논문집 B
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    • pp.1161-1165
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    • 2004
  • The fundamental digital control of utility-connected PV inverter are presented with detailed analysis and simulation and experimental results. PLL controller using virtual two phase detector, current controller of DC-DC converter, dc link voltage controller and inverter current controller are discussed. The novel PLL controller using virtual two phase detector can detect the information of utility voltage instantaneously and is not sensitive to the noise. Current controller of DC-DC converter, dc link voltage controller and inverter current controller are the conventional methods. We have constructed utility-Connected PV Inverter and applied to those controllers. The simulation and experimental results demonstrate an excellent performance in the single-phase grid-connected operation.

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Adaptive States Feedback Control of Unknown Dynamics Systems Using Support Vector Machines

  • Wang, Fa-Guang;Kim, Min-Chan;Park, Seung-Kyu;Kwak, Gun-Pyong
    • Journal of information and communication convergence engineering
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    • 제6권3호
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    • pp.310-314
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    • 2008
  • This paper proposes a very novel method which makes it possible that state feedback controller can be designed for unknown dynamic system with measurable states. This novel method uses the support vector machines (SVM) with its function approximation property. It works together with RLS (Recursive least-squares) algorithm. The RLS algorithm is used for the identification of input-output relationship. A virtual state space representation is derived from the relationship and the SVM makes the relationship between actual states and virtual states. A state feedback controller can be designed based on the virtual system and the SVM makes the controller with actual states. The results of this paper can give many opportunities that the state feedback control can be applied for unknown dynamic systems.

A Virtual Machine for a Modularized Personal Robot Controller

  • Yang, Kwang-Woong;Kim, Hongseok;Park, Jaehyun
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2002년도 ICCAS
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    • pp.109.4-109
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    • 2002
  • $\textbullet$ modularized personal robot controller $\textbullet$ module interface $\textbullet$ The structure of the virtual machine $\textbullet$ RPL (Robot Programming Language) $\textbullet$ compiler $\textbullet$ Port Configuration $\textbullet$ API

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Development of A Flexible-Intelligent Equipment Server using Virtual Simulator

  • 박상민
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 1998년도 The Korea Society for Simulation 98 춘계학술대회 논문집
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    • pp.74-77
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    • 1998
  • This paper presents a real design and implementation of an intelligent client-server equipment controller in computer-integrated manufacturing systems. An automated manufacturing process is commonly controlled by a number of PLC (Programmable Logic Controllers), which are attached to various equipments. A manufacturing cell consists of a set of equipments or workstation, which are also controlled by equipment or cell controller. We propose an intelligent equipment controller which has two function: one is to request (collect) an important information from each equipment and the other is to send the collected equipment information to the upper level controller (shop floor controller). Two-phase approaches are considered for the development of equipment client-server controller. The first events are generated virtually using computer simulation. Using the virtually generated activities, operating software of equipment server is developed. The second phase is to embed the virtually developed software (controller) into a real manufacturing system. The proposed methodology might be a novel design and implementation of a virtual simulator, which could be used for developing an intelligent equipment server.

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진자 흔들기 퍼지 제어기가 추가된 가상모델 제어 2족 곡예로봇 자세 균형 제어 (Virtual Model Control of a Posture Balancing Biped Acrobatic Robot with Fuzzy Control for Pendulum Swing Motion Generation)

  • 이병수
    • 제어로봇시스템학회논문지
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    • 제7권11호
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    • pp.904-911
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    • 2001
  • A broomstick swinging biped acrobatic controller is designed and simulated to show capability of the system of controllers: virtual model controller is employed for the robot\`s posture balancing control while a higher level fuzzy controller modulate the one of the virtual model controller\`s parameter for the pendulum swinging motion generation. The robot is of 7 degree-of-freedom, 8-link planar bipedal robot having two slim legs and a body. Each leg consists of a hip joint, a knee joint, an ankle joint and the body has a free joint at the top in the head at which a freely rotating broomstick is attached. We assume that the goal for the acrobat robot is to maintain a body balance in the sagittal plane while swinging up the freely up the freely rotating pendulum. We also assume that the actuators in the joints are all ideal torque generators. The proposed system of controllers satisfies the goal and the simulation results are presented.

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Virtual FMS Architecture for FMS Prototyping

  • Park, Byoungkyu;Park, Beumchul;Donghwan Hwang
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2000년도 추계학술대회 논문집
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    • pp.174-179
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    • 2000
  • Proposed in the paper is a V-FMS (Virtual Flexible Manufacturing System) model to be used as a prototyping tool for FMS design. The proposed V-FMS framework follows an object-oriented modeling (OOM) paradigm and is based on a set of user requirements for FMS prototyping. The V-FMS model consists of four types of object: virtual device, transfer handler, state manager and flow controller. A virtual device model, which corresponds to a static model in OOM, consists of two parts, shell and core, for reusability. A transfer handler corresponds to a functional model of OOM and it stores low level device commands required to perform job flow operations between giving and taking devices. The state manager and the flow controller constitute a dynamic model of OOM. The proposed V-FMS model has been implemented for a couple of linear type FMS-lines

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가상실험실 상에 구현한 BLDC 모터 시스템의 PI 제어기 설계 (PI Controller of BLDC Motor System embodied in Virtual laboratory)

  • 명노용;백수현;김용;최정석
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2001년도 하계학술대회 논문집 B
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    • pp.825-827
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    • 2001
  • In this paper, we made mathematical modeling of BLDC motor system and design of PI controller. Using Apache web-server and PHP web-programming, we embodied virtual laboratory for PI controller design of BLDC Motor system by using proportional constants$(K_P)$ and constants of integration$(K_I)$.

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Investigating Key User Experience Factors for Virtual Reality Interactions

  • Ahn, Junyoung;Choi, Seungho;Lee, Minjae;Kim, Kyungdoh
    • 대한인간공학회지
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    • 제36권4호
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    • pp.267-280
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    • 2017
  • Objective: The aim of this study is to investigate key user experience factors of interactions for Head Mounted Display (HMD) devices in the Virtual Reality Environment (VRE). Background: Virtual reality interaction research has been conducted steadily, while interaction methods and virtual reality devices have improved. Recently, all of the virtual reality devices are head mounted display based ones. Also, HMD-based interaction types include Remote Controller, Head Tracking, and Hand Gesture. However, there is few study on usability evaluation of virtual reality. Especially, the usability of HMD-based virtual reality was not investigated. Therefore, it is necessary to study the usability of HMD-based virtual reality. Method: HMD-based VR devices released recently have only three interaction types, 'Remote Controller', 'Head Tracking', and 'Hand Gesture'. We search 113 types of research to check the user experience factors or evaluation scales by interaction type. Finally, the key user experience factors or relevant evaluation scales are summarized considering the frequency used in the studies. Results: There are various key user experience factors by each interaction type. First, Remote controller's key user experience factors are 'Ease of learning', 'Ease of use', 'Satisfaction', 'Effectiveness', and 'Efficiency'. Also, Head tracking's key user experience factors are 'Sickness', 'Immersion', 'Intuitiveness', 'Stress', 'Fatigue', and 'Ease of learning'. Finally, Hand gesture's key user experience factors are 'Ease of learning', 'Ease of use', 'Feedback', 'Consistent', 'Simple', 'Natural', 'Efficiency', 'Responsiveness', 'Usefulness', 'Intuitiveness', and 'Adaptability'. Conclusion: We identified key user experience factors for each interaction type through literature review. However, we did not consider objective measures because each study adopted different performance factors. Application: The results of this study can be used when evaluating HMD-based interactions in virtual reality in terms of usability.