• Title/Summary/Keyword: Virtual channel

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Performance Analysis of Underwater Acoustic Communication Systems Using Underwater Channel Simulation Tool (수중채널 시뮬레이터를 활용한 수중음향통신 시스템 성능 분석)

  • Oh, Se-Hyun;Kim, Hyeon-Su;Kim, J.S.;Cho, Jung-Hong;Chung, Jae-Hak;Song, H.C.
    • The Journal of the Acoustical Society of Korea
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    • v.31 no.6
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    • pp.373-383
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    • 2012
  • The performance of underwater acoustic communication system is sensitive to the Doppler shift and ISI(Inter-Symbol Interference). Therefore, the simulation algorithm needs to consider time-spread due to multipath arrivals which cause the ISI, and time-varying Doppler shift along with moving source and receiver. For this purpose, VirTEX(Virtual Time series EXperiment) based on Ray model has been developed. In this paper, VirTEX is used to compare the characteristics of ocean waveguide from the experimental data and illustrate the performance. The CIR(Channel Impulse Response) that characterizes the multipath arrivals with representative time-spread due to multipath arrivals is compared between numerically simulated and experimental probe signal. Also, the communication performance analysis for BER(Bit Error Rate) is compared between numerically simulated and experimental data signal. As a result, VirTEX can be useful as a simulation tool for evaluating the performance of underwater acoustic communication system.

Development of a Method of Cybersickness Evaluation with the Use of 128-Channel Electroencephalography (128 채널 뇌파를 이용한 사이버멀미 평가법 개발)

  • Han, Dong-Uk;Lee, Dong-Hyun;Ji, Kyoung-Ha;Ahn, Bong-Yeong;Lim, Hyun-Kyoon
    • Science of Emotion and Sensibility
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    • v.22 no.3
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    • pp.3-20
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    • 2019
  • With advancements in technology of virtual reality, it is used for various purposes in many fields such as medical care and healthcare, but as the same time there are also increasing reports of nausea, eye fatigue, dizziness, and headache from users. These symptoms of motion sickness are referred to as cybersickness, and various researches are under way to solve the cybersickness problem because it can cause inconvenience to the user and cause adverse effects such as discomfort or stress. However, there is no official standard for the causes and solutions of cybersickness at present. This is also related to the absence of tools to quantitatively measure the cybersickness. In order to overcome these limitations, this study proposed quantitative and objective cybersickness evaluation method. We measured 128-channel EEG waves from ten participants experiencing visually stimulated virtual reality. We calculated the relative power of delta and alpha in 11 regions (left, middle, right frontal, parietal, occipital and left, right temporal lobe). Multiple regression models were obtained in a stepwise manner with the motion sickness susceptibility questionnaire (MSSQ) scores indicating the susceptibility of the subject to the motion sickness. A multiple regression model with the highest under the area ROC curve (AUC) was derived. In the multiple regression model derived from this study, it was possible to distinguish cybersickness by accuracy of 95.1% with 11 explanatory variables (PD.MF, PD.LP, PD.MP, PD.RP, PD.MO, PA.LF, PA.MF, PA.RF, PA.LP, PA.RP, PA.MO). In summary, in this study, objective response to cybersickness was confirmed through 128 channels of EEG. The analysis results showed that there was a clearly distinguished reaction at a specific part of the brain. Using the results and analytical methods of this study, it is expected that it will be useful for the future studies related to the cybersickness.

Pilot Assisted Channel Frequency Response Estimation for an OFDM System with a Comb-Type Pilot Pattern (빗 형태 패턴을 가지는 OFDM 시스템을 위한 파일럿 심볼 기반 채널 주파수 응답의 추정)

  • Kim, Youngwoong;Kim, Namhoon;Yoon, Eunchul
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39A no.6
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    • pp.333-342
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    • 2014
  • The pilot assisted channel frequency response (CFR) estimation schemes for an OFDM-based system with virtual subcarriers are analyzed under the assumption that pilot symbols are located according to a comb-type pattern in the OFDM block. In particular, as the minimum mean square error (MMSE) based scheme aiming to directly predict the channel impulse response and the MMSE based scheme aiming to suppress the leakage have not been clearly compared, by proving that the mean square errors (MSEs) of the latter scheme is always larger than that of the former scheme, this paper shows that the former scheme is superior to the latter scheme. Moreover, the impact of the number of pilots on the performances of the MMSE and least-square based channel estimation schemes are investigated. The performance analyses of the presented schemes are confirmed by computer simulation.

An Analysis on the Omni-Channel Strategy of Distribution Enterprise in Domestic and International (국내·외 유통업체의 옴니채널 전략 활용현황 분석)

  • Oh, Jung-Ah
    • Korean Institute of Interior Design Journal
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    • v.25 no.5
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    • pp.111-120
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    • 2016
  • Unlike the past, brick-and-mortar is no longer on the priority list for the shopping activity. Instead, it is replaced by various non-store shopping alternatives, such as Internet, TV, catalog, mobile, etc. As consumers engage digitally, they made fewer trips to stores. Especially, as mobile shopping made the price comparison possible while shopping in the store, new shopping trend of 'showrooming' came to the fore as the serious issue. In order to cope with the this crisis, many brick-and-mortar retailers utilize omni-channel strategy for their countermeasure. This research paper is to suggest the omni-channel strategy that is applicable for the brick-and-mortar retailers. The results are as follows. First, in order to set up the connected-channel shopping environment, consumers have to be exposed to the environment that can deliver the continuous brand experience under the same price policy, brand and store management, etc, as integrating the various purchasing channels into one. Especially, in-store environment needs to change for the place where consumer experience is stressed for the most as using virtual reality devices with augmented reality technology. Also, the online digital kiosk, and tablet that consumer can order the products through the online channel while shopping in-store Second, the barrier-free in-store environment should be offered in order to increase the consumer convenience. This change will allow consumer communicate with the store environment more effectively. Lastly, brick-and-mortar should extend the physical territory as utilizing the offline's advantage and disadvantage through setting up the digital interactive wall or pop-up store for increasing the opportunity of customer interaction with the store. Moreover, visiting service for the elderly, housewife with the baby, or disabled person will be one of the effective substitute.

A Study on the Development of the Rotary Stage for Multi-Channel Optical Alignment System (다채널 광정렬 장치 로터리 스테이지 개발에 관한 연구)

  • 정상화;차경래
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2003.10a
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    • pp.143-148
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    • 2003
  • In recent years, as the optical Communication systems are developed, the demands of essential parts such as splitter, coupler, WDM, and AWG filter are grow rapidly. The fabrication process for them is not, however, automatic. On that reason, the automation is needed for the grow of productivity. The optical alignment and attach ment is the core process in fabrication. In this paper, the 6-axis rotary stage for multi-channel optical alignment system is developed and the dynamic characteristic of this system is studied.

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Sound Diffusion Control for the Localized Sound Image Using Time Delay (방향 정위된 음원에 시간지연을 이용한 확산감 제어에 관한 연구)

  • 김익형;정의필
    • Proceedings of the IEEK Conference
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    • 2001.06d
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    • pp.135-138
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    • 2001
  • Many researchers have developed the techniques of an efficient 3-D sound system based on the psycho-acoustics of spatial hearing with multimedia or virtual reality In this paper, we propose an idea for the improved 3-D sound system using conventional stereo headphones to obtain a better sound diffusion from the mono-sound recorded at an anechoic chamber. We use the HRTF (Head Related Transfer Function) for the sound localization and the wavelet filter bank with time delay for the sound diffusion. We investigate the effects of the 3-B sound depending on the length of time delay at lowest frequency band. Also the correlation coefficient of the signals between the left channel and the right channel is measured to identify the sound diffusion.

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A Model to Calculate the Optimal Level of the Cognitive Radiotelegraph (무선인지기능 무전기의 적정 재고수준 산정 모형에 관한 연구)

  • Kim, Young-Mook;Choi, Kyung-Hwan;Yoon, Bong-Kyoo
    • Journal of the Korea Institute of Military Science and Technology
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    • v.15 no.4
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    • pp.442-449
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    • 2012
  • Cognitive Radio(CR) is the technology that allocates the frequency by using dynamic spectrum access. We proposed a model to calculate the optimal level of the cognitive radiotelegraph, where secondary users opportunistically share the spectrum with primary users through the spectrum sensing. When secondary user with cognitive radio detects the arrival of a primary user in its current channel, the secondary user moves to the idle channel or be placed in the virtual queue. We assume that the primary users have finite buffers and the population of secondary users is finite. Using a two-dimensional Makov model with preemptive priority queueing, we could derive the blocking and waiting probability as well as the optimal level of cognitive radiotelegraph under a various range of parameter circumstances.

A hybrid algorithm of underwater structure vibration and acoustic radiation-propagation in ocean acoustic channel

  • Duan, Jia-xi;Zhang, Lin;Da, Liang-long;Sun, Xue-hai;Chen, Wen-jing
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.12 no.1
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    • pp.680-690
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    • 2020
  • In ocean environment, the sound speed gradient of seawater has an important influence on far field sound propagation. The FEM/BEM is used to decouple the vibroacoustic radiation of the spherical shell, and the Green function of the virtual source chain is adopted for decoupling. For far field radiated Sound Pressure Level (SPL), the Beam Displacement Ray normal Mode (BDRM) is employed. The vibration and near-/far-field radiated SPL of spherical shell is analyzed in shallow sea uniform layer, negative/positive gradient, negative thermocline environment, and deep-sea sound channel. Results show that the vibroacoustic radiation of spherical shell acted at 300Hz can be analogous to dipole. When the radiated field of the spherical shell is dominated by large-grazing-angle waves, it can be analogous to vertically distributed dipole, and the far field radiated SPL is lower; while similar to horizontally distributed dipole if dominated by small-grazing-angle waves, and the far field SPL is high.

Design and Verification of Interworking Protocol of Frame Relay and ATM Network (프레임릴레이와 ATM망간 연동 프로토콜 설계 및 검증)

  • 강성용;최동영;김동영;변지섭;박석천
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.93-96
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    • 1999
  • ATM을 근간으로한 초고속 정보 통신망은 융통성 및 효율성, 고속의 정보 전송 능력으로 인해 미래의 통신망으로 자리잡을 것으로 예상되며, 이와 같은 초고속 정보 통신망은 완전히 구축되기 전까지는 프레임릴레이 등과 같은 기존의 망들과 혼용해서 사용될 것이기 때문에 망 발전의 중간 단계에서 경제성이나 기술의 효용성 문제로 기본망과의 연동 연구는 매우 중요하다고 할 수 있다. 이에 따라 본 논문에서는 교환 가상 채널(Switched Virtual Channel SVC) 기반의 제어평면 연동을 고려하여 프레임 릴레이와 ATM간의 신호 연동을 중심으로 망간 연동 프로토콜을 설계하고 검증하였다.

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Interactive Technics for Cultural Properties Restoration Using Virtual Reality (가상현실을 이용한 유적지 복원 상호작용 기술)

  • Gao, Song-Hua;Park, Chan-Ik;Lee, Keun-Wang
    • Proceedings of the KAIS Fall Conference
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    • 2008.11a
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    • pp.9-12
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    • 2008
  • 본 논문에서는 우리 옛 조선의 한양 모습을 경복궁을 중심으로 가상현실을 이용하여 복원 하였다. 복원에 있어 단원 분할 및 Resource Manager Discard Bytes channel의 가상현실 방법을 채택하여 memory 및 vedio memory 점유율을 낮춰 가상현실 실행 속도와 그래픽 효과의 퀄리티를 높이는데에 그 목적이 있다.

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