• Title/Summary/Keyword: Virtual System

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Study Curation Service Utilizing th Learner Pattern Information from the Smart Learning (스마트러닝에서의 학습자 패턴 정보를 활용한 큐레이션 서비스 제공 방안 연구)

  • Yun, Jun-soo;Hwang, Hyun-seo;Park, Jin-tae;Seo, Kyoung-teak;Moon, Il-young;Kwon, Oh-young;Kim, Byeong-jun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.05a
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    • pp.903-906
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    • 2015
  • Over the recent industry -wide virtual world and the real world, broadcasting and telecommunications, IT technology and traditional industries, such as the fusion research has been conducted in a variety of fields. And training in the field of education is changing the paradigm of creativity to break the intrusive training center. In addition, the quality of interactive educational content technology to foster self-directed future talent is a situation that is required. The market has already surpassed the smartphone PC, smart devices and e-learning technologies are appearing new service called 'smart learning' as a new form of convergence of the educational system. In this paper, based on the direct development of a content authoring applications and Web sites, and cloud environments to the students collect and analyze patterns. Utilizing this information, we studied the curation service plans that recommend the appropriate content to fit the tastes of the learner.

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Study on the Enhancement of the Functionality of Construction Graphical Simulation System (건설 그래픽 시뮬레이션 시스템의 기능개선에 관한 연구)

  • Kim Yeong-Hwan;Seo Jong-Won
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2004.11a
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    • pp.543-547
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    • 2004
  • Visualization of construction process simulation and physical modeling were considered to overcome the limitations of current graphical simulation. The output of discrete-event simulation programs which are the most common mathematical statistical simulation tool for construction processes were analyzed for the visualization of earthmoving process that dealing with objects without fixed. Object-oriented models for equipment, material and work environments were devised to effectively visualize the numerical simulation results of the working time, the queuing time as well as the amount resources etc. The oscillation of the crane's cable and the lifted material that should be considered to rationally modeled and simulated by construction graphical simulation. The derived equation of motion was solved by numerical analysis procedure. Then obtained results was used for physical modeling.

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The Intelligent Control System for Biped Robot Using Hierarchical Mixture of Experts (계층적 모듈라 신경망을 이용한 이동로봇 지능제어기)

  • Choi Woo-Kyung;Ha Sang-Hyung;Kim Seong-Joo;Kim Yong-Taek;Jeon Hong-Tae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.16 no.4
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    • pp.389-395
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    • 2006
  • This paper proposes the controller for biped robot using intelligent control algorithm. In order to simplify the complexity of biped robot control, manipulator of biped robot is divided into four modules. These modules are controlled by intelligent algorithm with Hierarchical Mixture of Experts(HME) using neural network. Also neural network having direct control method learns the inverse dynamics of biped robot. The HME, which is a network of tree structure, reallocates the input domain for the output by learning pattern of input and output. In this paper, as a result of learning HME repeatedly with EM algorithm, the controller for biped robot operating safety walking is designed by modelling dynamics of biped robot and generating virtual error of HME.

APC Technique and Fault Detection and Classification System in Semiconductor Manufacturing Process (반도체 공정에서의 APC 기법 및 이상감지 및 분류 시스템)

  • Ha, Dae-Geun;Koo, Jun-Mo;Park, Dam-Dae;Han, Chong-Hun
    • Journal of Institute of Control, Robotics and Systems
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    • v.21 no.9
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    • pp.875-880
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    • 2015
  • Traditional semiconductor process control has been performed through statistical process control techniques in a constant process-recipe conditions. However, the complexity of the interior of the etching apparatus plasma physics, quantitative modeling of process conditions due to the many difficult features constraints apply simple SISO control scheme. The introduction of the Advanced Process Control (APC) as a way to overcome the limits has been using the APC process control methodology run-to-run, wafer-to-wafer, or the yield of the semiconductor manufacturing process to the real-time process control, performance, it is possible to improve production. In addition, it is possible to establish a hierarchical structure of the process control made by the process control unit and associated algorithms and etching apparatus, the process unit, the overall process. In this study, the research focused on the methodology and monitoring improvements in performance needed to consider the process management of future developments in the semiconductor manufacturing process in accordance with the age of the APC analysis in real applications of the semiconductor manufacturing process and process fault diagnosis and control techniques in progress.

Implementation of Real-Time Channel Module for Applying Wireless Communication Environments (무선 통신 환경 적용이 가능한 실시간 채널 모듈 구현)

  • Park, Chan Ju;Kim, Woojoong;Jang, Byung-Jun;Yoon, Hyungoo;Yoon, Young Joong
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.27 no.5
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    • pp.438-444
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    • 2016
  • In this paper, A real-time channel module which can apply the wireless propagation channel was developed using USRP and Lab-VIEW. When the proposed channel module is used in conjunction with the implemented HW(hardware) simulators for cognitive radio and frequency interference analysis and so on, it can increase the reliability about wireless propagation environments. In addition, the proposed module overcomes the limit of existing HW simulator that data transfer rate is limitative in communication system through the design of the inner parts. Along with this, it is possible to apply channel parameters necessary to estimate the easier communication performance. Also, this has the advantage that it can be flexibly applied in implementing the communication channel with the upcoming new scenarios. The proposed module can estimate the communication performance via constellation and BER using the implemented module.

Automatic Building Extraction Using LIDAR and Aerial Image (LIDAR 데이터와 수치항공사진을 이용한 건물 자동추출)

  • Jeong, Jae-Wook;Jang, Hwi-Jeong;Kim, Yu-Seok;Cho, Woo-Sug
    • Journal of Korean Society for Geospatial Information Science
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    • v.13 no.3 s.33
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    • pp.59-67
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    • 2005
  • Building information is primary source in many applications such as mapping, telecommunication, car navigation and virtual city modeling. While aerial CCD images which are captured by passive sensor(digital camera) provide horizontal positioning in high accuracy, it is far difficult to process them in automatic fashion due to their inherent properties such as perspective projection and occlusion. On the other hand, LIDAR system offers 3D information about each surface rapidly and accurately in the form of irregularly distributed point clouds. Contrary to the optical images, it is much difficult to obtain semantic information such as building boundary and object segmentation. Photogrammetry and LIDAR have their own major advantages and drawbacks for reconstructing earth surfaces. The purpose of this investigation is to automatically obtain spatial information of 3D buildings by fusing LIDAR data with aerial CCD image. The experimental results show that most of the complex buildings are efficiently extracted by the proposed method and signalize that fusing LIDAR data and aerial CCD image improves feasibility of the automatic detection and extraction of buildings in automatic fashion.

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Implementation of Digital Light Drawing System based on Stereo Vision (스테레오 비전 기반 Light Drawing 시스템 구현)

  • Park, Won-Bae;Park, Chang-Bum;Paik, Doo-Won
    • The Journal of the Korea Contents Association
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    • v.10 no.2
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    • pp.130-137
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    • 2010
  • Light Drawing is a photographic technique which exposures are made at night or in a darkened room usually by moving a hand-held light source[1]. Due to the limitations of equipment and environment, users having difficulty in drawing a picture in 3D space. If user take a light drawing, they need a camera that have function and darkened environment. Alternative solution is that we can make a light drawing picture by using the computer drawing tool as in Photoshop. Nevertheless, this solution will let the User lose their interest in drawing because this solution cannot synchronize between the real action of human hand motion and the electronic input devices such as mouse and keyboard. This paper proposed a digital content that can make light drawing easier. We used a digital content that will facility Light Drawing easier. We can measure the light spot position by using the stereo camera. Based on the measured position of the light spot, we reproduce light drawing in virtual space by using drawing effect method.

Comparison of bodice prototypes of adolescent male students using 3D virtual simulation program (3D 가상착의 프로그램을 활용한 청소년 남학생의 보디스 원형 비교)

  • Cha, Su-Joung
    • The Research Journal of the Costume Culture
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    • v.26 no.5
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    • pp.727-743
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    • 2018
  • In this study, we used the 3D simulation program to create bodice patterns for adolescents boy students and analyze the fitting and air gap through 3D simulation. The purpose of this study was to select the bodice pattern method that best suited the body shapes of the adolescents male students. The subjects of this study were the French E pattern, Japanese N pattern, and Korean industrial L and J patterns. The applied size was the sixth Korean human body size survey data of 2010 Korea. The age range of the subjects was 13-18 years. DC Suite Program Ver. 5.1 was used, and SPSS 23.0 program was used for data analysis. As a result of comparing the shapes of the bodice patterns in the 3D simulation program, the E pattern had two waist darts on the front and one shoulder dart and one waist dart on the back, and the J and L patterns only had one dart on the back. The N pattern had no darts on either the front or back. As a result of examining the appearance evaluation of the pattern, air gap, color distribution, and clothing cross-section, the E pattern was evaluated as the closest to the body, and the N pattern was evaluated as the pattern with the largest allowance. The J pattern was evaluated as the best fit for body shape of the male adolescents. However, it is necessary to develop a pattern system by adding extra ease in setting the center front length.

Propagation Characteristics Analysis for an Urban Site of Geostationary Earth Orbit Satellite using Ka-band (Ka-band를 활용한 정지궤도 위성의 도심지 전파특성 분석)

  • Kim, Joo-Seok;Park, No-Wook;Lim, Joo-Yoeng;Lim, Tae-Hyuk;Yoo, Chang-Hyun;Kwon, Kun-Sup;Kim, Kyung-Seok
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.6
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    • pp.181-187
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    • 2012
  • In satellite communication system, propagation characteristics analysis of the receiving environment is very important, because radio quality is changed by the receiving environment. Unlike Terrestrial wireless communications, satellite communication is affected by altitude and atmospheric environment. Therefore, there are many factors to consider for propagation characteristics analysis. In this paper, signal reception environment of geostationary earth orbit was analyzed on urban environment. In order to analyze the propagation simulation, virtual buildings was established and reception environment was changed. The results of this paper would help to design the satellite mobile communication systems in Ka-band.

SmartQ : Mobile Queue Management System (SmartQ : 모바일 큐 관리 시스템)

  • Kim, Yul-Heon;Kim, Young-Ung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.5
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    • pp.7-12
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    • 2016
  • In general, crowded places, such as banks, government offices and hospitals, require the customer to wait for a certain period of time. Thus according to the order of the wait, customers takes waiting numbers. In this way, so customers should always check the order of waiting processes that they can not carry on another affairs. In this paper, we develop an application, that is SmartQ, managing queue using a mobile handset. SmartQ is an easy-to-use application allowing customers an alternative to the classic queue management systems. With this application, they are aware of the waiting conditions in real time for each of their services. They can indicate the time they wish to come and take a virtual ticket in the queue. It provides service notification, the number of waiting person, and expected waiting time.