• Title/Summary/Keyword: Virtual Store

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A new equivalent friction element for analysis of cable supported structures

  • Yan, Renzhang;Chen, Zhihua;Wang, Xiaodun;Liu, Hongbo;Xiao, Xiao
    • Steel and Composite Structures
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    • v.18 no.4
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    • pp.947-970
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    • 2015
  • An equivalent friction element is proposed to simulate the friction in cable-strut joints. Equivalent stiffness matrixes and load vectors of the friction element are derived and are unified into patterns for FEM by defining a virtual node specially to store internal forces. Three approaches are described to verify the rationality of the new equivalent friction element: applying the new element in a cable-roller model, and numerical solutions match well with experimental results; applying the element in a continuous sliding cable model, and theoretical values, numerical and experimental results are compared; and the last is applying it in truss string structures, whose results indicate that there would be a great error if the cable of cable supported structures is simulated with discontinuous cable model which is usually adopted in traditional finite element analysis, and that the prestress loss resulted from the friction in cable-strut joints would have adverse effect on the mechanical performance of cable supported structures.

Issues and Tasks of Personal Information Protection Liability Insurance (개인정보 손해배상책임 보장제도의 쟁점과 과제)

  • Lee, Suyeon;Kwon, Hun-Yeong
    • Journal of Information Technology Services
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    • v.19 no.1
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    • pp.37-53
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    • 2020
  • Today, our society is exposed to cyber threats, such as the leakage of personal information, as various systems are connected and operated organically with the development of information and communication technology. With the impact of these cyber risks, we are experiencing damage from the virtual world to the physical world. As the number of cases of damage caused by cyber attacks has continued to rise, social voices have risen that the government needs to manage cyber risks. Thus, information and telecommunication service providers are now mandatory to have insurance against personal information protection due to amendment of "the Act on Promotion of Information and Communication Network Utilization and Information Protection". However, the insurance management system has not been properly prepared, with information and communication service providers selecting the service operators based on sales volume rather than selecting them based on the type and amount of personal information they store and manage. In order for the personal information protection liability insurance system to be used more effectively in line with the legislative purpose, effective countermeasures such as cooperation with the government and related organizations and provision of benefits for insured companies should be prepared. Thus, the author of this study discuss the current status of personal information protection liability insurance system and the issues raised in the operation of the system. Based on the results of this analysis, the authors propsoe tasks and plans to establish an effective personal information protection liability insurance system.

Bytecode Simulator for Analyzing Java Programs (자바프로그램 분석을 위한 바이트코드 시뮬레이터)

  • Kim, Doo-Woo;Jung, Min-Soo
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.7
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    • pp.2086-2094
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    • 2000
  • It is not easy to analyze object-oriented programs, including those in Java, Because the control flows of he program is not visible to the users. The users, however, can utilize class files to trace the process of execution, since a lot of information related on control flow are store in the control flows. A Java virtual machine can then execute the bytecods included in classfiles. It means that understanding the execution process of the bytecodes leads users to comprehend and analyze source programs in Java. We design and implement a visual tool for bytecode execution that is an efficient and powerful tool to understand and analyze source programs in Java. It can aid users to thoroughly grasp not only the structure of a program but also the flow of controls among objects.

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Mobile Fashion Fitting Service System using I-phone (아이폰을 이용한 모바일 패션 피팅 서비스 시스템)

  • Tak, Myung-Ja;Kim, Cheeyong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.10a
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    • pp.355-356
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    • 2012
  • Recently, Digital clothing techniques using computer graphics to reappear clothes are activated in fashion area and Researches incorporating fashion flows and 3D techniques are frequently progressed. In fashion industry, Using smartphone can make successful result by catching a change of trend and adding an emotional factor. Conventional 3D fitting services are only provided in store or internet sites installed avatar system, virtual mirror. This study suggests a fashion fitting service system saving time and oneself by using I-phone in consumers' position. In this system, Companies can market their product easily to consumers, consumers can choose various product and check their fitness.

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A Strategic Implementation of e-SCM(Supply Chain Management) for the Development of e-Business (e-Business활성화를 위한 e-SCM의 전략적 구축)

  • Lee, Shin-Kyuo
    • The Journal of Information Technology
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    • v.9 no.1
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    • pp.65-79
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    • 2006
  • e-Marketplace is a business concept which is importantly considered in the area of marketing. e-Marketplace provides the public field in which multi-purchasers can efficiently trade with multi-suppliers. Supply Chain Management(SCM) is being widely acknowledged by the development of information technology. SCM is well known as one of the key issues lately. The complexity of supply chains and the associated potential opportunities for gaining a competitive edge by designing a product and process to support supply chain management can be significant. In order to achieve successful implementation of supply chain management system, companies should understand some barriers in implementation and set up effective and integrated information system. Standardization of logistics is needed through the unification of EDI, Bar Code, Pallet and so on. It's effect is magnified on Efficient Consumer Response such as efficient store assortment, efficient replenishment, efficient promotion and efficient product introduction. International logistics management is the integration of key business processes from original suppliers to end user that provides products, services and information that add value for customers. e-Logistics is being used in managing the international logistics. In this study, three basic e-SCM models for the strategic implementation of supply chain management are suggested. Among them, the virtual company can be the best one we can develop in order to cope with the individualized customer needs.

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An Efficient and Secure Data Storage Scheme using ECC in Cloud Computing (클라우드 컴퓨팅에서 ECC 암호를 적용한 안전한 데이터 스토리지 스킴)

  • Yin, XiaoChun;Thiranant, Non;Lee, HoonJae
    • Journal of Internet Computing and Services
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    • v.15 no.2
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    • pp.49-58
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    • 2014
  • With the fast development of internet, cloud computing has become the most demanded technology used all over the world. Cloud computing facilitates its consumers by providing virtual resources via internet. One of the prominent services offered in cloud computing is cloud storage. The rapid growth of cloud computing also increases severe security concerns to cloud storage. In this paper, we propose a scheme which allows users not only securely store and access data in the cloud, but also share data with multiple users in a secured way via unsecured internet. We use ECC for cryptography and authentication operation which makes the scheme work in a more efficient way.

Recoverable Private Key Scheme for Consortium Blockchain Based on Verifiable Secret Sharing

  • Li, Guojia;You, Lin;Hu, Gengran;Hu, Liqin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.8
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    • pp.2865-2878
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    • 2021
  • As a current popular technology, the blockchain has a serious issue: the private key cannot be retrieved due to force majeure. Since the outcome of the blockchain-based Bitcoin, there have been many occurrences of the users who lost or forgot their private keys and could not retrieve their token wallets, and it may cause the permanent loss of their corresponding blockchain accounts, resulting in irreparable losses for the users. We propose a recoverable private key scheme for consortium blockchain based on the verifiable secret sharing which can enable the user's private key in the consortium blockchain to be securely recovered through a verifiable secret sharing method. In our secret sharing scheme, users use the biometric keys to encrypt shares, and the preset committer peers in the consortium blockchain act as the participants to store the users' private key shares. Due to the particularity of the biometric key, only the user can complete the correct secret recovery. Our comparisons with the existing mnemonic systems or the multi-signature schemes have shown that our scheme can allow users to recover their private keys without storing the passwords accurately. Hence, our scheme can improve the account security and recoverability of the data-sharing systems across physical and virtual platforms that use blockchain technology.

Robust Sentiment Classification of Metaverse Services Using a Pre-trained Language Model with Soft Voting

  • Haein Lee;Hae Sun Jung;Seon Hong Lee;Jang Hyun Kim
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.17 no.9
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    • pp.2334-2347
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    • 2023
  • Metaverse services generate text data, data of ubiquitous computing, in real-time to analyze user emotions. Analysis of user emotions is an important task in metaverse services. This study aims to classify user sentiments using deep learning and pre-trained language models based on the transformer structure. Previous studies collected data from a single platform, whereas the current study incorporated the review data as "Metaverse" keyword from the YouTube and Google Play Store platforms for general utilization. As a result, the Bidirectional Encoder Representations from Transformers (BERT) and Robustly optimized BERT approach (RoBERTa) models using the soft voting mechanism achieved a highest accuracy of 88.57%. In addition, the area under the curve (AUC) score of the ensemble model comprising RoBERTa, BERT, and A Lite BERT (ALBERT) was 0.9458. The results demonstrate that the ensemble combined with the RoBERTa model exhibits good performance. Therefore, the RoBERTa model can be applied on platforms that provide metaverse services. The findings contribute to the advancement of natural language processing techniques in metaverse services, which are increasingly important in digital platforms and virtual environments. Overall, this study provides empirical evidence that sentiment analysis using deep learning and pre-trained language models is a promising approach to improving user experiences in metaverse services.

Proposal of Makeup's Function on the Metaverse Digital Platform - Focusing on Zepeto - (메타버스 디지털 플랫폼의 메이크업 기능 제안 - 제페토를 중심으로 -)

  • Se Mi Nam;Eun Sil Kim
    • Fashion & Textile Research Journal
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    • v.25 no.6
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    • pp.739-744
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    • 2023
  • With the popularization of 5G networks and the development of AI (artificial intelligence) technology, Metaverse, which creates production capacity by combining virtual space and reality, is attracting attention. In this study, we searched for makeup applications with more than 100 million downloads from October 11, 2020 to November 3, 2020 through the Google Play Store. As a result of the search, four applications were found: YouCam Makeup, YouCam Perfect, Beauty Plus, and Sweet Snap. Based on the functions provided by the four applications, we attempted to suggest makeup functions applicable to Zepeto's avatar. Functions for the eyes (eyeliner, eyelashes, mascara, eye shadow, eye shape, eyebrow shape, lenses, double eyelids), functions for the nose (nose shape), functions for the mouth (lipstick, lip shape, smile function) ) Functions corresponding to the facial contour (contour, skin foundation, blusher, shading, highlighter, face painting, theme makeup) and functions corresponding to the body (body adjustment) were proposed. This study is the first in the beauty field to propose a method of applying the functions of the Metaverse platform as the importance of digital platforms is highlighted, and is the first to propose a makeup function applied to the Metaverse so that it can be used as important basic data in the future.

The Usefulness of Product Display of Online Store by the Product Type of Usage Situation - Focusing on the moderate effect of the product portability - (사용상황별 제품유형에 따른 온라인 점포 제품디스플레이의 유용성 - 제품 휴대성의 조절효과를 중심으로 -)

  • Lee, Dong-Il;Choi, Seung-Hoon
    • Journal of Distribution Research
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    • v.16 no.2
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    • pp.1-24
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    • 2011
  • 1. Introduction: Contrast to the offline purchasing environment, online store cannot offer the sense of touch or direct visual information of its product to the consumers. So the builder of the online shopping mall should provide more concrete and detailed product information(Kim 2008), and Alba (1997) also predicted that the quality of the offered information is determined by the post-purchase consumer satisfaction. In practice, many fashion and apparel online shopping malls offer the picture information with the product on the real person model to enhance the usefulness of product information. On the other virtual product experience has been suggested to the ways of overcoming the online consumers' limited perceptual capability (Jiang & Benbasat 2005). However, the adoption and the facilitation of the virtual reality tools requires high investment and technical specialty compared to the text/picture product information offerings (Shaffer 2006). This could make the entry barrier to the online shopping to the small retailers and sometimes it could be demanding high level of consumers' perceptual efforts. So the expensive technological solution could affects negatively to the consumer decision making processes. Nevertheless, most of the previous research on the online product information provision suggests the VR be the more effective tools. 2. Research Model and Hypothesis: Presented in

    , research model suggests VR effect could be moderated by the product types by the usage situations. Product types could be defined as the portable product and installed product, and the information offering type as still picture of the product, picture of the product with the real-person model and VR. 3. Methods and Results: 3.1. Experimental design and measured variables We designed the 2(product types) X 3(product information types) experimental setting and measured dependent variables such as information usefulness, attitude toward the shopping mall, overall product quality, purchase intention and the revisiting intention. In the case of information usefulness and attitude toward the shopping mall were measured by multi-item scale. As a result of reliability test, Cronbach's Alpha value of each variable shows more than 0.6. Thus, we ensured that the internal consistency of items. 3.2. Manipulation check The main concern of this study is to verify the moderate effect by the product type of usage situation. indicates that our experimental manipulation of the moderate effect of the product type was successful. 3.3. Results As
    indicates, there was a significant main effect on the only one dependent variable(attitude toward the shopping mall) by the information types. As predicted, VR has highest mean value compared to other information types. Thus, H1 was partially supported. However, main effect by the product types was not found. To evaluate H2 and H3, a two-way ANOVA was conducted. As
    indicates, there exist the interaction effects on the three dependent variables(information usefulness, overall product quality and purchase intention) by the information types and the product types. As predicted, picture of the product with the real-person model has highest mean among the information types in the case of portable product. On the other hand, VR has highest mean among the information types in the case of installed product. Thus, H2 and H3 was supported. 4. Implications: The present study found the moderate effect by the product type of usage situation. Based on the findings the following managerial implications are asserted. First, it was found that information types are affect only the attitude toward the shopping mall. The meaning of this finding is that VR effects are not enough to understand the product itself. Therefore, we must consider when and how to use this VR tools. Second, it was found that there exist the interaction effects on the information usefulness, overall product quality and purchase intention. This finding suggests that consideration of usage situation helps consumer's understanding of product and promotes their purchase intention. In conclusion, not only product attributes but also product usage situations must be fully considered by the online retailers when they want to meet the needs of consumers.

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