• Title/Summary/Keyword: Virtual Device Network

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Internal Network Partition Security Model Based Authentication using BlockChain Management Server in Cloud Environment (클라우드 환경에서 블록체인관리서버를 이용한 인증기반 내부망 분리 보안 모델)

  • Kim, Young Soo;Lee, Byoung Yup
    • The Journal of the Korea Contents Association
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    • v.18 no.6
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    • pp.434-442
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    • 2018
  • Recently, the threat to the security and damage of important data leaked by devices of intranet infected by malicious code through the Internet have been increasing. Therefore, the partitioned intranet model that blocks access to the server for business use by implementing authentication of devices connected to the intranet is required. For this, logical net partition with the VDI(Virtual Desktop Infrastructure) method is no information exchange between physical devices connected to the intranet and the virtual device so that it could prevent data leakage and improve security but it is vulnerable to the attack to expose internal data, which has access to the server for business connecting a nonregistered device into the intranet. In order to protect the server for business, we suggest a blockchain based network partition model applying blockchain technology to VDI. It contributes to decrease in threat to expose internal data by improving not only capability to verify forgery of devices, which is the vulnerability of the VDI based logical net partition, but also the integrity of the devices.

Design and Implementation of Tele-operation system based on the Haptic Interface

  • Lee, Jong-Bae;Lim, Joon-Hong
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.3 no.2
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    • pp.161-165
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    • 2003
  • In this paper, we investigate the issues on the design and implementation of tele-operation system based on the haptic interface. Here, the 3-DOF haptic device and the X-Y-Z stage are employed as master controller and slave system respectively. For this master-slave system, the force feedback algorithm, the modeling of virtual environments and the control method of X-Y-Z stage are presented. In this paper, internet network is used for data communication between master and slave. We construct virtual environment of the real convex surface from the force-feedback in controlling the X-Y-Z stage and measuring the force applied by the 3-DOF haptic device.

New Hypervisor Improving Network Performance for Multi-core CE Devices

  • Hong, Cheol-Ho;Park, Miri;Yoo, Seehwan;Yoo, Chuck
    • IEMEK Journal of Embedded Systems and Applications
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    • v.6 no.4
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    • pp.231-241
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    • 2011
  • Recently, system virtualization has been applied to consumer electronics (CE) such as smart mobile phones. Although multi-core processors have become a viable solution for complex applications of consumer electronics, the issue of utilizing multi-core resources in the virtualization layer has not been researched sufficiently. In this paper, we present a new hypervisor design and implementation for multi-core CE devices. We concretely describe virtualization methods for a multi-core processor and multi-core-related subsystems. We also analyze bottlenecks of network performance in a virtualization environment that supports multimedia applications and propose an efficient virtual interrupt distributor. Our new multi-core hypervisor improves network performance by 5.5 times as compared to a hypervisor without the virtual interrupt distributor.

A Set-top Box with Virtual Platform Support for QoS Management in IMS Based Multiple Provider Networks

  • Siddiqui, Muhammad Shoaib;Hong, Choong-Seon
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.3
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    • pp.886-905
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    • 2012
  • Set-top Box (STB) has evolved from being a device just sitting on top of a TV shelf to a device providing a gateway to the Internet for a home network, receiving services from multiple content providers, and enabling and ensuring Quality of Service (QoS) for the streaming media. IP Multimedia Subsystem (IMS), with its promise to provide a converged access network for multimedia service delivery (such as Triple play & Quadruple play services), has to guarantee QoS support. To enable QoS in IMS-based networks, we have designed a set-top box which provides feedback to the service provider to ensure end-to-end QoS. Our set-top box is designed to provide virtual platforms such that it can support multiple service providers. Each service provider is able to manage its own multimedia streams and ensures the desired network performance for each flow. The set-top box also works as a Home Gateway and provides end-to-end QoS support to the client nodes.

The Design and Implementation of the Reliable Network RAM using Compression on Linux (리눅스에서 압축을 이용한 안정적인 네트웍 램의 설계 및 구현)

  • 황인철;정한조;맹승렬;조정완
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.5_6
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    • pp.232-238
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    • 2003
  • Traditional operating systems use a virtual memory to provide users with a bigger memory than a physical memory. The virtual memory augments the insufficient physical memory by the swap device. Since disks are usually used as the swap device, the cost of a page fault is relatively high compared to the access cost of the physical memory. Recently, numerous papers have investigated the Network RAM in order to exploit the idle memory in the network instead of disks. Since today's distributed systems are interconnected with high-performance networks, the network latency is far smaller than the disk access latency In this paper we design and implement the Network RAM using block device driver on Linux. This is the first implementation of the Network RAM on Linux. We propose the new reliability method to recover the page when the other workstation's memory is damaged. The system using the Network RAM as the swap device reduces the execution time by 40.3% than the system using the disk as the swap device. The performance results suggest that the new reliability method that use the processor more efficiently has the similar execution time with others, but uses smaller server memory and generates less message traffic than others.

Analysis of Secure Remote Access to Virtual Private Home Network with L2TP Tunneling methods (L2TP tunneling 방법을 기반으로 한 가설 사설망의 보안 원격 접속분석)

  • Basukala, Roja Kiran;Choi, Dong-You;Han, Seung-Jo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.12
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    • pp.2188-2194
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    • 2008
  • Home network is the connection and communication of several electronic and electrical devices at hone with the integration of several technologies like Ethernet, wireless, phone line and power-line at the residential gateway to the internet. This internet based home network can be accessed from any part of the world through any device by any poison via internet. Since home network is developed for comfortable and safe life of home users, the information flow to/from home network needs to be private. Hence the remote access of the home network must be secured. This paper analyses two secure tunneling methods, voluntary and compulsory for L2TP(Layer Two Tunneling Protocol) based VPN(Virtual Private Network) for secure remote access of the home network.

Design and Implementation of a Physical Network Separation System using Virtual Desktop Service based on I/O Virtualization (입출력 가상화 기반 가상 데스크탑 서비스를 이용한 물리적 네트워크 망분리 시스템 설계 및 구현)

  • Kim, Sunwook;Kim, Seongwoon;Kim, Hakyoung;Chung, Seongkwon;Lee, Sookyoung
    • KIISE Transactions on Computing Practices
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    • v.21 no.7
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    • pp.506-511
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    • 2015
  • IOV is a technology that supports one or more virtual desktops, and can share a single physical device. In general, the virtual desktop uses the virtual IO devices which are provided by virtualization SW, using SW emulation technology. Virtual desktops that use the IO devices based on SW emulation have a problem in which service quality and performance are declining. Also, they cannot support the high-end application operations such as 3D-based CAD and game applications. In this paper, we propose a physical network separation system using Virtual Desktop Service based on HW direct assignments to overcome these problems. The proposed system provides independent desktops that are used to access the intranet or internet using server virtualization technology in a physical desktop computer for the user. In addition, this system can also support a network separation without network performance degradation caused by inspection of the network packet for logical network separations and additional installations of the desktop for physical network separations.

Tracking Position Control of DC Servo Motor in LonWorks/IP Network

  • Song, Ki-Won;Choi, Gi-Sang;Choi, Gi-Heung
    • International Journal of Control, Automation, and Systems
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    • v.6 no.2
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    • pp.186-193
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    • 2008
  • The Internet's low cost and ubiquity present an attractive option for real-time distributed control of processes on the factory floor. When integrated with the Internet, the LonWorks open control network can give ubiquitous accessibility with the distributed control nature of information on the factory floor. One of the most important points in real-time distributed control of processes is timely response. There are many processes on the factory floor that require timely response. However, the uncertain time delay inherent in the network makes it difficult to guarantee timely response in many cases. Especially, the transmission characteristics of the LonWorks/IP network show a highly stochastic nature. Therefore, the time delay problem has to be resolved to achieve high performance and quality of the real-time distributed control of the process in the LonWorks/IP Virtual Device Network (VDN). It should be properly predicted and compensated. In this paper, a new distributed control scheme that can compensate for the effects of the time delay in the network is proposed. It is based on the PID controller augmented with the Smith predictor and disturbance observer. Designing methods for output feedback filter and disturbance observer are also proposed. Tracking position control experiment of a geared DC Servo motor is performed using the proposed control method. The performance of the proposed controller is compared with that of the Internal Model Controller (IMC) with the Smith predictor. The result shows that the performance is improved and guaranteed by augmenting a PID controller with both the Smith predictor and disturbance observer under the stochastic time delay in the LonWorks/IP VDN.

C-P-N-D Ecosystem-based Broadcasting/Media Virtual Reality (VR) Prospects (C-P-N-D 생태계 차원에서의 방송/미디어 분야 가상현실(VR) 발전 전망)

  • Lee, Jongseok;Suh, Kyoowon;Nam, Sanghun
    • Journal of Broadcast Engineering
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    • v.23 no.1
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    • pp.19-25
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    • 2018
  • The growth of virtual reality(VR), which is regarded as a part of the 4th industrial revolution, is being delayed differently from the prediction. In this study, we briefly analyze these reasons from the point of view of CPND ecosystem. Virtual reality is a technology in which a user wears a device and accesses a platform through a network to use various contents. Therefore, balanced development of C-P-N-D ecosystem fields is important for successful popularization of virtual reality. In Korea, content, platforms, and devices, except for the network, are evaluated as having low competitiveness. While efforts to secure competitiveness in individual fields are important, it is also necessary to nurture network-based platforms that can utilize killer content. It should be kept in mind that simple breeding of killer content alone can not build an entire virtual reality C-P-N-D ecosystem, and the broadcast / media sector also needs to take this approach.