• Title/Summary/Keyword: Video-audio media

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The Practical Application Strategy of Video Production for Recording an Archeology (고고학 기록을 위한 영상제작 활용 방안)

  • Park Soon-Hong;Jeon Byeong-Ho
    • Journal of Game and Entertainment
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    • v.2 no.1
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    • pp.45-55
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    • 2006
  • The video production, as a recording data about the archeological survey, has advantages to be visualized in actuality and historical fact presented objects with elements such as moving images, audio(voice) and text(subtitle). While the report with text and images such as photographs and drawings does not present exactly, the video production can record a concrete excavation process to be difficult of represent with former media. To make a practical use the video production in archeological surveys, the use dimension should be expanded to the entire archeological excavations and the shooting and editing work should be done by those video production-specialized staffs. Ultimately, when this video production device is used but also for the survey purposes but also for the education, exhibition, and even commercial purposes, it can have the substantial meaning as a survey tool.

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A Study on the PR Strategy of Public Library (공공도서관의 홍보 전략에 관한 연구- 서울의 공공도서관을 중심으로 -)

  • Lee, Man-Soo
    • Journal of Korean Library and Information Science Society
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    • v.38 no.1
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    • pp.3-28
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    • 2007
  • It is thought that the various PRs of public library are the PR within the jurisdiction. outside the jurisdiction, by print media. by audio-video media. by fixture. by event. by media outlet. by campaign, through cyber space. and through associated organization. But the strategy of PR from this study is followed. First. the team for PR should be organized. Second. the librarian for PR should be distributed. Third, the budget for PR should be raised. Forth. the organizations of community should be made the full use of for PR. Fifth, the media outlet of the community should be made the best use of. Sixth. the news letter published by public library should be utilized. Seventh. the internet homepage of public library should be made good use of.

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A Web-based Remote Instruction System on Real-time using Action Synchronization between the Instructor and Learners (교수와 학습자간의 행동 동기화를 이용한 웹 기반의 실시간 원격 강의 시스템)

  • 이부권;박규석;서영건
    • Journal of Korea Multimedia Society
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    • v.3 no.6
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    • pp.611-616
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    • 2000
  • By the most important media to deliver the contents on a remote instruction we commonly use audio and documents. A number of remote instruction system are trying to offer the video, but they did not acquire satisfiable results because of the limited network and width. Also, they use the general web browsers that have a lot of unspecific users access the contents. Also, they use the general web browsers that have a lot of unspecific users access the contents. Like this most systems that use the continuous media have not offer the satisfiable contents because of the network limitation. Moreover, because they use the web browser, they offer the contents having documents(web pages) only. In this paper, we propose a web-based remote instruction system on real-time using audio and documents which are the most important media for a information delivery. In addition to the system, we use a action synchronization mechanism between the web browsers. If the instructor uses web pages on his computer and explains the contents of them, the learners see the same web pages as the instructor's and listens to his voice.

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The Development of Multimedia Player Platform for Terrestrial Digital Multimedia Broadcasting (DMB) (지상파 이동 멀티미디어방송용 멀티미디어 재생기 개발)

  • 기명석;서정일;강경옥
    • Journal of Broadcast Engineering
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    • v.8 no.4
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    • pp.465-472
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    • 2003
  • In this paper we propose the structure of MPEG-4 multimedia player platform for Terrestrial Digital Multimedia Broadcasting (DMB) Service. Korea will launch DMB service at next 2004 you based on Eureka-147 Digital Audio Broadcasting (DAB) Service System. This new mobile multimedia broadcasting services provide not only high quality digital audio broadcasting services, but also various multimedia data broadcasting services including high quality video. For the sake of MPEG-4 Systems technologies, it will provide an interactive service to users in the near future. Therefore it terminal shall have various functionalities as well as playing audio-visual contents. However there is no precedence standard for such mobile interactive multimedia broadcasting system. Therefore it is very import to provide the multimedia player platform of DMB service for accelerating the development process of commercial terminal and providing a direction of next DMB terminal structure.

Development of Hardware Platform for Extracting & Composing of SDI Embedded Audio Data at Real-time Capture/Playback System of UHD Video/Audio (UHD 영상/음향 데이터의 실시간 획득/재생 시스템에서의 SDI 내장 음향 데이터의 추출 및 합성을 위한 하드웨어 플랫폼 개발)

  • Lee, Sang-Seol;Jang, Sung-Joon;Choi, Jung-Min;Kim, Je Woo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2016.06a
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    • pp.258-259
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    • 2016
  • 일반적으로 UHD 방송 편집 시스템에서 UHD 영상의 데이터양이 막대하기 때문에 실시간 전송을 위해 코덱과 함께 압축하여 편집 서버로 혹은 편집 서버로부터 스트림 형태로 전송한다. BT.1120 형태로 전송 송출된 SDI (Serial Digital Interface) 내장 음향 데이터는 영상과 달리 보조 데이터 영역에 다른 메타 데이터들과 함께 합성되어 전송 송출되기 때문에 추출 및 합성이 상대적으로 어렵다. 특히 재생을 위해서는 영상 코덱으로부터의 출력 영상과의 동기를 고려해야 하고 음향 데이터를 BT.1120 표준에 맞춰 보조 데이터 영역에 합성해야하기 때문에 개발에 어려움이 있다. 이에 본 논문은 UHD 영상/음향 데이터의 실시간 획득/재생 시스템에서의 SDI 내장 음향 데이터의 추출 및 합성을 위한 FPGA (Field Programmable Gate Array) 기반 하드웨어 플랫폼을 제안하였다. 또한, 이를 위한 음향 데이터 추출 로직과 합성 로직을 HDL(Hardware Design Language) 설계하여 FPGA 내에 탑재하고 카메라/디스플레이/편집 서버와 통합하였다. 시험 결과 4K 60fps 데이터에서 정상적으로 영상과 음향을 분리/획득 및 합성/재생하였다.

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Pilot Study for Analysis of TV Ads of Local Governments (지방자치단체 광고효용성에 대한 탐색적 연구: KTX 광고노출 환경을 중심으로)

  • Song, Seungyeol;Lim, Sang Guk;Kim, Jung Kyu
    • Journal of Korea Multimedia Society
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    • v.23 no.1
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    • pp.43-49
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    • 2020
  • Along side with the rapid growth of local governments' advertising bills, there are few studies focused on the effectiveness of these ads. Especially one of the media being used by the local governments is the Korea Express Train (KTX), where they advertise in the train coaches' KTX video monitor. Unfortunately the ads in KTX are exposed without audio mostly. The current study, therefore, probed on the effectiveness of these ads. This study utilized transportation theory and content analysis methodology to give insight to its discourse. We established two analysis units (camera and subtitles), and then analyzed 107 local government ads. From the camera analysis, it is observed that local governments' festival and tour promotion ads more often employ dynamic angles such as drone shot and long shot. Also, from subtitles usage analysis, it is observed that many of the ads make use of large size titles and subtitles which could prevent viewers seeing visual shots. In the special case audio-less KTX ads, this study recommends emphasis on subtitles which will enhance the ad effectiveness of the ad messages.

The Development of Terrestrial DMB System for Video Associated Data Services (비디오 부가데이터 서비스를 위한 지상파 DMB 시스템 개발)

  • Kim, Hyun-Soon;Kyung, Il-Soo;Kim, Sang-Hun;Kim, Man-Sik
    • Journal of Broadcast Engineering
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    • v.11 no.4 s.33
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    • pp.541-553
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    • 2006
  • Since DMB on-air was started, not high-qualified audio, video services but various service models have been required. This paper is about systems for one of these services, video associated data service. A terrestrial DMB system to make contents of video associated data services and transmit them on DMB channel is proposed in this paper. This system satisfies standard of the video associated data services for terrestrial DMB; MPEG-4 BIFS (BInary Format for Scene) Core2D scene description profile and graphics profile. This system is designed to support two major features of broadcasting, real-time authoring non automatic transmission and non real-time authoring automatic transmission, and focuses on the abilities to make high-qualified contents efficiently and transmit them to video encoder reliably. This system proved its performance through conformance tests with various receivers, so can be used in future on-air.

MPEG-A PART 9 DIGITAL MULTIMEDIA BROADCASTING APPLICATION FORMAT

  • Sabirin, Muhammad Syah Houari;Lee, Jung-Soo;Kim, Hui-Yong;Kim, Mun-Churl;Kim, Yong-Han
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.346-350
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    • 2009
  • Digital Multimedia Broadcasting (DMB) is the mobile TV service based on a digital radio transmission system that provides high quality audio/video and other auxiliary data services. As users want to store the DMB content in their device to be consumed later or to be shared among users, a standardized format needs to be specified to guarantee the interoperability for the DMB contents for various devices. DMB AF (Application Format) specification defines a file format for DMB contents and services. It specifies how to combine the variety of DMB contents with associated information for a presentation in a well-defined format that facilitates storage, interchange, management, editing, and presentation of the DMB contents in protected, governed, and interoperable ways. In this paper we present our implementation of DMB AF as part of the development of DMB AF reference software. Our implementation of DMB AF is developed as the reference software for the standard specification that consists of a three applications: packager, media player, metadata browser and collection of supporting libraries used by the applications.

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The Design of Intramedia Synchronization based QoS (QoS 기반의 미디어내 동기화 설계)

  • Park, Hong-Jin;Lee, Jun-Yeon;Kim, Chang-Min
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.8
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    • pp.2042-2049
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    • 1999
  • In contrast to traditional data communication, the multimedia communication must support variable requirements to multimedia application service. Specially, it is a critical issue that the synchronization supports a continuous and temporal relationship media playout in a distributed environment. But the continuously generated media in source can't guarantee the constant interval on playout for the destination due to the inconsistent network transmission delay and transmission error. In this paper, we introduce a intramedia synchronization mechanism for the continuous and synchronous playout of multimedia stream such as audio and video across a communication network. The proposed mechanism is based on the user defined QoS(Quality of Service) and the playout correction algorithm to guarantee the continuous media playout at the receiver.

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Supporting Media using XML-based Messages on Online Conversational Activity (온라인 대화 행위에서 XML 기반 메시지를 이용한 미디어 지원)

  • Kim, Kyung-Deok
    • The KIPS Transactions:PartB
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    • v.11B no.1
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    • pp.91-98
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    • 2004
  • This paper proposes how to support various media on online conversational activity using XML(extensible Markup Language). The method converts media information into XML based messages and handles alike conventional text based messages. The XML based messages are unified to an XML document, and then a HTML document is generated using the XML and an XSLT documents in a server. A user in each client can play or present media through the hyperlink that is associated media information on the HTML document. The suggested method supports use of various media (text, image, audio, video, documents, etc) and efficient maintenance of font size, color, and style on messages according to extension and modification of XML tags. For application, this paper implemented the system to support media that has client and server architecture on online conversational activity. A user in each client inputs text or media based message using JAVA applet and servlet on the system, and conversational messages on every users' interfaces are automatically updated whenever a user inputs new message. Media on conversational messages are played or presented according to a user's click on hyperlink. Applications for the media presentation are as follows : distance learning, online game, collaboration, etc.