• Title/Summary/Keyword: Video Works

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Comparison of the Video Dramas Based on Yoon Sim-duk, Kim Woo-jin and Reconsidering the Movie Praise of Death(1991) (윤심덕과 김우진 소재 영상물 비교 및 영화 <사의 찬미>(1991) 재론)

  • Chung, Woo-Suk
    • Journal of Popular Narrative
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    • v.26 no.4
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    • pp.43-76
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    • 2020
  • After comparing three video dramas based on Yoon Sim-duk and Kim Woo-jin, this paper intensively explores the movie Praise of Death(1991), which has the most meaningful traits in embodying the characters, focusing on the relationship with the previous works of the director or an actress. The movie Yoon Sim-duk(1969) focuses on meiodramatic narrative around the issue like love triangle or a relationship between out-of-wedlock woman and the wife of one man. The TV drama Praise of Death(2018) is pursuing ideal youth genre between attractive two lovers adorning even the suffering of the Japanese occupation with customary visual image. In comparison, the movie Praise of Death(1991) focuses on visual beauty, while overlaps the agony of two characters as pioneering artists with frustrated love narrative. In the process, this film reveals two-sided characteristics, especially the heroine, compared to the other two. She shows a rift between the passivity for the salvation of man and the activity of choosing even the fall of her own life. In order to examine this trait, we have to explore the other works which affect the movie Praise of Death. This came from the tendency director Kim Ho-sun and actress Jang Mi-hee had built in 1970s films. It also relates in the movies Jang Mi-hee had worked with director bae Chang-ho in the 1980s. The tendency to show a pursuit of classical cultures in the field of popular movies, and to overlap the problems of desire, including sexuality, with mental and intellectual issues, continues from the previous films to the movie Praise of Death for shaping a main female character. This study results in examining the movie Praise of Death in two contexts. One is the context of three video dramas having same materials, Yoon Sim-duk and Kim Woo-jin. And other is the context of the works that director Kim Ho-sun and actress Jang Mi-hee have continued together, or the works that Jang Mi-hee have continued with director Bae Chang-ho. Until now, Yoon Sim-duk and Kim Woo-jin has been used as a material for cultural contents in the various genres over and over again. Under this circumstance, by looking at this movie, one of representative case dealing with Yoon and Kim, in the complex context, it can reaffirm the effect and difficulty in fictionalisation of them as a subject matter.

High-qualtiy 3-D Video Generation using Scale Space (계위 공간을 이용한 고품질 3차원 비디오 생성 방법 -다단계 계위공간 개념을 이용해 깊이맵의 경계영역을 정제하는 고화질 복합형 카메라 시스템과 고품질 3차원 스캐너를 결합하여 고품질 깊이맵을 생성하는 방법-)

  • Lee, Eun-Kyung;Jung, Young-Ki;Ho, Yo-Sung
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.620-624
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    • 2009
  • In this paper, we present a new camera system combining a high-quality 3-D scanner and hybrid camera system to generate a multiview video-plus-depth. In order to get the 3-D video using the hybrid camera system and 3-D scanner, we first obtain depth information for background region from the 3-D scanner. Then, we get the depth map for foreground area from the hybrid camera system. Initial depths of each view image are estimated by performing 3-D warping with the depth information. Thereafter, multiview depth estimation using the initial depths is carried out to get each view initial disparity map. We correct the initial disparity map using a belief propagation algorithm so that we can generate the high-quality multiview disparity map. Finally, we refine depths of the foreground boundary using extracted edge information. Experimental results show that the proposed depth maps generation method produces a 3-D video with more accurate multiview depths and supports more natural 3-D views than the previous works.

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A Performance Comparison of Block-Based Matching Cost Evaluation Models for FRUC Techniques

  • Kim, Jin-Soo;Kim, Jae-Gon
    • Journal of information and communication convergence engineering
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    • v.9 no.6
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    • pp.671-675
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    • 2011
  • DVC (Distributed Video Coding) and FRUC (Frame Rate Up Conversion) techniques need to have an efficient motion compensated frame interpolation algorithms. Conventional works of these applications have mainly focused on the performance improvement of overall system. But, in some applications, it is necessary to evaluate how well the MCI (Motion Compensated Interpolation) frame matches the original frame. For this aim, this paper deals with the modeling methods for evaluating the block-based matching cost. First, several matching criteria, which have already been dealt with the motion compensated frame interpolation, are introduced and then combined to make estimate models for the size of MSE (Mean Square Error) noise of the MCI frame to original one. Through computer simulations, it is shown that the block-based matching criteria are evaluated and the proposed model can be effectively used for estimating the MSE noise.

Robust Image Mosaic using Geometrical Feature Model (기하학적 특징 모델을 이용한 강건한 영상 모자이크 기법)

  • 김정훈;김대현;윤용인;최종수
    • Proceedings of the IEEK Conference
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    • 2000.11d
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    • pp.13-16
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    • 2000
  • This paper presents a robust method to combine a collection of images with small fields of view to obtain an image with a large field of view. In the previous works, there are two main areas which one is a cross correlation-based method and the other is a feature-based method. The former is based on motion estimation from video sequences. so there are a problem on rotating a camera about optical axis. In the latter method, it is difficult to match correspondence feature points correctly.'re find correct correspondences, we proposed the geometrical feature model and correspondence filters and the Gaussian distribution weight function to blend the images smoothly. The experiments show that our method is robust and effective.

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Image Retrieval using Adaptable Weighting Scheme on Relevance Feedback (MPEG-2 비디오 스트림 편집시의 비트율 제어)

  • 윤범식;노홍진;최윤식
    • Journal of Broadcast Engineering
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    • v.5 no.2
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    • pp.188-198
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    • 2000
  • As MPEG-2 is introduced, a new editing system that works at the compressed domain is required. It is efficient to paste the two different video sequences in the compressed domain, but after repeated pasting, the result sequence can violate MPEG-2 rate control algorithm. In other words, it causes the underflow of the buffer during the decoding time. The earlier study inserted an additional fade-in sequence but it is not natural when we make a program. In this paper, a nobel method using requantization of the underflow sequence is presented.

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Compression history detection for MP3 audio

  • Yan, Diqun;Wang, Rangding;Zhou, Jinglei;Jin, Chao;Wang, Zhifeng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.2
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    • pp.662-675
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    • 2018
  • Compression history detection plays an important role in digital multimedia forensics. Most existing works, however, mainly focus on digital image and video. Additionally, the existed audio compression detection algorithms aim to detect the trace of double compression. In real forgery scenario, multiple compression is more likely to happen. In this paper, we proposed a detection algorithm to reveal the compression history for MP3 audio. The statistics of the scale factor and Huffman table index which are the parameters of MP3 codec have been extracted as the detecting features. The experimental results have shown that the proposed method can effectively identify whether the testing audio has been previously treated with single/double/triple compression.

Building a virtual art exhibition including various shapes and characteristics of contemporary art in Second Life (가상현실에서의 컨템포러리아트 전시 구축 방법론 연구 -세컨드라이프 내 가상미술 전시 구축 사례를 중심으로-)

  • Park, Ju-Hee;Kim, Jung-Wha
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.1246-1251
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    • 2009
  • Second Life is a massive multi-user on-line environment; "a 3D virtual world where users can socialize, connect and create using voice and text chat" (http://www.secondlife.com). The paper explores the process and methods to establish a contemporary art exhibition that incudes various shapes and characteristics of art; paintings, 3D sculptures, time-based video arts, technical based arts, and so on. We have also discuss about the technical limitations to make virtual museums in the Second Life and recognitions between human and art works.

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Study on Interaction between Video Works and Fans through SNS : Case Study of the TV Series (SNS를 이용한 영상작품과 팬의 소통 연구 : TV 드라마 <한니발>의 사례를 중심으로)

  • Nam, Myoung Hee;You, Eun-Soon
    • Proceedings of the Korea Contents Association Conference
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    • 2015.05a
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    • pp.79-80
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    • 2015
  • 트위터, 페이스북 같은 소셜 네트워크 서비스(Social Network Service, SNS)를 이용한 커뮤니케이션 문화가 영화나 드라마의 홍보뿐만 아니라 작품과 팬들 간의 연대를 강화시켜주는 중요한 수단으로 주목받고 있다. 이에 본 논문은 구체적인 사례로 NBC와 AXN에서 2013년 내놓은 13부작 <한니발(Hannibal)>(NBC, 2013~)의 제작자 브라이언 풀러(Bryan Fuller)와 팬들 간의 트위터를 이용한 커뮤니케이션 양상을 살펴보았다. 본 연구를 통해 풀러와 팬들 간의 소통은 SNS와 맞물린 드라마 수용 형태의 변화를 보여주는 유용한 사례라는 점을 알 수 있었고, 속성상 선형성과 일방향성이 강한 콘텐츠가 어떻게 체험의 콘텐츠로 변모할 수 있는지를 확인할 수 있었다.

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A Study on the Collaborative Authoring Tool based on Rights Information

  • Yi, Yeong-Hun;Choi, Chang-Ha;Cho, Seong-Hwan
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.3
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    • pp.17-23
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    • 2016
  • In this paper, we propose a model of the collaborative authoring tool and its implementation results. In the 'collaborative authoring and automatic distribution system,' users can create eBooks by using partial works (primary and edited sources) on the basis of copyright information registered by the primary author. The Collaborative Authoring Tool is a part of "the collaborative authoring and automatic distribution system" developed through research on "the development of key technologies of social work protection and content mashup tools" as an R&D project granted by the Korea Copyright Commission from 2013. In the collaborative authoring and automatic distribution system, authors of primary sources such as images, audio clips and video clips for eBooks can register them together with the copyright information; users can edit the primary sources to produce secondary sources and in turn register the secondary sources on the system; and users can create and distribute eBooks by using the sources registered in the system.

An Implementation on the Real-Time Moving Object Tracking System Using DSP (DSP를 이용한 실시간 영상추적 시스템 구현)

  • Choi, Jae-Guen;Na, Jong-In;Ahn, Do-Rang;Lee, Dong-Wook
    • Proceedings of the KIEE Conference
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    • 2001.11c
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    • pp.406-408
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    • 2001
  • In this thesis, a video tracker with a TMS320C31 DSP is designed and implemented. It is intended to work with PC through PCI Bus and can be used in real-time applications. The DSP board is capable of grabbing image data from camera, and calculating the position of a target, and tracking its movement. The tracking situation can be displayed in a PC monitor and displacement of the movement is fed back to pan and tilt the camera. Experimental results show that the tracker implemented here works well in real applications.

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