• Title/Summary/Keyword: Video Streaming System

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Capacity aware Scalable Video Coding in P2P on Demand Streaming Systems

  • Xing, Changyou;Chen, Ming;Hu, Chao
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.9
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    • pp.2268-2283
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    • 2013
  • Scalable video coding can handle peer heterogeneity of P2P streaming applications, but there is still a lack of comprehensive studies on how to use it to improve video playback quality. In this paper we propose a capacity aware scalable video coding mechanism for P2P on demand streaming system. The proposed mechanism includes capacity based neighbor selection, adaptive data scheduling and streaming layer adjustment, and can enable each peer to select appropriate streaming layers and acquire streaming chunks with proper sequence, along with choosing specific peers to provide them. Simulation results show that the presented mechanism can decrease the system's startup and playback delay, and increase the video playback quality as well as playback continuity, and thus it provides a better quality of experience for users.

Design and Implementation of a Network-Adaptive Mechanism for HTTP Video Streaming

  • Kim, Yo-Han;Shin, Jitae;Park, Jiho
    • ETRI Journal
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    • v.35 no.1
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    • pp.27-34
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    • 2013
  • This paper proposes a network-adaptive mechanism for HTTP-based video streaming over wireless/mobile networks. To provide adaptive video streaming over wireless/mobile networks, the proposed mechanism consists of a throughput estimation scheme in the time-variant wireless network environment and a video rate selection algorithm used to increase the streaming quality. The adaptive video streaming system with proposed modules is implemented using an open source multimedia framework and is validated over emulated wireless/mobile networks. The emulator helps to model and emulate network conditions based on data collected from actual experiments. The experiment results show that the proposed mechanism provides higher video quality than the existing system provides and a rate of video streaming almost void of freezing.

Cross-layered Video Information Sharing Method and Selective Retransmission Technique for The Efficient Video Streaming Services (효율적인 영상 스트리밍 서비스를 위한 Cross-layer 영상 정보 공유 방법 및 선택적 재전송 기법)

  • Chung, Taewook;Chung, Chulho;Kim, Jaeseok
    • Journal of Korea Multimedia Society
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    • v.18 no.7
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    • pp.853-863
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    • 2015
  • In this paper, we proposed cross-layered approach of video codec and communication system for the efficient video streaming service. Conventional video streaming is served by divided system which consist of video codec layer and communication layer. Its disintegration causes the limitation of the performance of video streaming service. With the cross-layered design, each layer could share the information and the service is able to enhance the performance. And we proposed the selective retransmission method in communication system based on the cross-layered system that reflect the information of encoded video data. Selective retransmission method which consider the characteristics of video data improves the performance of video streaming services. We verified the proposed method with raw format full HD test sequence with H.264/AVC codec and MATLAB simulation. The simulation results show that the proposed method improves about 10% PSNR performance.

Rotational Drive-Versus-Quality and Video Compression-Versus-Delay Analysis for Multi-Channel Video Streaming System on Ground Combat Vehicles (지상 전투 차량을 위한 다채널 영상 스트리밍 시스템의 회전 구동 대비 품질과 압축 대비 지연 분석)

  • Yun, Jihyeok;Cho, Younggeol;Chang, HyeMin
    • Journal of the Korea Institute of Military Science and Technology
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    • v.24 no.1
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    • pp.31-40
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    • 2021
  • The multi-channel video streaming system is an essential device for future ground combat vehicles. For the system, the application of digital interfaces is required instead of the direct analog method to support selectable multiple channels. However, due to the characteristics of the digital interfaces that require en/decoding and signal conversion, the system should support the ability to adapt to quality and delay requirements depending on how video data is utilized. To support addressed issue, this study designs and emulates the multi-channel compressed-video streaming system of ground combat vehicle's fire control system based on commercial standards. Using the system, this study analyzes the quality of video according to the rotational speed of the acquisition device and Glass-to-Glass (G2G) delay between video acquisition and display devices according to video compression rates. Through these experiments and analysis, this paper presents the design direction of the system having scalability on the latest technology while providing high-quality video data streaming flexibly.

Implementation of Exclusive OR-Based Video Streaming System (배타적 논리합 기반 비디오 스트리밍 시스템의 구현)

  • Lee, Jeong-Min;Ban, Tae-Won
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.7
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    • pp.1091-1097
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    • 2022
  • In this paper, we implement the eXclusive OR-based Cast (XC) system that is a video streaming system using exclusive OR operations, and measure various performance metrics in wireless local area network (WLAN) environments. In addition, we investigate the performance improvement of the XC system considering various practical video streaming environments, while conventional studies analyzed the performance of XC through computer simulations in limited environments. To this end, we propose new control messages such as STR_REQ_MSG (SRM) that clients transmit to a video streaming server and STR_CON_MSG (SCM) that is used for the video streaming server to control the clients, and develop a new protocol by using the new control messages. According to the various measurement results using the implemented XC system, XC video streaming system can reduce the consumption of network bandwidth by 8.6% on average and up to 25% compared to the conventional video streaming system. In addition, the outage probability can be also reduced up to 76%.

An Advanced Coding for Video Streaming System: Hardware and Software Video Coding

  • Le, Tuan Thanh;Ryu, Eun-Seok
    • Journal of Internet Computing and Services
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    • v.21 no.4
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    • pp.51-57
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    • 2020
  • Currently, High-efficient video coding (HEVC) has become the most promising video coding technology. However, the implementation of HEVC in video streaming systems is restricted by factors such as cost, design complexity, and compatibility with existing systems. While HEVC is considering deploying to various systems with different reached methods, H264/AVC can be one of the best choices for current video streaming systems. This paper presents an adaptive method for manipulating video streams using video coding on an integrated circuit (IC) designed with a private network processor. The proposed system allows to transfer multimedia data from cameras or other video sources to client. For this work, a series of video or audio packages from the video source are forwarded to the designed IC via HDMI cable, called Tx transmitter. The Tx processes input data into a real-time stream using its own protocol according to the Real-Time Transmission Protocol for both video and audio, then Tx transmits output packages to the video client though internet. The client includes hardware or software video/audio decoders to decode the received packages. Tx uses H264/AVC or HEVC video coding to encode video data, and its audio coding is PCM format. By handling the message exchanges between Tx and the client, the transmitted session can be set up quickly. Output results show that transmission's throughput can be achieved about 50 Mbps with approximately 80 msec latency.

Efficient Video Streaming System over Heterogeneous Wireless Networks (이종 무선망 환경에서 효과적인 영상 스트리밍 시스템)

  • Joo, Hyun-Chul;Lee, Dong-Ju;Han, Sang-Chun;Song, Hwang-Jun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.2B
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    • pp.110-119
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    • 2012
  • In this paper, we propose an efficient video streaming system over heterogeneous wireless networks. The proposed system modifies fountain code for the video streaming service and maximizes the target video encoding rate using multiple paths while satisfying delay and block recovery failure rate constraints of fountain code. Finally, the proposed system provides the seamless video streaming service of high quality to subscribers by dynamic adaptation of control parameters based on the states of each path over heterogeneous wireless networks.

Implementation of Multi-Streaming System of Live Video of Drone (드론 라이브 영상의 다중 스트리밍 시스템 구현)

  • Hwang, Kitae;Kim, Jina;Choi, Yongseok;Kim, Joonhee;Kim, Hyungmin;Jung, Inhwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.1
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    • pp.143-149
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    • 2018
  • This paper presents an implementation of a streaming system which can forward live video stream to multiple users from a Phantom4, which is a drone made by DJI. We constructed the streaming server on Raspberry Pi 3 board for high mobility. Also We implemented the system so that the video stream can be played on any devices if the HTML5 standard web browser is utilized. We compiled C codes of FFmpeg open sources and installed in the Raspberry Pi3 as the streaming server and developed a Java application to execute as the integrated server that controls the other softwares on the streaming server. Also we developed an Android application which receives the live video stream from the drone and sends the streaming server continuously. The implemented system in this paper can successfully stream the live video on 24 frames per second at the resolution of 148x112 in considering the low hardware throughput of the streaming server.

MUVIS: Multi-Source Video Streaming Service over WLANs

  • Li Danjue;Chuah Chen-Nee;Cheung Gene;Yoo S. J. Ben
    • Journal of Communications and Networks
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    • v.7 no.2
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    • pp.144-156
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    • 2005
  • Video streaming over wireless networks is challenging due to node mobility and high channel error rate. In this paper, we propose a multi-source video streaming (MUVIS) system to support high quality video streaming service over IEEE 802.1l-based wireless networks. We begin by collocating a streaming proxy with the wireless access point to help leverage both the media server and peers in the WLAN. By tracking the peer mobility patterns and performing content discovery among peers, we construct a multi-source sender group and stream video using a rate-distortion optimized scheme. We formulate such a multi-source streaming scenario as a combinatorial packet scheduling problem and introduce the concept of asynchronous clocks to decouple the problem into three steps. First, we decide the membership of the multisource sender group based on the mobility pattern tracking, available video content in each peer and the bandwidth each peer allocates to the multi-source streaming service. Then, we select one sender from the sender group in each optimization instance using asynchronous clocks. Finally, we apply the point-to-point rate-distortion optimization framework between the selected sender-receiver pair. In addition, we implement two different caching strategies, simple caching simple fetching (SCSF) and distortion minimized smart caching (DMSC), in the proxy to investigate the effect of caching on the streaming performance. To design more realistic simulation models, we use the empirical results from corporate wireless networks to generate node mobility. Simulation results show that our proposed multi-source streaming scheme has better performance than the traditional server-only streaming scheme and that proxy-based caching can potentially improve video streaming performance.

The Study of Video Transcoding and Streaming System Based on Prediction Period

  • Park, Seong-Ho;Kim, Sung-Min;Lee, Hwa-Sei
    • Journal of information and communication convergence engineering
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    • v.5 no.4
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    • pp.339-345
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    • 2007
  • Video transcoding is a technique used to convert a compressed input video stream with an arbitrary format, size, and bitrate into a different attribute video stream different attributes to provide a efficient video streaming service for the customers is dispersed in the heterogeneous networks. Specifically, frames deletion occur in a transcoding scheme that exploits the adjustment of frame rate, and at this time, the loss in temporal relation among frames due to frame deletion is compensated for the prediction of motion estimation by reusing motion vectors in the would-be deleted frames. But the processing time for transcoding don't have an improvement as much as our expectation because transcoding is done only within the transcoder. So in this paper, we propose a new transcoding algorithm based on prediction period to improve transcoding-related processing time. For this, we also modify the existing encoder so as to adjust dynamically frame rate based on the prediction period and deletion period of frames. To check how the proposed algorithm works nicely, we implement a video streaming system with the new transcoder and encoder to which it is applied. The result of the performance test shows that the streaming system with proposed algorithm improve 60% above in processing time and also PSNR have a good performance while the quality of pictures is preserved.