• Title/Summary/Keyword: Video Server

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A Selective Layer Discard Algorithm for Stored Video Delivery over Resource Constrained Networks (자원 제약이 있는 네트워크에서 저장 비디오 데이터의 효율적인 전송을 위한 선택적 계층삭제 알고리즘)

  • No, Ji-Won;Lee, Mi-Jeong
    • The KIPS Transactions:PartC
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    • v.8C no.5
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    • pp.647-656
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    • 2001
  • Video delivery from a server to a client across a network system is an important part of many multimedia applications. Usually, the network system has constraint in both the amount of network bandwidth and the buffer size in the client. While delivering a video stream across such a constrained network system, loss of frames may be unavoidable. The system resources consumed by the dropped frames are wasted, and the losses of frames would result in discontinuous display at the client. In this paper, for delivering hierarchically encoded video stream, we introduce the notion of selective layer discard algorithm at the server which not only preemptively discards data at the server but also drops less important part of a frame instead of the entire frame. By the simulation, we compare the proposed selective layer discard algorithm and the existing selective frame discard algorithm. The simulation results show that the proposed algorithm may improve the quality of decoded video, and decrease the replay discontinuity at the client.

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Adaptive Strip Compression for Panorama Video Streaming (파노라마 동영상 스트리밍을 위한 적응적 스트립 압축 기법)

  • Kim Bo Youn;Jang Kyung Ho;Koo Sang Ok;Jung Soon Ki
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.1_2
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    • pp.137-146
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    • 2006
  • Traditional live video streaming systems support the limited field of view (FOV) of image to the remote users. A server system based on the pan/tilt camera provides a user with wide view by changing the view direction of the camera mechanically. But, when many clients try to access to the server, this system can not offer their own view to every user simultaneously, and moreover it has the delay by camera motion. In order to offer wide views to several users, we propose new streaming system using the panorama image that has wide view. Our system is a kind of implementation of software pan/tilt camera. The server acquires panorama video and sends a part of the video to clients. Then, each client can control their own view. We need the effective way to reduce the average transmission data size and server burden to the compression because generally the full size of panorama video is too big to be served by the real-time streaming. To solve this problem, we propose an strip-based video compression and adaptive transmission of the compressed multiple strip videos. Experimental results show that our system can be adapted quickly to the change of view and the number of clients. Furthermore, proposed method effectively reduce the transmission data.

Adaptive Rate Control Scheme for Streaming-based Content Sharing Service

  • Lee, Sunghee;Chung, Kwangsue
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.4
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    • pp.784-799
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    • 2013
  • This paper presents an adaptive rate control scheme for streaming-based content sharing service. This scheme delivers multimedia contents from a user device to another device or seamlessly redirects streaming service across heterogeneous user devices. In the proposed scheme, a streaming server adjusts video quality level according to the network and client status. Our scheme is different from other rate control schemes, because the video quality at the server is decided not only based on the available bandwidth, but also based on the device characteristics and bandwidth requirement at the access network. We also propose a bandwidth estimation method to achieve more equitable bandwidth allocations among streaming flows competing for the same narrow link with different Round Trip Times (RTTs). Through the simulation, we prove that our scheme improves the network stability and the quality of streaming service by appropriately adjusting the quality of the video stream. The simulation results also demonstrate the ability of the proposed scheme in ensuring RTT-fairness while remaining throughput efficient.

Development of an Image Tracking System Using an USB Camera on an Embedded System (USB Camera를 이용한 이미지 트래킹을 위한 Pan/Tilt 제어용 Embedded System 개발)

  • Kim, Hie-Sik;Nam, Chul;Ayurzana, Odgera;Ha, Kwan-Yong
    • Proceedings of the KIEE Conference
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    • 2005.05a
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    • pp.182-184
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    • 2005
  • An embedded system has been applied to many fields including households and industrial sites. The embedded system is implemented fur image tracking in security area. This system supports a fixed IP far the reliable server operation on TCP/IP networks. A real time video image on the is analyzed to detect a certain invader who jumped into the observed area. The digital camera is connected at the USB host port of the target board. The video images from the video camera is continuously analyzed and displayed at the Linux web-server. The moving vector of the invaders on the continuous image frames is calculated and then it sends the calculated pan/tilt movement. That used Block matching algorithm and edge detection algorithm for past speed. And the displacement vector is used at pan/tilt motor control through RS232 serial cable. The experiment result showed tracking performance by the moving part speed of 10 to 150 pixels/sec.

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Embedded Web Server for Monitoring and Control of a Mobile Robot

  • Sin,Yonggak;Kwak, Jaehyuk;Lim, Joonhong
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.132.2-132
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    • 2001
  • In this paper, we propose an efficient configuration of a system for the remote control of a mobile robot. The interface has a video feedback and runs in standard web environments. For control servers of mobile robot and CCD camera, we use the environment with embedded web server Specific program has been developed in order to grab the images using Microsoft Visual C++ The external camera sends the video signal to a framegrabber in the PC, then this program grabs the images and puts them in shared memory in BMP format. For a video feedback, we use image feedback based on the client pull technique supported by Netscape and Internet Explorer.

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A Cost-Effective Rate Control for Streaming Video for Wireless Portable Devices

  • Hong, Youn-Sik;Park, Hee-Min
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.6
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    • pp.1147-1165
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    • 2011
  • We present a simple and cost effective rate control scheme for streaming video over a wireless channel by using the information of mobile devices' buffer level. To prevent buffer fullness and emptiness at receivers, the server should be able to adjust sending rate according to receivers' buffer status. We propose methods to adjust sending rate based on the buffer level and discrete derivative of the buffer occupancy. To be compatible with existing network protocols, we provide methods to adjust sending rate by changing the inter-packet delay (IPD) at the server side. At every round-trip time, adjustments of sending rate are made in order to achieve responsiveness to sudden changes of buffer availabilities. A series of simulations and the prototype system showed that the proposed methods did not cause buffer overflows and it can maintain smoother rate control and react to bandwidth changes promptly.

An Algorithm for Stable Video Conference System (안정적인 화상회의 시스템을 위한 알고리즘)

  • Lee Moon-Ku
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.42 no.2 s.302
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    • pp.11-20
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    • 2005
  • In previous video conference system, when the number of participants in video conference increases by n, the bandwidth and memory of n2 is required. And also, it brings about increase in traffic and problem of a say during a conference in aspect of transmission of voice data. In this paper, we propose an algorithm of remote video conference using silence detection algerian to resolve the questions such as buffering method of video data in server and heavy traffic detection algorithm to the increase in participants. Video data buffering algorithm is not a method of broadcasting to other client in the server, but this algorithm uses two other methods; the buffering method of receiving compressed video data from clients and the indexing method for acquiring the video data of other participants in clients according to clients' bandwidth and network transmission speed. We apply a voice transmission algerian and a channel management algorithm to the remote video conference system. The method used in the voice transmission algorithm is a silence detection algorithm which does not send silent participants' voice data to the server. The channel management algorithm is a method allocating a say to the participants who have priority. In consideration of average 20 frames and 30ms regardless of a number of participants, we can safely conclude that the transmission of video and voice data is stable.

Video Player for Online SVC Stream in Android Platform (안드로이드 플랫폼에서 온라인 SVC 스트림을 재생하는 비디오 재생기의 설계 및 구현)

  • Hwang, Ki-Tae
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.1
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    • pp.157-164
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    • 2012
  • This paper introduces an implementation of SVC player which runs on Android platform and can play SVC video stream on line from SVC video server. SVC(Scalable Video Coding) is a scalable video encoding technique which supports three scalability such as temporal scalability, spatial scalability, and quality scalability. To implement the SVC player on Android, we implemented a SVC decoder using JSVM open source written in C/C++ as a native part on Android and developed Android UI in Java. Also we built an SVC encoding system off line and an SVC streaming server to conduct on-line SVC streaming experiments. Finally, after we installed the SVC player developed in this paper on Motoroi mobile phone, we evaluated and analyzed on-line streaming performance of the SVC player. The result showed that the player worked well and it had no jitter in streaming with the size of QCIF and 10fps from a fully encoded SVC video source.

Implementation of New MOD System Using On-demand Multicasting Technique (주문형 멀티캐스팅 기법을 사용한 새로운 MOD 시스템의 구현)

  • Kim, Young-Jung;Hwang, Tae-June;Kwon, Ki-Seop;Kim, Ik-Soo
    • The KIPS Transactions:PartB
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    • v.10B no.7
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    • pp.847-852
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    • 2003
  • This paper implements MOD system using multicast delivery. Conventional system provide server-based system in multicast delivery but implemented system provides on-demand client-based multicast system. The scheduler aggregates clients' request and it generate multcast group addresses and port numbers according to requested video items and service request time. Then it transmits immediately multicast address to MOD server and client who request service. And then MOD server transmits requested streams with a multicast group address and the client joins the group automatically. The scheduler assigns the same multicast group address when other clients request an identical video within the same scheduling duration. The system can reduce load of server and support many clients at the same time.

Performance Analysis of Service Model between server and client on PMSS System (PMSS 시스템에서 서버/클라이언트 간 서비스 모델의 성능분석)

  • Lee, Min-Hong;Kim, Kyung-Hoon;Nam, Ji-Seung
    • The KIPS Transactions:PartA
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    • v.11A no.3
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    • pp.207-212
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    • 2004
  • This paper provides the higher user QoS(Quality of Service) by analyzing media service model between server and client in single VoD(Video on Demand) environment and applying it to parallel VoD environment. Media service model is divided into the Client Pull, Server Push, and IPP(Interleaving Pull & Push) model. A server sends data based on client's request in the Client Pull Model. A server one-sidedly sends data without client's request in the Server Pull model. And the WP model unites above two models. For a parallel VoD environment, We built the PMSS system which provides the parallel media streaming services that one client is simultaneously served by several servers. In the single and parallel VoD environment, We compare and analyze the performance of service models with respect to network delay and data size in buffer. In this experiment, we found that IPP service model keeps the least network delay and stable client buffer in the parallel VoD environment. This result shows that PMSS can provide the more quality of service.