• Title/Summary/Keyword: Users and Expert

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Development of an Expert System for Diagnosing Diseases of Watermelon Grown in Greenhouse (시설 재배 수박병 진단을 위한 전문가시스템의 개발)

  • 조성인;박은우;이강걸;김승찬
    • Journal of Bio-Environment Control
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    • v.3 no.1
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    • pp.28-35
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    • 1994
  • An expert system, Watermelon Disease Expert System (WDES), was developed in this study using HCLIPS which allows input and output in Korean. WDES could diagnose 8 diseases and 1 physiological disorder frequently occurring on watermelons grown in greenhouses. The knowledge base of WDES consisted of 35 ‘IF -THEN ’rules and the forward chaining was used to make inferences. Help menu providing information on the nature of questions in text and image forms was included for users to answer questions without difficulty. Watermelon growers and researchers have validated the system and proved possibility of its practical use. In order to facilitate the practical use of WDES by watermelon growers, the knowledge base of WDES needs to be improved by including more detailed information on various diseases and disorders and restructuring rule bases.

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Two - Handed Hangul Input Performance Prediction Model for Mobile Phone (모바일 폰에서의 양 손을 이용한 한글 입력 수행도 예측 모델에 대한 연구)

  • Lee, Joo-Woo;Myung, Ro-Hae
    • Journal of the Ergonomics Society of Korea
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    • v.27 no.4
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    • pp.73-83
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    • 2008
  • With a rapid extension of functions in mobile phones, text input method has become very important for mobile phone users. Previous studies for text input methods were focused on Fitts' law, emphasizing expert's behaviors with one-handed text input method. However, it was observed that 97% of Korean mobile phone users input texts with two-hands. Therefore, this study was designed to develop a prediction model of two-handed Hangul text entry method including novice users as well as experts for mobile phone. For this study, Fitts' law was hypothesized to predict experts' movement time(MT) whereas Hick-Hyman law for visual search time was hypothesized to be added to MT for novices. The results showed that the prediction model was well fitted with the empirical data for both experts and novices with less than 3% error rates. In conclusion, this prediction model of two-handed Hangul text entry including novice users was proven to be a very effective model for modeling two-handed Hangul text input behavior for both experts.

Development of case-building algorithm for interactive and expert CAD technology (대화식 전문가 CAD S/W 개발을 위한 Case-Building 기법 연구 및 구현)

  • 류갑상;신중호
    • 제어로봇시스템학회:학술대회논문집
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    • 1987.10b
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    • pp.273-276
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    • 1987
  • This paper presents a case-building algorithm which can control the design variables of which some variables are designated as the input (known) variables and the remainders are defined as the output (unknown) variables. The case-building algorithm can enhance the design ability by categorizing design case automatically. Common CAD programs for analysis and design of machine elements use a case-selection technique where a programmer set initially a few of design cases and users can only choose one of given cases. This paper also demonstrates the case-building algorithm by applying into CAD programs for power-screw design.

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General problem solver를 이용한 intelligent LP 모형화에 대한 연구

  • 박성주;권오병
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 1991.10a
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    • pp.469-474
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    • 1991
  • Recent interests in intelligent LP modeling aim to support MS/OR-naive users to be able to apply LP models to practical problems without the expert knowledges required. For more generalized LP modeling, a GPS(General Problem Solver)-based approach is suggested in this paper. It identifies modeling process as a means-ends analysis process. In view of this approach, a) we first divide the knowledges into domain specific assertive knowledges(state) and procedural knowledges about LP modeling(operator and macro) for model-domain independence, b) and then generate LP model according to the difference resolution techniques.

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Development of Knowledge-base system for Scheduling considering Work Assignment (작업할당을 고려한 일정계획의 지식기반 시스템 개발에 관한 연구)

  • 이재일;신용백
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.20 no.44
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    • pp.185-195
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    • 1997
  • In this paper, research and applications of a knowledge-base system in scheduling are review. The method is based on the problem-solving techniques developed in artificial intelligent. The object of this paper is to enable the re-time rescheduling under dynamic environments. Developed to KBS(Knowledge-Based Scheduling) system in this paper, will based on expert system, and applicate to requirement of users effectively.

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The Development of the Interface Tool for the Designing of Motor Drive Using Spice (Motor Drive 설계를 위한 Spice 용 Interface Tool 제작)

  • 이상용;고재석;목형수;최규하;최홍순;김덕근
    • Proceedings of the KIPE Conference
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    • 1998.11a
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    • pp.68-72
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    • 1998
  • The parameter through the motor designing program is used to predict motor response and design the motor drive circuits. The application programs such as "Saber" are often used for these. However, making the electrical model of motor for these simulation tool is uncomfortable and impossible for general users. Therefore, in this paper, we develop the "Spice" library generation program with the motor designing program "Motor Expert". This program will assist the user to make the motor library comfortablely and correctlyry comfortablely and correctly

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Development of OPAC and theories on online subject access (OPAC의 발전과정과 주제접근방법론)

  • 최달현
    • Journal of Korean Library and Information Science Society
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    • v.20
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    • pp.155-186
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    • 1993
  • This study aims at defining the concept of OPAC, tracing of research trends and development of it, and clarifying various methods of subject access and patterns of bibliographic searching in OPAC as well as strategies for improving to implement online catalogs. Although OPAC is so far the most user-friendly bibliographic searching method, there are still a lot of issues including online subject access in particular. Therefore a more effective and useful method for computer end-users have to be developed, for instance, improvement of an indexing system, a n.0, pplication of the classification system as a searching tool, a new design and construction of standardized thesaurus, betterment of user interface, introducing of expert system into bibliographic searching, establishment of subject authority file. Those would raise the success-rate of users seeking bibliographic information in the library catalogs. Korean libraries are in very early stage of OPAC implementation so that every efforts and concerns to improve strategies and techniques for subject access to OPAC have been strongly asked.

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Establishment of the Evaluation System of Urban-Design for the Improvement of an Urban-Image (도시이미지 향상을 위한 도시디자인의 평가체계 설정에 관한 연구)

  • Choi, Jae-Won
    • KIEAE Journal
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    • v.13 no.2
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    • pp.85-92
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    • 2013
  • Regarding urban design in this 21st century, cities pursue human-oriented urban design through which nature, cities, and human beings are unified and interact with one another. For such urban design maintenance, it is needed to conduct systematic analysis and synthesis on various and complex factors of cities expressing urban images. Also, it is necessary to secure methods to evaluate those cities based on urban users' visual information. Thereupon, this study aims to suggest urban design evaluation methods which accept human behavior or needs and also allow us to figure out desirable images. For this, the study established the construction system of the most basic urban design components that form cities through literature review and expert evaluation. And it examines correlation among those factors with statistic means. Through this, the study suggests a new urban design evaluation system and evaluation process divided into experts and users so as to reflect user behavior or needs.

Latest Trends of ISDN (ISDN의 최근동향)

  • Park, Hang-Gu
    • Electronics and Telecommunications Trends
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    • v.4 no.1
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    • pp.35-43
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    • 1989
  • The evolution of telecommunications has raised the profile of many segments of the network that were not previously considered important. Until recently, basic telephony existed with the extension of passive cables without any particular user network interface. In the area of data communications, the introduction of flexible packet switching has allowed the network to evolve in a far more efficient manner. To overcome such separated network problems and business needs of both users and network providers, the integrated narrowband ISDN concept is being developed in most countries for implementation in the public switched telephone network (PSTN). The targets of ISDN, in my opinion, can be explained as follows : To the user, ISDN should provide the services at any time, at any place, through any media. To the business customer using PABX or LAN applications, ISDN should introduce customized services rapidly and also, ISDN should be developed by the modular hardware and software design approach in order for new services to be introduced rapidly and effectively. Software can be also developed by non-expert local staff to cater for adopting new user's service requirements immediately. Finally, ISDN will be able to increase business chances and benefit both users and operating companies.

Usability and Evaluation of a Deployed 4G Network Prototype

  • Cuevas Antonio;Serrano Pablo;Moreno Jose I.;Bernardos Carlos J.;Jahnert Jurgen;Aguiar Rui L.;Marques Victor
    • Journal of Communications and Networks
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    • v.7 no.2
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    • pp.222-230
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    • 2005
  • This article presents a field evaluation of an IP-based architecture for heterogeneous environments that has been developed under the aegis of the Moby Dick project, covering UMTS-like (universal mobile telecommunications system) TD-CDMA (time division-code division multiple access) wireless access technology, wireless and wired LANs. The architecture treats all transmission capabilities as basic physical and data-link layers, and replaces all higher-level tasks by IP-based strategies. The Moby Dick architecture incorporates mobile IPv6, fast handovers, AAA-control (authentication, authorisation, accounting), charging and quality of service (QoS) in an integrated framework. The architecture further allows for optimised control on the radio link layer resources. It has been implemented and tested by expert users, and evaluated by real users on field trials with multiple services available.