• Title/Summary/Keyword: User Life

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Economic Evaluation System for Deteriorated Military Facilities (노후 군시설물의 경제성 평가 시스템)

  • Jang, Won-Suk;Lim, Tae-Kyung;Lee, Dong-Eun
    • Journal of the Korea Institute of Building Construction
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    • v.13 no.2
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    • pp.181-192
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    • 2013
  • Given both structural safety and economic benefits of aging facilities, remodelling of the existing facilities is preferable to reconstruction. This recognition provides an opportunity to reduce the commitment of resources and national budget. However, when a subordinate troop asks for remodeling or reconstruction of a deteriorated facility, it is difficult to ensure the consistency and objectivity in the process of decision making for the alternatives due to the absence of systematic and quantitative rating methodology. Their economic evaluation methodology only exists in a manual format. Thus, further research is required for converting the methodology into an automated system in view of practicality such as rapid and accurate data processing. The contributions of this study are as follows: 1) Literature review found out a representative economic evaluation model focused on military facilities, and comparative analysis with a similar study identified the strength and weakness. 2) this study presented how to convert the theoretical framework which enables to solve a specific subject matter into an automated system. 3) it developed a user friendly interfaces which consist of four functional modules by considering the usability and accessibility of the system user. 4) the developed system was verified by a case study in terms of four kinds of performance indicators.

Implementation of a Dual-mode Power Strip Controller Cooperating with Smartphones Based on Environmental Sensors (환경센서에 기반한 스마트폰 연동형 듀얼모드 전원 스트립 제어기 구현)

  • Lim, Jae-Hyun;Kim, Jong-Hyun;Jang, Min-Jun;Choi, Yeon-Seung;Cheong, Ho-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.465-467
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    • 2015
  • This paper implements a dual-mode power strip controller (PSCtrl) with environmental sensors which cooperates with Android-based smartphones. According to the statistics on fires in housing facilities, unidentified electrical fires account for 23.4%. In order to reduce these fire accidents caused by user carelessness and protect life and property, smart power control techniques with improved user convenience are required. For this reason, the implemented dual-mode PSCtrl controls ON-OFF operations of a power strip in two ways (e.g. manual and automatic modes) by cooperating with Android-based smartphones provided with environmental data from light, temperature, and humidity sensors. In manual mode, users check environmental data displayed on Android-based smartphones, forcibly controlling the ON-OFF operations through the dual-mode PSCtrl, and in automatic mode, when environmental data exceeds the threshold set by users in advance, the dual-mode PSCtrl automatically controls the ON-OFF operations. Some experimental tests verify successful dual-mode operations of the implemented dual-mode PSCtrl.

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A Development of 3D Computer-Aided Design(CAD) Add-on Program for a Quantity Take-off through the User Needs Analysis (사용자 요구 사항 분석에 따른 물량산출 연동 프로그램 개발)

  • Kim, Seong-Ah;Lee, Jea-Jun;Shin, Tea-Hong;Chin, Sang-Yoon;Kim, Yea-Sang;Choi, Cheol-Ho
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2008.11a
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    • pp.297-300
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    • 2008
  • Since the Three Dimensional Computer Aided Design(3D CAD) appeared in 1990s, Building Information Modeling(BIM) has got the great issue in the construction project nowadays. BIM is the process of managing and generating building information during life cycle of a construction project. And information can be moved to 3D modeling flexibly in BIM. As a result, a field of estimating has also been doing researches in the calculation of the amount of building materials from 3D modeling. And the Construction Cost Estimating Software which is generally used over the world has been trying to be applied to the Construction project in Korea. But, when we consider the productivity, it is less efficient than the existing way in Korea which use the 2D Drawings when they take off the Quantity. Also, there are lots of difference how to estimate the construction cost. between Korea and the others. Because it is a bit hard to apply the software used in the other countries to the construction project in Korea, people couldn't use it well in the construction project actually. In this study, for developing the appropriate construction cost estimating software rooted in 3D in Korea, we suggest 3D CAD Add-on Program for a Quantity Take-off which can move quantitative information to 3D CAD.

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A Case Study on Quick Response (QR) Codes and Satisfaction in the Management of Public Records (공공기관 기록물관리에서의 QR코드 도입사례와 이용만족도 연구)

  • Hong, Deok-Yong
    • Journal of Korean Society of Archives and Records Management
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    • v.18 no.3
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    • pp.145-163
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    • 2018
  • The act was designed to identify the introductory cases of the use of quick response (QR) codes in records management by public institutions and propose measures to enhance users' satisfaction with their work. This study looked at the definition of the QR codes and the user services that can be provided by the records depository and reviewed the introduction cases using the codes. The reason QR codes are used by records depositors is that public institutions currently have a single-person system that specializes in records management. With the number of employees and the number of records becoming more extensive, explaining the contents of all tasks accurately as well as other professional contents to employees who lack understanding of the records management life cycle is becoming more difficult. The introductory cases were divided into information on how to register nonelectronic records, information on location and history of important records and administrative museum, and education on standard records management. The research was conducted by dividing the research team's "Records Management Guide" (QR code status) into experimental groups and control groups for officials of the Busan Metropolitan Government. There were significant differences in the level of satisfaction with records management guidance depending on whether or not QR codes were used. When the first and second surveys were compared in December 2017 and March 2018, the results of the first survey averaged 2.94, but the second survey showed high results at 3.75 and was statistically significant. This can be said to be more satisfactory by introducing QR codes than guidance provided by existing type. Although this research examines introductory cases of records management by public institutions using QR codes and user satisfaction, future tasks are to be applied to Records Management System and document production systems so that completion can be improved.

Performance improvement on mobile devices using MVC+Prefetch Controller Pattern (MVC+Prefetch Controller 패턴을 사용한 모바일 기기의 성능향상 기법)

  • Im, Byung-Jai;Lee, Eun-Seok
    • The KIPS Transactions:PartD
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    • v.18D no.3
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    • pp.179-184
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    • 2011
  • Current mobile devices have surpassed its boundaries as a more communication tool to a smart device which provides additional features. These features have supported the smart life of its users, but have reached its limit from low-performance processors and short-battery time. These issues can be resolved b implementing higher performing hardware, but they come with a burden of high cost. This paper introduces a new way of managing computing resources in a mobile device by enhancing the quality of human-computer interaction. The real-speed felt by users are mainly influenced by the time it takes form a user's input to the device to display the completed result on the screen. Since the size of the screen for mobile devices are small, if the processor only fetch data to be used for displaying on screen, the time can be significantly reduced. MVC+Prefetch Controller pattern accomplished this goal by using the minimum amount of data from DB to fetch display and still manages to support high-speed data transfer to achieve seamless display. This idea has been realized by practice using Samsung mobile phone S8500, which demonstrated the superior performance on user's perspective.

Implementation and Application of the EDISON platform's integrated file management service (EDISON 플랫폼의 통합 파일관리 서비스 구현 및 적용)

  • Ma, Jin;Seo, Jerry;Ruth-Lee, Jong suk;Park, Min jae
    • Journal of Internet Computing and Services
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    • v.17 no.6
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    • pp.71-79
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    • 2016
  • As computer technology continues to evolve, the Computational Sciences utilized in Physics, Chemistry, Materials Science, and Life Sciences have been attracting more attention. In Korea, to compensate for the drawbacks in Computational Science, students and researchers have been using the EDISON platform. The EDISON platform provides a web portal service for education and research and an environment for addressing complex issues involving five fields, e.g., Computational Fluid Dynamics (CFD), Nanophysics, Computational Chemistry, Structural Dynamics, and Computational Design. As the platform and user scale increase beyond service provision, the need for efficient operation of its currently running data management system is on the rise. In this study, we resolve the data synchronization issues between the existing EDISON platform and web portal. As the EDISON platform is integrated with the web portal, a file management service is implemented to integrate the management of user data and files, which ultimately improves the overall efficiency of file management.

A Study of Functional Performance on Smartphone according to Age Difference (나이 차이에 따른 스마트폰 기능 수행도 연구)

  • Yoon, Cheol-Ho
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.3
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    • pp.318-323
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    • 2019
  • In this study, we examined the differences in age among the various functions required for everyday life through smartphone using environment. The subjects were composed of 30 young adults and 30 elderly people. We set up 12 tasks to evaluate the performance of smartphone functions. At the same time, a questionnaire about smartphone usage habits was made. The questionnaire consists of items related to user history and usage habits. ANOVA analysis was performed using Minitab version 14, and statistically significant differences were found in 10 tasks. The result of the actual values for each task showed that the elderly generally took more time to perform all the tasks than the younger ones. Especially, the tendency of the task which requires a lot of keystrokes was revealed. Especially, in the case of a task requiring a lot of keystrokes, the tendency was remarkable. Young adults have found that they use all functions uniformly overall, and the functions used by the elderly were biased toward some functions, such as dialing, text, kakao talk, and searching. These results suggest that young people use smartphones more frequently than elderly people, and as they become accustomed to using smartphones, the time required to perform functions may be shortened. We suggest that it is necessary to design in terms of hardware or software so that the elderly people can input easily and conveniently.

Usability Test of Serious Game Robot App for Hospitalized Children (입원 아동 환자를 위한 로봇용 기능성 게임 앱 사용성 평가)

  • Jin, Mei-Ling;Kim, Jeong-Eun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.2
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    • pp.228-234
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    • 2019
  • This study was conducted to evaluate the usability of serious-game apps for robots that are being developed for hospitals to add familiarity to hospital life for hospitalized patients. We conducted a usability test of 10 experts and 12 elementary school students with inpatient experience. The usability evaluation of the developed apps was based on the professional (MARS) evaluation tool and the user (uMARS) evaluation tool. The results of the usability test of the serious game robot app were $3.67{\pm}0.342$ for professionals and $3.68{\pm}0.592$ for children. The expert group obtained the highest score in the aesthetics category, and the user group obtained the highest score in the functionality category. In the subjective comments, the experts pointed out the game layout and the consistency of the style. According to the children, the methods were easy to learn, and the screen movement was mainly described. Both groups received low ratings in terms of engagement through participation. This study will provide useful reference material when the functional game app is actually installed in the robot and the usability test is conducted again after the results obtained in this study are considered.

Study on the Evolution pattern of Tea Industry Service Mode: Focusing on the Needs of Each Generation in GuangXi, China (차 산업 서비스 모델의 변천 패턴에 대한 연구 - 중국 광시 지역 세대별 니즈를 중심으로)

  • Ping, Li;Jang, Wansok;Pan, Yonghwan
    • Journal of the Korea Convergence Society
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    • v.12 no.6
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    • pp.65-74
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    • 2021
  • Since 2020, the GuangXi government of China has focused on the deep integration of tea industry with leisure and cultural tourism, popular science education, health care and elderly care industries. Among the output value targets of the tertiary industry, the GuangXi government plans to achieve 25 billion yuan, and the tea industry is developing rapidly. Through questionnaire survey, field research and interview, this paper studies the differences of demand behavior and selection attributes of tea products among consumers in different years, and finally studies the evolution pattern of service mode of tea industry in GuangXi. The results show that there are obvious differences in life and work style, shopping habits, service design, user experience, social needs and personality needs of each generation consumers in different years. Based on the analysis of demand and behavior habits of tea products, the evolution pattern of service mode of tea industry in GuangXi is studied. Based on the above results, according to the differences of consumers' choice of tea products in different years, the service mode of tea industry in GuangXi is improved The development of tea industry in service design, user experience level is worthy of in-depth attention.

Thickness Design of Composite Pavement for Heavy-Duty Roads Considering Cumulative Fatigue Damage in Roller-Compacted Concrete Base (롤러전압콘크리트 기층의 누적피로손상을 고려한 중하중 도로의 복합포장 두께 설계)

  • Kim, Kyoung Su;Kim, Young Kyu;Chhay, Lyhour;Lee, Seung Woo
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.42 no.4
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    • pp.537-548
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    • 2022
  • It is important to design the pavement thickness considering heavy-duty traffic loads, which can cause excessive stress and strain in the pavement. Port-rear roads and industrial roads have many problems due to early stress in pavement because these have a higher ratio of heavy loads than general roads such as national roads and expressways. Internationally, composite pavement has been widely applied in pavement designs in heavy-duty areas. Composite pavement is established as an economic pavement type that can increase the design life by nearly double compared to that of existing pavement while also decreasing maintenance and user costs. This study suggests a thickness design method for composite pavement using roller-compacted concrete as a base material to ensure long-term serviceability in heavy-duty areas such as port-rear roads and industrial roads. A three-dimensional finite element analysis was conducted to investigate the mechanical behavior and the long-term pavement performance ultimately to suggest a thickness design method that considers changes in the material properties of the roller-compacted concrete (RCC) base layer. In addition, this study presents a user-friendly catalog design method for RCC-base composite pavement considering the concept of linear damage accumulation for each container trailer depending on the season.