• Title/Summary/Keyword: User Centric

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Object Store Method for Interactive Multimedia Broadcasting (대화형 멀티미디어 방송을 위한 객체 저장 방법)

  • Han, Dae-Young;Hwang, Bu-Hyun;Kim, Dae-In;Kim, Jae-In;Na, Choul-Su
    • The Journal of the Korea Contents Association
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    • v.9 no.2
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    • pp.51-59
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    • 2009
  • Interactive multimedia broadcasting can serve various additional information of object in multimedia because of the commercialized data broadcasting by communication and broadcasting convergence. One of the most important factors in interactive multimedia broadcasting is User-Centric Interoperability. The higher User-Centric Interoperability, the more information of user-interest objects are served quickly by user request. This proposed method finds own area of the object in mask video and divides the area into equal parts. And then it store as a form of bitsum after clustering the area. As a result of experiment, We confirm the method is efficient to use space for storing position information of the object.

Proposal for Semantic Digital Archive for UNESCO Intangible Cultural Heritage Sites List: Centering on User-Centric Relational Facet Navigation (유네스코 무형문화유산 시맨틱 디지털 아카이브 구축: 이용자 중심 관계형 패싯 네비게이션을 중심으로)

  • Park, Sun-hee
    • Journal of Korean Society of Archives and Records Management
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    • v.19 no.4
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    • pp.63-86
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    • 2019
  • UNESCO clearly has a good user interface compared to other sites. However, it does not have a structure in which user-centric knowledge curating is employed by users. As such, the knowledge structure should be expressed differently in advance for users to enjoy such benefits. At present, almost all current information systems are lacking with semantic and contextual information. Moreover, these systems are deemed insufficient of interlinking various kinds of thoughts in our minds. Thus, it is necessary to model in advance what users are likely to think and provide an interface that they can easily utilize based on that modeling. Furthermore, there is a need for a new structural theory based on semantic technology that can make that possible. Therefore, in this proposal, theoretical and practical insights were presented for user interface implementation to which relational facet navigation based on the structural theory is applied. Moreover, this proposal intends to suggest a "thinking expansion platform" that allows users' ideation of different concepts, including those unfamiliar to them.

Popularity Based Cache Replacement Scheme to Enhance Performance in Content Centric Networks (콘텐츠 중심 네트워크에서 성능 향상을 위한 인기도 기반 캐시 교체 기법)

  • Woo, Taehee;Park, Heungsoon;Kim, Hogil
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.11
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    • pp.2151-2159
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    • 2015
  • Unlike an existing IP routing methods, the Content Centric Network(CCN) is new networking paradigm to find the contents by content name. The CCN can effectively process the content requested repeatedly by the user because of the cache which can be storing a content. This paper proposes a popularity based cache replacement scheme. The proposed scheme improves the hit rate better than a existing scheme. Accordingly reducing the load of server and Round Trip Time(RTT).

An Entity-centric Integrated Search System Using URI (URI를 이용한 개체 중심적 통합 검색 시스템)

  • Jung, Han-Min;Lee, Mi-Kyoung;Sung, Won-Kyung
    • Journal of KIISE:Software and Applications
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    • v.35 no.7
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    • pp.405-416
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    • 2008
  • To overcome the limitation of keyword-based integrated search, this study shows entity-centric integrated search method using URI scheme. Our system generates entity pages in ways of analyzing user's keyword and instances matched with it, selecting optimal entity type, and calling unit services simultaneously. Topic information extracted from articles is propagated to persons, institutions, and locations by reasoning for providing topic-centric information. With comparative experiments based on search results and usability tests, we proved that this approach is superior to keyword-based integrated search served by CiteSeer and Google Scholar.

A Study of Machine Learning based Face Recognition for User Authentication

  • Hong, Chung-Pyo
    • Journal of the Semiconductor & Display Technology
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    • v.19 no.2
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    • pp.96-99
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    • 2020
  • According to brilliant development of smart devices, many related services are being devised. And, almost every service is designed to provide user-centric services based on personal information. In this situation, to prevent unintentional leakage of personal information is essential. Conventionally, ID and Password system is used for the user authentication. This is a convenient method, but it has a vulnerability that can cause problems due to information leakage. To overcome these problem, many methods related to face recognition is being researched. Through this paper, we investigated the trend of user authentication through biometrics and a representative model for face recognition techniques. One is DeepFace of FaceBook and another is FaceNet of Google. Each model is based on the concept of Deep Learning and Distance Metric Learning, respectively. And also, they are based on Convolutional Neural Network (CNN) model. In the future, further research is needed on the equipment configuration requirements for practical applications and ways to provide actual personalized services.

A Multi-Agent MicroBlog Behavior based User Preference Profile Construction Approach

  • Kim, Jee-Hyun;Cho, Young-Im
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.1
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    • pp.29-37
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    • 2015
  • Nowadays, the user-centric application based web 2.0 has replaced the web 1.0. The users gain and provide information by interactive network applications. As a result, traditional approaches that only extract and analyze users' local document operating behavior and network browsing behavior to build the users' preference profile cannot fully reflect their interests. Therefore this paper proposed a preference analysis and indicating approach based on the users' communication information from MicroBlog, such as reading, forwarding and @ behavior, and using the improved PersonalRank method to analyze the importance of a user to other users in the network and based on the users' communication behavior to update the weight of the items in the user preference. Simulation result shows that our proposed method outperforms the ontology model, TREC model, and the category model in terms of 11SPR value.

Towards a Server-Centric Interaction Architecture for Wireless Applications

  • Saarinen, Jussi;Mikkonen, Tommi;Tarkoma, Sasu;Heikkinen, Jani;Pitkanen, Risto
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.2 no.2
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    • pp.103-119
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    • 2008
  • Traditional web-based services that require users to browse via documents and fill out forms, are difficult to use with mobile devices. Moreover, as the web paradigm assumes active clients, further complications are introduced in cases where the server is the active entity, instead of the client. This paper presents a Server-Centric Interaction Architecture (SCIA) for wireless applications. The architecture enables servers to initiate communication with clients as well as push secure targeted data to them, in a piecemeal fashion. It further enables the development of highly collaborative wireless services with interactive user interfaces.

The Effectiveness of Learning Performance on Supplementary Learning Tool based on Blog using Learner-Centric UI/UX Design in Higher Education (대학교육에서 학습자 중심형 UI/UX 디자인이 적용된 블로그 기반의 보조학습도구가 학습성과에 미치는 영향)

  • Bae, Ji-Hye
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.12 no.12
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    • pp.5531-5540
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    • 2011
  • The Learning Models including the design principle about web 2.0 use in education has been recently presented. In types of web 2.0 tools, blogs are the best tool that reflected the trends of web 2.0 and these are able to share a lot of information and contents. To invent new learning methods involving web 2.0, this study aims to get the results about effectiveness of learning performance on a supplementary learning tool based on blog using learner-centric UI/UX design in higher education. As a study tool, installation-type blog that can be designed as user-centric system is applied to experimental environment. This study presents the conclusion that supplementary learning tool based on blog using learner-centric UI/UX design influences on learning achievement and learning flow through the analysis of questionnaire results of learners, learning evaluation score of learners and assignments evaluation score of learners.

Interference Temperature based Frequency Sharing Scheme for Multiple Cognitive Radio Users (간섭 온도 기만의 다중 Cognitive Radio 사용자를 위한 주파수 공유 방안)

  • Kim, Seung-Wang;Kim, Hye-Ryeong;Choe, Sang-Ho
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.46 no.12
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    • pp.72-81
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    • 2009
  • In this paper, we investigate a spectrum sharing scheme based on the interference temperature (IT), that is a recently introduced receiver-centric metric by FCC. We extend the existing frequency sharing procedure for single CR to the one for multiple CRs (or secondary users, SUs). In the proposed interference model, we consider the practical operating characteristics of primary users (PUs), stochastically activated (ON)/deactivated (OFF) at the time axis, and analyze quantitatively the CR user capacity based on the model. We define the instantaneous capacity for idle time-slot channel allocation and the mean capacity averaging this instantaneous capacity and use them for a proper frequency sharing. Apart from existing schemes, the proposed frequency sharing scheme changes the frequency parameters adaptively depending on the channel characteristics and does not need any sensing information from PUs. Through computer simulation, we verify the proposed model.

A Consecutive Motion and Situation Recognition Mechanism to Detect a Vulnerable Condition Based on Android Smartphone

  • Choi, Hoan-Suk;Lee, Gyu Myoung;Rhee, Woo-Seop
    • International Journal of Contents
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    • v.16 no.3
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    • pp.1-17
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    • 2020
  • Human motion recognition is essential for user-centric services such as surveillance-based security, elderly condition monitoring, exercise tracking, daily calories expend analysis, etc. It is typically based on the movement data analysis such as the acceleration and angular velocity of a target user. The existing motion recognition studies are only intended to measure the basic information (e.g., user's stride, number of steps, speed) or to recognize single motion (e.g., sitting, running, walking). Thus, a new mechanism is required to identify the transition of single motions for assessing a user's consecutive motion more accurately as well as recognizing the user's body and surrounding situations arising from the motion. Thus, in this paper, we collect the human movement data through Android smartphones in real time for five targeting single motions and propose a mechanism to recognize a consecutive motion including transitions among various motions and an occurred situation, with the state transition model to check if a vulnerable (life-threatening) condition, especially for the elderly, has occurred or not. Through implementation and experiments, we demonstrate that the proposed mechanism recognizes a consecutive motion and a user's situation accurately and quickly. As a result of the recognition experiment about mix sequence likened to daily motion, the proposed adoptive weighting method showed 4% (Holding time=15 sec), 88% (30 sec), 6.5% (60 sec) improvements compared to static method.