• Title/Summary/Keyword: UPnP(Universal Plug and Play)

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Contents Discovery in UPnP Using Semantic Annotations (시맨틱 어노테이션을 이용한 UPnP 콘텐츠 검색 방법)

  • Park, Yong-Suk;Park, Se-Ho;Kim, Hyun-Sik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.583-585
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    • 2013
  • The Universal Plug and Play (UPnP) specification enables sharing of diverse multimedia contents among different devices. Contents discovered via UPnP are organized using directory hierarchy. If there are multiple sources of content providers and if the directory becomes large, managing and searching of the shared contents can be difficult. In this paper, an enhanced contents searching method is proposed by using semantic annotations. UPnP metadata is expanded to include semantic annotations to enable natural contents searching.

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Contents Sharing based on UPnP Cloud (UPnP 클라우드 기반 콘텐츠 공유)

  • Park, Yong-Suk;Kim, Hyun-Sik;Jeong, Dahee
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.537-539
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    • 2014
  • Recently, the Univeral Plug and Play (UPnP) Form has relased UPnP Cloud, which is an extension to the basic UPnP architecture that enables device to device connectivity across the Internet. UPnP Cloud uses the Extensible Messaging and Presence Protocol (XMPP) to connect devices located in different domains. In this paper, the details of the UPnP Cloud are presented. We demonstrate how UPnP Cloud enables contents to be shared remotely, and how it can be used in connection with DLNA.

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Implementation of Portable Control Point for verifying compatibility of UPnP (UPnP 호환성 향상을 위한 휴대용 컨트롤 포인트의 구현)

  • Park, Se-Ho;Park, Yong-Suk;Kim, Hyun-Sik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.590-592
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    • 2013
  • Devices compliant to the Universal Plug and Play (UPnP) Audio Video (A/V) specifications can easily establish multimedia home networks through zero or auto configuration. Despite the existing UPnP certification process many issues concerning interoperability still arise. Capabilities may not be fully implemented or there may be codec issues. Therefore, a means to check and verity interoperability prior to product purchasing or usage is necessary. In this paper, an implementation of a portable control point is proposed to store and manage UPnP device capability information. The portable control point can be used to find UPnP A/V compliant devices that are most compatible.

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Implementation of Home-Network Sewer using UPnP based on the Embedded Linux (Embedded Linux 기반의 UPnP를 사용한 홈-네트워크 서버 구현)

  • 정진규;진선일;이희정;황인영;홍석교
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.53 no.9
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    • pp.638-643
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    • 2004
  • Middleware enables different networking devices and protocols to inter-operate in ubiquitous home network environments. The UPnP(Universal Plug and Play) middleware, which runs on a PC and is based on the IPv4 protocol, has attracted much interest in the field of home network research since it has versatility The UPnP, however, cannot be easily accessed via the public Internet since the UPnP devices that provide services and the Control Points that control the devices are configured with non-routable local private or Auto IP networks. The critical question is how to access UPnP network via the public Internet. The purpose of this paper is to deal with the non-routability problem in local private and Auto IP networks by improving the conventional Control Point used in UPnP middleware-based home networks. For this purpose, this paper proposes an improved Control Point for accessing and controlling the home network from remote sites via the public Internet, by adding a web server to the conventional Control Point. The improved Control Point is implemented in an embedded GNU/Linux system running on an ARM9 platform. Also this paper implements the security of the home network system based on the UPnP (Universal Plug and Play), adding VPN (Virtual Private Network) router that uses the IPsec to the home network system which is consisted of the ARM9 and the Embedded Linux.

Implementation of an Intelligent Robot Control System Based on UPnP (UPnP 기반 지능형 로봇 제어 시스템 구현)

  • Kim, Seong-Woo;Park, Yoo-Hyun;Kwon, Soon-Kak
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.10
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    • pp.2129-2136
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    • 2012
  • With the increased demand of ubiquitous home services, intelligent robots have wide attentions. This kind of robots offer various services through middleware components which can connect with remote servers. In this paper we present an UPnP(Universal Plug and Play) based open-source software framework which makes control the robots remotely. This UPnP architecture for home networking can provide various communication methodologies like command control, eventing, presentation with web services and so on. This paper shows successful implementation results on two real platforms.

The Study on UPnP Architecture and Test Tool (UPnP 구조와 테스트 툴에 대한 고찰)

  • 정성원;장영숙
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.04b
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    • pp.421-423
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    • 2004
  • 본 논문은 홈 네트워크 상에서 존재 가능한 PC와 디지털 가전 기기(devices) 및 무선 기기들을 피어-투-피어(peer-to-Peer) 방식으로 네트워크의 연결성을 배어들게(pervasive) 하는 역할을 수행할 수 있는 UPnP(Universal Plug and Play. 이하 UPnP)의 구조를 분석하고 UPnP의 정의된 기능을 테스트하는 툴에 대한 연구로서, UPnP Device Architecture v1.0 표준 스팩(specification)에 따라 구현된 UPnP 미들웨어를 자동으로 테스트할 수 있도록 하는 방법과 UPnP테스트 툴의 구조를 제안한다.

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Implementation of UPnP Protocol on the Linux System for Controlling Premises Equipment (구내외 정보통신기기 제어를 위한 Linux System상에서의 UPnP프로토콜 구현)

  • Choi, Dong-Jin
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.19 no.5
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    • pp.103-108
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    • 2005
  • In this article, it has been shown that penises devices such as illumination facilities, heating/cooling systems and security equipment can be controlled even outside premises using UPnP (Universal Plug and Play) applicable to the Internet or cellular phone services. To load UPnP protocol into each device, current manufacturers will be required to port flexible OS (Operating System), that is, Windows or Linux to these premises devices. Furthermore, prospective users want to experience a variety of specific functions based on more standardized and stable network. This study aims to provide application by implementing these functions on the Linux system.

Extending the Home Network using UPnP+ (UPnP+를 이용한 홈 네트워크 확장)

  • Kim, Hyun-Sik;Park, Yong-Suk;Koo, Sung Wan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.540-542
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    • 2014
  • The Universal Plug and Play (UPnP) specification permits networked devices to discover each other and to provide diverse services in the home network environment. Recently, new paradigms such as mobile connected computing, cloud-based service delivery, smart device content sharing, and Internet of Things (IoT) have emerged, but the home network based UPnP shows functional limitations in supporting such paradigms. To support them, the UPnP Forum has recently extended the capabilities of the existing UPnP, calling it UPnP+. In this paper, the UPnP Device Architecture V2.0 (UDA 2.0), which forms the basis of UPnP+, is presented. We present how UDA 2.0 enables the expansion of the home network to wide-area networks and non-IP device domains.

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A Design of Device Module Supporting Linux-Based Universal Plug and Play (리눅스 기반의 UPnP 지원 디바이스 드라이버 모듈 설계)

  • Ko, Jae-Jin;Min, Soo-Young;Kim, Sung-Jin
    • Proceedings of the Korea Information Processing Society Conference
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    • 2005.11a
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    • pp.1457-1460
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    • 2005
  • 본 논문은 홈 네트워크 기술의 제어 미들웨어인 UPnP (Universal Plug and Play) 프로토콜의 개념을 임베디드 시스템에 도입하여 네트워크 상의 임베디드 시스템으로 구성된 장치들에 프로토콜을 이식하여 네트워크 상에 연결된 전체 시스템으로 기능을 확장하기 위한 개념으로 ‘리눅스 기반의 UPnP 지원 디바이스 모듈 설계’를 주제로 기술하였다.

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Automatic UPnP AV Network Setup Technology by WLAN proximity (무선랜 근접에 의한 UPnP AV 네트워크 자동 접속 기술)

  • Son, Ji-Yeon;Kim, Myung-Gyu;Yang, Il-Sik;Park, Jun-Seok
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.816-820
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    • 2007
  • 본 논문은 무선랜 기반의 UPnP(Universal Plug and Play) AV(Audio/Video) 장치들을 서로 가까이 근접시킴으로써, 자동으로 네트워크가 형성되고, AV 컨텐츠가 재생되는 기술을 제안한 것이다. 이를 지원하기 위해 무선랜 신호 강도에 의한 근접성 측정 알고리즘과 네트워크 파라메터 설정을 통한 자동 접속, UPnP AV 제어기와 연동하여 자동으로 AV 컨텐츠를 재생하는 방안을 포함한다. 또한 본 논문에서는 데스크톱 및 임베디드 리눅스 환경에서 이를 구현한 내용 및 결과를 기술한다.

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